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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/automation/ui_controls.h" | 5 #include "chrome/browser/automation/ui_controls.h" |
6 | 6 |
7 #include "base/keyboard_codes.h" | 7 #include "app/keyboard_codes.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "base/message_loop.h" | 9 #include "base/message_loop.h" |
10 #include "base/win_util.h" | 10 #include "base/win_util.h" |
11 #include "base/ref_counted.h" | 11 #include "base/ref_counted.h" |
12 #include "base/task.h" | 12 #include "base/task.h" |
13 #include "views/view.h" | 13 #include "views/view.h" |
14 | 14 |
15 namespace ui_controls { | 15 namespace ui_controls { |
16 | 16 |
17 namespace { | 17 namespace { |
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130 | 130 |
131 void InputDispatcher::NotifyTask() { | 131 void InputDispatcher::NotifyTask() { |
132 task_->Run(); | 132 task_->Run(); |
133 Release(); | 133 Release(); |
134 } | 134 } |
135 | 135 |
136 // Private functions ---------------------------------------------------------- | 136 // Private functions ---------------------------------------------------------- |
137 | 137 |
138 // Populate the INPUT structure with the appropriate keyboard event | 138 // Populate the INPUT structure with the appropriate keyboard event |
139 // parameters required by SendInput | 139 // parameters required by SendInput |
140 bool FillKeyboardInput(base::KeyboardCode key, INPUT* input, bool key_up) { | 140 bool FillKeyboardInput(app::KeyboardCode key, INPUT* input, bool key_up) { |
141 memset(input, 0, sizeof(INPUT)); | 141 memset(input, 0, sizeof(INPUT)); |
142 input->type = INPUT_KEYBOARD; | 142 input->type = INPUT_KEYBOARD; |
143 input->ki.wVk = win_util::KeyboardCodeToWin(key); | 143 input->ki.wVk = win_util::KeyboardCodeToWin(key); |
144 input->ki.dwFlags = key_up ? KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP : | 144 input->ki.dwFlags = key_up ? KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP : |
145 KEYEVENTF_EXTENDEDKEY; | 145 KEYEVENTF_EXTENDEDKEY; |
146 | 146 |
147 return true; | 147 return true; |
148 } | 148 } |
149 | 149 |
150 // Send a key event (up/down) | 150 // Send a key event (up/down) |
151 bool SendKeyEvent(base::KeyboardCode key, bool up) { | 151 bool SendKeyEvent(app::KeyboardCode key, bool up) { |
152 INPUT input = { 0 }; | 152 INPUT input = { 0 }; |
153 | 153 |
154 if (!FillKeyboardInput(key, &input, up)) | 154 if (!FillKeyboardInput(key, &input, up)) |
155 return false; | 155 return false; |
156 | 156 |
157 if (!::SendInput(1, &input, sizeof(INPUT))) | 157 if (!::SendInput(1, &input, sizeof(INPUT))) |
158 return false; | 158 return false; |
159 | 159 |
160 return true; | 160 return true; |
161 } | 161 } |
162 | 162 |
163 bool SendKeyPressImpl(base::KeyboardCode key, | 163 bool SendKeyPressImpl(app::KeyboardCode key, |
164 bool control, bool shift, bool alt, | 164 bool control, bool shift, bool alt, |
165 Task* task) { | 165 Task* task) { |
166 scoped_refptr<InputDispatcher> dispatcher( | 166 scoped_refptr<InputDispatcher> dispatcher( |
167 task ? new InputDispatcher(task, WM_KEYUP) : NULL); | 167 task ? new InputDispatcher(task, WM_KEYUP) : NULL); |
168 | 168 |
169 // If a pop-up menu is open, it won't receive events sent using SendInput. | 169 // If a pop-up menu is open, it won't receive events sent using SendInput. |
170 // Check for a pop-up menu using its window class (#32768) and if one | 170 // Check for a pop-up menu using its window class (#32768) and if one |
171 // exists, send the key event directly there. | 171 // exists, send the key event directly there. |
172 HWND popup_menu = ::FindWindow(L"#32768", 0); | 172 HWND popup_menu = ::FindWindow(L"#32768", 0); |
173 if (popup_menu != NULL && popup_menu == ::GetTopWindow(NULL)) { | 173 if (popup_menu != NULL && popup_menu == ::GetTopWindow(NULL)) { |
174 WPARAM w_param = win_util::KeyboardCodeToWin(key); | 174 WPARAM w_param = win_util::KeyboardCodeToWin(key); |
175 LPARAM l_param = 0; | 175 LPARAM l_param = 0; |
176 ::SendMessage(popup_menu, WM_KEYDOWN, w_param, l_param); | 176 ::SendMessage(popup_menu, WM_KEYDOWN, w_param, l_param); |
177 ::SendMessage(popup_menu, WM_KEYUP, w_param, l_param); | 177 ::SendMessage(popup_menu, WM_KEYUP, w_param, l_param); |
178 | 178 |
179 if (dispatcher.get()) | 179 if (dispatcher.get()) |
180 dispatcher->AddRef(); | 180 dispatcher->AddRef(); |
181 return true; | 181 return true; |
182 } | 182 } |
183 | 183 |
184 INPUT input[8] = { 0 }; // 8, assuming all the modifiers are activated | 184 INPUT input[8] = { 0 }; // 8, assuming all the modifiers are activated |
185 | 185 |
186 UINT i = 0; | 186 UINT i = 0; |
187 if (control) { | 187 if (control) { |
