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Unified Diff: src/objects.h

Issue 3087001: Revert r5147 due to failing assert, with no simple solution. Issue 808. (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 10 years, 5 months ago
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Index: src/objects.h
===================================================================
--- src/objects.h (revision 5166)
+++ src/objects.h (working copy)
@@ -631,7 +631,6 @@
inline bool IsDictionary();
inline bool IsSymbolTable();
inline bool IsJSFunctionResultCache();
- inline bool IsNormalizedMapCache();
inline bool IsCompilationCacheTable();
inline bool IsCodeCacheHashTable();
inline bool IsMapCache();
@@ -2388,31 +2387,6 @@
};
-// The cache for maps used by normalized (dictionary mode) objects.
-// Such maps do not have property descriptors, so a typical program
-// needs very limited number of distinct normalized maps.
-class NormalizedMapCache: public FixedArray {
- public:
- static const int kEntries = 64;
-
- Object* Get(Map* fast, PropertyNormalizationMode mode);
-
- void Clear();
-
- // Casting
- static inline NormalizedMapCache* cast(Object* obj);
-
-#ifdef DEBUG
- void NormalizedMapCacheVerify();
-#endif
-
- private:
- static int Hash(Map* fast);
-
- static bool CheckHit(Map* slow, Map* fast, PropertyNormalizationMode mode);
-};
-
-
// ByteArray represents fixed sized byte arrays. Used by the outside world,
// such as PCRE, and also by the memory allocator and garbage collector to
// fill in free blocks in the heap.
@@ -3056,8 +3030,6 @@
Object* CopyDropDescriptors();
- Object* CopyNormalized(PropertyNormalizationMode mode);
-
// Returns a copy of the map, with all transitions dropped from the
// instance descriptors.
Object* CopyDropTransitions();
@@ -3121,7 +3093,6 @@
#ifdef DEBUG
void MapPrint();
void MapVerify();
- void NormalizedMapVerify();
#endif
inline Scavenger scavenger();
@@ -3160,8 +3131,6 @@
static const int kPreAllocatedPropertyFieldsOffset =
kInstanceSizesOffset + kPreAllocatedPropertyFieldsByte;
// The byte at position 3 is not in use at the moment.
- static const int kUnusedByte = 3;
- static const int kUnusedOffset = kInstanceSizesOffset + kUnusedByte;
// Byte offsets within kInstanceAttributesOffset attributes.
static const int kInstanceTypeOffset = kInstanceAttributesOffset + 0;
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