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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "net/socket/client_socket_pool_base.h" | 5 #include "net/socket/client_socket_pool_base.h" |
6 | 6 |
7 #include "base/compiler_specific.h" | 7 #include "base/compiler_specific.h" |
8 #include "base/format_macros.h" | 8 #include "base/format_macros.h" |
9 #include "base/message_loop.h" | 9 #include "base/message_loop.h" |
10 #include "base/stats_counters.h" | 10 #include "base/stats_counters.h" |
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131 ConnectJobFactory* connect_job_factory) | 131 ConnectJobFactory* connect_job_factory) |
132 : idle_socket_count_(0), | 132 : idle_socket_count_(0), |
133 connecting_socket_count_(0), | 133 connecting_socket_count_(0), |
134 handed_out_socket_count_(0), | 134 handed_out_socket_count_(0), |
135 max_sockets_(max_sockets), | 135 max_sockets_(max_sockets), |
136 max_sockets_per_group_(max_sockets_per_group), | 136 max_sockets_per_group_(max_sockets_per_group), |
137 unused_idle_socket_timeout_(unused_idle_socket_timeout), | 137 unused_idle_socket_timeout_(unused_idle_socket_timeout), |
138 used_idle_socket_timeout_(used_idle_socket_timeout), | 138 used_idle_socket_timeout_(used_idle_socket_timeout), |
139 connect_job_factory_(connect_job_factory), | 139 connect_job_factory_(connect_job_factory), |
140 backup_jobs_enabled_(false), | 140 backup_jobs_enabled_(false), |
141 ALLOW_THIS_IN_INITIALIZER_LIST(method_factory_(this)), | |
142 pool_generation_number_(0), | 141 pool_generation_number_(0), |
143 in_destructor_(false) { | 142 in_destructor_(false) { |
144 DCHECK_LE(0, max_sockets_per_group); | 143 DCHECK_LE(0, max_sockets_per_group); |
145 DCHECK_LE(max_sockets_per_group, max_sockets); | 144 DCHECK_LE(max_sockets_per_group, max_sockets); |
146 | 145 |
147 NetworkChangeNotifier::AddObserver(this); | 146 NetworkChangeNotifier::AddObserver(this); |
148 } | 147 } |
149 | 148 |
150 ClientSocketPoolBaseHelper::~ClientSocketPoolBaseHelper() { | 149 ClientSocketPoolBaseHelper::~ClientSocketPoolBaseHelper() { |
151 in_destructor_ = true; | 150 in_destructor_ = true; |
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181 RequestQueue::iterator it, RequestQueue* pending_requests) { | 180 RequestQueue::iterator it, RequestQueue* pending_requests) { |
182 const Request* req = *it; | 181 const Request* req = *it; |
183 pending_requests->erase(it); | 182 pending_requests->erase(it); |
184 return req; | 183 return req; |
185 } | 184 } |
186 | 185 |
187 int ClientSocketPoolBaseHelper::RequestSocket( | 186 int ClientSocketPoolBaseHelper::RequestSocket( |
188 const std::string& group_name, | 187 const std::string& group_name, |
189 const Request* request) { | 188 const Request* request) { |
190 request->net_log().BeginEvent(NetLog::TYPE_SOCKET_POOL, NULL); | 189 request->net_log().BeginEvent(NetLog::TYPE_SOCKET_POOL, NULL); |
191 Group& group = group_map_[group_name]; | 190 Group* group = GetOrCreateGroup(group_name); |
192 | 191 |
193 int rv = RequestSocketInternal(group_name, request); | 192 int rv = RequestSocketInternal(group_name, request); |
194 if (rv != ERR_IO_PENDING) { | 193 if (rv != ERR_IO_PENDING) { |
195 request->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, NULL); | 194 request->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, NULL); |
196 CHECK(!request->handle()->is_initialized()); | 195 CHECK(!request->handle()->is_initialized()); |
197 delete request; | 196 delete request; |
198 } else { | 197 } else { |
199 InsertRequestIntoQueue(request, &group.pending_requests); | 198 InsertRequestIntoQueue(request, group->mutable_pending_requests()); |
200 } | 199 } |
201 return rv; | 200 return rv; |
202 } | 201 } |
203 | 202 |
204 int ClientSocketPoolBaseHelper::RequestSocketInternal( | 203 int ClientSocketPoolBaseHelper::RequestSocketInternal( |
205 const std::string& group_name, | 204 const std::string& group_name, |
206 const Request* request) { | 205 const Request* request) { |
207 DCHECK_GE(request->priority(), 0); | 206 DCHECK_GE(request->priority(), 0); |
208 CompletionCallback* const callback = request->callback(); | 207 CompletionCallback* const callback = request->callback(); |
209 CHECK(callback); | 208 CHECK(callback); |
210 ClientSocketHandle* const handle = request->handle(); | 209 ClientSocketHandle* const handle = request->handle(); |
211 CHECK(handle); | 210 CHECK(handle); |
212 Group& group = group_map_[group_name]; | 211 Group* group = GetOrCreateGroup(group_name); |
213 | 212 |
214 // Try to reuse a socket. | 213 // Try to reuse a socket. |
215 if (AssignIdleSocketToGroup(&group, request)) | 214 if (AssignIdleSocketToGroup(request, group)) |
216 return OK; | 215 return OK; |
217 | 216 |
218 // Can we make another active socket now? | 217 // Can we make another active socket now? |
219 if (!group.HasAvailableSocketSlot(max_sockets_per_group_)) { | 218 if (!group->HasAvailableSocketSlot(max_sockets_per_group_)) { |
220 request->net_log().AddEvent( | 219 request->net_log().AddEvent( |
221 NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS_PER_GROUP, NULL); | 220 NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS_PER_GROUP, NULL); |
222 return ERR_IO_PENDING; | 221 return ERR_IO_PENDING; |
223 } | 222 } |
224 | 223 |
225 if (ReachedMaxSocketsLimit()) { | 224 if (ReachedMaxSocketsLimit()) { |
226 if (idle_socket_count() > 0) { | 225 if (idle_socket_count() > 0) { |
