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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/environment.h" | 5 #include "base/environment.h" |
| 6 #include "base/basictypes.h" | 6 #include "base/basictypes.h" |
| 7 #include "base/waitable_event.h" | 7 #include "base/waitable_event.h" |
| 8 #include "media/audio/audio_output_controller.h" | 8 #include "media/audio/audio_output_controller.h" |
| 9 #include "testing/gmock/include/gmock/gmock.h" | 9 #include "testing/gmock/include/gmock/gmock.h" |
| 10 #include "testing/gtest/include/gtest/gtest.h" | 10 #include "testing/gtest/include/gtest/gtest.h" |
| 11 | 11 |
| 12 using ::testing::_; | 12 using ::testing::_; |
| 13 using ::testing::AtLeast; | 13 using ::testing::AtLeast; |
| 14 using ::testing::Exactly; | 14 using ::testing::Exactly; |
| 15 using ::testing::InvokeWithoutArgs; | 15 using ::testing::InvokeWithoutArgs; |
| 16 using ::testing::NotNull; | 16 using ::testing::NotNull; |
| 17 using ::testing::Return; |
| 17 | 18 |
| 18 static const int kSampleRate = AudioManager::kAudioCDSampleRate; | 19 static const int kSampleRate = AudioManager::kAudioCDSampleRate; |
| 19 static const int kBitsPerSample = 16; | 20 static const int kBitsPerSample = 16; |
| 20 static const int kChannels = 2; | 21 static const int kChannels = 2; |
| 21 static const int kHardwareBufferSize = kSampleRate * kBitsPerSample * | 22 static const int kHardwareBufferSize = kSampleRate * kBitsPerSample * |
| 22 kChannels / 8; | 23 kChannels / 8; |
| 23 static const int kBufferCapacity = 3 * kHardwareBufferSize; | 24 static const int kBufferCapacity = 3 * kHardwareBufferSize; |
| 24 | 25 |
| 25 namespace media { | 26 namespace media { |
| 26 | 27 |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 61 return audio_man->HasAudioOutputDevices(); | 62 return audio_man->HasAudioOutputDevices(); |
| 62 } | 63 } |
| 63 | 64 |
| 64 static bool IsRunningHeadless() { | 65 static bool IsRunningHeadless() { |
| 65 scoped_ptr<base::Environment> env(base::Environment::Create()); | 66 scoped_ptr<base::Environment> env(base::Environment::Create()); |
| 66 if (env->HasVar("CHROME_HEADLESS")) | 67 if (env->HasVar("CHROME_HEADLESS")) |
| 67 return true; | 68 return true; |
| 68 return false; | 69 return false; |
| 69 } | 70 } |
| 70 | 71 |
| 72 ACTION_P(SignalEvent, event) { |
| 73 event->Signal(); |
| 74 } |
| 75 |
| 71 ACTION_P3(SignalEvent, event, count, limit) { | 76 ACTION_P3(SignalEvent, event, count, limit) { |
| 72 if (++*count >= limit) { | 77 if (++*count >= limit) { |
| 73 event->Signal(); | 78 event->Signal(); |
| 74 } | 79 } |
| 75 } | 80 } |
| 76 | 81 |
| 77 TEST(AudioOutputControllerTest, CreateAndClose) { | 82 TEST(AudioOutputControllerTest, CreateAndClose) { |
| 78 if (!HasAudioOutputDevices() || IsRunningHeadless()) | 83 if (!HasAudioOutputDevices() || IsRunningHeadless()) |
| 79 return; | 84 return; |
| 80 | 85 |
| 81 MockAudioOutputControllerEventHandler event_handler; | 86 MockAudioOutputControllerEventHandler event_handler; |
| 82 scoped_refptr<AudioOutputController> controller = | 87 scoped_refptr<AudioOutputController> controller = |
| 83 AudioOutputController::Create(&event_handler, | 88 AudioOutputController::Create(&event_handler, |
