| Index: media/audio/audio_manager.h
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| diff --git a/media/audio/audio_manager.h b/media/audio/audio_manager.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..2185950b466ad6eac69817ed0897d9d9dadc5f57
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| --- /dev/null
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| +++ b/media/audio/audio_manager.h
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| @@ -0,0 +1,101 @@
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| +// Copyright (c) 2010 The Chromium Authors. All rights reserved.
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| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
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| +
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| +#ifndef MEDIA_AUDIO_AUDIO_MANAGER_H_
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| +#define MEDIA_AUDIO_AUDIO_MANAGER_H_
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| +
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| +#include "base/basictypes.h"
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| +
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| +class AudioInputStream;
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| +class AudioOutputStream;
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| +class MessageLoop;
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| +
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| +// Manages all audio resources. In particular it owns the AudioOutputStream
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| +// objects. Provides some convenience functions that avoid the need to provide
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| +// iterators over the existing streams.
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| +class AudioManager {
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| + public:
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| + enum Format {
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| + AUDIO_PCM_LINEAR = 0, // PCM is 'raw' amplitude samples.
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| + AUDIO_PCM_LOW_LATENCY, // Linear PCM, low latency requested.
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| + AUDIO_MOCK, // Creates a dummy AudioOutputStream object.
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| + AUDIO_LAST_FORMAT // Only used for validation of format.
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| + };
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| +
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| + // Telephone quality sample rate, mostly for speech-only audio.
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| + static const uint32 kTelephoneSampleRate = 8000;
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| + // CD sampling rate is 44.1 KHz or conveniently 2x2x3x3x5x5x7x7.
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| + static const uint32 kAudioCDSampleRate = 44100;
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| + // Digital Audio Tape sample rate.
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| + static const uint32 kAudioDATSampleRate = 48000;
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| +
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| + // Returns true if the OS reports existence of audio devices. This does not
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| + // guarantee that the existing devices support all formats and sample rates.
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| + virtual bool HasAudioOutputDevices() = 0;
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| +
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| + // Returns true if the OS reports existence of audio recording devices. This
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| + // does not guarantee that the existing devices support all formats and
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| + // sample rates.
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| + virtual bool HasAudioInputDevices() = 0;
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| +
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| + // Factory for all the supported stream formats. The |channels| can be 1 to 5.
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| + // The |sample_rate| is in hertz and can be any value supported by the
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| + // platform. For some future formats the |sample_rate| and |bits_per_sample|
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| + // can take special values.
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| + // Returns NULL if the combination of the parameters is not supported, or if
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| + // we have reached some other platform specific limit.
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| + //
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| + // AUDIO_PCM_LOW_LATENCY can be passed to this method and it has two effects:
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| + // 1- Instead of triple buffered the audio will be double buffered.
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| + // 2- A low latency driver or alternative audio subsystem will be used when
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| + // available.
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| + //
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| + // Do not free the returned AudioOutputStream. It is owned by AudioManager.
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| + virtual AudioOutputStream* MakeAudioOutputStream(Format format, int channels,
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| + int sample_rate,
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| + char bits_per_sample) = 0;
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| +
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| + // Factory to create audio recording streams.
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| + // |channels| can be 1 or 2.
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| + // |sample_rate| is in hertz and can be any value supported by the platform.
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| + // |bits_per_sample| can be any value supported by the platform.
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| + // |samples_per_packet| is in hertz as well and can be 0 to |sample_rate|,
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| + // with 0 suggesting that the implementation use a default value for that
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| + // platform.
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| + // Returns NULL if the combination of the parameters is not supported, or if
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| + // we have reached some other platform specific limit.
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| + //
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| + // Do not free the returned AudioInputStream. It is owned by AudioManager.
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| + // When you are done with it, call |Stop()| and |Close()| to release it.
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| + virtual AudioInputStream* MakeAudioInputStream(Format format, int channels,
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| + int sample_rate,
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| + char bits_per_sample,
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| + uint32 samples_per_packet) = 0;
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| +
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| + // Muting continues playback but effectively the volume is set to zero.
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| + // Un-muting returns the volume to the previous level.
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| + virtual void MuteAll() = 0;
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| + virtual void UnMuteAll() = 0;
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| +
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| + // Returns message loop used for audio IO.
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| + virtual MessageLoop* GetMessageLoop() = 0;
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| +
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| + // Get AudioManager singleton.
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| + // TODO(cpu): Define threading requirements for interacting with AudioManager.
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| + static AudioManager* GetAudioManager();
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| +
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| + protected:
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| + virtual ~AudioManager() {}
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| +
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| + // Called from GetAudioManager() to initialiaze the instance.
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| + virtual void Init() = 0;
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| +
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| + private:
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| + static void Destroy(void*);
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| +
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| + // Called by GetAudioManager() to create platform-specific audio manager.
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| + static AudioManager* CreateAudioManager();
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| +};
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| +
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| +#endif // MEDIA_AUDIO_AUDIO_MANAGER_H_
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