227 CloseOneIdleSocket(); | 226 CloseOneIdleSocket(); |
228 } else { | 227 } else { |
229 // We could check if we really have a stalled group here, but it requires | 228 // We could check if we really have a stalled group here, but it requires |
230 // a scan of all groups, so just flip a flag here, and do the check later. | 229 // a scan of all groups, so just flip a flag here, and do the check later. |
231 request->net_log().AddEvent( | 230 request->net_log().AddEvent( |
232 NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS, NULL); | 231 NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS, NULL); |
233 return ERR_IO_PENDING; | 232 return ERR_IO_PENDING; |
234 } | 233 } |
235 } | 234 } |
236 | 235 |
237 // We couldn't find a socket to reuse, so allocate and connect a new one. | 236 // We couldn't find a socket to reuse, so allocate and connect a new one. |
238 scoped_ptr<ConnectJob> connect_job( | 237 scoped_ptr<ConnectJob> connect_job( |
239 connect_job_factory_->NewConnectJob(group_name, *request, this)); | 238 connect_job_factory_->NewConnectJob(group_name, *request, this)); |
240 | 239 |
241 int rv = connect_job->Connect(); | 240 int rv = connect_job->Connect(); |
242 if (rv == OK) { | 241 if (rv == OK) { |
243 LogBoundConnectJobToRequest(connect_job->net_log().source(), request); | 242 LogBoundConnectJobToRequest(connect_job->net_log().source(), request); |
244 HandOutSocket(connect_job->ReleaseSocket(), false /* not reused */, | 243 HandOutSocket(connect_job->ReleaseSocket(), false /* not reused */, |
245 handle, base::TimeDelta(), &group, request->net_log()); | 244 handle, base::TimeDelta(), group, request->net_log()); |
246 } else if (rv == ERR_IO_PENDING) { | 245 } else if (rv == ERR_IO_PENDING) { |
247 // If we don't have any sockets in this group, set a timer for potentially | 246 // If we don't have any sockets in this group, set a timer for potentially |
248 // creating a new one. If the SYN is lost, this backup socket may complete | 247 // creating a new one. If the SYN is lost, this backup socket may complete |
249 // before the slow socket, improving end user latency. | 248 // before the slow socket, improving end user latency. |
250 if (group.IsEmpty() && !group.backup_job && backup_jobs_enabled_) { | 249 if (group->IsEmpty() && !group->HasBackupJob() && backup_jobs_enabled_) |
251 group.backup_job = connect_job_factory_->NewConnectJob(group_name, | 250 group->StartBackupSocketTimer(group_name, this); |
252 *request, | |
253 this); | |
254 StartBackupSocketTimer(group_name); | |
255 } | |
256 | 251 |
257 connecting_socket_count_++; | 252 connecting_socket_count_++; |
258 | 253 |
259 ConnectJob* job = connect_job.release(); | 254 group->AddJob(connect_job.release()); |
260 group.jobs.insert(job); | |
261 } else { | 255 } else { |
262 LogBoundConnectJobToRequest(connect_job->net_log().source(), request); | 256 LogBoundConnectJobToRequest(connect_job->net_log().source(), request); |
263 connect_job->GetAdditionalErrorState(handle); | 257 connect_job->GetAdditionalErrorState(handle); |
264 ClientSocket* error_socket = connect_job->ReleaseSocket(); | 258 ClientSocket* error_socket = connect_job->ReleaseSocket(); |
265 if (error_socket) { | 259 if (error_socket) { |
266 HandOutSocket(error_socket, false /* not reused */, handle, | 260 HandOutSocket(error_socket, false /* not reused */, handle, |
267 base::TimeDelta(), &group, request->net_log()); | 261 base::TimeDelta(), group, request->net_log()); |
268 } else if (group.IsEmpty()) { | 262 } else if (group->IsEmpty()) { |
269 group_map_.erase(group_name); | 263 RemoveGroup(group_name); |
270 } | 264 } |
271 } | 265 } |
272 | 266 |
273 return rv; | 267 return rv; |
274 } | 268 } |
275 | 269 |
276 bool ClientSocketPoolBaseHelper::AssignIdleSocketToGroup( | 270 bool ClientSocketPoolBaseHelper::AssignIdleSocketToGroup( |
277 Group* group, const Request* request) { | 271 const Request* request, Group* group) { |
278 // Iterate through the list of idle sockets until we find one or exhaust | 272 // Iterate through the list of idle sockets until we find one or exhaust |
279 // the list. | 273 // the list. |
280 while (!group->idle_sockets.empty()) { | 274 while (!group->idle_sockets().empty()) { |
281 IdleSocket idle_socket = group->idle_sockets.back(); | 275 IdleSocket idle_socket = group->idle_sockets().back(); |
282 group->idle_sockets.pop_back(); | 276 group->mutable_idle_sockets()->pop_back(); |
283 DecrementIdleCount(); | 277 DecrementIdleCount(); |
284 if (idle_socket.socket->IsConnectedAndIdle()) { | 278 if (idle_socket.socket->IsConnectedAndIdle()) { |
285 // We found one we can reuse! | 279 // We found one we can reuse! |
286 base::TimeDelta idle_time = | 280 base::TimeDelta idle_time = |
287 base::TimeTicks::Now() - idle_socket.start_time; | 281 base::TimeTicks::Now() - idle_socket.start_time; |
288 HandOutSocket( | 282 HandOutSocket( |
289 idle_socket.socket, idle_socket.used, request->handle(), idle_time, | 283 idle_socket.socket, idle_socket.used, request->handle(), idle_time, |
290 group, request->net_log()); | 284 group, request->net_log()); |
291 return true; | 285 return true; |
292 } | 286 } |
293 delete idle_socket.socket; | 287 delete idle_socket.socket; |
294 } | 288 } |
295 return false; | 289 return false; |
296 } | 290 } |
297 | 291 |
298 // static | 292 // static |
299 void ClientSocketPoolBaseHelper::LogBoundConnectJobToRequest( | 293 void ClientSocketPoolBaseHelper::LogBoundConnectJobToRequest( |
