| Index: gcc/gcc/doc/generic.texi
|
| diff --git a/gcc/gcc/doc/generic.texi b/gcc/gcc/doc/generic.texi
|
| index 14284cc397eac0306cb7e5fa59db8d239a668c2a..c17330ab9da1fcbfad2998f0872a58b0334867c7 100644
|
| --- a/gcc/gcc/doc/generic.texi
|
| +++ b/gcc/gcc/doc/generic.texi
|
| @@ -1,4 +1,4 @@
|
| -@c Copyright (c) 2004, 2005, 2007, 2008 Free Software Foundation, Inc.
|
| +@c Copyright (c) 2004, 2005, 2007, 2008, 2010 Free Software Foundation, Inc.
|
| @c Free Software Foundation, Inc.
|
| @c This is part of the GCC manual.
|
| @c For copying conditions, see the file gcc.texi.
|
| @@ -33,19 +33,1757 @@ section). Indeed, currently the frontends perform this lowering
|
| before handing off to @code{tree_rest_of_compilation}, but this
|
| seems inelegant.
|
|
|
| -If necessary, a front end can use some language-dependent tree
|
| -codes in its GENERIC representation, so long as it provides a
|
| -hook for converting them to GIMPLE and doesn't expect them to
|
| -work with any (hypothetical) optimizers that run before the
|
| -conversion to GIMPLE@. The intermediate representation used while
|
| -parsing C and C++ looks very little like GENERIC, but the C and
|
| -C++ gimplifier hooks are perfectly happy to take it as input and
|
| -spit out GIMPLE@.
|
| +@menu
|
| +* Deficiencies:: Topics net yet covered in this document.
|
| +* Tree overview:: All about @code{tree}s.
|
| +* Types:: Fundamental and aggregate types.
|
| +* Declarations:: Type declarations and variables.
|
| +* Attributes:: Declaration and type attributes.
|
| +* Expressions: Expression trees. Operating on data.
|
| +* Statements:: Control flow and related trees.
|
| +* Functions:: Function bodies, linkage, and other aspects.
|
| +* Language-dependent trees:: Topics and trees specific to language front ends.
|
| +* C and C++ Trees:: Trees specific to C and C++.
|
| +* Java Trees:: Trees specific to Java.
|
| +@end menu
|
| +
|
| +@c ---------------------------------------------------------------------
|
| +@c Deficiencies
|
| +@c ---------------------------------------------------------------------
|
| +
|
| +@node Deficiencies
|
| +@section Deficiencies
|
| +
|
| +There are many places in which this document is incomplet and incorrekt.
|
| +It is, as of yet, only @emph{preliminary} documentation.
|
| +
|
| +@c ---------------------------------------------------------------------
|
| +@c Overview
|
| +@c ---------------------------------------------------------------------
|
| +
|
| +@node Tree overview
|
| +@section Overview
|
| +@cindex tree
|
| +@findex TREE_CODE
|
| +
|
| +The central data structure used by the internal representation is the
|
| +@code{tree}. These nodes, while all of the C type @code{tree}, are of
|
| +many varieties. A @code{tree} is a pointer type, but the object to
|
| +which it points may be of a variety of types. From this point forward,
|
| +we will refer to trees in ordinary type, rather than in @code{this
|
| +font}, except when talking about the actual C type @code{tree}.
|
| +
|
| +You can tell what kind of node a particular tree is by using the
|
| +@code{TREE_CODE} macro. Many, many macros take trees as input and
|
| +return trees as output. However, most macros require a certain kind of
|
| +tree node as input. In other words, there is a type-system for trees,
|
| +but it is not reflected in the C type-system.
|
| +
|
| +For safety, it is useful to configure GCC with @option{--enable-checking}.
|
| +Although this results in a significant performance penalty (since all
|
| +tree types are checked at run-time), and is therefore inappropriate in a
|
| +release version, it is extremely helpful during the development process.
|
| +
|
| +Many macros behave as predicates. Many, although not all, of these
|
| +predicates end in @samp{_P}. Do not rely on the result type of these
|
| +macros being of any particular type. You may, however, rely on the fact
|
| +that the type can be compared to @code{0}, so that statements like
|
| +@smallexample
|
| +if (TEST_P (t) && !TEST_P (y))
|
| + x = 1;
|
| +@end smallexample
|
| +@noindent
|
| +and
|
| +@smallexample
|
| +int i = (TEST_P (t) != 0);
|
| +@end smallexample
|
| +@noindent
|
| +are legal. Macros that return @code{int} values now may be changed to
|
| +return @code{tree} values, or other pointers in the future. Even those
|
| +that continue to return @code{int} may return multiple nonzero codes
|
| +where previously they returned only zero and one. Therefore, you should
|
| +not write code like
|
| +@smallexample
|
| +if (TEST_P (t) == 1)
|
| +@end smallexample
|
| +@noindent
|
| +as this code is not guaranteed to work correctly in the future.
|
| +
|
| +You should not take the address of values returned by the macros or
|
| +functions described here. In particular, no guarantee is given that the
|
| +values are lvalues.
|
| +
|
| +In general, the names of macros are all in uppercase, while the names of
|
| +functions are entirely in lowercase. There are rare exceptions to this
|
| +rule. You should assume that any macro or function whose name is made
|
| +up entirely of uppercase letters may evaluate its arguments more than
|
| +once. You may assume that a macro or function whose name is made up
|
| +entirely of lowercase letters will evaluate its arguments only once.
|
| +
|
| +The @code{error_mark_node} is a special tree. Its tree code is
|
| +@code{ERROR_MARK}, but since there is only ever one node with that code,
|
| +the usual practice is to compare the tree against
|
| +@code{error_mark_node}. (This test is just a test for pointer
|
| +equality.) If an error has occurred during front-end processing the
|
| +flag @code{errorcount} will be set. If the front end has encountered
|
| +code it cannot handle, it will issue a message to the user and set
|
| +@code{sorrycount}. When these flags are set, any macro or function
|
| +which normally returns a tree of a particular kind may instead return
|
| +the @code{error_mark_node}. Thus, if you intend to do any processing of
|
| +erroneous code, you must be prepared to deal with the
|
| +@code{error_mark_node}.
|
| +
|
| +Occasionally, a particular tree slot (like an operand to an expression,
|
| +or a particular field in a declaration) will be referred to as
|
| +``reserved for the back end''. These slots are used to store RTL when
|
| +the tree is converted to RTL for use by the GCC back end. However, if
|
| +that process is not taking place (e.g., if the front end is being hooked
|
| +up to an intelligent editor), then those slots may be used by the
|
| +back end presently in use.
|
| +
|
| +If you encounter situations that do not match this documentation, such
|
| +as tree nodes of types not mentioned here, or macros documented to
|
| +return entities of a particular kind that instead return entities of
|
| +some different kind, you have found a bug, either in the front end or in
|
| +the documentation. Please report these bugs as you would any other
|
| +bug.
|
|
|
| @menu
|
| -* Statements::
|
| +* Macros and Functions::Macros and functions that can be used with all trees.
|
| +* Identifiers:: The names of things.
|
| +* Containers:: Lists and vectors.
|
| @end menu
|
|
|
| +@c ---------------------------------------------------------------------
|
| +@c Trees
|
| +@c ---------------------------------------------------------------------
|
| +
|
| +@node Macros and Functions
|
| +@subsection Trees
|
| +@cindex tree
|
| +@findex TREE_CHAIN
|
| +@findex TREE_TYPE
|
| +
|
| +All GENERIC trees have two fields in common. First, @code{TREE_CHAIN}
|
| +is a pointer that can be used as a singly-linked list to other trees.
|
| +The other is @code{TREE_TYPE}. Many trees store the type of an
|
| +expression or declaration in this field.
|
| +
|
| +These are some other functions for handling trees:
|
| +
|
| +@ftable @code
|
| +
|
| +@item tree_size
|
| +Return the number of bytes a tree takes.
|
| +
|
| +@item build0
|
| +@itemx build1
|
| +@itemx build2
|
| +@itemx build3
|
| +@itemx build4
|
| +@itemx build5
|
| +@itemx build6
|
| +
|
| +These functions build a tree and supply values to put in each
|
| +parameter. The basic signature is @samp{@w{code, type, [operands]}}.
|
| +@code{code} is the @code{TREE_CODE}, and @code{type} is a tree
|
| +representing the @code{TREE_TYPE}. These are followed by the
|
| +operands, each of which is also a tree.
|
| +
|
| +@end ftable
|
| +
|
| +
|
| +@c ---------------------------------------------------------------------
|
| +@c Identifiers
|
| +@c ---------------------------------------------------------------------
|
| +
|
| +@node Identifiers
|
| +@subsection Identifiers
|
| +@cindex identifier
|
| +@cindex name
|
| +@tindex IDENTIFIER_NODE
|
| +
|
| +An @code{IDENTIFIER_NODE} represents a slightly more general concept
|
| +that the standard C or C++ concept of identifier. In particular, an
|
| +@code{IDENTIFIER_NODE} may contain a @samp{$}, or other extraordinary
|
| +characters.
|
| +
|
| +There are never two distinct @code{IDENTIFIER_NODE}s representing the
|
| +same identifier. Therefore, you may use pointer equality to compare
|
| +@code{IDENTIFIER_NODE}s, rather than using a routine like
|
| +@code{strcmp}. Use @code{get_identifier} to obtain the unique
|
| +@code{IDENTIFIER_NODE} for a supplied string.
|
| +
|
| +You can use the following macros to access identifiers:
|
| +@ftable @code
|
| +@item IDENTIFIER_POINTER
|
| +The string represented by the identifier, represented as a
|
| +@code{char*}. This string is always @code{NUL}-terminated, and contains
|
| +no embedded @code{NUL} characters.
|
| +
|
| +@item IDENTIFIER_LENGTH
|
| +The length of the string returned by @code{IDENTIFIER_POINTER}, not
|
| +including the trailing @code{NUL}. This value of
|
| +@code{IDENTIFIER_LENGTH (x)} is always the same as @code{strlen
|
| +(IDENTIFIER_POINTER (x))}.
|
| +
|
| +@item IDENTIFIER_OPNAME_P
|
| +This predicate holds if the identifier represents the name of an
|
| +overloaded operator. In this case, you should not depend on the
|
| +contents of either the @code{IDENTIFIER_POINTER} or the
|
| +@code{IDENTIFIER_LENGTH}.
|
| +
|
| +@item IDENTIFIER_TYPENAME_P
|
| +This predicate holds if the identifier represents the name of a
|
| +user-defined conversion operator. In this case, the @code{TREE_TYPE} of
|
| +the @code{IDENTIFIER_NODE} holds the type to which the conversion
|
| +operator converts.
