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Fixes for the default texture.
Since we are simulating non-shared resources on top
of shared resources we can't actually let contexts
use texture 0 because they are all sharing it.
Also, moved the black textures to the texture manager.
TEST=unit tests and ran conformance tests
BUG=none
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=57214
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gpu/command_buffer/service/context_group.cc
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gpu/command_buffer/service/context_group_unittest.cc
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gpu/command_buffer/service/gles2_cmd_decoder.cc
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gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc
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gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h
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gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc
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gpu/command_buffer/service/test_helper.h
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gpu/command_buffer/service/test_helper.cc
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gpu/command_buffer/service/texture_manager.h
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gpu/command_buffer/service/texture_manager.cc
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gpu/command_buffer/service/texture_manager_unittest.cc
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gpu/gpu.gyp
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Total messages: 2 (0 generated)
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