300 const NetLog::Source& connect_job_source, const Request* request) { | 294 const NetLog::Source& connect_job_source, const Request* request) { |
301 request->net_log().AddEvent( | 295 request->net_log().AddEvent( |
302 NetLog::TYPE_SOCKET_POOL_BOUND_TO_CONNECT_JOB, | 296 NetLog::TYPE_SOCKET_POOL_BOUND_TO_CONNECT_JOB, |
303 new NetLogSourceParameter("source_dependency", connect_job_source)); | 297 new NetLogSourceParameter("source_dependency", connect_job_source)); |
304 } | 298 } |
305 | 299 |
306 void ClientSocketPoolBaseHelper::StartBackupSocketTimer( | |
307 const std::string& group_name) { | |
308 CHECK(ContainsKey(group_map_, group_name)); | |
309 Group& group = group_map_[group_name]; | |
310 | |
311 // Only allow one timer pending to create a backup socket. | |
312 if (group.backup_task) | |
313 return; | |
314 | |
315 group.backup_task = method_factory_.NewRunnableMethod( | |
316 &ClientSocketPoolBaseHelper::OnBackupSocketTimerFired, group_name); | |
317 MessageLoop::current()->PostDelayedTask(FROM_HERE, group.backup_task, | |
318 ConnectRetryIntervalMs()); | |
319 } | |
320 | |
321 void ClientSocketPoolBaseHelper::OnBackupSocketTimerFired( | |
322 const std::string& group_name) { | |
323 CHECK(ContainsKey(group_map_, group_name)); | |
324 | |
325 Group& group = group_map_[group_name]; | |
326 | |
327 CHECK(group.backup_task); | |
328 group.backup_task = NULL; | |
329 | |
330 CHECK(group.backup_job); | |
331 | |
332 // If there are no more jobs pending, there is no work to do. | |
333 // If we've done our cleanups correctly, this should not happen. | |
334 if (group.jobs.empty()) { | |
335 NOTREACHED(); | |
336 return; | |
337 } | |
338 | |
339 // If our backup job is waiting on DNS, or if we can't create any sockets | |
340 // right now due to limits, just reset the timer. | |
341 if (ReachedMaxSocketsLimit() || | |
342 !group.HasAvailableSocketSlot(max_sockets_per_group_) || | |
343 (*group.jobs.begin())->GetLoadState() == LOAD_STATE_RESOLVING_HOST) { | |
344 StartBackupSocketTimer(group_name); | |
345 return; | |
346 } | |
347 | |
348 group.backup_job->net_log().AddEvent(NetLog::TYPE_SOCKET_BACKUP_CREATED, | |
349 NULL); | |
350 SIMPLE_STATS_COUNTER("socket.backup_created"); | |
351 int rv = group.backup_job->Connect(); | |
352 connecting_socket_count_++; | |
353 group.jobs.insert(group.backup_job); | |
354 ConnectJob* job = group.backup_job; | |
355 group.backup_job = NULL; | |
356 if (rv != ERR_IO_PENDING) | |
357 OnConnectJobComplete(rv, job); | |
358 } | |
359 | |
360 void ClientSocketPoolBaseHelper::CancelRequest( | 300 void ClientSocketPoolBaseHelper::CancelRequest( |
361 const std::string& group_name, ClientSocketHandle* handle) { | 301 const std::string& group_name, ClientSocketHandle* handle) { |
362 PendingCallbackMap::iterator callback_it = pending_callback_map_.find(handle); | 302 PendingCallbackMap::iterator callback_it = pending_callback_map_.find(handle); |
363 if (callback_it != pending_callback_map_.end()) { | 303 if (callback_it != pending_callback_map_.end()) { |
364 int result = callback_it->second.result; | 304 int result = callback_it->second.result; |
365 pending_callback_map_.erase(callback_it); | 305 pending_callback_map_.erase(callback_it); |
366 ClientSocket* socket = handle->release_socket(); | 306 ClientSocket* socket = handle->release_socket(); |
367 if (socket) { | 307 if (socket) { |
368 if (result != OK) | 308 if (result != OK) |
369 socket->Disconnect(); | 309 socket->Disconnect(); |
370 ReleaseSocket(handle->group_name(), socket, handle->id()); | 310 ReleaseSocket(handle->group_name(), socket, handle->id()); |
371 } | 311 } |
372 return; | 312 return; |
373 } | 313 } |
374 | 314 |
375 CHECK(ContainsKey(group_map_, group_name)); | 315 CHECK(ContainsKey(group_map_, group_name)); |
376 | 316 |
377 Group& group = group_map_[group_name]; | 317 Group* group = GetOrCreateGroup(group_name); |
378 | 318 |
379 // Search pending_requests for matching handle. | 319 // Search pending_requests for matching handle. |
380 RequestQueue::iterator it = group.pending_requests.begin(); | 320 RequestQueue::iterator it = group->mutable_pending_requests()->begin(); |
381 for (; it != group.pending_requests.end(); ++it) { | 321 for (; it != group->pending_requests().end(); ++it) { |
382 if ((*it)->handle() == handle) { | 322 if ((*it)->handle() == handle) { |
383 const Request* req = RemoveRequestFromQueue(it, &group.pending_requests); | 323 const Request* req = |
| 324 RemoveRequestFromQueue(it, group->mutable_pending_requests()); |
384 req->net_log().AddEvent(NetLog::TYPE_CANCELLED, NULL); | 325 req->net_log().AddEvent(NetLog::TYPE_CANCELLED, NULL); |
385 req->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, NULL); | 326 req->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, NULL); |
386 delete req; | 327 delete req; |
387 | 328 |
388 // We let the job run, unless we're at the socket limit. | 329 // We let the job run, unless we're at the socket limit. |
389 if (group.jobs.size() && ReachedMaxSocketsLimit()) { | 330 if (group->jobs().size() && ReachedMaxSocketsLimit()) { |
390 RemoveConnectJob(*group.jobs.begin(), &group); | 331 RemoveConnectJob(*group->jobs().begin(), group); |
391 CheckForStalledSocketGroups(); | 332 CheckForStalledSocketGroups(); |
392 } | 333 } |
393 break; | 334 break; |
394 } | 335 } |
395 } | 336 } |
396 } | 337 } |
397 | 338 |
398 void ClientSocketPoolBaseHelper::CloseIdleSockets() { | 339 void ClientSocketPoolBaseHelper::CloseIdleSockets() { |