188 if (!FillKeyboardInput(base::VKEY_CONTROL, &input[i], false)) | 188 if (!FillKeyboardInput(app::VKEY_CONTROL, &input[i], false)) |
189 return false; | 189 return false; |
190 i++; | 190 i++; |
191 } | 191 } |
192 | 192 |
193 if (shift) { | 193 if (shift) { |
194 if (!FillKeyboardInput(base::VKEY_SHIFT, &input[i], false)) | 194 if (!FillKeyboardInput(app::VKEY_SHIFT, &input[i], false)) |
195 return false; | 195 return false; |
196 i++; | 196 i++; |
197 } | 197 } |
198 | 198 |
199 if (alt) { | 199 if (alt) { |
200 if (!FillKeyboardInput(base::VKEY_MENU, &input[i], false)) | 200 if (!FillKeyboardInput(app::VKEY_MENU, &input[i], false)) |
201 return false; | 201 return false; |
202 i++; | 202 i++; |
203 } | 203 } |
204 | 204 |
205 if (!FillKeyboardInput(key, &input[i], false)) | 205 if (!FillKeyboardInput(key, &input[i], false)) |
206 return false; | 206 return false; |
207 i++; | 207 i++; |
208 | 208 |
209 if (!FillKeyboardInput(key, &input[i], true)) | 209 if (!FillKeyboardInput(key, &input[i], true)) |
210 return false; | 210 return false; |
211 i++; | 211 i++; |
212 | 212 |
213 if (alt) { | 213 if (alt) { |
214 if (!FillKeyboardInput(base::VKEY_MENU, &input[i], true)) | 214 if (!FillKeyboardInput(app::VKEY_MENU, &input[i], true)) |
215 return false; | 215 return false; |
216 i++; | 216 i++; |
217 } | 217 } |
218 | 218 |
219 if (shift) { | 219 if (shift) { |
220 if (!FillKeyboardInput(base::VKEY_SHIFT, &input[i], true)) | 220 if (!FillKeyboardInput(app::VKEY_SHIFT, &input[i], true)) |
221 return false; | 221 return false; |
222 i++; | 222 i++; |
223 } | 223 } |
224 | 224 |
225 if (control) { | 225 if (control) { |
226 if (!FillKeyboardInput(base::VKEY_CONTROL, &input[i], true)) | 226 if (!FillKeyboardInput(app::VKEY_CONTROL, &input[i], true)) |
227 return false; | 227 return false; |
228 i++; | 228 i++; |
229 } | 229 } |
230 | 230 |
231 if (::SendInput(i, input, sizeof(INPUT)) != i) | 231 if (::SendInput(i, input, sizeof(INPUT)) != i) |
232 return false; | 232 return false; |
233 | 233 |
234 if (dispatcher.get()) | 234 if (dispatcher.get()) |
235 dispatcher->AddRef(); | 235 dispatcher->AddRef(); |
236 return true; | 236 return true; |
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315 if (dispatcher.get()) | 315 if (dispatcher.get()) |
316 dispatcher->AddRef(); | 316 dispatcher->AddRef(); |
317 | 317 |
318 return true; | 318 return true; |
319 } | 319 } |
320 | 320 |
321 } // namespace | 321 } // namespace |
322 | 322 |
323 // public functions ----------------------------------------------------------- | 323 // public functions ----------------------------------------------------------- |
324 | 324 |
325 bool SendKeyPress(gfx::NativeWindow window, base::KeyboardCode key, | 325 bool SendKeyPress(gfx::NativeWindow window, app::KeyboardCode key, |
326 bool control, bool shift, bool alt, bool command) { | 326 bool control, bool shift, bool alt, bool command) { |
327 DCHECK(command == false); // No command key on Windows | 327 DCHECK(command == false); // No command key on Windows |
328 return SendKeyPressImpl(key, control, shift, alt, NULL); | 328 return SendKeyPressImpl(key, control, shift, alt, NULL); |
329 } | 329 } |
330 | 330 |
331 bool SendKeyPressNotifyWhenDone(gfx::NativeWindow window, | 331 bool SendKeyPressNotifyWhenDone(gfx::NativeWindow window, |
332 base::KeyboardCode key, | 332 app::KeyboardCode key, |
333 bool control, bool shift, bool alt, | 333 bool control, bool shift, bool alt, |
334 bool command, | 334 bool command, |
335 Task* task) { | 335 Task* task) { |
336 DCHECK(command == false); // No command key on Windows | 336 DCHECK(command == false); // No command key on Windows |
337 return SendKeyPressImpl(key, control, shift, alt, task); | 337 return SendKeyPressImpl(key, control, shift, alt, task); |
338 } | 338 } |
339 | 339 |
340 bool SendMouseMove(long x, long y) { | 340 bool SendMouseMove(long x, long y) { |
341 return SendMouseMoveImpl(x, y, NULL); | 341 return SendMouseMoveImpl(x, y, NULL); |
342 } | 342 } |
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361 int state, Task* task) { | 361 int state, Task* task) { |
362 DCHECK(view); | 362 DCHECK(view); |
363 DCHECK(view->GetWidget()); | 363 DCHECK(view->GetWidget()); |
364 gfx::Point view_center(view->width() / 2, view->height() / 2); | 364 gfx::Point view_center(view->width() / 2, view->height() / 2); |
365 views::View::ConvertPointToScreen(view, &view_center); | 365 views::View::ConvertPointToScreen(view, &view_center); |
366 SendMouseMove(view_center.x(), view_center.y()); | 366 SendMouseMove(view_center.x(), view_center.y()); |
367 SendMouseEventsNotifyWhenDone(button, state, task); | 367 SendMouseEventsNotifyWhenDone(button, state, task); |
368 } | 368 } |
369 | 369 |
370 } // ui_controls | 370 } // ui_controls |
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