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Unified Diff: gcc/libstdc++-v3/doc/xml/manual/utilities.xml

Issue 3050029: [gcc] GCC 4.5.0=>4.5.1 (Closed) Base URL: ssh://git@gitrw.chromium.org:9222/nacl-toolchain.git
Patch Set: Created 10 years, 5 months ago
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Index: gcc/libstdc++-v3/doc/xml/manual/utilities.xml
diff --git a/gcc/libstdc++-v3/doc/xml/manual/utilities.xml b/gcc/libstdc++-v3/doc/xml/manual/utilities.xml
deleted file mode 100644
index 56d614ec6822fabe44576e25bbf7a767cd7dd356..0000000000000000000000000000000000000000
--- a/gcc/libstdc++-v3/doc/xml/manual/utilities.xml
+++ /dev/null
@@ -1,131 +0,0 @@
-<?xml version='1.0'?>
-<!DOCTYPE part PUBLIC "-//OASIS//DTD DocBook XML V4.5//EN"
- "http://www.oasis-open.org/docbook/xml/4.5/docbookx.dtd"
-[ ]>
-
-<part id="manual.util" xreflabel="Utilities">
-<?dbhtml filename="utilities.html"?>
-
-<partinfo>
- <keywordset>
- <keyword>
- ISO C++
- </keyword>
- <keyword>
- library
- </keyword>
- </keywordset>
-</partinfo>
-
-<title>
- Utilities
- <indexterm><primary>Utilities</primary></indexterm>
-</title>
-
-<!-- Chapter 01 : Functors -->
-<chapter id="manual.util.functors" xreflabel="Functors">
-<?dbhtml filename="functors.html"?>
- <title>Functors</title>
- <para>If you don't know what functors are, you're not alone. Many people
- get slightly the wrong idea. In the interest of not reinventing
- the wheel, we will refer you to the introduction to the functor
- concept written by SGI as part of their STL, in
- <ulink url="http://www.sgi.com/tech/stl/functors.html">their
- http://www.sgi.com/tech/stl/functors.html</ulink>.
- </para>
-</chapter>
-
-<!-- Chapter 02 : Pairs -->
-<chapter id="manual.util.pairs" xreflabel="Pairs">
-<?dbhtml filename="pairs.html"?>
- <title>Pairs</title>
- <para>The <code>pair&lt;T1,T2&gt;</code> is a simple and handy way to
- carry around a pair of objects. One is of type T1, and another of
- type T2; they may be the same type, but you don't get anything
- extra if they are. The two members can be accessed directly, as
- <code>.first</code> and <code>.second</code>.
- </para>
- <para>Construction is simple. The default ctor initializes each member
- with its respective default ctor. The other simple ctor,
- </para>
- <programlisting>
- pair (const T1&amp; x, const T2&amp; y);
- </programlisting>
- <para>does what you think it does, <code>first</code> getting <code>x</code>
- and <code>second</code> getting <code>y</code>.
- </para>
- <para>There is a copy constructor, but it requires that your compiler
- handle member function templates:
- </para>
- <programlisting>
- template &lt;class U, class V&gt; pair (const pair&lt;U,V&gt;&amp; p);
- </programlisting>
- <para>The compiler will convert as necessary from U to T1 and from
- V to T2 in order to perform the respective initializations.
- </para>
- <para>The comparison operators are done for you. Equality
- of two <code>pair&lt;T1,T2&gt;</code>s is defined as both <code>first</code>
- members comparing equal and both <code>second</code> members comparing
- equal; this simply delegates responsibility to the respective
- <code>operator==</code> functions (for types like MyClass) or builtin
- comparisons (for types like int, char, etc).
- </para>
- <para>
- The less-than operator is a bit odd the first time you see it. It
- is defined as evaluating to:
- </para>
- <programlisting>
- x.first &lt; y.first ||
- ( !(y.first &lt; x.first) &amp;&amp; x.second &lt; y.second )
- </programlisting>
- <para>The other operators are not defined using the <code>rel_ops</code>
- functions above, but their semantics are the same.
- </para>
- <para>Finally, there is a template function called <function>make_pair</function>
- that takes two references-to-const objects and returns an
- instance of a pair instantiated on their respective types:
- </para>
- <programlisting>
- pair&lt;int,MyClass&gt; p = make_pair(4,myobject);
- </programlisting>
-
-</chapter>
-
-<!-- Chapter 03 : Memory -->
-<chapter id="manual.util.memory" xreflabel="Memory">
-<?dbhtml filename="memory.html"?>
- <title>Memory</title>
- <para>
- Memory contains three general areas. First, function and operator
- calls via <function>new</function> and <function>delete</function>
- operator or member function calls. Second, allocation via
- <classname>allocator</classname>. And finally, smart pointer and
- intelligent pointer abstractions.
- </para>
-
- <!-- Section 01 : allocator -->
- <xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
- parse="xml" href="allocator.xml">
- </xi:include>
-
- <!-- Section 02 : auto_ptr -->
- <xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
- parse="xml" href="auto_ptr.xml">
- </xi:include>
-
- <!-- Section 03 : shared_ptr -->
- <xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
- parse="xml" href="shared_ptr.xml">
- </xi:include>
-
-</chapter>
-
-<!-- Chapter 04 : Traits -->
-<chapter id="manual.util.traits" xreflabel="Traits">
-<?dbhtml filename="traits.html"?>
- <title>Traits</title>
- <para>
- </para>
-</chapter>
-
-</part>
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