399 CleanupIdleSockets(true); | 340 CleanupIdleSockets(true); |
400 } | 341 } |
401 | 342 |
402 int ClientSocketPoolBaseHelper::IdleSocketCountInGroup( | 343 int ClientSocketPoolBaseHelper::IdleSocketCountInGroup( |
403 const std::string& group_name) const { | 344 const std::string& group_name) const { |
404 GroupMap::const_iterator i = group_map_.find(group_name); | 345 GroupMap::const_iterator i = group_map_.find(group_name); |
405 CHECK(i != group_map_.end()); | 346 CHECK(i != group_map_.end()); |
406 | 347 |
407 return i->second.idle_sockets.size(); | 348 return i->second->idle_sockets().size(); |
408 } | 349 } |
409 | 350 |
410 LoadState ClientSocketPoolBaseHelper::GetLoadState( | 351 LoadState ClientSocketPoolBaseHelper::GetLoadState( |
411 const std::string& group_name, | 352 const std::string& group_name, |
412 const ClientSocketHandle* handle) const { | 353 const ClientSocketHandle* handle) const { |
413 if (ContainsKey(pending_callback_map_, handle)) | 354 if (ContainsKey(pending_callback_map_, handle)) |
414 return LOAD_STATE_CONNECTING; | 355 return LOAD_STATE_CONNECTING; |
415 | 356 |
416 if (!ContainsKey(group_map_, group_name)) { | 357 if (!ContainsKey(group_map_, group_name)) { |
417 NOTREACHED() << "ClientSocketPool does not contain group: " << group_name | 358 NOTREACHED() << "ClientSocketPool does not contain group: " << group_name |
418 << " for handle: " << handle; | 359 << " for handle: " << handle; |
419 return LOAD_STATE_IDLE; | 360 return LOAD_STATE_IDLE; |
420 } | 361 } |
421 | 362 |
422 // Can't use operator[] since it is non-const. | 363 // Can't use operator[] since it is non-const. |
423 const Group& group = group_map_.find(group_name)->second; | 364 const Group& group = *group_map_.find(group_name)->second; |
424 | 365 |
425 // Search pending_requests for matching handle. | 366 // Search pending_requests for matching handle. |
426 RequestQueue::const_iterator it = group.pending_requests.begin(); | 367 RequestQueue::const_iterator it = group.pending_requests().begin(); |
427 for (size_t i = 0; it != group.pending_requests.end(); ++it, ++i) { | 368 for (size_t i = 0; it != group.pending_requests().end(); ++it, ++i) { |
428 if ((*it)->handle() == handle) { | 369 if ((*it)->handle() == handle) { |
429 if (i < group.jobs.size()) { | 370 if (i < group.jobs().size()) { |
430 LoadState max_state = LOAD_STATE_IDLE; | 371 LoadState max_state = LOAD_STATE_IDLE; |
431 for (ConnectJobSet::const_iterator job_it = group.jobs.begin(); | 372 for (ConnectJobSet::const_iterator job_it = group.jobs().begin(); |
432 job_it != group.jobs.end(); ++job_it) { | 373 job_it != group.jobs().end(); ++job_it) { |
433 max_state = std::max(max_state, (*job_it)->GetLoadState()); | 374 max_state = std::max(max_state, (*job_it)->GetLoadState()); |
434 } | 375 } |
435 return max_state; | 376 return max_state; |
436 } else { | 377 } else { |
437 // TODO(wtc): Add a state for being on the wait list. | 378 // TODO(wtc): Add a state for being on the wait list. |
438 // See http://www.crbug.com/5077. | 379 // See http://www.crbug.com/5077. |
439 return LOAD_STATE_IDLE; | 380 return LOAD_STATE_IDLE; |
440 } | 381 } |
441 } | 382 } |
442 } | 383 } |
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464 scoped_refptr<ClientSocketPoolBaseHelper> protect_this; | 405 scoped_refptr<ClientSocketPoolBaseHelper> protect_this; |
465 if (!in_destructor_) | 406 if (!in_destructor_) |
466 protect_this = this; | 407 protect_this = this; |
467 | 408 |
468 // Current time value. Retrieving it once at the function start rather than | 409 // Current time value. Retrieving it once at the function start rather than |
469 // inside the inner loop, since it shouldn't change by any meaningful amount. | 410 // inside the inner loop, since it shouldn't change by any meaningful amount. |
470 base::TimeTicks now = base::TimeTicks::Now(); | 411 base::TimeTicks now = base::TimeTicks::Now(); |
471 | 412 |
472 GroupMap::iterator i = group_map_.begin(); | 413 GroupMap::iterator i = group_map_.begin(); |
473 while (i != group_map_.end()) { | 414 while (i != group_map_.end()) { |
474 Group& group = i->second; | 415 Group* group = i->second; |
475 | 416 |
476 std::deque<IdleSocket>::iterator j = group.idle_sockets.begin(); | 417 std::deque<IdleSocket>::iterator j = group->mutable_idle_sockets()->begin(); |
477 while (j != group.idle_sockets.end()) { | 418 while (j != group->idle_sockets().end()) { |
478 base::TimeDelta timeout = | 419 base::TimeDelta timeout = |
479 j->used ? used_idle_socket_timeout_ : unused_idle_socket_timeout_; | 420 j->used ? used_idle_socket_timeout_ : unused_idle_socket_timeout_; |
480 if (force || j->ShouldCleanup(now, timeout)) { | 421 if (force || j->ShouldCleanup(now, timeout)) { |
481 delete j->socket; | 422 delete j->socket; |
482 j = group.idle_sockets.erase(j); | 423 j = group->mutable_idle_sockets()->erase(j); |
483 DecrementIdleCount(); | 424 DecrementIdleCount(); |
484 } else { | 425 } else { |
485 ++j; | 426 ++j; |
486 } | 427 } |
487 } | 428 } |
488 | 429 |
489 // Delete group if no longer needed. | 430 // Delete group if no longer needed. |
490 if (group.IsEmpty()) { | 431 if (group->IsEmpty()) { |
491 group_map_.erase(i++); | 432 RemoveGroup(i++); |
492 } else { | 433 } else { |
493 ++i; | 434 ++i; |
494 } | 435 } |
495 } | 436 } |
496 } | 437 } |
497 | 438 |
| 439 ClientSocketPoolBaseHelper::Group* ClientSocketPoolBaseHelper::GetOrCreateGroup( |