|
| +
|
| +@end ftable
|
| +
|
| +@c ---------------------------------------------------------------------
|
| +@c Containers
|
| +@c ---------------------------------------------------------------------
|
| +
|
| +@node Containers
|
| +@subsection Containers
|
| +@cindex container
|
| +@cindex list
|
| +@cindex vector
|
| +@tindex TREE_LIST
|
| +@tindex TREE_VEC
|
| +@findex TREE_PURPOSE
|
| +@findex TREE_VALUE
|
| +@findex TREE_VEC_LENGTH
|
| +@findex TREE_VEC_ELT
|
| +
|
| +Two common container data structures can be represented directly with
|
| +tree nodes. A @code{TREE_LIST} is a singly linked list containing two
|
| +trees per node. These are the @code{TREE_PURPOSE} and @code{TREE_VALUE}
|
| +of each node. (Often, the @code{TREE_PURPOSE} contains some kind of
|
| +tag, or additional information, while the @code{TREE_VALUE} contains the
|
| +majority of the payload. In other cases, the @code{TREE_PURPOSE} is
|
| +simply @code{NULL_TREE}, while in still others both the
|
| +@code{TREE_PURPOSE} and @code{TREE_VALUE} are of equal stature.) Given
|
| +one @code{TREE_LIST} node, the next node is found by following the
|
| +@code{TREE_CHAIN}. If the @code{TREE_CHAIN} is @code{NULL_TREE}, then
|
| +you have reached the end of the list.
|
| +
|
| +A @code{TREE_VEC} is a simple vector. The @code{TREE_VEC_LENGTH} is an
|
| +integer (not a tree) giving the number of nodes in the vector. The
|
| +nodes themselves are accessed using the @code{TREE_VEC_ELT} macro, which
|
| +takes two arguments. The first is the @code{TREE_VEC} in question; the
|
| +second is an integer indicating which element in the vector is desired.
|
| +The elements are indexed from zero.
|
| +
|
| +@c ---------------------------------------------------------------------
|
| +@c Types
|
| +@c ---------------------------------------------------------------------
|
| +
|
| +@node Types
|
| +@section Types
|
| +@cindex type
|
| +@cindex pointer
|
| +@cindex reference
|
| +@cindex fundamental type
|
| +@cindex array
|
| +@tindex VOID_TYPE
|
| +@tindex INTEGER_TYPE
|
| +@tindex TYPE_MIN_VALUE
|
| +@tindex TYPE_MAX_VALUE
|
| +@tindex REAL_TYPE
|
| +@tindex FIXED_POINT_TYPE
|
| +@tindex COMPLEX_TYPE
|
| +@tindex ENUMERAL_TYPE
|
| +@tindex BOOLEAN_TYPE
|
| +@tindex POINTER_TYPE
|
| +@tindex REFERENCE_TYPE
|
| +@tindex FUNCTION_TYPE
|
| +@tindex METHOD_TYPE
|
| +@tindex ARRAY_TYPE
|
| +@tindex RECORD_TYPE
|
| +@tindex UNION_TYPE
|
| +@tindex UNKNOWN_TYPE
|
| +@tindex OFFSET_TYPE
|
| +@findex TYPE_UNQUALIFIED
|
| +@findex TYPE_QUAL_CONST
|
| +@findex TYPE_QUAL_VOLATILE
|
| +@findex TYPE_QUAL_RESTRICT
|
| +@findex TYPE_MAIN_VARIANT
|
| +@cindex qualified type
|
| +@findex TYPE_SIZE
|
| +@findex TYPE_ALIGN
|
| +@findex TYPE_PRECISION
|
| +@findex TYPE_ARG_TYPES
|
| +@findex TYPE_METHOD_BASETYPE
|
| +@findex TYPE_OFFSET_BASETYPE
|
| +@findex TREE_TYPE
|
| +@findex TYPE_CONTEXT
|
| +@findex TYPE_NAME
|
| +@findex TYPENAME_TYPE_FULLNAME
|
| +@findex TYPE_FIELDS
|
| +@findex TYPE_CANONICAL
|
| +@findex TYPE_STRUCTURAL_EQUALITY_P
|
| +@findex SET_TYPE_STRUCTURAL_EQUALITY
|
| +
|
| +All types have corresponding tree nodes. However, you should not assume
|
| +that there is exactly one tree node corresponding to each type. There
|
| +are often multiple nodes corresponding to the same type.
|
| +
|
| +For the most part, different kinds of types have different tree codes.
|
| +(For example, pointer types use a @code{POINTER_TYPE} code while arrays
|
| +use an @code{ARRAY_TYPE} code.) However, pointers to member functions
|
| +use the @code{RECORD_TYPE} code. Therefore, when writing a
|
| +@code{switch} statement that depends on the code associated with a
|
| +particular type, you should take care to handle pointers to member
|
| +functions under the @code{RECORD_TYPE} case label.
|
| +
|
| +The following functions and macros deal with cv-qualification of types:
|
| +@ftable @code
|
| +@item TYPE_MAIN_VARIANT
|
| +This macro returns the unqualified version of a type. It may be applied
|
| +to an unqualified type, but it is not always the identity function in
|
| +that case.
|
| +@end ftable
|
| +
|
| +A few other macros and functions are usable with all types:
|
| +@ftable @code
|
| +@item TYPE_SIZE
|
| +The number of bits required to represent the type, represented as an
|
| +@code{INTEGER_CST}. For an incomplete type, @code{TYPE_SIZE} will be
|
| +@code{NULL_TREE}.
|
| +
|
| +@item TYPE_ALIGN
|
| +The alignment of the type, in bits, represented as an @code{int}.
|
| +
|
| +@item TYPE_NAME
|
| +This macro returns a declaration (in the form of a @code{TYPE_DECL}) for
|
| +the type. (Note this macro does @emph{not} return an
|
| +@code{IDENTIFIER_NODE}, as you might expect, given its name!) You can
|
| +look at the @code{DECL_NAME} of the @code{TYPE_DECL} to obtain the
|
| +actual name of the type. The @code{TYPE_NAME} will be @code{NULL_TREE}
|
| +for a type that is not a built-in type, the result of a typedef, or a
|
| +named class type.
|
| +
|
| +@item TYPE_CANONICAL
|
| +This macro returns the ``canonical'' type for the given type
|
| +node. Canonical types are used to improve performance in the C++ and
|
| +Objective-C++ front ends by allowing efficient comparison between two
|
| +type nodes in @code{same_type_p}: if the @code{TYPE_CANONICAL} values
|
| +of the types are equal, the types are equivalent; otherwise, the types
|
| +are not equivalent. The notion of equivalence for canonical types is
|
| +the same as the notion of type equivalence in the language itself. For
|
| +instance,
|
| +
|
| +When @code{TYPE_CANONICAL} is @code{NULL_TREE}, there is no canonical
|
| +type for the given type node. In this case, comparison between this
|
| +type and any other type requires the compiler to perform a deep,
|
| +``structural'' comparison to see if the two type nodes have the same
|
| +form and properties.
|
| +
|
| +The canonical type for a node is always the most fundamental type in
|
| +the equivalence class of types. For instance, @code{int} is its own
|
| +canonical type. A typedef @code{I} of @code{int} will have @code{int}
|
| +as its canonical type. Similarly, @code{I*}@ and a typedef @code{IP}@
|
| +(defined to @code{I*}) will has @code{int*} as their canonical
|
| +type. When building a new type node, be sure to set
|
| +@code{TYPE_CANONICAL} to the appropriate canonical type. If the new
|
| +type is a compound type (built from other types), and any of those
|
| +other types require structural equality, use
|
| +@code{SET_TYPE_STRUCTURAL_EQUALITY} to ensure that the new type also
|
| +requires structural equality. Finally, if for some reason you cannot
|
| +guarantee that @code{TYPE_CANONICAL} will point to the canonical type,
|
| +use @code{SET_TYPE_STRUCTURAL_EQUALITY} to make sure that the new
|
| +type--and any type constructed based on it--requires structural
|
| +equality. If you suspect that the canonical type system is
|
| +miscomparing types, pass @code{--param verify-canonical-types=1} to
|
| +the compiler or configure with @code{--enable-checking} to force the
|
| +compiler to verify its canonical-type comparisons against the
|
| +structural comparisons; the compiler will then print any warnings if
|
| +the canonical types miscompare.
|
| +
|
| +@item TYPE_STRUCTURAL_EQUALITY_P
|
| +This predicate holds when the node requires structural equality
|
| +checks, e.g., when @code{TYPE_CANONICAL} is @code{NULL_TREE}.
|
| +
|
| +@item SET_TYPE_STRUCTURAL_EQUALITY
|
| +This macro states that the type node it is given requires structural
|
| +equality checks, e.g., it sets @code{TYPE_CANONICAL} to
|
| +@code{NULL_TREE}.
|
| +
|
| +@item same_type_p
|
| +This predicate takes two types as input, and holds if they are the same
|
| +type. For example, if one type is a @code{typedef} for the other, or
|
| +both are @code{typedef}s for the same type. This predicate also holds if
|
| +the two trees given as input are simply copies of one another; i.e.,
|
| +there is no difference between them at the source level, but, for
|
| +whatever reason, a duplicate has been made in the representation. You
|
| +should never use @code{==} (pointer equality) to compare types; always
|
| +use @code{same_type_p} instead.
|
| +@end ftable
|
| +
|
| +Detailed below are the various kinds of types, and the macros that can
|
| +be used to access them. Although other kinds of types are used
|
| +elsewhere in G++, the types described here are the only ones that you
|
| +will encounter while examining the intermediate representation.
|
| +
|
| +@table @code
|
| +@item VOID_TYPE
|
| +Used to represent the @code{void} type.
|
| +
|
| +@item INTEGER_TYPE
|
| +Used to represent the various integral types, including @code{char},
|
| +@code{short}, @code{int}, @code{long}, and @code{long long}. This code
|
| +is not used for enumeration types, nor for the @code{bool} type.
|
| +The @code{TYPE_PRECISION} is the number of bits used in
|
| +the representation, represented as an @code{unsigned int}. (Note that
|
| +in the general case this is not the same value as @code{TYPE_SIZE};
|
| +suppose that there were a 24-bit integer type, but that alignment
|
| +requirements for the ABI required 32-bit alignment. Then,
|
| +@code{TYPE_SIZE} would be an @code{INTEGER_CST} for 32, while
|
| +@code{TYPE_PRECISION} would be 24.) The integer type is unsigned if
|
| +@code{TYPE_UNSIGNED} holds; otherwise, it is signed.
|
| +
|
| +The @code{TYPE_MIN_VALUE} is an @code{INTEGER_CST} for the smallest
|
| +integer that may be represented by this type. Similarly, the
|
| +@code{TYPE_MAX_VALUE} is an @code{INTEGER_CST} for the largest integer
|
| +that may be represented by this type.