| 84 AudioManager::AUDIO_PCM_LINEAR, kChannels, | 89 AudioManager::AUDIO_PCM_LINEAR, kChannels, |
| 85 kSampleRate, kBitsPerSample, | 90 kSampleRate, kBitsPerSample, |
| 86 kHardwareBufferSize, kBufferCapacity); | 91 kHardwareBufferSize, kBufferCapacity); |
| 87 ASSERT_TRUE(controller.get()); | 92 ASSERT_TRUE(controller.get()); |
| 88 | 93 |
| 89 // Close the controller immediately. | 94 // Close the controller immediately. At this point, chances are that |
| 95 // DoCreate() hasn't been called yet. In any case, it should be safe to call |
| 96 // Close() and it should not try to call |event_handler| later (the test |
| 97 // would crash otherwise). |
| 90 controller->Close(); | 98 controller->Close(); |
| 91 } | 99 } |
| 92 | 100 |
| 93 TEST(AudioOutputControllerTest, PlayAndClose) { | 101 TEST(AudioOutputControllerTest, PlayAndClose) { |
| 94 if (!HasAudioOutputDevices() || IsRunningHeadless()) | 102 if (!HasAudioOutputDevices() || IsRunningHeadless()) |
| 95 return; | 103 return; |
| 96 | 104 |
| 97 MockAudioOutputControllerEventHandler event_handler; | 105 MockAudioOutputControllerEventHandler event_handler; |
| 98 base::WaitableEvent event(false, false); | 106 base::WaitableEvent event(false, false); |
| 99 int count = 0; | 107 int count = 0; |
| 100 | 108 |
| 101 // If OnCreated is called then signal the event. | 109 // If OnCreated is called then signal the event. |
| 102 EXPECT_CALL(event_handler, OnCreated(NotNull())) | 110 EXPECT_CALL(event_handler, OnCreated(NotNull())) |
| 103 .WillOnce(InvokeWithoutArgs(&event, &base::WaitableEvent::Signal)); | 111 .WillOnce(SignalEvent(&event)); |
| 104 | 112 |
| 105 // OnPlaying() will be called only once. | 113 // OnPlaying() will be called only once. |
| 106 EXPECT_CALL(event_handler, OnPlaying(NotNull())) | 114 EXPECT_CALL(event_handler, OnPlaying(NotNull())) |
| 107 .Times(Exactly(1)); | 115 .Times(Exactly(1)); |
| 108 | 116 |
| 109 // If OnMoreData is called enough then signal the event. | 117 // If OnMoreData is called enough then signal the event. |
| 110 EXPECT_CALL(event_handler, OnMoreData(NotNull(), _, 0)) | 118 EXPECT_CALL(event_handler, OnMoreData(NotNull(), _, 0)) |
| 111 .Times(AtLeast(10)) | 119 .Times(AtLeast(10)) |
| 112 .WillRepeatedly(SignalEvent(&event, &count, 10)); | 120 .WillRepeatedly(SignalEvent(&event, &count, 10)); |
| 113 | 121 |
| 114 scoped_refptr<AudioOutputController> controller = | 122 scoped_refptr<AudioOutputController> controller = |
| 115 AudioOutputController::Create(&event_handler, | 123 AudioOutputController::Create(&event_handler, |
| 116 AudioManager::AUDIO_PCM_LINEAR, kChannels, | 124 AudioManager::AUDIO_PCM_LINEAR, kChannels, |
| 117 kSampleRate, kBitsPerSample, | 125 kSampleRate, kBitsPerSample, |
| 118 kHardwareBufferSize, kBufferCapacity); | 126 kHardwareBufferSize, kBufferCapacity); |
| 119 ASSERT_TRUE(controller.get()); | 127 ASSERT_TRUE(controller.get()); |
| 120 | 128 |
| 121 // Wait for OnCreated() to be called. | 129 // Wait for OnCreated() to be called. |
| 122 event.Wait(); | 130 event.Wait(); |
| 123 event.Reset(); | |
| 124 | 131 |
| 125 // Play and then wait for the event to be signaled. | 132 // Play and then wait for the event to be signaled. |
