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Side by Side Diff: media/audio/win/audio_manager_win.h

Issue 3192017: Revert 57254 - Share one thread between all AudioOutputControllers instead of... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 10 years, 4 months ago
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1 // Copyright (c) 2006-2010 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_WIN_H_ 5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_WIN_H_
6 #define MEDIA_AUDIO_AUDIO_MANAGER_WIN_H_ 6 #define MEDIA_AUDIO_AUDIO_MANAGER_WIN_H_
7 7
8 #include <windows.h> 8 #include <windows.h>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "media/audio/audio_manager_base.h" 11 #include "media/audio/audio_io.h"
12 12
13 class PCMWaveInAudioInputStream; 13 class PCMWaveInAudioInputStream;
14 class PCMWaveOutAudioOutputStream; 14 class PCMWaveOutAudioOutputStream;
15 15
16 // Windows implementation of the AudioManager singleton. This class is internal 16 // Windows implementation of the AudioManager singleton. This class is internal
17 // to the audio output and only internal users can call methods not exposed by 17 // to the audio output and only internal users can call methods not exposed by
18 // the AudioManager class. 18 // the AudioManager class.
19 class AudioManagerWin : public AudioManagerBase { 19 class AudioManagerWin : public AudioManager {
20 public: 20 public:
21 AudioManagerWin() {} 21 AudioManagerWin() {}
22 // Implementation of AudioManager. 22 // Implementation of AudioManager.
23 virtual bool HasAudioOutputDevices(); 23 virtual bool HasAudioOutputDevices();
24 virtual bool HasAudioInputDevices(); 24 virtual bool HasAudioInputDevices();
25 virtual AudioOutputStream* MakeAudioOutputStream(Format format, int channels, 25 virtual AudioOutputStream* MakeAudioOutputStream(Format format, int channels,
26 int sample_rate, 26 int sample_rate,
27 char bits_per_sample); 27 char bits_per_sample);
28 virtual AudioInputStream* MakeAudioInputStream(Format format, int channels, 28 virtual AudioInputStream* MakeAudioInputStream(Format format, int channels,
29 int sample_rate, 29 int sample_rate,
30 char bits_per_sample, 30 char bits_per_sample,
31 uint32 samples_per_packet); 31 uint32 samples_per_packet);
32 virtual void MuteAll(); 32 virtual void MuteAll();
33 virtual void UnMuteAll(); 33 virtual void UnMuteAll();
34 34
35 // Windows-only methods to free a stream created in MakeAudioStream. These 35 // Windows-only methods to free a stream created in MakeAudioStream. These
36 // are called internally by the audio stream when it has been closed. 36 // are called internally by the audio stream when it has been closed.
37 void ReleaseOutputStream(PCMWaveOutAudioOutputStream* stream); 37 void ReleaseOutputStream(PCMWaveOutAudioOutputStream* stream);
38 38
39 // Called internally by the audio stream when it has been closed. 39 // Called internally by the audio stream when it has been closed.
40 void ReleaseInputStream(PCMWaveInAudioInputStream* stream); 40 void ReleaseInputStream(PCMWaveInAudioInputStream* stream);
41 41
42 private: 42 private:
43 friend void DestroyAudioManagerWin(void *); 43 friend void DestroyAudioManagerWin(void *);
44 virtual ~AudioManagerWin(); 44 virtual ~AudioManagerWin();
45 DISALLOW_COPY_AND_ASSIGN(AudioManagerWin); 45 DISALLOW_COPY_AND_ASSIGN(AudioManagerWin);
46 }; 46 };
47 47
48 #endif // MEDIA_AUDIO_AUDIO_MANAGER_WIN_H_ 48 #endif // MEDIA_AUDIO_AUDIO_MANAGER_WIN_H_
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