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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/views/toolbar_view.h" | 5 #include "chrome/browser/views/toolbar_view.h" |
6 | 6 |
7 #include "app/l10n_util.h" | 7 #include "app/l10n_util.h" |
8 #include "app/resource_bundle.h" | 8 #include "app/resource_bundle.h" |
9 #include "chrome/app/chrome_dll_resource.h" | 9 #include "chrome/app/chrome_dll_resource.h" |
10 #include "chrome/browser/browser.h" | 10 #include "chrome/browser/browser.h" |
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620 transparent.allocPixels(); | 620 transparent.allocPixels(); |
621 transparent.eraseARGB(0, 0, 0, 0); | 621 transparent.eraseARGB(0, 0, 0, 0); |
622 badge = SkBitmapOperations::CreateBlendedBitmap( | 622 badge = SkBitmapOperations::CreateBlendedBitmap( |
623 *dot, transparent, 1.0 - update_reminder_animation_->GetCurrentValue()); | 623 *dot, transparent, 1.0 - update_reminder_animation_->GetCurrentValue()); |
624 if (update_reminder_animation_->GetCurrentValue() == 1.0) | 624 if (update_reminder_animation_->GetCurrentValue() == 1.0) |
625 has_faded_in = true; | 625 has_faded_in = true; |
626 } else { | 626 } else { |
627 // Convert animation values that start from 0.0 and incrementally go | 627 // Convert animation values that start from 0.0 and incrementally go |
628 // up to 1.0 into values that start in 0.0, go to 1.0 and then back | 628 // up to 1.0 into values that start in 0.0, go to 1.0 and then back |
629 // to 0.0 (to create a pulsing effect). | 629 // to 0.0 (to create a pulsing effect). |
630 double value = 1.0 - | 630 double value = |
631 abs(2.0 * update_reminder_animation_->GetCurrentValue() - | 631 1.0 - abs(2.0 * update_reminder_animation_->GetCurrentValue() - 1.0); |
632 1.0); | |
633 | 632 |
634 // Add the badge to it. | 633 // Add the badge to it. |
635 badge = SkBitmapOperations::CreateBlendedBitmap( | 634 badge = SkBitmapOperations::CreateBlendedBitmap( |
636 *tp->GetBitmapNamed(IDR_UPGRADE_DOT_INACTIVE), | 635 *tp->GetBitmapNamed(IDR_UPGRADE_DOT_INACTIVE), |
637 *tp->GetBitmapNamed(IDR_UPGRADE_DOT_ACTIVE), | 636 *tp->GetBitmapNamed(IDR_UPGRADE_DOT_ACTIVE), |
638 value); | 637 value); |
639 } | 638 } |
640 | 639 |
641 canvas->DrawBitmapInt(badge, kUpgradeDotOffset, | 640 canvas->DrawBitmapInt(badge, kUpgradeDotOffset, |
642 icon.height() - badge.height()); | 641 icon.height() - badge.height()); |
643 | 642 |
644 return canvas->ExtractBitmap(); | 643 return canvas->ExtractBitmap(); |
645 } | 644 } |
646 | |
647 void ToolbarView::ActivateMenuButton(views::MenuButton* menu_button) { | |
648 #if defined(OS_WIN) | |
649 // On Windows, we have to explicitly clear the focus before opening | |
650 // the pop-up menu, then set the focus again when it closes. | |
651 GetFocusManager()->ClearFocus(); | |
652 #elif defined(OS_LINUX) | |
653 // Under GTK, opening a pop-up menu causes the main window to lose focus. | |
654 // Focus is automatically returned when the menu closes. | |
655 // | |
656 // Make sure that the menu button being activated has focus, so that | |
657 // when the user escapes from the menu without selecting anything, focus | |
658 // will be returned here. | |
659 if (!menu_button->HasFocus()) { | |
660 menu_button->RequestFocus(); | |
661 GetFocusManager()->StoreFocusedView(); | |
662 } | |
663 #endif | |
664 | |
665 // Tell the menu button to activate, opening its pop-up menu. | |
666 menu_button->Activate(); | |
667 | |
668 #if defined(OS_WIN) | |
669 SetToolbarFocus(NULL, menu_button); | |
670 #endif | |
671 } | |
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