| Index: test/mjsunit/debug-stepout-recursive-function.js
|
| ===================================================================
|
| --- test/mjsunit/debug-stepout-recursive-function.js (revision 5210)
|
| +++ test/mjsunit/debug-stepout-recursive-function.js (working copy)
|
| @@ -1,106 +1,106 @@
|
| -// Copyright 2009 the V8 project authors. All rights reserved.
|
| -// Redistribution and use in source and binary forms, with or without
|
| -// modification, are permitted provided that the following conditions are
|
| -// met:
|
| -//
|
| -// * Redistributions of source code must retain the above copyright
|
| -// notice, this list of conditions and the following disclaimer.
|
| -// * Redistributions in binary form must reproduce the above
|
| -// copyright notice, this list of conditions and the following
|
| -// disclaimer in the documentation and/or other materials provided
|
| -// with the distribution.
|
| -// * Neither the name of Google Inc. nor the names of its
|
| -// contributors may be used to endorse or promote products derived
|
| -// from this software without specific prior written permission.
|
| -//
|
| -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| -// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| -// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| -// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| -// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| -// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| -// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| -// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| -// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| -// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| -// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| -
|
| -// Flags: --expose-debug-as debug
|
| -// Get the Debug object exposed from the debug context global object.
|
| -Debug = debug.Debug
|
| -
|
| -var exception = null;
|
| -var step_out_count = 1;
|
| -
|
| -// Simple debug event handler which counts the number of breaks hit and steps.
|
| -var break_point_hit_count = 0;
|
| -function listener(event, exec_state, event_data, data) {
|
| - try {
|
| - if (event == Debug.DebugEvent.Break) {
|
| - break_point_hit_count++;
|
| - // Continue stepping until returned to bottom frame.
|
| - if (exec_state.frameCount() > 1) {
|
| - exec_state.prepareStep(Debug.StepAction.StepOut, step_out_count);
|
| - }
|
| -
|
| - }
|
| - } catch(e) {
|
| - exception = e;
|
| - }
|
| -
|
| -};
|
| -
|
| -function BeginTest(name) {
|
| - test_name = name;
|
| - break_point_hit_count = 0;
|
| - exception = null;
|
| -}
|
| -
|
| -function EndTest(expected_break_point_hit_count) {
|
| - assertEquals(expected_break_point_hit_count, break_point_hit_count, test_name);
|
| - assertNull(exception, test_name);
|
| - test_name = null;
|
| -}
|
| -
|
| -// Add the debug event listener.
|
| -Debug.setListener(listener);
|
| -
|
| -
|
| -var shouldBreak = null;
|
| -function fact(x) {
|
| - if (shouldBreak(x)) {
|
| - debugger;
|
| - }
|
| - if (x < 2) {
|
| - return 1;
|
| - } else {
|
| - return x*fact(x-1);
|
| - }
|
| -}
|
| -
|
| -BeginTest('Test 1');
|
| -shouldBreak = function(x) { return x == 3; };
|
| -step_out_count = 1;
|
| -fact(3);
|
| -EndTest(2);
|
| -
|
| -BeginTest('Test 2');
|
| -shouldBreak = function(x) { return x == 2; };
|
| -step_out_count = 1;
|
| -fact(3);
|
| -EndTest(3);
|
| -
|
| -BeginTest('Test 3');
|
| -shouldBreak = function(x) { return x == 1; };
|
| -step_out_count = 2;
|
| -fact(3);
|
| -EndTest(2);
|
| -
|
| -BeginTest('Test 4');
|
| -shouldBreak = function(x) { print(x); return x == 1 || x == 3; };
|
| -step_out_count = 2;
|
| -fact(3);
|
| -EndTest(3);
|
| -
|
| -// Get rid of the debug event listener.
|
| -Debug.setListener(null);
|
| +// Copyright 2009 the V8 project authors. All rights reserved.
|
| +// Redistribution and use in source and binary forms, with or without
|
| +// modification, are permitted provided that the following conditions are
|
| +// met:
|
| +//
|
| +// * Redistributions of source code must retain the above copyright
|
| +// notice, this list of conditions and the following disclaimer.
|
| +// * Redistributions in binary form must reproduce the above
|
| +// copyright notice, this list of conditions and the following
|
| +// disclaimer in the documentation and/or other materials provided
|
| +// with the distribution.
|
| +// * Neither the name of Google Inc. nor the names of its
|
| +// contributors may be used to endorse or promote products derived
|
| +// from this software without specific prior written permission.
|
| +//
|
| +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| +
|
| +// Flags: --expose-debug-as debug
|
| +// Get the Debug object exposed from the debug context global object.
|
| +Debug = debug.Debug
|
| +
|
| +var exception = null;
|
| +var step_out_count = 1;
|
| +
|
| +// Simple debug event handler which counts the number of breaks hit and steps.
|
| +var break_point_hit_count = 0;
|
| +function listener(event, exec_state, event_data, data) {
|
| + try {
|
| + if (event == Debug.DebugEvent.Break) {
|
| + break_point_hit_count++;
|
| + // Continue stepping until returned to bottom frame.
|
| + if (exec_state.frameCount() > 1) {
|
| + exec_state.prepareStep(Debug.StepAction.StepOut, step_out_count);
|
| + }
|
| +
|
| + }
|
| + } catch(e) {
|
| + exception = e;
|
| + }
|
| +
|
| +};
|
| +
|
| +function BeginTest(name) {
|
| + test_name = name;
|
| + break_point_hit_count = 0;
|
| + exception = null;
|
| +}
|
| +
|
| +function EndTest(expected_break_point_hit_count) {
|
| + assertEquals(expected_break_point_hit_count, break_point_hit_count, test_name);
|
| + assertNull(exception, test_name);
|
| + test_name = null;
|
| +}
|
| +
|
| +// Add the debug event listener.
|
| +Debug.setListener(listener);
|
| +
|
| +
|
| +var shouldBreak = null;
|
| +function fact(x) {
|
| + if (shouldBreak(x)) {
|
| + debugger;
|
| + }
|
| + if (x < 2) {
|
| + return 1;
|
| + } else {
|
| + return x*fact(x-1);
|
| + }
|
| +}
|
| +
|
| +BeginTest('Test 1');
|
| +shouldBreak = function(x) { return x == 3; };
|
| +step_out_count = 1;
|
| +fact(3);
|
| +EndTest(2);
|
| +
|
| +BeginTest('Test 2');
|
| +shouldBreak = function(x) { return x == 2; };
|
| +step_out_count = 1;
|
| +fact(3);
|
| +EndTest(3);
|
| +
|
| +BeginTest('Test 3');
|
| +shouldBreak = function(x) { return x == 1; };
|
| +step_out_count = 2;
|
| +fact(3);
|
| +EndTest(2);
|
| +
|
| +BeginTest('Test 4');
|
| +shouldBreak = function(x) { print(x); return x == 1 || x == 3; };
|
| +step_out_count = 2;
|
| +fact(3);
|
| +EndTest(3);
|
| +
|
| +// Get rid of the debug event listener.
|
| +Debug.setListener(null);
|
|
|