| 126 controller->Play(); | 133 controller->Play(); |
| 127 event.Wait(); | 134 event.Wait(); |
| 128 | 135 |
| 129 // Now stop the controller. This should shutdown the internal | 136 // Now stop the controller. The object is freed later after DoClose() is |
| 130 // thread and we hold the only reference to it. | 137 // executed. |
| 131 controller->Close(); | 138 controller->Close(); |
| 132 } | 139 } |
| 133 | 140 |
| 134 TEST(AudioOutputControllerTest, PlayPauseClose) { | 141 TEST(AudioOutputControllerTest, PlayPauseClose) { |
| 135 if (!HasAudioOutputDevices() || IsRunningHeadless()) | 142 if (!HasAudioOutputDevices() || IsRunningHeadless()) |
| 136 return; | 143 return; |
| 137 | 144 |
| 138 MockAudioOutputControllerEventHandler event_handler; | 145 MockAudioOutputControllerEventHandler event_handler; |
| 139 base::WaitableEvent event(false, false); | 146 base::WaitableEvent event(false, false); |
| 140 int count = 0; | 147 int count = 0; |
| (...skipping 30 matching lines...) Expand all Loading... |
| 171 | 178 |
| 172 // Play and then wait for the event to be signaled. | 179 // Play and then wait for the event to be signaled. |
| 173 controller->Play(); | 180 controller->Play(); |
| 174 event.Wait(); | 181 event.Wait(); |
| 175 event.Reset(); | 182 event.Reset(); |
| 176 | 183 |
| 177 // And then wait for pause to complete. | 184 // And then wait for pause to complete. |
| 178 controller->Pause(); | 185 controller->Pause(); |
| 179 event.Wait(); | 186 event.Wait(); |
| 180 | 187 |
| 181 // Now stop the controller. This should shutdown the internal | 188 // Now stop the controller. The object is freed later after DoClose() is |
| 182 // thread and we hold the only reference to it. | 189 // executed. |
| 183 controller->Close(); | 190 controller->Close(); |
| 184 } | 191 } |
| 185 | 192 |
| 186 TEST(AudioOutputControllerTest, PlayPausePlay) { | 193 TEST(AudioOutputControllerTest, PlayPausePlay) { |
| 187 if (!HasAudioOutputDevices() || IsRunningHeadless()) | 194 if (!HasAudioOutputDevices() || IsRunningHeadless()) |
| 188 return; | 195 return; |
| 189 | 196 |
| 190 MockAudioOutputControllerEventHandler event_handler; | 197 MockAudioOutputControllerEventHandler event_handler; |
| 191 base::WaitableEvent event(false, false); | 198 base::WaitableEvent event(false, false); |
| 192 int count = 0; | 199 int count = 0; |
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| 235 // And then wait for pause to complete. | 242 // And then wait for pause to complete. |
| 236 controller->Pause(); | 243 controller->Pause(); |
| 237 event.Wait(); | 244 event.Wait(); |
| 238 event.Reset(); | 245 event.Reset(); |
| 239 | 246 |
| 240 // Then we play again. | 247 // Then we play again. |
| 241 // Play and then wait for the event to be signaled. | 248 // Play and then wait for the event to be signaled. |
| 242 controller->Play(); | 249 controller->Play(); |
| 243 event.Wait(); | 250 event.Wait(); |
| 244 | 251 |
| 245 // Now stop the controller. This should shutdown the internal | 252 // Now stop the controller. The object is freed later after DoClose() is |
| 246 // thread and we hold the only reference to it. | 253 // executed. |
| 247 controller->Close(); | 254 controller->Close(); |