|
| +
|
| +@item REAL_TYPE
|
| +Used to represent the @code{float}, @code{double}, and @code{long
|
| +double} types. The number of bits in the floating-point representation
|
| +is given by @code{TYPE_PRECISION}, as in the @code{INTEGER_TYPE} case.
|
| +
|
| +@item FIXED_POINT_TYPE
|
| +Used to represent the @code{short _Fract}, @code{_Fract}, @code{long
|
| +_Fract}, @code{long long _Fract}, @code{short _Accum}, @code{_Accum},
|
| +@code{long _Accum}, and @code{long long _Accum} types. The number of bits
|
| +in the fixed-point representation is given by @code{TYPE_PRECISION},
|
| +as in the @code{INTEGER_TYPE} case. There may be padding bits, fractional
|
| +bits and integral bits. The number of fractional bits is given by
|
| +@code{TYPE_FBIT}, and the number of integral bits is given by @code{TYPE_IBIT}.
|
| +The fixed-point type is unsigned if @code{TYPE_UNSIGNED} holds; otherwise,
|
| +it is signed.
|
| +The fixed-point type is saturating if @code{TYPE_SATURATING} holds; otherwise,
|
| +it is not saturating.
|
| +
|
| +@item COMPLEX_TYPE
|
| +Used to represent GCC built-in @code{__complex__} data types. The
|
| +@code{TREE_TYPE} is the type of the real and imaginary parts.
|
| +
|
| +@item ENUMERAL_TYPE
|
| +Used to represent an enumeration type. The @code{TYPE_PRECISION} gives
|
| +(as an @code{int}), the number of bits used to represent the type. If
|
| +there are no negative enumeration constants, @code{TYPE_UNSIGNED} will
|
| +hold. The minimum and maximum enumeration constants may be obtained
|
| +with @code{TYPE_MIN_VALUE} and @code{TYPE_MAX_VALUE}, respectively; each
|
| +of these macros returns an @code{INTEGER_CST}.
|
| +
|
| +The actual enumeration constants themselves may be obtained by looking
|
| +at the @code{TYPE_VALUES}. This macro will return a @code{TREE_LIST},
|
| +containing the constants. The @code{TREE_PURPOSE} of each node will be
|
| +an @code{IDENTIFIER_NODE} giving the name of the constant; the
|
| +@code{TREE_VALUE} will be an @code{INTEGER_CST} giving the value
|
| +assigned to that constant. These constants will appear in the order in
|
| +which they were declared. The @code{TREE_TYPE} of each of these
|
| +constants will be the type of enumeration type itself.
|
| +
|
| +@item BOOLEAN_TYPE
|
| +Used to represent the @code{bool} type.
|
| +
|
| +@item POINTER_TYPE
|
| +Used to represent pointer types, and pointer to data member types. The
|
| +@code{TREE_TYPE} gives the type to which this type points.
|
| +
|
| +@item REFERENCE_TYPE
|
| +Used to represent reference types. The @code{TREE_TYPE} gives the type
|
| +to which this type refers.
|
| +
|
| +@item FUNCTION_TYPE
|
| +Used to represent the type of non-member functions and of static member
|
| +functions. The @code{TREE_TYPE} gives the return type of the function.
|
| +The @code{TYPE_ARG_TYPES} are a @code{TREE_LIST} of the argument types.
|
| +The @code{TREE_VALUE} of each node in this list is the type of the
|
| +corresponding argument; the @code{TREE_PURPOSE} is an expression for the
|
| +default argument value, if any. If the last node in the list is
|
| +@code{void_list_node} (a @code{TREE_LIST} node whose @code{TREE_VALUE}
|
| +is the @code{void_type_node}), then functions of this type do not take
|
| +variable arguments. Otherwise, they do take a variable number of
|
| +arguments.
|
| +
|
| +Note that in C (but not in C++) a function declared like @code{void f()}
|
| +is an unprototyped function taking a variable number of arguments; the
|
| +@code{TYPE_ARG_TYPES} of such a function will be @code{NULL}.
|
| +
|
| +@item METHOD_TYPE
|
| +Used to represent the type of a non-static member function. Like a
|
| +@code{FUNCTION_TYPE}, the return type is given by the @code{TREE_TYPE}.
|
| +The type of @code{*this}, i.e., the class of which functions of this
|
| +type are a member, is given by the @code{TYPE_METHOD_BASETYPE}. The
|
| +@code{TYPE_ARG_TYPES} is the parameter list, as for a
|
| +@code{FUNCTION_TYPE}, and includes the @code{this} argument.
|
| +
|
| +@item ARRAY_TYPE
|
| +Used to represent array types. The @code{TREE_TYPE} gives the type of
|
| +the elements in the array. If the array-bound is present in the type,
|
| +the @code{TYPE_DOMAIN} is an @code{INTEGER_TYPE} whose
|
| +@code{TYPE_MIN_VALUE} and @code{TYPE_MAX_VALUE} will be the lower and
|
| +upper bounds of the array, respectively. The @code{TYPE_MIN_VALUE} will
|
| +always be an @code{INTEGER_CST} for zero, while the
|
| +@code{TYPE_MAX_VALUE} will be one less than the number of elements in
|
| +the array, i.e., the highest value which may be used to index an element
|
| +in the array.
|
| +
|
| +@item RECORD_TYPE
|
| +Used to represent @code{struct} and @code{class} types, as well as
|
| +pointers to member functions and similar constructs in other languages.
|
| +@code{TYPE_FIELDS} contains the items contained in this type, each of
|
| +which can be a @code{FIELD_DECL}, @code{VAR_DECL}, @code{CONST_DECL}, or
|
| +@code{TYPE_DECL}. You may not make any assumptions about the ordering
|
| +of the fields in the type or whether one or more of them overlap.
|
| +
|
| +@item UNION_TYPE
|
| +Used to represent @code{union} types. Similar to @code{RECORD_TYPE}
|
| +except that all @code{FIELD_DECL} nodes in @code{TYPE_FIELD} start at
|
| +bit position zero.
|
| +
|
| +@item QUAL_UNION_TYPE
|
| +Used to represent part of a variant record in Ada. Similar to
|
| +@code{UNION_TYPE} except that each @code{FIELD_DECL} has a
|
| +@code{DECL_QUALIFIER} field, which contains a boolean expression that
|
| +indicates whether the field is present in the object. The type will only
|
| +have one field, so each field's @code{DECL_QUALIFIER} is only evaluated
|
| +if none of the expressions in the previous fields in @code{TYPE_FIELDS}
|
| +are nonzero. Normally these expressions will reference a field in the
|
| +outer object using a @code{PLACEHOLDER_EXPR}.
|
| +
|
| +@item LANG_TYPE
|
| +This node is used to represent a language-specific type. The front
|
| +end must handle it.
|
| +
|
| +@item OFFSET_TYPE
|
| +This node is used to represent a pointer-to-data member. For a data
|
| +member @code{X::m} the @code{TYPE_OFFSET_BASETYPE} is @code{X} and the
|
| +@code{TREE_TYPE} is the type of @code{m}.
|
| +
|
| +@end table
|
| +
|
| +There are variables whose values represent some of the basic types.
|
| +These include:
|
| +@table @code
|
| +@item void_type_node
|
| +A node for @code{void}.
|
| +
|
| +@item integer_type_node
|
| +A node for @code{int}.
|
| +
|
| +@item unsigned_type_node.
|
| +A node for @code{unsigned int}.
|
| +
|
| +@item char_type_node.
|
| +A node for @code{char}.
|
| +@end table
|
| +@noindent
|
| +It may sometimes be useful to compare one of these variables with a type
|
| +in hand, using @code{same_type_p}.
|
| +
|
| +@c ---------------------------------------------------------------------
|
| +@c Declarations
|
| +@c ---------------------------------------------------------------------
|
| +
|
| +@node Declarations
|
| +@section Declarations
|
| +@cindex declaration
|
| +@cindex variable
|
| +@cindex type declaration
|
| +@tindex LABEL_DECL
|
| +@tindex CONST_DECL
|
| +@tindex TYPE_DECL
|
| +@tindex VAR_DECL
|
| +@tindex PARM_DECL
|
| +@tindex DEBUG_EXPR_DECL
|
| +@tindex FIELD_DECL
|
| +@tindex NAMESPACE_DECL
|
| +@tindex RESULT_DECL
|
| +@tindex TEMPLATE_DECL
|
| +@tindex THUNK_DECL
|
| +@findex THUNK_DELTA
|
| +@findex DECL_INITIAL
|
| +@findex DECL_SIZE
|
| +@findex DECL_ALIGN
|
| +@findex DECL_EXTERNAL
|
| +
|
| +This section covers the various kinds of declarations that appear in the
|
| +internal representation, except for declarations of functions
|
| +(represented by @code{FUNCTION_DECL} nodes), which are described in
|
| +@ref{Functions}.
|
| +
|
| +@menu
|
| +* Working with declarations:: Macros and functions that work on
|
| +declarations.
|
| +* Internal structure:: How declaration nodes are represented.
|
| +@end menu
|
| +
|
| +@node Working with declarations
|
| +@subsection Working with declarations
|
| +
|
| +Some macros can be used with any kind of declaration. These include:
|
| +@ftable @code
|
| +@item DECL_NAME
|
| +This macro returns an @code{IDENTIFIER_NODE} giving the name of the
|
| +entity.
|
| +
|
| +@item TREE_TYPE
|
| +This macro returns the type of the entity declared.
|
| +
|
| +@item EXPR_FILENAME
|
| +This macro returns the name of the file in which the entity was
|
| +declared, as a @code{char*}. For an entity declared implicitly by the
|
| +compiler (like @code{__builtin_memcpy}), this will be the string
|
| +@code{"<internal>"}.
|
| +
|
| +@item EXPR_LINENO
|
| +This macro returns the line number at which the entity was declared, as
|
| +an @code{int}.
|
| +
|
| +@item DECL_ARTIFICIAL
|
| +This predicate holds if the declaration was implicitly generated by the
|
| +compiler. For example, this predicate will hold of an implicitly
|
| +declared member function, or of the @code{TYPE_DECL} implicitly
|
| +generated for a class type. Recall that in C++ code like:
|
| +@smallexample
|
| +struct S @{@};
|
| +@end smallexample
|
| +@noindent
|
| +is roughly equivalent to C code like:
|
| +@smallexample
|
| +struct S @{@};
|
| +typedef struct S S;
|
| +@end smallexample
|
| +The implicitly generated @code{typedef} declaration is represented by a
|
| +@code{TYPE_DECL} for which @code{DECL_ARTIFICIAL} holds.
