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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_H_ | |
6 #define MEDIA_AUDIO_AUDIO_MANAGER_H_ | |
7 | |
8 #include "base/basictypes.h" | |
9 | |
10 class AudioInputStream; | |
11 class AudioOutputStream; | |
12 class MessageLoop; | |
13 | |
14 // Manages all audio resources. In particular it owns the AudioOutputStream | |
15 // objects. Provides some convenience functions that avoid the need to provide | |
16 // iterators over the existing streams. | |
17 class AudioManager { | |
18 public: | |
19 enum Format { | |
20 AUDIO_PCM_LINEAR = 0, // PCM is 'raw' amplitude samples. | |
21 AUDIO_PCM_LOW_LATENCY, // Linear PCM, low latency requested. | |
22 AUDIO_MOCK, // Creates a dummy AudioOutputStream object. | |
23 AUDIO_LAST_FORMAT // Only used for validation of format. | |
24 }; | |
25 | |
26 // Telephone quality sample rate, mostly for speech-only audio. | |
27 static const uint32 kTelephoneSampleRate = 8000; | |
28 // CD sampling rate is 44.1 KHz or conveniently 2x2x3x3x5x5x7x7. | |
29 static const uint32 kAudioCDSampleRate = 44100; | |
30 // Digital Audio Tape sample rate. | |
31 static const uint32 kAudioDATSampleRate = 48000; | |
32 | |
33 // Returns true if the OS reports existence of audio devices. This does not | |
34 // guarantee that the existing devices support all formats and sample rates. | |
35 virtual bool HasAudioOutputDevices() = 0; | |
36 | |
37 // Returns true if the OS reports existence of audio recording devices. This | |
38 // does not guarantee that the existing devices support all formats and | |
39 // sample rates. | |
40 virtual bool HasAudioInputDevices() = 0; | |
41 | |
42 // Factory for all the supported stream formats. The |channels| can be 1 to 5. | |
43 // The |sample_rate| is in hertz and can be any value supported by the | |
44 // platform. For some future formats the |sample_rate| and |bits_per_sample| | |
45 // can take special values. | |
46 // Returns NULL if the combination of the parameters is not supported, or if | |
47 // we have reached some other platform specific limit. | |
48 // | |
49 // AUDIO_PCM_LOW_LATENCY can be passed to this method and it has two effects: | |
50 // 1- Instead of triple buffered the audio will be double buffered. | |
51 // 2- A low latency driver or alternative audio subsystem will be used when | |
52 // available. | |
53 // | |
54 // Do not free the returned AudioOutputStream. It is owned by AudioManager. | |
55 virtual AudioOutputStream* MakeAudioOutputStream(Format format, int channels, | |
56 int sample_rate, | |
57 char bits_per_sample) = 0; | |
58 | |
59 // Factory to create audio recording streams. | |
60 // |channels| can be 1 or 2. | |
61 // |sample_rate| is in hertz and can be any value supported by the platform. | |
62 // |bits_per_sample| can be any value supported by the platform. | |
63 // |samples_per_packet| is in hertz as well and can be 0 to |sample_rate|, | |
64 // with 0 suggesting that the implementation use a default value for that | |
65 // platform. | |
66 // Returns NULL if the combination of the parameters is not supported, or if | |
67 // we have reached some other platform specific limit. | |
68 // | |
69 // Do not free the returned AudioInputStream. It is owned by AudioManager. | |
70 // When you are done with it, call |Stop()| and |Close()| to release it. | |
71 virtual AudioInputStream* MakeAudioInputStream(Format format, int channels, | |
72 int sample_rate, | |
73 char bits_per_sample, | |
74 uint32 samples_per_packet) = 0; | |
75 | |
76 // Muting continues playback but effectively the volume is set to zero. | |
77 // Un-muting returns the volume to the previous level. | |
78 virtual void MuteAll() = 0; | |
79 virtual void UnMuteAll() = 0; | |
80 | |
81 // Returns message loop used for audio IO. | |
82 virtual MessageLoop* GetMessageLoop() = 0; | |
83 | |
84 // Get AudioManager singleton. | |
85 // TODO(cpu): Define threading requirements for interacting with AudioManager. | |
86 static AudioManager* GetAudioManager(); | |
87 | |
88 protected: | |
89 virtual ~AudioManager() {} | |
90 | |
91 // Called from GetAudioManager() to initialiaze the instance. | |
92 virtual void Init() = 0; | |
93 | |
94 private: | |
95 static void Destroy(void*); | |
96 | |
97 // Called by GetAudioManager() to create platform-specific audio manager. | |
98 static AudioManager* CreateAudioManager(); | |
99 }; | |
100 | |
101 #endif // MEDIA_AUDIO_AUDIO_MANAGER_H_ | |
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