| Index: src/objects.h
|
| ===================================================================
|
| --- src/objects.h (revision 5166)
|
| +++ src/objects.h (working copy)
|
| @@ -631,7 +631,6 @@
|
| inline bool IsDictionary();
|
| inline bool IsSymbolTable();
|
| inline bool IsJSFunctionResultCache();
|
| - inline bool IsNormalizedMapCache();
|
| inline bool IsCompilationCacheTable();
|
| inline bool IsCodeCacheHashTable();
|
| inline bool IsMapCache();
|
| @@ -2388,31 +2387,6 @@
|
| };
|
|
|
|
|
| -// The cache for maps used by normalized (dictionary mode) objects.
|
| -// Such maps do not have property descriptors, so a typical program
|
| -// needs very limited number of distinct normalized maps.
|
| -class NormalizedMapCache: public FixedArray {
|
| - public:
|
| - static const int kEntries = 64;
|
| -
|
| - Object* Get(Map* fast, PropertyNormalizationMode mode);
|
| -
|
| - void Clear();
|
| -
|
| - // Casting
|
| - static inline NormalizedMapCache* cast(Object* obj);
|
| -
|
| -#ifdef DEBUG
|
| - void NormalizedMapCacheVerify();
|
| -#endif
|
| -
|
| - private:
|
| - static int Hash(Map* fast);
|
| -
|
| - static bool CheckHit(Map* slow, Map* fast, PropertyNormalizationMode mode);
|
| -};
|
| -
|
| -
|
| // ByteArray represents fixed sized byte arrays. Used by the outside world,
|
| // such as PCRE, and also by the memory allocator and garbage collector to
|
| // fill in free blocks in the heap.
|
| @@ -3056,8 +3030,6 @@
|
|
|
| Object* CopyDropDescriptors();
|
|
|
| - Object* CopyNormalized(PropertyNormalizationMode mode);
|
| -
|
| // Returns a copy of the map, with all transitions dropped from the
|
| // instance descriptors.
|
| Object* CopyDropTransitions();
|
| @@ -3121,7 +3093,6 @@
|
| #ifdef DEBUG
|
| void MapPrint();
|
| void MapVerify();
|
| - void NormalizedMapVerify();
|
| #endif
|
|
|
| inline Scavenger scavenger();
|
| @@ -3160,8 +3131,6 @@
|
| static const int kPreAllocatedPropertyFieldsOffset =
|
| kInstanceSizesOffset + kPreAllocatedPropertyFieldsByte;
|
| // The byte at position 3 is not in use at the moment.
|
| - static const int kUnusedByte = 3;
|
| - static const int kUnusedOffset = kInstanceSizesOffset + kUnusedByte;
|
|
|
| // Byte offsets within kInstanceAttributesOffset attributes.
|
| static const int kInstanceTypeOffset = kInstanceAttributesOffset + 0;
|
|
|