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1 <html> | 1 <html> |
2 <head> | 2 <head> |
3 <script> | 3 <script> |
4 // Called when the user clicks on the browser action. | 4 // Called when the user clicks on the browser action. |
5 var clicks = 0; | 5 var clicks = 0; |
6 chrome.browserAction.onClicked.addListener(function() { | 6 chrome.browserAction.onClicked.addListener(function() { |
7 chrome.browserAction.setIcon({iconIndex:clicks}); | 7 chrome.browserAction.setIcon({iconIndex:clicks}); |
8 chrome.browserAction.setBadgeText({text:""+i}); | |
9 clicks++; | 8 clicks++; |
10 // We only have 1 icon, but cycle through 3 icons to test the | 9 // We only have 1 icon, but cycle through 3 icons to test the |
11 // out-of-bounds index bug. | 10 // out-of-bounds index bug. |
12 if (clicks > 2) | 11 if (clicks > 2) |
13 clicks = 0; | 12 clicks = 0; |
14 }); | 13 }); |
15 var i = 0; | 14 var i = 0; |
16 | 15 |
17 window.setInterval(function() { | 16 window.setInterval(function() { |
18 // Don't animate while in "click" mode. | 17 // Don't animate while in "click" mode. |
(...skipping 14 matching lines...) Expand all Loading... |
33 context.fillRect((startx + 10) % 20, (starty + 10) % 20, 8, 8); | 32 context.fillRect((startx + 10) % 20, (starty + 10) % 20, 8, 8); |
34 return context.getImageData(0, 0, 20, 20); | 33 return context.getImageData(0, 0, 20, 20); |
35 } | 34 } |
36 </script> | 35 </script> |
37 </head> | 36 </head> |
38 <body> | 37 <body> |
39 <canvas id="canvas" width="20" height="20"></canvas> | 38 <canvas id="canvas" width="20" height="20"></canvas> |
40 </body> | 39 </body> |
41 </html> | 40 </html> |
42 | 41 |
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