| 440 const std::string& group_name) { |
| 441 GroupMap::iterator it = group_map_.find(group_name); |
| 442 if (it != group_map_.end()) |
| 443 return it->second; |
| 444 Group* group = new Group; |
| 445 group_map_[group_name] = group; |
| 446 return group; |
| 447 } |
| 448 |
| 449 void ClientSocketPoolBaseHelper::RemoveGroup(const std::string& group_name) { |
| 450 GroupMap::iterator it = group_map_.find(group_name); |
| 451 CHECK(it != group_map_.end()); |
| 452 |
| 453 RemoveGroup(it); |
| 454 } |
| 455 |
| 456 void ClientSocketPoolBaseHelper::RemoveGroup(GroupMap::iterator it) { |
| 457 delete it->second; |
| 458 group_map_.erase(it); |
| 459 } |
| 460 |
498 void ClientSocketPoolBaseHelper::IncrementIdleCount() { | 461 void ClientSocketPoolBaseHelper::IncrementIdleCount() { |
499 if (++idle_socket_count_ == 1) | 462 if (++idle_socket_count_ == 1) |
500 timer_.Start(TimeDelta::FromSeconds(kCleanupInterval), this, | 463 timer_.Start(TimeDelta::FromSeconds(kCleanupInterval), this, |
501 &ClientSocketPoolBaseHelper::OnCleanupTimerFired); | 464 &ClientSocketPoolBaseHelper::OnCleanupTimerFired); |
502 } | 465 } |
503 | 466 |
504 void ClientSocketPoolBaseHelper::DecrementIdleCount() { | 467 void ClientSocketPoolBaseHelper::DecrementIdleCount() { |
505 if (--idle_socket_count_ == 0) | 468 if (--idle_socket_count_ == 0) |
506 timer_.Stop(); | 469 timer_.Stop(); |
507 } | 470 } |
508 | 471 |
509 void ClientSocketPoolBaseHelper::ReleaseSocket(const std::string& group_name, | 472 void ClientSocketPoolBaseHelper::ReleaseSocket(const std::string& group_name, |
510 ClientSocket* socket, | 473 ClientSocket* socket, |
511 int id) { | 474 int id) { |
512 GroupMap::iterator i = group_map_.find(group_name); | 475 GroupMap::iterator i = group_map_.find(group_name); |
513 CHECK(i != group_map_.end()); | 476 CHECK(i != group_map_.end()); |
514 | 477 |
515 Group& group = i->second; | 478 Group* group = i->second; |
516 | 479 |
517 CHECK_GT(handed_out_socket_count_, 0); | 480 CHECK_GT(handed_out_socket_count_, 0); |
518 handed_out_socket_count_--; | 481 handed_out_socket_count_--; |
519 | 482 |
520 CHECK_GT(group.active_socket_count, 0); | 483 CHECK_GT(group->active_socket_count(), 0); |
521 group.active_socket_count--; | 484 group->DecrementActiveSocketCount(); |
522 | 485 |
523 const bool can_reuse = socket->IsConnectedAndIdle() && | 486 const bool can_reuse = socket->IsConnectedAndIdle() && |
524 id == pool_generation_number_; | 487 id == pool_generation_number_; |
525 if (can_reuse) { | 488 if (can_reuse) { |
526 // Add it to the idle list. | 489 // Add it to the idle list. |
527 AddIdleSocket(socket, true /* used socket */, &group); | 490 AddIdleSocket(socket, true /* used socket */, group); |
528 OnAvailableSocketSlot(group_name, &group); | 491 OnAvailableSocketSlot(group_name, group); |
529 } else { | 492 } else { |
530 delete socket; | 493 delete socket; |
531 } | 494 } |
532 | 495 |
533 CheckForStalledSocketGroups(); | 496 CheckForStalledSocketGroups(); |
534 } | 497 } |
535 | 498 |
536 void ClientSocketPoolBaseHelper::CheckForStalledSocketGroups() { | 499 void ClientSocketPoolBaseHelper::CheckForStalledSocketGroups() { |
537 // If we have idle sockets, see if we can give one to the top-stalled group. | 500 // If we have idle sockets, see if we can give one to the top-stalled group. |
538 std::string top_group_name; | 501 std::string top_group_name; |
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561 // are not at the |max_sockets_per_group_| limit. Note: for requests with | 524 // are not at the |max_sockets_per_group_| limit. Note: for requests with |
562 // the same priority, the winner is based on group hash ordering (and not | 525 // the same priority, the winner is based on group hash ordering (and not |
563 // insertion order). | 526 // insertion order). |
564 bool ClientSocketPoolBaseHelper::FindTopStalledGroup(Group** group, | 527 bool ClientSocketPoolBaseHelper::FindTopStalledGroup(Group** group, |
565 std::string* group_name) { | 528 std::string* group_name) { |
566 Group* top_group = NULL; | 529 Group* top_group = NULL; |
567 const std::string* top_group_name = NULL; | 530 const std::string* top_group_name = NULL; |
568 bool has_stalled_group = false; | 531 bool has_stalled_group = false; |
569 for (GroupMap::iterator i = group_map_.begin(); | 532 for (GroupMap::iterator i = group_map_.begin(); |
570 i != group_map_.end(); ++i) { | 533 i != group_map_.end(); ++i) { |
571 Group& group = i->second; | 534 Group* curr_group = i->second; |
572 const RequestQueue& queue = group.pending_requests; | 535 const RequestQueue& queue = curr_group->pending_requests(); |
573 if (queue.empty()) | 536 if (queue.empty()) |
574 continue; | 537 continue; |
575 if (group.IsStalled(max_sockets_per_group_)) { | 538 if (curr_group->IsStalled(max_sockets_per_group_)) { |
576 has_stalled_group = true; | 539 has_stalled_group = true; |
577 bool has_higher_priority = !top_group || | 540 bool has_higher_priority = !top_group || |
578 group.TopPendingPriority() < top_group->TopPendingPriority(); | 541 curr_group->TopPendingPriority() < top_group->TopPendingPriority(); |
579 if (has_higher_priority) { | 542 if (has_higher_priority) { |
580 top_group = &group; | 543 top_group = curr_group; |
581 top_group_name = &i->first; | 544 top_group_name = &i->first; |
582 } | 545 } |
583 } | 546 } |
584 } | 547 } |
585 | 548 |
586 if (top_group) { | 549 if (top_group) { |
587 *group = top_group; | 550 *group = top_group; |
