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Unified Diff: src/x64/virtual-frame-x64.cc

Issue 3136032: Simplify the way constructors are called and avoid pushing... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 10 years, 4 months ago
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Index: src/x64/virtual-frame-x64.cc
===================================================================
--- src/x64/virtual-frame-x64.cc (revision 5332)
+++ src/x64/virtual-frame-x64.cc (working copy)
@@ -1230,9 +1230,9 @@
// and receiver on the stack.
Handle<Code> ic(Builtins::builtin(Builtins::JSConstructCall));
// Duplicate the function before preparing the frame.
- PushElementAt(arg_count + 1);
+ PushElementAt(arg_count);
Result function = Pop();
- PrepareForCall(arg_count + 1, arg_count + 1); // Spill args and receiver.
+ PrepareForCall(arg_count + 1, arg_count + 1); // Spill function and args.
function.ToRegister(rdi);
// Constructors are called with the number of arguments in register
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