Index: gpu/command_buffer/build_gles2_cmd_buffer.py |
=================================================================== |
--- gpu/command_buffer/build_gles2_cmd_buffer.py (revision 54850) |
+++ gpu/command_buffer/build_gles2_cmd_buffer.py (working copy) |
@@ -1038,7 +1038,13 @@ |
'gl_test_func': 'glCheckFramebufferStatusEXT', |
'result': ['GLenum'], |
}, |
- 'ClearDepthf': {'decoder_func': 'glClearDepth'}, |
+ 'ClearColor': {'decoder_func': 'DoClearColor'}, |
+ 'ClearDepthf': { |
+ 'decoder_func': 'DoClearDepthf', |
+ 'gl_test_func': 'glClearDepth', |
+ }, |
+ 'ColorMask': {'decoder_func': 'DoColorMask'}, |
+ 'ClearStencil': {'decoder_func': 'DoClearStencil'}, |
'CommandBufferEnable': { |
'type': 'Custom', |
'immediate': False, |
@@ -1090,7 +1096,11 @@ |
}, |
'DeleteTextures': {'type': 'DELn'}, |
'DepthRangef': {'decoder_func': 'glDepthRange'}, |
+ 'DepthMask': {'decoder_func': 'DoDepthMask'}, |
'DetachShader': {'decoder_func': 'DoDetachShader'}, |
+ 'Disable': { |
+ 'decoder_func': 'DoDisable', |
+ }, |
'DisableVertexAttribArray': { |
'decoder_func': 'DoDisableVertexAttribArray', |
'impl_decl': False, |
@@ -1104,6 +1114,9 @@ |
'type': 'Manual', |
'cmd_args': 'GLenum mode, GLsizei count, GLenum type, GLuint index_offset', |
}, |
+ 'Enable': { |
+ 'decoder_func': 'DoEnable', |
+ }, |
'EnableVertexAttribArray': { |
'decoder_func': 'DoEnableVertexAttribArray', |
'impl_decl': False, |
@@ -1375,6 +1388,8 @@ |
'cmd_args': |
'GLuint shader, const char* data', |
}, |
+ 'StencilMask': {'decoder_func': 'DoStencilMask'}, |
+ 'StencilMaskSeparate': {'decoder_func': 'DoStencilMaskSeparate'}, |
'SwapBuffers': { |
'type': 'Custom', |
'impl_func': False, |