|
| +
|
| +@end ftable
|
| +
|
| +The various kinds of declarations include:
|
| +@table @code
|
| +@item LABEL_DECL
|
| +These nodes are used to represent labels in function bodies. For more
|
| +information, see @ref{Functions}. These nodes only appear in block
|
| +scopes.
|
| +
|
| +@item CONST_DECL
|
| +These nodes are used to represent enumeration constants. The value of
|
| +the constant is given by @code{DECL_INITIAL} which will be an
|
| +@code{INTEGER_CST} with the same type as the @code{TREE_TYPE} of the
|
| +@code{CONST_DECL}, i.e., an @code{ENUMERAL_TYPE}.
|
| +
|
| +@item RESULT_DECL
|
| +These nodes represent the value returned by a function. When a value is
|
| +assigned to a @code{RESULT_DECL}, that indicates that the value should
|
| +be returned, via bitwise copy, by the function. You can use
|
| +@code{DECL_SIZE} and @code{DECL_ALIGN} on a @code{RESULT_DECL}, just as
|
| +with a @code{VAR_DECL}.
|
| +
|
| +@item TYPE_DECL
|
| +These nodes represent @code{typedef} declarations. The @code{TREE_TYPE}
|
| +is the type declared to have the name given by @code{DECL_NAME}. In
|
| +some cases, there is no associated name.
|
| +
|
| +@item VAR_DECL
|
| +These nodes represent variables with namespace or block scope, as well
|
| +as static data members. The @code{DECL_SIZE} and @code{DECL_ALIGN} are
|
| +analogous to @code{TYPE_SIZE} and @code{TYPE_ALIGN}. For a declaration,
|
| +you should always use the @code{DECL_SIZE} and @code{DECL_ALIGN} rather
|
| +than the @code{TYPE_SIZE} and @code{TYPE_ALIGN} given by the
|
| +@code{TREE_TYPE}, since special attributes may have been applied to the
|
| +variable to give it a particular size and alignment. You may use the
|
| +predicates @code{DECL_THIS_STATIC} or @code{DECL_THIS_EXTERN} to test
|
| +whether the storage class specifiers @code{static} or @code{extern} were
|
| +used to declare a variable.
|
| +
|
| +If this variable is initialized (but does not require a constructor),
|
| +the @code{DECL_INITIAL} will be an expression for the initializer. The
|
| +initializer should be evaluated, and a bitwise copy into the variable
|
| +performed. If the @code{DECL_INITIAL} is the @code{error_mark_node},
|
| +there is an initializer, but it is given by an explicit statement later
|
| +in the code; no bitwise copy is required.
|
| +
|
| +GCC provides an extension that allows either automatic variables, or
|
| +global variables, to be placed in particular registers. This extension
|
| +is being used for a particular @code{VAR_DECL} if @code{DECL_REGISTER}
|
| +holds for the @code{VAR_DECL}, and if @code{DECL_ASSEMBLER_NAME} is not
|
| +equal to @code{DECL_NAME}. In that case, @code{DECL_ASSEMBLER_NAME} is
|
| +the name of the register into which the variable will be placed.
|
| +
|
| +@item PARM_DECL
|
| +Used to represent a parameter to a function. Treat these nodes
|
| +similarly to @code{VAR_DECL} nodes. These nodes only appear in the
|
| +@code{DECL_ARGUMENTS} for a @code{FUNCTION_DECL}.
|
| +
|
| +The @code{DECL_ARG_TYPE} for a @code{PARM_DECL} is the type that will
|
| +actually be used when a value is passed to this function. It may be a
|
| +wider type than the @code{TREE_TYPE} of the parameter; for example, the
|
| +ordinary type might be @code{short} while the @code{DECL_ARG_TYPE} is
|
| +@code{int}.
|
| +
|
| +@item DEBUG_EXPR_DECL
|
| +Used to represent an anonymous debug-information temporary created to
|
| +hold an expression as it is optimized away, so that its value can be
|
| +referenced in debug bind statements.
|
| +
|
| +@item FIELD_DECL
|
| +These nodes represent non-static data members. The @code{DECL_SIZE} and
|
| +@code{DECL_ALIGN} behave as for @code{VAR_DECL} nodes.
|
| +The position of the field within the parent record is specified by a
|
| +combination of three attributes. @code{DECL_FIELD_OFFSET} is the position,
|
| +counting in bytes, of the @code{DECL_OFFSET_ALIGN}-bit sized word containing
|
| +the bit of the field closest to the beginning of the structure.
|
| +@code{DECL_FIELD_BIT_OFFSET} is the bit offset of the first bit of the field
|
| +within this word; this may be nonzero even for fields that are not bit-fields,
|
| +since @code{DECL_OFFSET_ALIGN} may be greater than the natural alignment
|
| +of the field's type.
|
| +
|
| +If @code{DECL_C_BIT_FIELD} holds, this field is a bit-field. In a bit-field,
|
| +@code{DECL_BIT_FIELD_TYPE} also contains the type that was originally
|
| +specified for it, while DECL_TYPE may be a modified type with lesser precision,
|
| +according to the size of the bit field.
|
| +
|
| +@item NAMESPACE_DECL
|
| +Namespaces provide a name hierarchy for other declarations. They
|
| +appear in the @code{DECL_CONTEXT} of other @code{_DECL} nodes.
|
| +
|
| +@end table
|
| +
|
| +@node Internal structure
|
| +@subsection Internal structure
|
| +
|
| +@code{DECL} nodes are represented internally as a hierarchy of
|
| +structures.
|
| +
|
| +@menu
|
| +* Current structure hierarchy:: The current DECL node structure
|
| +hierarchy.
|
| +* Adding new DECL node types:: How to add a new DECL node to a
|
| +frontend.
|
| +@end menu
|
| +
|
| +@node Current structure hierarchy
|
| +@subsubsection Current structure hierarchy
|
| +
|
| +@table @code
|
| +
|
| +@item struct tree_decl_minimal
|
| +This is the minimal structure to inherit from in order for common
|
| +@code{DECL} macros to work. The fields it contains are a unique ID,
|
| +source location, context, and name.
|
| +
|
| +@item struct tree_decl_common
|
| +This structure inherits from @code{struct tree_decl_minimal}. It
|
| +contains fields that most @code{DECL} nodes need, such as a field to
|
| +store alignment, machine mode, size, and attributes.
|
| +
|
| +@item struct tree_field_decl
|
| +This structure inherits from @code{struct tree_decl_common}. It is
|
| +used to represent @code{FIELD_DECL}.
|
| +
|
| +@item struct tree_label_decl
|
| +This structure inherits from @code{struct tree_decl_common}. It is
|
| +used to represent @code{LABEL_DECL}.
|
| +
|
| +@item struct tree_translation_unit_decl
|
| +This structure inherits from @code{struct tree_decl_common}. It is
|
| +used to represent @code{TRANSLATION_UNIT_DECL}.
|
| +
|
| +@item struct tree_decl_with_rtl
|
| +This structure inherits from @code{struct tree_decl_common}. It
|
| +contains a field to store the low-level RTL associated with a
|
| +@code{DECL} node.
|
| +
|
| +@item struct tree_result_decl
|
| +This structure inherits from @code{struct tree_decl_with_rtl}. It is
|
| +used to represent @code{RESULT_DECL}.
|
| +
|
| +@item struct tree_const_decl
|
| +This structure inherits from @code{struct tree_decl_with_rtl}. It is
|
| +used to represent @code{CONST_DECL}.
|
| +
|
| +@item struct tree_parm_decl
|
| +This structure inherits from @code{struct tree_decl_with_rtl}. It is
|
| +used to represent @code{PARM_DECL}.
|
| +
|
| +@item struct tree_decl_with_vis
|
| +This structure inherits from @code{struct tree_decl_with_rtl}. It
|
| +contains fields necessary to store visibility information, as well as
|
| +a section name and assembler name.
|
| +
|
| +@item struct tree_var_decl
|
| +This structure inherits from @code{struct tree_decl_with_vis}. It is
|
| +used to represent @code{VAR_DECL}.
|
| +
|
| +@item struct tree_function_decl
|
| +This structure inherits from @code{struct tree_decl_with_vis}. It is
|
| +used to represent @code{FUNCTION_DECL}.
|
| +
|
| +@end table
|
| +@node Adding new DECL node types
|
| +@subsubsection Adding new DECL node types
|
| +
|
| +Adding a new @code{DECL} tree consists of the following steps
|
| +
|
| +@table @asis
|
| +
|
| +@item Add a new tree code for the @code{DECL} node
|
| +For language specific @code{DECL} nodes, there is a @file{.def} file
|
| +in each frontend directory where the tree code should be added.
|
| +For @code{DECL} nodes that are part of the middle-end, the code should
|
| +be added to @file{tree.def}.
|
| +
|
| +@item Create a new structure type for the @code{DECL} node
|
| +These structures should inherit from one of the existing structures in
|
| +the language hierarchy by using that structure as the first member.
|
| +
|
| +@smallexample
|
| +struct tree_foo_decl
|
| +@{
|
| + struct tree_decl_with_vis common;
|
| +@}
|
| +@end smallexample
|
| +
|
| +Would create a structure name @code{tree_foo_decl} that inherits from
|
| +@code{struct tree_decl_with_vis}.
|
| +
|
| +For language specific @code{DECL} nodes, this new structure type
|
| +should go in the appropriate @file{.h} file.
|
| +For @code{DECL} nodes that are part of the middle-end, the structure
|
| +type should go in @file{tree.h}.
|
| +
|
| +@item Add a member to the tree structure enumerator for the node
|
| +For garbage collection and dynamic checking purposes, each @code{DECL}
|
| +node structure type is required to have a unique enumerator value
|
| +specified with it.
|
| +For language specific @code{DECL} nodes, this new enumerator value
|
| +should go in the appropriate @file{.def} file.
|
| +For @code{DECL} nodes that are part of the middle-end, the enumerator
|
| +values are specified in @file{treestruct.def}.
|
| +
|
| +@item Update @code{union tree_node}
|
| +In order to make your new structure type usable, it must be added to
|
| +@code{union tree_node}.
|
| +For language specific @code{DECL} nodes, a new entry should be added
|
| +to the appropriate @file{.h} file of the form
|
| +@smallexample
|
| + struct tree_foo_decl GTY ((tag ("TS_VAR_DECL"))) foo_decl;
|
| +@end smallexample
|
| +For @code{DECL} nodes that are part of the middle-end, the additional
|
| +member goes directly into @code{union tree_node} in @file{tree.h}.
|
| +
|
| +@item Update dynamic checking info
|
| +In order to be able to check whether accessing a named portion of
|
| +@code{union tree_node} is legal, and whether a certain @code{DECL} node
|
| +contains one of the enumerated @code{DECL} node structures in the
|
| +hierarchy, a simple lookup table is used.
