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Issue 3060045: Making window.focus() work in Chrome (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 10 years, 4 months ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef VIEWS_WINDOW_WINDOW_H_ 5 #ifndef VIEWS_WINDOW_WINDOW_H_
6 #define VIEWS_WINDOW_WINDOW_H_ 6 #define VIEWS_WINDOW_WINDOW_H_
7 #pragma once 7 #pragma once
8 8
9 #include "gfx/native_widget_types.h" 9 #include "gfx/native_widget_types.h"
10 10
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86 virtual void PopForceHidden() = 0; 86 virtual void PopForceHidden() = 0;
87 87
88 // Prevents the window from being rendered as deactivated the next time it is. 88 // Prevents the window from being rendered as deactivated the next time it is.
89 // This state is reset automatically as soon as the window becomes activated 89 // This state is reset automatically as soon as the window becomes activated
90 // again. There is no ability to control the state through this API as this 90 // again. There is no ability to control the state through this API as this
91 // leads to sync problems. 91 // leads to sync problems.
92 // For Gtk use WidgetGtk::make_transient_to_parent. 92 // For Gtk use WidgetGtk::make_transient_to_parent.
93 virtual void DisableInactiveRendering() = 0; 93 virtual void DisableInactiveRendering() = 0;
94 #endif 94 #endif
95 95
96 // Activate the window, assuming it already exists and is visible. 96 // Activates the window, assuming it already exists and is visible.
97 virtual void Activate() = 0; 97 virtual void Activate() = 0;
98 98
99 // Deactivates the window, making the next window in the Z order the active
100 // window.
101 virtual void Deactivate() = 0;
102
99 // Closes the window, ultimately destroying it. This isn't immediate (it 103 // Closes the window, ultimately destroying it. This isn't immediate (it
100 // occurs after a return to the message loop. Implementors must also make sure 104 // occurs after a return to the message loop. Implementors must also make sure
101 // that invoking Close multiple times doesn't cause bad things to happen, 105 // that invoking Close multiple times doesn't cause bad things to happen,
102 // since it can happen. 106 // since it can happen.
103 virtual void Close() = 0; 107 virtual void Close() = 0;
104 108
105 // Maximizes/minimizes/restores the window. 109 // Maximizes/minimizes/restores the window.
106 virtual void Maximize() = 0; 110 virtual void Maximize() = 0;
107 virtual void Minimize() = 0; 111 virtual void Minimize() = 0;
108 virtual void Restore() = 0; 112 virtual void Restore() = 0;
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164 // Whether we should be using a native frame. 168 // Whether we should be using a native frame.
165 virtual bool ShouldUseNativeFrame() const = 0; 169 virtual bool ShouldUseNativeFrame() const = 0;
166 170
167 // Tell the window that something caused the frame type to change. 171 // Tell the window that something caused the frame type to change.
168 virtual void FrameTypeChanged() = 0; 172 virtual void FrameTypeChanged() = 0;
169 }; 173 };
170 174
171 } // namespace views 175 } // namespace views
172 176
173 #endif // #ifndef VIEWS_WINDOW_WINDOW_H_ 177 #endif // #ifndef VIEWS_WINDOW_WINDOW_H_
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