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1 // Copyright (c) 2006-2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/common/gpu_info.h" | 5 #include "chrome/common/gpu_info.h" |
6 | 6 |
7 GPUInfo::GPUInfo() | 7 GPUInfo::GPUInfo() |
8 : vendor_id_(0), device_id_(0), driver_version_(L""), | 8 : vendor_id_(0), device_id_(0), driver_version_(L""), |
9 pixel_shader_version_(0), vertex_shader_version_(0) { | 9 pixel_shader_version_(0), vertex_shader_version_(0), |
| 10 gl_version_(0) { |
10 } | 11 } |
11 | 12 |
12 uint32 GPUInfo::vendor_id() const { | 13 uint32 GPUInfo::vendor_id() const { |
13 return vendor_id_; | 14 return vendor_id_; |
14 } | 15 } |
15 | 16 |
16 uint32 GPUInfo::device_id() const { | 17 uint32 GPUInfo::device_id() const { |
17 return device_id_; | 18 return device_id_; |
18 } | 19 } |
19 | 20 |
20 std::wstring GPUInfo::driver_version() const { | 21 std::wstring GPUInfo::driver_version() const { |
21 return driver_version_; | 22 return driver_version_; |
22 } | 23 } |
23 | 24 |
24 uint32 GPUInfo::pixel_shader_version() const { | 25 uint32 GPUInfo::pixel_shader_version() const { |
25 return pixel_shader_version_; | 26 return pixel_shader_version_; |
26 } | 27 } |
27 | 28 |
28 uint32 GPUInfo::vertex_shader_version() const { | 29 uint32 GPUInfo::vertex_shader_version() const { |
29 return vertex_shader_version_; | 30 return vertex_shader_version_; |
30 } | 31 } |
31 | 32 |
| 33 uint32 GPUInfo::gl_version() const { |
| 34 return gl_version_; |
| 35 } |
| 36 |
| 37 |
32 void GPUInfo::SetGraphicsInfo(uint32 vendor_id, uint32 device_id, | 38 void GPUInfo::SetGraphicsInfo(uint32 vendor_id, uint32 device_id, |
33 const std::wstring& driver_version, | 39 const std::wstring& driver_version, |
34 uint32 pixel_shader_version, | 40 uint32 pixel_shader_version, |
35 uint32 vertex_shader_version) { | 41 uint32 vertex_shader_version, |
| 42 uint32 gl_version) { |
36 vendor_id_ = vendor_id; | 43 vendor_id_ = vendor_id; |
37 device_id_ = device_id; | 44 device_id_ = device_id; |
38 driver_version_ = driver_version; | 45 driver_version_ = driver_version; |
39 pixel_shader_version_ = pixel_shader_version; | 46 pixel_shader_version_ = pixel_shader_version; |
40 vertex_shader_version_ = vertex_shader_version; | 47 vertex_shader_version_ = vertex_shader_version; |
| 48 gl_version_ = gl_version; |
41 } | 49 } |
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