| 248 } | 255 } |
| 249 | 256 |
| 250 TEST(AudioOutputControllerTest, HardwareBufferTooLarge) { | 257 TEST(AudioOutputControllerTest, HardwareBufferTooLarge) { |
| 251 if (!HasAudioOutputDevices() || IsRunningHeadless()) | 258 if (!HasAudioOutputDevices() || IsRunningHeadless()) |
| 252 return; | 259 return; |
| 253 | 260 |
| 254 // Create an audio device with a very large hardware buffer size. | 261 // Create an audio device with a very large hardware buffer size. |
| 255 MockAudioOutputControllerEventHandler event_handler; | 262 MockAudioOutputControllerEventHandler event_handler; |
| 256 scoped_refptr<AudioOutputController> controller = | 263 scoped_refptr<AudioOutputController> controller = |
| 257 AudioOutputController::Create(&event_handler, | 264 AudioOutputController::Create(&event_handler, |
| 258 AudioManager::AUDIO_PCM_LINEAR, kChannels, | 265 AudioManager::AUDIO_PCM_LINEAR, kChannels, |
| 259 kSampleRate, kBitsPerSample, | 266 kSampleRate, kBitsPerSample, |
| 260 kHardwareBufferSize * 1000, | 267 kHardwareBufferSize * 1000, |
| 261 kBufferCapacity); | 268 kBufferCapacity); |
| 262 | 269 |
| 263 // Use assert because we don't stop the device and assume we can't | 270 // Use assert because we don't stop the device and assume we can't |
| 264 // create one. | 271 // create one. |
| 265 ASSERT_FALSE(controller); | 272 ASSERT_FALSE(controller); |
| 266 } | 273 } |
| 267 | 274 |
| 268 TEST(AudioOutputControllerTest, CloseTwice) { | 275 TEST(AudioOutputControllerTest, CloseTwice) { |
| 269 if (!HasAudioOutputDevices() || IsRunningHeadless()) | 276 if (!HasAudioOutputDevices() || IsRunningHeadless()) |
| 270 return; | 277 return; |
| 271 | 278 |
| 272 MockAudioOutputControllerEventHandler event_handler; | 279 MockAudioOutputControllerEventHandler event_handler; |
| 280 base::WaitableEvent event(false, false); |
| 281 |
| 282 // If OnCreated is called then signal the event. |
| 283 EXPECT_CALL(event_handler, OnCreated(NotNull())) |
| 284 .WillOnce(SignalEvent(&event)); |
| 285 |
| 286 // One OnMoreData() is expected. |
| 287 EXPECT_CALL(event_handler, OnMoreData(NotNull(), _, 0)) |
| 288 .Times(AtLeast(1)) |
| 289 .WillRepeatedly(SignalEvent(&event)); |
| 290 |
| 273 scoped_refptr<AudioOutputController> controller = | 291 scoped_refptr<AudioOutputController> controller = |
| 274 AudioOutputController::Create(&event_handler, | 292 AudioOutputController::Create(&event_handler, |
| 275 AudioManager::AUDIO_PCM_LINEAR, kChannels, | 293 AudioManager::AUDIO_PCM_LINEAR, kChannels, |
| 276 kSampleRate, kBitsPerSample, | 294 kSampleRate, kBitsPerSample, |
| 277 kHardwareBufferSize, kBufferCapacity); | 295 kHardwareBufferSize, kBufferCapacity); |
| 278 ASSERT_TRUE(controller.get()); | 296 ASSERT_TRUE(controller.get()); |
| 279 | 297 |
| 280 // Close the controller immediately. | 298 // Wait for OnCreated() to be called. |
| 299 event.Wait(); |
| 300 |
| 301 // Wait for OnMoreData() to be called. |
| 302 event.Wait(); |
| 303 |
| 281 controller->Close(); | 304 controller->Close(); |
| 282 controller->Close(); | 305 controller->Close(); |
| 283 } | 306 } |
| 284 | 307 |
| 285 } // namespace media | 308 } // namespace media |
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