|
| +This lookup table needs to be kept up to date with the tree structure
|
| +hierarchy, or else checking and containment macros will fail
|
| +inappropriately.
|
| +
|
| +For language specific @code{DECL} nodes, their is an @code{init_ts}
|
| +function in an appropriate @file{.c} file, which initializes the lookup
|
| +table.
|
| +Code setting up the table for new @code{DECL} nodes should be added
|
| +there.
|
| +For each @code{DECL} tree code and enumerator value representing a
|
| +member of the inheritance hierarchy, the table should contain 1 if
|
| +that tree code inherits (directly or indirectly) from that member.
|
| +Thus, a @code{FOO_DECL} node derived from @code{struct decl_with_rtl},
|
| +and enumerator value @code{TS_FOO_DECL}, would be set up as follows
|
| +@smallexample
|
| +tree_contains_struct[FOO_DECL][TS_FOO_DECL] = 1;
|
| +tree_contains_struct[FOO_DECL][TS_DECL_WRTL] = 1;
|
| +tree_contains_struct[FOO_DECL][TS_DECL_COMMON] = 1;
|
| +tree_contains_struct[FOO_DECL][TS_DECL_MINIMAL] = 1;
|
| +@end smallexample
|
| +
|
| +For @code{DECL} nodes that are part of the middle-end, the setup code
|
| +goes into @file{tree.c}.
|
| +
|
| +@item Add macros to access any new fields and flags
|
| +
|
| +Each added field or flag should have a macro that is used to access
|
| +it, that performs appropriate checking to ensure only the right type of
|
| +@code{DECL} nodes access the field.
|
| +
|
| +These macros generally take the following form
|
| +@smallexample
|
| +#define FOO_DECL_FIELDNAME(NODE) FOO_DECL_CHECK(NODE)->foo_decl.fieldname
|
| +@end smallexample
|
| +However, if the structure is simply a base class for further
|
| +structures, something like the following should be used
|
| +@smallexample
|
| +#define BASE_STRUCT_CHECK(T) CONTAINS_STRUCT_CHECK(T, TS_BASE_STRUCT)
|
| +#define BASE_STRUCT_FIELDNAME(NODE) \
|
| + (BASE_STRUCT_CHECK(NODE)->base_struct.fieldname
|
| +@end smallexample
|
| +
|
| +@end table
|
| +
|
| +
|
| +@c ---------------------------------------------------------------------
|
| +@c Attributes
|
| +@c ---------------------------------------------------------------------
|
| +@node Attributes
|
| +@section Attributes in trees
|
| +@cindex attributes
|
| +
|
| +Attributes, as specified using the @code{__attribute__} keyword, are
|
| +represented internally as a @code{TREE_LIST}. The @code{TREE_PURPOSE}
|
| +is the name of the attribute, as an @code{IDENTIFIER_NODE}. The
|
| +@code{TREE_VALUE} is a @code{TREE_LIST} of the arguments of the
|
| +attribute, if any, or @code{NULL_TREE} if there are no arguments; the
|
| +arguments are stored as the @code{TREE_VALUE} of successive entries in
|
| +the list, and may be identifiers or expressions. The @code{TREE_CHAIN}
|
| +of the attribute is the next attribute in a list of attributes applying
|
| +to the same declaration or type, or @code{NULL_TREE} if there are no
|
| +further attributes in the list.
|
| +
|
| +Attributes may be attached to declarations and to types; these
|
| +attributes may be accessed with the following macros. All attributes
|
| +are stored in this way, and many also cause other changes to the
|
| +declaration or type or to other internal compiler data structures.
|
| +
|
| +@deftypefn {Tree Macro} tree DECL_ATTRIBUTES (tree @var{decl})
|
| +This macro returns the attributes on the declaration @var{decl}.
|
| +@end deftypefn
|
| +
|
| +@deftypefn {Tree Macro} tree TYPE_ATTRIBUTES (tree @var{type})
|
| +This macro returns the attributes on the type @var{type}.
|
| +@end deftypefn
|
| +
|
| +
|
| +@c ---------------------------------------------------------------------
|
| +@c Expressions
|
| +@c ---------------------------------------------------------------------
|
| +
|
| +@node Expression trees
|
| +@section Expressions
|
| +@cindex expression
|
| +@findex TREE_TYPE
|
| +@findex TREE_OPERAND
|
| +
|
| +The internal representation for expressions is for the most part quite
|
| +straightforward. However, there are a few facts that one must bear in
|
| +mind. In particular, the expression ``tree'' is actually a directed
|
| +acyclic graph. (For example there may be many references to the integer
|
| +constant zero throughout the source program; many of these will be
|
| +represented by the same expression node.) You should not rely on
|
| +certain kinds of node being shared, nor should you rely on certain kinds of
|
| +nodes being unshared.
|
| +
|
| +The following macros can be used with all expression nodes:
|
| +
|
| +@ftable @code
|
| +@item TREE_TYPE
|
| +Returns the type of the expression. This value may not be precisely the
|
| +same type that would be given the expression in the original program.
|
| +@end ftable
|
| +
|
| +In what follows, some nodes that one might expect to always have type
|
| +@code{bool} are documented to have either integral or boolean type. At
|
| +some point in the future, the C front end may also make use of this same
|
| +intermediate representation, and at this point these nodes will
|
| +certainly have integral type. The previous sentence is not meant to
|
| +imply that the C++ front end does not or will not give these nodes
|
| +integral type.
|
| +
|
| +Below, we list the various kinds of expression nodes. Except where
|
| +noted otherwise, the operands to an expression are accessed using the
|
| +@code{TREE_OPERAND} macro. For example, to access the first operand to
|
| +a binary plus expression @code{expr}, use:
|
| +
|
| +@smallexample
|
| +TREE_OPERAND (expr, 0)
|
| +@end smallexample
|
| +@noindent
|
| +
|
| +As this example indicates, the operands are zero-indexed.
|
| +
|
| +
|
| +@menu
|
| +* Constants: Constant expressions.
|
| +* Storage References::
|
| +* Unary and Binary Expressions::
|
| +* Vectors::
|
| +@end menu
|
| +
|
| +@node Constant expressions
|
| +@subsection Constant expressions
|
| +@tindex INTEGER_CST
|
| +@findex TREE_INT_CST_HIGH
|
| +@findex TREE_INT_CST_LOW
|
| +@findex tree_int_cst_lt
|
| +@findex tree_int_cst_equal
|
| +@tindex REAL_CST
|
| +@tindex FIXED_CST
|
| +@tindex COMPLEX_CST
|
| +@tindex VECTOR_CST
|
| +@tindex STRING_CST
|
| +@findex TREE_STRING_LENGTH
|
| +@findex TREE_STRING_POINTER
|
| +
|
| +The table below begins with constants, moves on to unary expressions,
|
| +then proceeds to binary expressions, and concludes with various other
|
| +kinds of expressions:
|
| +
|
| +@table @code
|
| +@item INTEGER_CST
|
| +These nodes represent integer constants. Note that the type of these
|
| +constants is obtained with @code{TREE_TYPE}; they are not always of type
|
| +@code{int}. In particular, @code{char} constants are represented with
|
| +@code{INTEGER_CST} nodes. The value of the integer constant @code{e} is
|
| +given by
|
| +@smallexample
|
| +((TREE_INT_CST_HIGH (e) << HOST_BITS_PER_WIDE_INT)
|
| ++ TREE_INST_CST_LOW (e))
|
| +@end smallexample
|
| +@noindent
|
| +HOST_BITS_PER_WIDE_INT is at least thirty-two on all platforms. Both
|
| +@code{TREE_INT_CST_HIGH} and @code{TREE_INT_CST_LOW} return a
|
| +@code{HOST_WIDE_INT}. The value of an @code{INTEGER_CST} is interpreted
|
| +as a signed or unsigned quantity depending on the type of the constant.
|
| +In general, the expression given above will overflow, so it should not
|
| +be used to calculate the value of the constant.
|
| +
|
| +The variable @code{integer_zero_node} is an integer constant with value
|
| +zero. Similarly, @code{integer_one_node} is an integer constant with
|
| +value one. The @code{size_zero_node} and @code{size_one_node} variables
|
| +are analogous, but have type @code{size_t} rather than @code{int}.
|
| +
|
| +The function @code{tree_int_cst_lt} is a predicate which holds if its
|
| +first argument is less than its second. Both constants are assumed to
|
| +have the same signedness (i.e., either both should be signed or both
|
| +should be unsigned.) The full width of the constant is used when doing
|
| +the comparison; the usual rules about promotions and conversions are
|
| +ignored. Similarly, @code{tree_int_cst_equal} holds if the two
|
| +constants are equal. The @code{tree_int_cst_sgn} function returns the
|
| +sign of a constant. The value is @code{1}, @code{0}, or @code{-1}
|
| +according on whether the constant is greater than, equal to, or less
|
| +than zero. Again, the signedness of the constant's type is taken into
|
| +account; an unsigned constant is never less than zero, no matter what
|
| +its bit-pattern.
|
| +
|
| +@item REAL_CST
|
| +
|
| +FIXME: Talk about how to obtain representations of this constant, do
|
| +comparisons, and so forth.
|
| +
|
| +@item FIXED_CST
|
| +
|
| +These nodes represent fixed-point constants. The type of these constants
|
| +is obtained with @code{TREE_TYPE}. @code{TREE_FIXED_CST_PTR} points to
|
| +a @code{struct fixed_value}; @code{TREE_FIXED_CST} returns the structure
|
| +itself. @code{struct fixed_value} contains @code{data} with the size of two
|
| +@code{HOST_BITS_PER_WIDE_INT} and @code{mode} as the associated fixed-point
|
| +machine mode for @code{data}.
|
| +
|
| +@item COMPLEX_CST
|
| +These nodes are used to represent complex number constants, that is a
|
| +@code{__complex__} whose parts are constant nodes. The
|
| +@code{TREE_REALPART} and @code{TREE_IMAGPART} return the real and the
|
| +imaginary parts respectively.
|
| +
|
| +@item VECTOR_CST
|
| +These nodes are used to represent vector constants, whose parts are
|
| +constant nodes. Each individual constant node is either an integer or a
|
| +double constant node. The first operand is a @code{TREE_LIST} of the
|
| +constant nodes and is accessed through @code{TREE_VECTOR_CST_ELTS}.
|
| +
|
| +@item STRING_CST
|
| +These nodes represent string-constants. The @code{TREE_STRING_LENGTH}
|
| +returns the length of the string, as an @code{int}. The
|
| +@code{TREE_STRING_POINTER} is a @code{char*} containing the string
|
| +itself. The string may not be @code{NUL}-terminated, and it may contain
|
| +embedded @code{NUL} characters. Therefore, the
|
| +@code{TREE_STRING_LENGTH} includes the trailing @code{NUL} if it is
|
| +present.