588 *group_name = *top_group_name; | 551 *group_name = *top_group_name; |
589 } | 552 } |
590 return has_stalled_group; | 553 return has_stalled_group; |
591 } | 554 } |
592 | 555 |
593 void ClientSocketPoolBaseHelper::OnConnectJobComplete( | 556 void ClientSocketPoolBaseHelper::OnConnectJobComplete( |
594 int result, ConnectJob* job) { | 557 int result, ConnectJob* job) { |
595 DCHECK_NE(ERR_IO_PENDING, result); | 558 DCHECK_NE(ERR_IO_PENDING, result); |
596 const std::string group_name = job->group_name(); | 559 const std::string group_name = job->group_name(); |
597 GroupMap::iterator group_it = group_map_.find(group_name); | 560 GroupMap::iterator group_it = group_map_.find(group_name); |
598 CHECK(group_it != group_map_.end()); | 561 CHECK(group_it != group_map_.end()); |
599 Group& group = group_it->second; | 562 Group* group = group_it->second; |
600 | 563 |
601 scoped_ptr<ClientSocket> socket(job->ReleaseSocket()); | 564 scoped_ptr<ClientSocket> socket(job->ReleaseSocket()); |
602 | 565 |
603 BoundNetLog job_log = job->net_log(); | 566 BoundNetLog job_log = job->net_log(); |
604 | 567 |
605 if (result == OK) { | 568 if (result == OK) { |
606 DCHECK(socket.get()); | 569 DCHECK(socket.get()); |
607 RemoveConnectJob(job, &group); | 570 RemoveConnectJob(job, group); |
608 if (!group.pending_requests.empty()) { | 571 if (!group->pending_requests().empty()) { |
609 scoped_ptr<const Request> r(RemoveRequestFromQueue( | 572 scoped_ptr<const Request> r(RemoveRequestFromQueue( |
610 group.pending_requests.begin(), &group.pending_requests)); | 573 group->mutable_pending_requests()->begin(), |
| 574 group->mutable_pending_requests())); |
611 LogBoundConnectJobToRequest(job_log.source(), r.get()); | 575 LogBoundConnectJobToRequest(job_log.source(), r.get()); |
612 HandOutSocket( | 576 HandOutSocket( |
613 socket.release(), false /* unused socket */, r->handle(), | 577 socket.release(), false /* unused socket */, r->handle(), |
614 base::TimeDelta(), &group, r->net_log()); | 578 base::TimeDelta(), group, r->net_log()); |
615 r->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, NULL); | 579 r->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, NULL); |
616 InvokeUserCallbackLater(r->handle(), r->callback(), result); | 580 InvokeUserCallbackLater(r->handle(), r->callback(), result); |
617 } else { | 581 } else { |
618 AddIdleSocket(socket.release(), false /* unused socket */, &group); | 582 AddIdleSocket(socket.release(), false /* unused socket */, group); |
619 OnAvailableSocketSlot(group_name, &group); | 583 OnAvailableSocketSlot(group_name, group); |
620 CheckForStalledSocketGroups(); | 584 CheckForStalledSocketGroups(); |
621 } | 585 } |
622 } else { | 586 } else { |
623 // If we got a socket, it must contain error information so pass that | 587 // If we got a socket, it must contain error information so pass that |
624 // up so that the caller can retrieve it. | 588 // up so that the caller can retrieve it. |
625 bool handed_out_socket = false; | 589 bool handed_out_socket = false; |
626 if (!group.pending_requests.empty()) { | 590 if (!group->pending_requests().empty()) { |
627 scoped_ptr<const Request> r(RemoveRequestFromQueue( | 591 scoped_ptr<const Request> r(RemoveRequestFromQueue( |
628 group.pending_requests.begin(), &group.pending_requests)); | 592 group->mutable_pending_requests()->begin(), |
| 593 group->mutable_pending_requests())); |
629 LogBoundConnectJobToRequest(job_log.source(), r.get()); | 594 LogBoundConnectJobToRequest(job_log.source(), r.get()); |
630 job->GetAdditionalErrorState(r->handle()); | 595 job->GetAdditionalErrorState(r->handle()); |
631 RemoveConnectJob(job, &group); | 596 RemoveConnectJob(job, group); |
632 if (socket.get()) { | 597 if (socket.get()) { |
633 handed_out_socket = true; | 598 handed_out_socket = true; |
634 HandOutSocket(socket.release(), false /* unused socket */, r->handle(), | 599 HandOutSocket(socket.release(), false /* unused socket */, r->handle(), |
635 base::TimeDelta(), &group, r->net_log()); | 600 base::TimeDelta(), group, r->net_log()); |
636 } | 601 } |
637 r->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, | 602 r->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, |
638 new NetLogIntegerParameter("net_error", result)); | 603 new NetLogIntegerParameter("net_error", result)); |
639 InvokeUserCallbackLater(r->handle(), r->callback(), result); | 604 InvokeUserCallbackLater(r->handle(), r->callback(), result); |
640 } else { | 605 } else { |
641 RemoveConnectJob(job, &group); | 606 RemoveConnectJob(job, group); |
642 } | 607 } |
643 if (!handed_out_socket) { | 608 if (!handed_out_socket) { |
644 OnAvailableSocketSlot(group_name, &group); | 609 OnAvailableSocketSlot(group_name, group); |
645 CheckForStalledSocketGroups(); | 610 CheckForStalledSocketGroups(); |
646 } | 611 } |
647 } | 612 } |
648 } | 613 } |
649 | 614 |
650 void ClientSocketPoolBaseHelper::OnIPAddressChanged() { | 615 void ClientSocketPoolBaseHelper::OnIPAddressChanged() { |
651 Flush(); | 616 Flush(); |
652 } | 617 } |
653 | 618 |
654 void ClientSocketPoolBaseHelper::Flush() { | 619 void ClientSocketPoolBaseHelper::Flush() { |
655 pool_generation_number_++; | 620 pool_generation_number_++; |
656 CloseIdleSockets(); | 621 CloseIdleSockets(); |
657 } | 622 } |
658 | 623 |
659 void ClientSocketPoolBaseHelper::RemoveConnectJob(const ConnectJob* job, | 624 void ClientSocketPoolBaseHelper::RemoveConnectJob(const ConnectJob* job, |
