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| 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 6 | 6 |
| 7 #include "app/gfx/gl/gl_mock.h" | 7 #include "app/gfx/gl/gl_mock.h" |
| 8 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 8 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
| 9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
| 10 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h" | 10 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h" |
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| 65 if (valid) { | 65 if (valid) { |
| 66 DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); | 66 DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
| 67 DoTexImage2D( | 67 DoTexImage2D( |
| 68 GL_TEXTURE_2D, 2, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 68 GL_TEXTURE_2D, 2, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 69 0, 0); | 69 0, 0); |
| 70 } | 70 } |
| 71 }; | 71 }; |
| 72 | 72 |
| 73 template <> | 73 template <> |
| 74 void GLES2DecoderTestBase::SpecializedSetup<FramebufferRenderbuffer, 0>( | 74 void GLES2DecoderTestBase::SpecializedSetup<FramebufferRenderbuffer, 0>( |
| 75 bool /* valid */) { | 75 bool valid) { |
| 76 DoBindFramebuffer(GL_FRAMEBUFFER, client_framebuffer_id_, | 76 DoBindFramebuffer(GL_FRAMEBUFFER, client_framebuffer_id_, |
| 77 kServiceFramebufferId); | 77 kServiceFramebufferId); |
| 78 if (valid) { |
| 79 // Return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT so the code |
| 80 // doesn't try to clear the buffer. That is tested else where. |
| 81 EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_FRAMEBUFFER)) |
| 82 .WillOnce(Return(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT)) |
| 83 .RetiresOnSaturation(); |
| 84 } |
| 78 }; | 85 }; |
| 79 | 86 |
| 80 template <> | 87 template <> |
| 81 void GLES2DecoderTestBase::SpecializedSetup<FramebufferTexture2D, 0>( | 88 void GLES2DecoderTestBase::SpecializedSetup<FramebufferTexture2D, 0>( |
| 82 bool /* valid */) { | 89 bool valid) { |
| 83 DoBindFramebuffer(GL_FRAMEBUFFER, client_framebuffer_id_, | 90 DoBindFramebuffer(GL_FRAMEBUFFER, client_framebuffer_id_, |
| 84 kServiceFramebufferId); | 91 kServiceFramebufferId); |
| 92 if (valid) { |
| 93 // Return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT so the code |
| 94 // doesn't try to clear the buffer. That is tested else where. |
| 95 EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_FRAMEBUFFER)) |
| 96 .WillOnce(Return(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT)) |
| 97 .RetiresOnSaturation(); |
| 98 } |
| 85 }; | 99 }; |
| 86 | 100 |
| 87 template <> | 101 template <> |
| 88 void GLES2DecoderTestBase::SpecializedSetup<GetFramebufferAttachmentParameteriv, | 102 void GLES2DecoderTestBase::SpecializedSetup<GetFramebufferAttachmentParameteriv, |
| 89 0>(bool /* valid */) { | 103 0>(bool /* valid */) { |
| 90 DoBindFramebuffer(GL_FRAMEBUFFER, client_framebuffer_id_, | 104 DoBindFramebuffer(GL_FRAMEBUFFER, client_framebuffer_id_, |
| 91 kServiceFramebufferId); | 105 kServiceFramebufferId); |
| 92 }; | 106 }; |
| 93 | 107 |
| 94 template <> | 108 template <> |
| 95 void GLES2DecoderTestBase::SpecializedSetup<GetRenderbufferParameteriv, 0>( | 109 void GLES2DecoderTestBase::SpecializedSetup<GetRenderbufferParameteriv, 0>( |
| 96 bool /* valid */) { | 110 bool /* valid */) { |
| 97 DoBindRenderbuffer(GL_RENDERBUFFER, client_renderbuffer_id_, | 111 DoBindRenderbuffer(GL_RENDERBUFFER, client_renderbuffer_id_, |
| 98 kServiceRenderbufferId); | 112 kServiceRenderbufferId); |
| 99 }; | 113 }; |
| 100 | 114 |
| 101 template <> | 115 template <> |
| 102 void GLES2DecoderTestBase::SpecializedSetup<GetProgramInfoLog, 0>( | 116 void GLES2DecoderTestBase::SpecializedSetup<GetProgramInfoLog, 0>( |
| 103 bool /* valid */) { | 117 bool /* valid */) { |
| 104 ProgramManager::ProgramInfo* info = GetProgramInfo(client_program_id_); | 118 ProgramManager::ProgramInfo* info = GetProgramInfo(client_program_id_); |
| 105 info->set_log_info("hello"); | 119 info->set_log_info("hello"); |
| 106 }; | 120 }; |
| 107 | 121 |
| 108 | 122 |
| 109 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h" | 123 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h" |
| 110 | 124 |
| 111 } // namespace gles2 | 125 } // namespace gles2 |
| 112 } // namespace gpu | 126 } // namespace gpu |
| 113 | 127 |
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