|
| +
|
| +For wide string constants, the @code{TREE_STRING_LENGTH} is the number
|
| +of bytes in the string, and the @code{TREE_STRING_POINTER}
|
| +points to an array of the bytes of the string, as represented on the
|
| +target system (that is, as integers in the target endianness). Wide and
|
| +non-wide string constants are distinguished only by the @code{TREE_TYPE}
|
| +of the @code{STRING_CST}.
|
| +
|
| +FIXME: The formats of string constants are not well-defined when the
|
| +target system bytes are not the same width as host system bytes.
|
| +
|
| +@end table
|
| +
|
| +@node Storage References
|
| +@subsection References to storage
|
| +@tindex ADDR_EXPR
|
| +@tindex INDIRECT_REF
|
| +@tindex ARRAY_REF
|
| +@tindex ARRAY_RANGE_REF
|
| +@tindex TARGET_MEM_REF
|
| +@tindex COMPONENT_REF
|
| +
|
| +@table @code
|
| +@item ARRAY_REF
|
| +These nodes represent array accesses. The first operand is the array;
|
| +the second is the index. To calculate the address of the memory
|
| +accessed, you must scale the index by the size of the type of the array
|
| +elements. The type of these expressions must be the type of a component of
|
| +the array. The third and fourth operands are used after gimplification
|
| +to represent the lower bound and component size but should not be used
|
| +directly; call @code{array_ref_low_bound} and @code{array_ref_element_size}
|
| +instead.
|
| +
|
| +@item ARRAY_RANGE_REF
|
| +These nodes represent access to a range (or ``slice'') of an array. The
|
| +operands are the same as that for @code{ARRAY_REF} and have the same
|
| +meanings. The type of these expressions must be an array whose component
|
| +type is the same as that of the first operand. The range of that array
|
| +type determines the amount of data these expressions access.
|
| +
|
| +@item TARGET_MEM_REF
|
| +These nodes represent memory accesses whose address directly map to
|
| +an addressing mode of the target architecture. The first argument
|
| +is @code{TMR_SYMBOL} and must be a @code{VAR_DECL} of an object with
|
| +a fixed address. The second argument is @code{TMR_BASE} and the
|
| +third one is @code{TMR_INDEX}. The fourth argument is
|
| +@code{TMR_STEP} and must be an @code{INTEGER_CST}. The fifth
|
| +argument is @code{TMR_OFFSET} and must be an @code{INTEGER_CST}.
|
| +Any of the arguments may be NULL if the appropriate component
|
| +does not appear in the address. Address of the @code{TARGET_MEM_REF}
|
| +is determined in the following way.
|
| +
|
| +@smallexample
|
| +&TMR_SYMBOL + TMR_BASE + TMR_INDEX * TMR_STEP + TMR_OFFSET
|
| +@end smallexample
|
| +
|
| +The sixth argument is the reference to the original memory access, which
|
| +is preserved for the purposes of the RTL alias analysis. The seventh
|
| +argument is a tag representing the results of tree level alias analysis.
|
| +
|
| +@item ADDR_EXPR
|
| +These nodes are used to represent the address of an object. (These
|
| +expressions will always have pointer or reference type.) The operand may
|
| +be another expression, or it may be a declaration.
|
| +
|
| +As an extension, GCC allows users to take the address of a label. In
|
| +this case, the operand of the @code{ADDR_EXPR} will be a
|
| +@code{LABEL_DECL}. The type of such an expression is @code{void*}.
|
| +
|
| +If the object addressed is not an lvalue, a temporary is created, and
|
| +the address of the temporary is used.
|
| +
|
| +@item INDIRECT_REF
|
| +These nodes are used to represent the object pointed to by a pointer.
|
| +The operand is the pointer being dereferenced; it will always have
|
| +pointer or reference type.
|
| +
|
| +@item COMPONENT_REF
|
| +These nodes represent non-static data member accesses. The first
|
| +operand is the object (rather than a pointer to it); the second operand
|
| +is the @code{FIELD_DECL} for the data member. The third operand represents
|
| +the byte offset of the field, but should not be used directly; call
|
| +@code{component_ref_field_offset} instead.
|
| +
|
| +
|
| +@end table
|
| +
|
| +@node Unary and Binary Expressions
|
| +@subsection Unary and Binary Expressions
|
| +@tindex NEGATE_EXPR
|
| +@tindex ABS_EXPR
|
| +@tindex BIT_NOT_EXPR
|
| +@tindex TRUTH_NOT_EXPR
|
| +@tindex PREDECREMENT_EXPR
|
| +@tindex PREINCREMENT_EXPR
|
| +@tindex POSTDECREMENT_EXPR
|
| +@tindex POSTINCREMENT_EXPR
|
| +@tindex FIX_TRUNC_EXPR
|
| +@tindex FLOAT_EXPR
|
| +@tindex COMPLEX_EXPR
|
| +@tindex CONJ_EXPR
|
| +@tindex REALPART_EXPR
|
| +@tindex IMAGPART_EXPR
|
| +@tindex NON_LVALUE_EXPR
|
| +@tindex NOP_EXPR
|
| +@tindex CONVERT_EXPR
|
| +@tindex FIXED_CONVERT_EXPR
|
| +@tindex THROW_EXPR
|
| +@tindex LSHIFT_EXPR
|
| +@tindex RSHIFT_EXPR
|
| +@tindex BIT_IOR_EXPR
|
| +@tindex BIT_XOR_EXPR
|
| +@tindex BIT_AND_EXPR
|
| +@tindex TRUTH_ANDIF_EXPR
|
| +@tindex TRUTH_ORIF_EXPR
|
| +@tindex TRUTH_AND_EXPR
|
| +@tindex TRUTH_OR_EXPR
|
| +@tindex TRUTH_XOR_EXPR
|
| +@tindex POINTER_PLUS_EXPR
|
| +@tindex PLUS_EXPR
|
| +@tindex MINUS_EXPR
|
| +@tindex MULT_EXPR
|
| +@tindex RDIV_EXPR
|
| +@tindex TRUNC_DIV_EXPR
|
| +@tindex FLOOR_DIV_EXPR
|
| +@tindex CEIL_DIV_EXPR
|
| +@tindex ROUND_DIV_EXPR
|
| +@tindex TRUNC_MOD_EXPR
|
| +@tindex FLOOR_MOD_EXPR
|
| +@tindex CEIL_MOD_EXPR
|
| +@tindex ROUND_MOD_EXPR
|
| +@tindex EXACT_DIV_EXPR
|
| +@tindex LT_EXPR
|
| +@tindex LE_EXPR
|
| +@tindex GT_EXPR
|
| +@tindex GE_EXPR
|
| +@tindex EQ_EXPR
|
| +@tindex NE_EXPR
|
| +@tindex ORDERED_EXPR
|
| +@tindex UNORDERED_EXPR
|
| +@tindex UNLT_EXPR
|
| +@tindex UNLE_EXPR
|
| +@tindex UNGT_EXPR
|
| +@tindex UNGE_EXPR
|
| +@tindex UNEQ_EXPR
|
| +@tindex LTGT_EXPR
|
| +@tindex MODIFY_EXPR
|
| +@tindex INIT_EXPR
|
| +@tindex COMPOUND_EXPR
|
| +@tindex COND_EXPR
|
| +@tindex CALL_EXPR
|
| +@tindex STMT_EXPR
|
| +@tindex BIND_EXPR
|
| +@tindex LOOP_EXPR
|
| +@tindex EXIT_EXPR
|
| +@tindex CLEANUP_POINT_EXPR
|
| +@tindex CONSTRUCTOR
|
| +@tindex COMPOUND_LITERAL_EXPR
|
| +@tindex SAVE_EXPR
|
| +@tindex TARGET_EXPR
|
| +@tindex VA_ARG_EXPR
|
| +
|
| +@table @code
|
| +@item NEGATE_EXPR
|
| +These nodes represent unary negation of the single operand, for both
|
| +integer and floating-point types. The type of negation can be
|
| +determined by looking at the type of the expression.
|
| +
|
| +The behavior of this operation on signed arithmetic overflow is
|
| +controlled by the @code{flag_wrapv} and @code{flag_trapv} variables.
|
| +
|
| +@item ABS_EXPR
|
| +These nodes represent the absolute value of the single operand, for
|
| +both integer and floating-point types. This is typically used to
|
| +implement the @code{abs}, @code{labs} and @code{llabs} builtins for
|
| +integer types, and the @code{fabs}, @code{fabsf} and @code{fabsl}
|
| +builtins for floating point types. The type of abs operation can
|
| +be determined by looking at the type of the expression.
|
| +
|
| +This node is not used for complex types. To represent the modulus
|
| +or complex abs of a complex value, use the @code{BUILT_IN_CABS},
|
| +@code{BUILT_IN_CABSF} or @code{BUILT_IN_CABSL} builtins, as used
|
| +to implement the C99 @code{cabs}, @code{cabsf} and @code{cabsl}
|
| +built-in functions.
|
| +
|
| +@item BIT_NOT_EXPR
|
| +These nodes represent bitwise complement, and will always have integral
|
| +type. The only operand is the value to be complemented.
|
| +
|
| +@item TRUTH_NOT_EXPR
|
| +These nodes represent logical negation, and will always have integral
|
| +(or boolean) type. The operand is the value being negated. The type
|
| +of the operand and that of the result are always of @code{BOOLEAN_TYPE}
|
| +or @code{INTEGER_TYPE}.
|
| +
|
| +@item PREDECREMENT_EXPR
|
| +@itemx PREINCREMENT_EXPR
|
| +@itemx POSTDECREMENT_EXPR
|
| +@itemx POSTINCREMENT_EXPR
|
| +These nodes represent increment and decrement expressions. The value of
|
| +the single operand is computed, and the operand incremented or
|
| +decremented. In the case of @code{PREDECREMENT_EXPR} and
|
| +@code{PREINCREMENT_EXPR}, the value of the expression is the value
|
| +resulting after the increment or decrement; in the case of
|
| +@code{POSTDECREMENT_EXPR} and @code{POSTINCREMENT_EXPR} is the value
|
| +before the increment or decrement occurs. The type of the operand, like
|
| +that of the result, will be either integral, boolean, or floating-point.
|
| +
|
| +@item FIX_TRUNC_EXPR
|
| +These nodes represent conversion of a floating-point value to an
|
| +integer. The single operand will have a floating-point type, while
|
| +the complete expression will have an integral (or boolean) type. The
|
| +operand is rounded towards zero.
|
| +
|
| +@item FLOAT_EXPR
|
| +These nodes represent conversion of an integral (or boolean) value to a
|
| +floating-point value. The single operand will have integral type, while
|
| +the complete expression will have a floating-point type.