660 Group* group) { | 625 Group* group) { |
661 CHECK_GT(connecting_socket_count_, 0); | 626 CHECK_GT(connecting_socket_count_, 0); |
662 connecting_socket_count_--; | 627 connecting_socket_count_--; |
663 | 628 |
664 DCHECK(group); | 629 DCHECK(group); |
665 DCHECK(ContainsKey(group->jobs, job)); | 630 DCHECK(ContainsKey(group->jobs(), job)); |
666 group->jobs.erase(job); | 631 group->RemoveJob(job); |
667 | 632 |
668 // If we've got no more jobs for this group, then we no longer need a | 633 // If we've got no more jobs for this group, then we no longer need a |
669 // backup job either. | 634 // backup job either. |
670 if (group->jobs.empty()) | 635 if (group->jobs().empty()) |
671 group->CleanupBackupJob(); | 636 group->CleanupBackupJob(); |
672 | 637 |
673 DCHECK(job); | 638 DCHECK(job); |
674 delete job; | 639 delete job; |
675 } | 640 } |
676 | 641 |
677 void ClientSocketPoolBaseHelper::OnAvailableSocketSlot( | 642 void ClientSocketPoolBaseHelper::OnAvailableSocketSlot( |
678 const std::string& group_name, Group* group) { | 643 const std::string& group_name, Group* group) { |
679 if (!group->pending_requests.empty()) | 644 if (!group->pending_requests().empty()) |
680 ProcessPendingRequest(group_name, group); | 645 ProcessPendingRequest(group_name, group); |
681 | 646 |
682 if (group->IsEmpty()) | 647 if (group->IsEmpty()) |
683 group_map_.erase(group_name); | 648 RemoveGroup(group_name); |
684 } | 649 } |
685 | 650 |
686 void ClientSocketPoolBaseHelper::ProcessPendingRequest( | 651 void ClientSocketPoolBaseHelper::ProcessPendingRequest( |
687 const std::string& group_name, Group* group) { | 652 const std::string& group_name, Group* group) { |
688 int rv = RequestSocketInternal(group_name, | 653 int rv = RequestSocketInternal(group_name, |
689 *group->pending_requests.begin()); | 654 *group->pending_requests().begin()); |
690 if (rv != ERR_IO_PENDING) { | 655 if (rv != ERR_IO_PENDING) { |
691 scoped_ptr<const Request> request(RemoveRequestFromQueue( | 656 scoped_ptr<const Request> request(RemoveRequestFromQueue( |
692 group->pending_requests.begin(), &group->pending_requests)); | 657 group->mutable_pending_requests()->begin(), |
| 658 group->mutable_pending_requests())); |
693 | 659 |
694 scoped_refptr<NetLog::EventParameters> params; | 660 scoped_refptr<NetLog::EventParameters> params; |
695 if (rv != OK) | 661 if (rv != OK) |
696 params = new NetLogIntegerParameter("net_error", rv); | 662 params = new NetLogIntegerParameter("net_error", rv); |
697 request->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, params); | 663 request->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL, params); |
698 InvokeUserCallbackLater( | 664 InvokeUserCallbackLater( |
699 request->handle(), request->callback(), rv); | 665 request->handle(), request->callback(), rv); |
700 } | 666 } |
701 } | 667 } |
702 | 668 |
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718 NetLog::TYPE_SOCKET_POOL_REUSED_AN_EXISTING_SOCKET, | 684 NetLog::TYPE_SOCKET_POOL_REUSED_AN_EXISTING_SOCKET, |
719 new NetLogIntegerParameter( | 685 new NetLogIntegerParameter( |
720 "idle_ms", static_cast<int>(idle_time.InMilliseconds()))); | 686 "idle_ms", static_cast<int>(idle_time.InMilliseconds()))); |
721 } | 687 } |
722 | 688 |
723 net_log.AddEvent(NetLog::TYPE_SOCKET_POOL_BOUND_TO_SOCKET, | 689 net_log.AddEvent(NetLog::TYPE_SOCKET_POOL_BOUND_TO_SOCKET, |
724 new NetLogSourceParameter( | 690 new NetLogSourceParameter( |
725 "source_dependency", socket->NetLog().source())); | 691 "source_dependency", socket->NetLog().source())); |
726 | 692 |
727 handed_out_socket_count_++; | 693 handed_out_socket_count_++; |
728 group->active_socket_count++; | 694 group->IncrementActiveSocketCount(); |
729 } | 695 } |
730 | 696 |
731 void ClientSocketPoolBaseHelper::AddIdleSocket( | 697 void ClientSocketPoolBaseHelper::AddIdleSocket( |
732 ClientSocket* socket, bool used, Group* group) { | 698 ClientSocket* socket, bool used, Group* group) { |
733 DCHECK(socket); | 699 DCHECK(socket); |
734 IdleSocket idle_socket; | 700 IdleSocket idle_socket; |
735 idle_socket.socket = socket; | 701 idle_socket.socket = socket; |
736 idle_socket.start_time = base::TimeTicks::Now(); | 702 idle_socket.start_time = base::TimeTicks::Now(); |
737 idle_socket.used = used; | 703 idle_socket.used = used; |
738 | 704 |
739 group->idle_sockets.push_back(idle_socket); | 705 group->mutable_idle_sockets()->push_back(idle_socket); |
740 IncrementIdleCount(); | 706 IncrementIdleCount(); |
741 } | 707 } |
742 | 708 |
743 void ClientSocketPoolBaseHelper::CancelAllConnectJobs() { | 709 void ClientSocketPoolBaseHelper::CancelAllConnectJobs() { |
744 for (GroupMap::iterator i = group_map_.begin(); i != group_map_.end();) { | 710 for (GroupMap::iterator i = group_map_.begin(); i != group_map_.end(); ++i) { |
745 Group& group = i->second; | 711 Group* group = i->second; |
746 connecting_socket_count_ -= group.jobs.size(); | 712 connecting_socket_count_ -= group->jobs().size(); |
747 STLDeleteElements(&group.jobs); | 713 group->RemoveAllJobs(); |
748 | |
749 if (group.backup_task) { | |
750 group.backup_task->Cancel(); | |
751 group.backup_task = NULL; | |
752 } | |
753 | 714 |
754 // Delete group if no longer needed. | 715 // Delete group if no longer needed. |
755 if (group.IsEmpty()) { | 716 if (group->IsEmpty()) { |
756 group_map_.erase(i++); | 717 RemoveGroup(i); |
757 } else { | |
758 ++i; | |
759 } | 718 } |
760 } | 719 } |
761 } | 720 } |
762 | 721 |
