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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file implements mock GL Interface for unit testing. It has to mock | 5 // This file implements mock GL Interface for unit testing. It has to mock |
6 // Desktop GL, not GLES2 as it is used to test the service side code. | 6 // Desktop GL, not GLES2 as it is used to test the service side code. |
7 | 7 |
8 #ifndef APP_GFX_GL_GL_MOCK_H_ | 8 #ifndef APP_GFX_GL_GL_MOCK_H_ |
9 #define APP_GFX_GL_GL_MOCK_H_ | 9 #define APP_GFX_GL_GL_MOCK_H_ |
10 #pragma once | 10 #pragma once |
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228 | 228 |
229 MOCK_METHOD3(GetVertexAttribPointerv, void( | 229 MOCK_METHOD3(GetVertexAttribPointerv, void( |
230 GLuint index, GLenum pname, void** pointer)); | 230 GLuint index, GLenum pname, void** pointer)); |
231 | 231 |
232 MOCK_METHOD2(Hint, void(GLenum target, GLenum mode)); | 232 MOCK_METHOD2(Hint, void(GLenum target, GLenum mode)); |
233 | 233 |
234 MOCK_METHOD1(IsBuffer, GLboolean(GLuint buffer)); | 234 MOCK_METHOD1(IsBuffer, GLboolean(GLuint buffer)); |
235 | 235 |
236 MOCK_METHOD1(IsEnabled, GLboolean(GLenum cap)); | 236 MOCK_METHOD1(IsEnabled, GLboolean(GLenum cap)); |
237 | 237 |
238 MOCK_METHOD1(IsFramebuffer, GLboolean(GLuint framebuffer)); | 238 MOCK_METHOD1(IsFramebufferEXT, GLboolean(GLuint framebuffer)); |
239 | 239 |
240 MOCK_METHOD1(IsProgram, GLboolean(GLuint program)); | 240 MOCK_METHOD1(IsProgram, GLboolean(GLuint program)); |
241 | 241 |
242 MOCK_METHOD1(IsRenderbuffer, GLboolean(GLuint renderbuffer)); | 242 MOCK_METHOD1(IsRenderbufferEXT, GLboolean(GLuint renderbuffer)); |
243 | 243 |
244 MOCK_METHOD1(IsShader, GLboolean(GLuint shader)); | 244 MOCK_METHOD1(IsShader, GLboolean(GLuint shader)); |
245 | 245 |
246 MOCK_METHOD1(IsTexture, GLboolean(GLuint texture)); | 246 MOCK_METHOD1(IsTexture, GLboolean(GLuint texture)); |
247 | 247 |
248 MOCK_METHOD1(LineWidth, void(GLfloat width)); | 248 MOCK_METHOD1(LineWidth, void(GLfloat width)); |
249 | 249 |
250 MOCK_METHOD1(LinkProgram, void(GLuint program)); | 250 MOCK_METHOD1(LinkProgram, void(GLuint program)); |
251 | 251 |
252 MOCK_METHOD2(PixelStorei, void(GLenum pname, GLint param)); | 252 MOCK_METHOD2(PixelStorei, void(GLenum pname, GLint param)); |
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394 MOCK_METHOD4(GetMaxValueInBuffer, GLuint( | 394 MOCK_METHOD4(GetMaxValueInBuffer, GLuint( |
395 GLuint buffer_id, GLsizei count, GLenum type, GLuint offset)); | 395 GLuint buffer_id, GLsizei count, GLenum type, GLuint offset)); |
396 }; | 396 }; |
397 | 397 |
398 } // namespace gfx | 398 } // namespace gfx |
399 | 399 |
400 #endif // APP_GFX_GL_GL_MOCK_H_ | 400 #endif // APP_GFX_GL_GL_MOCK_H_ |
401 | 401 |
402 | 402 |
403 | 403 |
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