|
| +
|
| +FIXME: How is the operand supposed to be rounded? Is this dependent on
|
| +@option{-mieee}?
|
| +
|
| +@item COMPLEX_EXPR
|
| +These nodes are used to represent complex numbers constructed from two
|
| +expressions of the same (integer or real) type. The first operand is the
|
| +real part and the second operand is the imaginary part.
|
| +
|
| +@item CONJ_EXPR
|
| +These nodes represent the conjugate of their operand.
|
| +
|
| +@item REALPART_EXPR
|
| +@itemx IMAGPART_EXPR
|
| +These nodes represent respectively the real and the imaginary parts
|
| +of complex numbers (their sole argument).
|
| +
|
| +@item NON_LVALUE_EXPR
|
| +These nodes indicate that their one and only operand is not an lvalue.
|
| +A back end can treat these identically to the single operand.
|
| +
|
| +@item NOP_EXPR
|
| +These nodes are used to represent conversions that do not require any
|
| +code-generation. For example, conversion of a @code{char*} to an
|
| +@code{int*} does not require any code be generated; such a conversion is
|
| +represented by a @code{NOP_EXPR}. The single operand is the expression
|
| +to be converted. The conversion from a pointer to a reference is also
|
| +represented with a @code{NOP_EXPR}.
|
| +
|
| +@item CONVERT_EXPR
|
| +These nodes are similar to @code{NOP_EXPR}s, but are used in those
|
| +situations where code may need to be generated. For example, if an
|
| +@code{int*} is converted to an @code{int} code may need to be generated
|
| +on some platforms. These nodes are never used for C++-specific
|
| +conversions, like conversions between pointers to different classes in
|
| +an inheritance hierarchy. Any adjustments that need to be made in such
|
| +cases are always indicated explicitly. Similarly, a user-defined
|
| +conversion is never represented by a @code{CONVERT_EXPR}; instead, the
|
| +function calls are made explicit.
|
| +
|
| +@item FIXED_CONVERT_EXPR
|
| +These nodes are used to represent conversions that involve fixed-point
|
| +values. For example, from a fixed-point value to another fixed-point value,
|
| +from an integer to a fixed-point value, from a fixed-point value to an
|
| +integer, from a floating-point value to a fixed-point value, or from
|
| +a fixed-point value to a floating-point value.
|
| +
|
| +@item LSHIFT_EXPR
|
| +@itemx RSHIFT_EXPR
|
| +These nodes represent left and right shifts, respectively. The first
|
| +operand is the value to shift; it will always be of integral type. The
|
| +second operand is an expression for the number of bits by which to
|
| +shift. Right shift should be treated as arithmetic, i.e., the
|
| +high-order bits should be zero-filled when the expression has unsigned
|
| +type and filled with the sign bit when the expression has signed type.
|
| +Note that the result is undefined if the second operand is larger
|
| +than or equal to the first operand's type size.
|
| +
|
| +
|
| +@item BIT_IOR_EXPR
|
| +@itemx BIT_XOR_EXPR
|
| +@itemx BIT_AND_EXPR
|
| +These nodes represent bitwise inclusive or, bitwise exclusive or, and
|
| +bitwise and, respectively. Both operands will always have integral
|
| +type.
|
| +
|
| +@item TRUTH_ANDIF_EXPR
|
| +@itemx TRUTH_ORIF_EXPR
|
| +These nodes represent logical ``and'' and logical ``or'', respectively.
|
| +These operators are not strict; i.e., the second operand is evaluated
|
| +only if the value of the expression is not determined by evaluation of
|
| +the first operand. The type of the operands and that of the result are
|
| +always of @code{BOOLEAN_TYPE} or @code{INTEGER_TYPE}.
|
| +
|
| +@item TRUTH_AND_EXPR
|
| +@itemx TRUTH_OR_EXPR
|
| +@itemx TRUTH_XOR_EXPR
|
| +These nodes represent logical and, logical or, and logical exclusive or.
|
| +They are strict; both arguments are always evaluated. There are no
|
| +corresponding operators in C or C++, but the front end will sometimes
|
| +generate these expressions anyhow, if it can tell that strictness does
|
| +not matter. The type of the operands and that of the result are
|
| +always of @code{BOOLEAN_TYPE} or @code{INTEGER_TYPE}.
|
| +
|
| +@itemx POINTER_PLUS_EXPR
|
| +This node represents pointer arithmetic. The first operand is always
|
| +a pointer/reference type. The second operand is always an unsigned
|
| +integer type compatible with sizetype. This is the only binary
|
| +arithmetic operand that can operate on pointer types.
|
| +
|
| +@itemx PLUS_EXPR
|
| +@itemx MINUS_EXPR
|
| +@itemx MULT_EXPR
|
| +These nodes represent various binary arithmetic operations.
|
| +Respectively, these operations are addition, subtraction (of the second
|
| +operand from the first) and multiplication. Their operands may have
|
| +either integral or floating type, but there will never be case in which
|
| +one operand is of floating type and the other is of integral type.
|
| +
|
| +The behavior of these operations on signed arithmetic overflow is
|
| +controlled by the @code{flag_wrapv} and @code{flag_trapv} variables.
|
| +
|
| +@item RDIV_EXPR
|
| +This node represents a floating point division operation.
|
| +
|
| +@item TRUNC_DIV_EXPR
|
| +@itemx FLOOR_DIV_EXPR
|
| +@itemx CEIL_DIV_EXPR
|
| +@itemx ROUND_DIV_EXPR
|
| +These nodes represent integer division operations that return an integer
|
| +result. @code{TRUNC_DIV_EXPR} rounds towards zero, @code{FLOOR_DIV_EXPR}
|
| +rounds towards negative infinity, @code{CEIL_DIV_EXPR} rounds towards
|
| +positive infinity and @code{ROUND_DIV_EXPR} rounds to the closest integer.
|
| +Integer division in C and C++ is truncating, i.e.@: @code{TRUNC_DIV_EXPR}.
|
| +
|
| +The behavior of these operations on signed arithmetic overflow, when
|
| +dividing the minimum signed integer by minus one, is controlled by the
|
| +@code{flag_wrapv} and @code{flag_trapv} variables.
|
| +
|
| +@item TRUNC_MOD_EXPR
|
| +@itemx FLOOR_MOD_EXPR
|
| +@itemx CEIL_MOD_EXPR
|
| +@itemx ROUND_MOD_EXPR
|
| +These nodes represent the integer remainder or modulus operation.
|
| +The integer modulus of two operands @code{a} and @code{b} is
|
| +defined as @code{a - (a/b)*b} where the division calculated using
|
| +the corresponding division operator. Hence for @code{TRUNC_MOD_EXPR}
|
| +this definition assumes division using truncation towards zero, i.e.@:
|
| +@code{TRUNC_DIV_EXPR}. Integer remainder in C and C++ uses truncating
|
| +division, i.e.@: @code{TRUNC_MOD_EXPR}.
|
| +
|
| +@item EXACT_DIV_EXPR
|
| +The @code{EXACT_DIV_EXPR} code is used to represent integer divisions where
|
| +the numerator is known to be an exact multiple of the denominator. This
|
| +allows the backend to choose between the faster of @code{TRUNC_DIV_EXPR},
|
| +@code{CEIL_DIV_EXPR} and @code{FLOOR_DIV_EXPR} for the current target.
|
| +
|
| +@item LT_EXPR
|
| +@itemx LE_EXPR
|
| +@itemx GT_EXPR
|
| +@itemx GE_EXPR
|
| +@itemx EQ_EXPR
|
| +@itemx NE_EXPR
|
| +These nodes represent the less than, less than or equal to, greater
|
| +than, greater than or equal to, equal, and not equal comparison
|
| +operators. The first and second operand with either be both of integral
|
| +type or both of floating type. The result type of these expressions
|
| +will always be of integral or boolean type. These operations return
|
| +the result type's zero value for false, and the result type's one value
|
| +for true.
|
| +
|
| +For floating point comparisons, if we honor IEEE NaNs and either operand
|
| +is NaN, then @code{NE_EXPR} always returns true and the remaining operators
|
| +always return false. On some targets, comparisons against an IEEE NaN,
|
| +other than equality and inequality, may generate a floating point exception.
|
| +
|
| +@item ORDERED_EXPR
|
| +@itemx UNORDERED_EXPR
|
| +These nodes represent non-trapping ordered and unordered comparison
|
| +operators. These operations take two floating point operands and
|
| +determine whether they are ordered or unordered relative to each other.
|
| +If either operand is an IEEE NaN, their comparison is defined to be
|
| +unordered, otherwise the comparison is defined to be ordered. The
|
| +result type of these expressions will always be of integral or boolean
|
| +type. These operations return the result type's zero value for false,
|
| +and the result type's one value for true.
|
| +
|
| +@item UNLT_EXPR
|
| +@itemx UNLE_EXPR
|
| +@itemx UNGT_EXPR
|
| +@itemx UNGE_EXPR
|
| +@itemx UNEQ_EXPR
|
| +@itemx LTGT_EXPR
|
| +These nodes represent the unordered comparison operators.
|
| +These operations take two floating point operands and determine whether
|
| +the operands are unordered or are less than, less than or equal to,
|
| +greater than, greater than or equal to, or equal respectively. For
|
| +example, @code{UNLT_EXPR} returns true if either operand is an IEEE
|
| +NaN or the first operand is less than the second. With the possible
|
| +exception of @code{LTGT_EXPR}, all of these operations are guaranteed
|
| +not to generate a floating point exception. The result
|
| +type of these expressions will always be of integral or boolean type.
|
| +These operations return the result type's zero value for false,
|
| +and the result type's one value for true.
|
| +
|
| +@item MODIFY_EXPR
|
| +These nodes represent assignment. The left-hand side is the first
|
| +operand; the right-hand side is the second operand. The left-hand side
|
| +will be a @code{VAR_DECL}, @code{INDIRECT_REF}, @code{COMPONENT_REF}, or
|
| +other lvalue.
|
| +
|
| +These nodes are used to represent not only assignment with @samp{=} but
|
| +also compound assignments (like @samp{+=}), by reduction to @samp{=}
|
| +assignment. In other words, the representation for @samp{i += 3} looks
|
| +just like that for @samp{i = i + 3}.
|
| +
|
| +@item INIT_EXPR
|
| +These nodes are just like @code{MODIFY_EXPR}, but are used only when a
|
| +variable is initialized, rather than assigned to subsequently. This
|
| +means that we can assume that the target of the initialization is not
|
| +used in computing its own value; any reference to the lhs in computing
|
| +the rhs is undefined.
|
| +
|
| +@item COMPOUND_EXPR
|
| +These nodes represent comma-expressions. The first operand is an
|
| +expression whose value is computed and thrown away prior to the
|
| +evaluation of the second operand. The value of the entire expression is
|
| +the value of the second operand.