763 bool ClientSocketPoolBaseHelper::ReachedMaxSocketsLimit() const { | 722 bool ClientSocketPoolBaseHelper::ReachedMaxSocketsLimit() const { |
764 // Each connecting socket will eventually connect and be handed out. | 723 // Each connecting socket will eventually connect and be handed out. |
765 int total = handed_out_socket_count_ + connecting_socket_count_ + | 724 int total = handed_out_socket_count_ + connecting_socket_count_ + |
766 idle_socket_count(); | 725 idle_socket_count(); |
767 DCHECK_LE(total, max_sockets_); | 726 DCHECK_LE(total, max_sockets_); |
768 if (total < max_sockets_) | 727 if (total < max_sockets_) |
769 return false; | 728 return false; |
770 LOG(WARNING) << "ReachedMaxSocketsLimit: " << total << "/" << max_sockets_; | 729 LOG(WARNING) << "ReachedMaxSocketsLimit: " << total << "/" << max_sockets_; |
771 return true; | 730 return true; |
772 } | 731 } |
773 | 732 |
774 void ClientSocketPoolBaseHelper::CloseOneIdleSocket() { | 733 void ClientSocketPoolBaseHelper::CloseOneIdleSocket() { |
775 CHECK_GT(idle_socket_count(), 0); | 734 CHECK_GT(idle_socket_count(), 0); |
776 | 735 |
777 for (GroupMap::iterator i = group_map_.begin(); i != group_map_.end(); ++i) { | 736 for (GroupMap::iterator i = group_map_.begin(); i != group_map_.end(); ++i) { |
778 Group& group = i->second; | 737 Group* group = i->second; |
779 | 738 |
780 if (!group.idle_sockets.empty()) { | 739 if (!group->idle_sockets().empty()) { |
781 std::deque<IdleSocket>::iterator j = group.idle_sockets.begin(); | 740 std::deque<IdleSocket>::iterator j = |
| 741 group->mutable_idle_sockets()->begin(); |
782 delete j->socket; | 742 delete j->socket; |
783 group.idle_sockets.erase(j); | 743 group->mutable_idle_sockets()->erase(j); |
784 DecrementIdleCount(); | 744 DecrementIdleCount(); |
785 if (group.IsEmpty()) | 745 if (group->IsEmpty()) |
786 group_map_.erase(i); | 746 RemoveGroup(i); |
787 | 747 |
788 return; | 748 return; |
789 } | 749 } |
790 } | 750 } |
791 | 751 |
792 LOG(DFATAL) << "No idle socket found to close!."; | 752 LOG(DFATAL) << "No idle socket found to close!."; |
793 } | 753 } |
794 | 754 |
795 void ClientSocketPoolBaseHelper::InvokeUserCallbackLater( | 755 void ClientSocketPoolBaseHelper::InvokeUserCallbackLater( |
796 ClientSocketHandle* handle, CompletionCallback* callback, int rv) { | 756 ClientSocketHandle* handle, CompletionCallback* callback, int rv) { |
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812 if (it == pending_callback_map_.end()) | 772 if (it == pending_callback_map_.end()) |
813 return; | 773 return; |
814 | 774 |
815 CHECK(!handle->is_initialized()); | 775 CHECK(!handle->is_initialized()); |
816 CompletionCallback* callback = it->second.callback; | 776 CompletionCallback* callback = it->second.callback; |
817 int result = it->second.result; | 777 int result = it->second.result; |
818 pending_callback_map_.erase(it); | 778 pending_callback_map_.erase(it); |
819 callback->Run(result); | 779 callback->Run(result); |
820 } | 780 } |
821 | 781 |
| 782 ClientSocketPoolBaseHelper::Group::Group() |
| 783 : active_socket_count_(0), |
| 784 ALLOW_THIS_IN_INITIALIZER_LIST(method_factory_(this)) {} |
| 785 |
| 786 ClientSocketPoolBaseHelper::Group::~Group() { |
| 787 CleanupBackupJob(); |
| 788 } |
| 789 |
| 790 void ClientSocketPoolBaseHelper::Group::StartBackupSocketTimer( |
| 791 const std::string& group_name, |
| 792 ClientSocketPoolBaseHelper* pool) { |
| 793 // Only allow one timer pending to create a backup socket. |
| 794 if (!method_factory_.empty()) |
| 795 return; |
| 796 |
| 797 MessageLoop::current()->PostDelayedTask( |
| 798 FROM_HERE, |
| 799 method_factory_.NewRunnableMethod( |
| 800 &Group::OnBackupSocketTimerFired, group_name, pool), |
| 801 pool->ConnectRetryIntervalMs()); |
| 802 } |
| 803 |
| 804 void ClientSocketPoolBaseHelper::Group::OnBackupSocketTimerFired( |
| 805 std::string group_name, |
| 806 ClientSocketPoolBaseHelper* pool) { |
| 807 // If there are no more jobs pending, there is no work to do. |
| 808 // If we've done our cleanups correctly, this should not happen. |
| 809 if (jobs_.empty()) { |
| 810 NOTREACHED(); |
| 811 return; |
| 812 } |
| 813 |
| 814 // If our backup job is waiting on DNS, or if we can't create any sockets |
| 815 // right now due to limits, just reset the timer. |
| 816 if (pool->ReachedMaxSocketsLimit() || |
| 817 !HasAvailableSocketSlot(pool->max_sockets_per_group_) || |
| 818 (*jobs_.begin())->GetLoadState() == LOAD_STATE_RESOLVING_HOST) { |
| 819 StartBackupSocketTimer(group_name, pool); |
| 820 return; |
| 821 } |
| 822 |
| 823 ConnectJob* backup_job = pool->connect_job_factory_->NewConnectJob( |
| 824 group_name, **pending_requests_.begin(), pool); |
| 825 backup_job->net_log().AddEvent(NetLog::TYPE_SOCKET_BACKUP_CREATED, NULL); |
| 826 SIMPLE_STATS_COUNTER("socket.backup_created"); |
| 827 int rv = backup_job->Connect(); |
| 828 pool->connecting_socket_count_++; |
| 829 AddJob(backup_job); |
| 830 if (rv != ERR_IO_PENDING) |
| 831 pool->OnConnectJobComplete(rv, backup_job); |
| 832 } |
| 833 |
| 834 void ClientSocketPoolBaseHelper::Group::RemoveAllJobs() { |
| 835 // Delete active jobs. |
| 836 STLDeleteElements(&jobs_); |
| 837 |
| 838 // Cancel pending backup job. |
| 839 method_factory_.RevokeAll(); |
| 840 } |
| 841 |
822 } // namespace internal | 842 } // namespace internal |
823 | 843 |
824 } // namespace net | 844 } // namespace net |
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