| Index: net/base/dns_reload_timer.cc
|
| diff --git a/net/base/dns_reload_timer.cc b/net/base/dns_reload_timer.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..5931c5b80ef53516437679a6a1b4b29127c642a4
|
| --- /dev/null
|
| +++ b/net/base/dns_reload_timer.cc
|
| @@ -0,0 +1,91 @@
|
| +// Copyright (c) 2010 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "net/base/dns_reload_timer.h"
|
| +
|
| +#if defined(OS_POSIX) && !defined(OS_MACOSX) && !defined(OS_OPENBSD)
|
| +#include "base/singleton.h"
|
| +#include "base/thread_local_storage.h"
|
| +#include "base/time.h"
|
| +
|
| +namespace net {
|
| +
|
| +// On Linux/BSD, changes to /etc/resolv.conf can go unnoticed thus resulting
|
| +// in DNS queries failing either because nameservers are unknown on startup
|
| +// or because nameserver info has changed as a result of e.g. connecting to
|
| +// a new network. Some distributions patch glibc to stat /etc/resolv.conf
|
| +// to try to automatically detect such changes but these patches are not
|
| +// universal and even patched systems such as Jaunty appear to need calls
|
| +// to res_ninit to reload the nameserver information in different threads.
|
| +//
|
| +// We adopt the Mozilla solution here which is to call res_ninit when
|
| +// lookups fail and to rate limit the reloading to once per second per
|
| +// thread.
|
| +//
|
| +// OpenBSD does not have thread-safe res_ninit/res_nclose so we can't do
|
| +// the same trick there.
|
| +
|
| +// Keep a timer per calling thread to rate limit the calling of res_ninit.
|
| +class DnsReloadTimer {
|
| + public:
|
| + // Check if the timer for the calling thread has expired. When no
|
| + // timer exists for the calling thread, create one.
|
| + bool Expired() {
|
| + const base::TimeDelta kRetryTime = base::TimeDelta::FromSeconds(1);
|
| + base::TimeTicks now = base::TimeTicks::Now();
|
| + base::TimeTicks* timer_ptr =
|
| + static_cast<base::TimeTicks*>(tls_index_.Get());
|
| +
|
| + if (!timer_ptr) {
|
| + timer_ptr = new base::TimeTicks();
|
| + *timer_ptr = base::TimeTicks::Now();
|
| + tls_index_.Set(timer_ptr);
|
| + // Return true to reload dns info on the first call for each thread.
|
| + return true;
|
| + } else if (now - *timer_ptr > kRetryTime) {
|
| + *timer_ptr = now;
|
| + return true;
|
| + } else {
|
| + return false;
|
| + }
|
| + }
|
| +
|
| + // Free the allocated timer.
|
| + static void SlotReturnFunction(void* data) {
|
| + base::TimeTicks* tls_data = static_cast<base::TimeTicks*>(data);
|
| + delete tls_data;
|
| + }
|
| +
|
| + private:
|
| + friend struct DefaultSingletonTraits<DnsReloadTimer>;
|
| +
|
| + DnsReloadTimer() {
|
| + // During testing the DnsReloadTimer Singleton may be created and destroyed
|
| + // multiple times. Initialize the ThreadLocalStorage slot only once.
|
| + if (!tls_index_.initialized())
|
| + tls_index_.Initialize(SlotReturnFunction);
|
| + }
|
| +
|
| + ~DnsReloadTimer() {
|
| + }
|
| +
|
| + // We use thread local storage to identify which base::TimeTicks to
|
| + // interact with.
|
| + static ThreadLocalStorage::Slot tls_index_ ;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(DnsReloadTimer);
|
| +};
|
| +
|
| +// A TLS slot to the TimeTicks for the current thread.
|
| +// static
|
| +ThreadLocalStorage::Slot DnsReloadTimer::tls_index_(base::LINKER_INITIALIZED);
|
| +
|
| +bool DnsReloadTimerHasExpired() {
|
| + DnsReloadTimer* dns_timer = Singleton<DnsReloadTimer>::get();
|
| + return dns_timer->Expired();
|
| +}
|
| +
|
| +} // namespace net
|
| +
|
| +#endif // defined(OS_POSIX) && !defined(OS_MACOSX) && !defined(OS_OPENBSD)
|
|
|