|
| +
|
| +@item COND_EXPR
|
| +These nodes represent @code{?:} expressions. The first operand
|
| +is of boolean or integral type. If it evaluates to a nonzero value,
|
| +the second operand should be evaluated, and returned as the value of the
|
| +expression. Otherwise, the third operand is evaluated, and returned as
|
| +the value of the expression.
|
| +
|
| +The second operand must have the same type as the entire expression,
|
| +unless it unconditionally throws an exception or calls a noreturn
|
| +function, in which case it should have void type. The same constraints
|
| +apply to the third operand. This allows array bounds checks to be
|
| +represented conveniently as @code{(i >= 0 && i < 10) ? i : abort()}.
|
| +
|
| +As a GNU extension, the C language front-ends allow the second
|
| +operand of the @code{?:} operator may be omitted in the source.
|
| +For example, @code{x ? : 3} is equivalent to @code{x ? x : 3},
|
| +assuming that @code{x} is an expression without side-effects.
|
| +In the tree representation, however, the second operand is always
|
| +present, possibly protected by @code{SAVE_EXPR} if the first
|
| +argument does cause side-effects.
|
| +
|
| +@item CALL_EXPR
|
| +These nodes are used to represent calls to functions, including
|
| +non-static member functions. @code{CALL_EXPR}s are implemented as
|
| +expression nodes with a variable number of operands. Rather than using
|
| +@code{TREE_OPERAND} to extract them, it is preferable to use the
|
| +specialized accessor macros and functions that operate specifically on
|
| +@code{CALL_EXPR} nodes.
|
| +
|
| +@code{CALL_EXPR_FN} returns a pointer to the
|
| +function to call; it is always an expression whose type is a
|
| +@code{POINTER_TYPE}.
|
| +
|
| +The number of arguments to the call is returned by @code{call_expr_nargs},
|
| +while the arguments themselves can be accessed with the @code{CALL_EXPR_ARG}
|
| +macro. The arguments are zero-indexed and numbered left-to-right.
|
| +You can iterate over the arguments using @code{FOR_EACH_CALL_EXPR_ARG}, as in:
|
| +
|
| +@smallexample
|
| +tree call, arg;
|
| +call_expr_arg_iterator iter;
|
| +FOR_EACH_CALL_EXPR_ARG (arg, iter, call)
|
| + /* arg is bound to successive arguments of call. */
|
| + @dots{};
|
| +@end smallexample
|
| +
|
| +For non-static
|
| +member functions, there will be an operand corresponding to the
|
| +@code{this} pointer. There will always be expressions corresponding to
|
| +all of the arguments, even if the function is declared with default
|
| +arguments and some arguments are not explicitly provided at the call
|
| +sites.
|
| +
|
| +@code{CALL_EXPR}s also have a @code{CALL_EXPR_STATIC_CHAIN} operand that
|
| +is used to implement nested functions. This operand is otherwise null.
|
| +
|
| +@item CLEANUP_POINT_EXPR
|
| +These nodes represent full-expressions. The single operand is an
|
| +expression to evaluate. Any destructor calls engendered by the creation
|
| +of temporaries during the evaluation of that expression should be
|
| +performed immediately after the expression is evaluated.
|
| +
|
| +@item CONSTRUCTOR
|
| +These nodes represent the brace-enclosed initializers for a structure or
|
| +array. The first operand is reserved for use by the back end. The
|
| +second operand is a @code{TREE_LIST}. If the @code{TREE_TYPE} of the
|
| +@code{CONSTRUCTOR} is a @code{RECORD_TYPE} or @code{UNION_TYPE}, then
|
| +the @code{TREE_PURPOSE} of each node in the @code{TREE_LIST} will be a
|
| +@code{FIELD_DECL} and the @code{TREE_VALUE} of each node will be the
|
| +expression used to initialize that field.
|
| +
|
| +If the @code{TREE_TYPE} of the @code{CONSTRUCTOR} is an
|
| +@code{ARRAY_TYPE}, then the @code{TREE_PURPOSE} of each element in the
|
| +@code{TREE_LIST} will be an @code{INTEGER_CST} or a @code{RANGE_EXPR} of
|
| +two @code{INTEGER_CST}s. A single @code{INTEGER_CST} indicates which
|
| +element of the array (indexed from zero) is being assigned to. A
|
| +@code{RANGE_EXPR} indicates an inclusive range of elements to
|
| +initialize. In both cases the @code{TREE_VALUE} is the corresponding
|
| +initializer. It is re-evaluated for each element of a
|
| +@code{RANGE_EXPR}. If the @code{TREE_PURPOSE} is @code{NULL_TREE}, then
|
| +the initializer is for the next available array element.
|
| +
|
| +In the front end, you should not depend on the fields appearing in any
|
| +particular order. However, in the middle end, fields must appear in
|
| +declaration order. You should not assume that all fields will be
|
| +represented. Unrepresented fields will be set to zero.
|
| +
|
| +@item COMPOUND_LITERAL_EXPR
|
| +@findex COMPOUND_LITERAL_EXPR_DECL_EXPR
|
| +@findex COMPOUND_LITERAL_EXPR_DECL
|
| +These nodes represent ISO C99 compound literals. The
|
| +@code{COMPOUND_LITERAL_EXPR_DECL_EXPR} is a @code{DECL_EXPR}
|
| +containing an anonymous @code{VAR_DECL} for
|
| +the unnamed object represented by the compound literal; the
|
| +@code{DECL_INITIAL} of that @code{VAR_DECL} is a @code{CONSTRUCTOR}
|
| +representing the brace-enclosed list of initializers in the compound
|
| +literal. That anonymous @code{VAR_DECL} can also be accessed directly
|
| +by the @code{COMPOUND_LITERAL_EXPR_DECL} macro.
|
| +
|
| +@item SAVE_EXPR
|
| +
|
| +A @code{SAVE_EXPR} represents an expression (possibly involving
|
| +side-effects) that is used more than once. The side-effects should
|
| +occur only the first time the expression is evaluated. Subsequent uses
|
| +should just reuse the computed value. The first operand to the
|
| +@code{SAVE_EXPR} is the expression to evaluate. The side-effects should
|
| +be executed where the @code{SAVE_EXPR} is first encountered in a
|
| +depth-first preorder traversal of the expression tree.
|
| +
|
| +@item TARGET_EXPR
|
| +A @code{TARGET_EXPR} represents a temporary object. The first operand
|
| +is a @code{VAR_DECL} for the temporary variable. The second operand is
|
| +the initializer for the temporary. The initializer is evaluated and,
|
| +if non-void, copied (bitwise) into the temporary. If the initializer
|
| +is void, that means that it will perform the initialization itself.
|
| +
|
| +Often, a @code{TARGET_EXPR} occurs on the right-hand side of an
|
| +assignment, or as the second operand to a comma-expression which is
|
| +itself the right-hand side of an assignment, etc. In this case, we say
|
| +that the @code{TARGET_EXPR} is ``normal''; otherwise, we say it is
|
| +``orphaned''. For a normal @code{TARGET_EXPR} the temporary variable
|
| +should be treated as an alias for the left-hand side of the assignment,
|
| +rather than as a new temporary variable.
|
| +
|
| +The third operand to the @code{TARGET_EXPR}, if present, is a
|
| +cleanup-expression (i.e., destructor call) for the temporary. If this
|
| +expression is orphaned, then this expression must be executed when the
|
| +statement containing this expression is complete. These cleanups must
|
| +always be executed in the order opposite to that in which they were
|
| +encountered. Note that if a temporary is created on one branch of a
|
| +conditional operator (i.e., in the second or third operand to a
|
| +@code{COND_EXPR}), the cleanup must be run only if that branch is
|
| +actually executed.
|
| +
|
| +@item VA_ARG_EXPR
|
| +This node is used to implement support for the C/C++ variable argument-list
|
| +mechanism. It represents expressions like @code{va_arg (ap, type)}.
|
| +Its @code{TREE_TYPE} yields the tree representation for @code{type} and
|
| +its sole argument yields the representation for @code{ap}.
|
| +
|
| +@end table
|
| +
|
| +@node Vectors
|
| +@subsection Vectors
|
| +@tindex VEC_LSHIFT_EXPR
|
| +@tindex VEC_RSHIFT_EXPR
|
| +@tindex VEC_WIDEN_MULT_HI_EXPR
|
| +@tindex VEC_WIDEN_MULT_LO_EXPR
|
| +@tindex VEC_UNPACK_HI_EXPR
|
| +@tindex VEC_UNPACK_LO_EXPR
|
| +@tindex VEC_UNPACK_FLOAT_HI_EXPR
|
| +@tindex VEC_UNPACK_FLOAT_LO_EXPR
|
| +@tindex VEC_PACK_TRUNC_EXPR
|
| +@tindex VEC_PACK_SAT_EXPR
|
| +@tindex VEC_PACK_FIX_TRUNC_EXPR
|
| +@tindex VEC_EXTRACT_EVEN_EXPR
|
| +@tindex VEC_EXTRACT_ODD_EXPR
|
| +@tindex VEC_INTERLEAVE_HIGH_EXPR
|
| +@tindex VEC_INTERLEAVE_LOW_EXPR
|
| +
|
| +@table @code
|
| +@item VEC_LSHIFT_EXPR
|
| +@itemx VEC_RSHIFT_EXPR
|
| +These nodes represent whole vector left and right shifts, respectively.
|
| +The first operand is the vector to shift; it will always be of vector type.
|
| +The second operand is an expression for the number of bits by which to
|
| +shift. Note that the result is undefined if the second operand is larger
|
| +than or equal to the first operand's type size.
|
| +
|
| +@item VEC_WIDEN_MULT_HI_EXPR
|
| +@itemx VEC_WIDEN_MULT_LO_EXPR
|
| +These nodes represent widening vector multiplication of the high and low
|
| +parts of the two input vectors, respectively. Their operands are vectors
|
| +that contain the same number of elements (@code{N}) of the same integral type.
|
| +The result is a vector that contains half as many elements, of an integral type
|
| +whose size is twice as wide. In the case of @code{VEC_WIDEN_MULT_HI_EXPR} the
|
| +high @code{N/2} elements of the two vector are multiplied to produce the
|
| +vector of @code{N/2} products. In the case of @code{VEC_WIDEN_MULT_LO_EXPR} the
|
| +low @code{N/2} elements of the two vector are multiplied to produce the
|
| +vector of @code{N/2} products.
|
| +
|
| +@item VEC_UNPACK_HI_EXPR
|
| +@itemx VEC_UNPACK_LO_EXPR
|
| +These nodes represent unpacking of the high and low parts of the input vector,
|
| +respectively. The single operand is a vector that contains @code{N} elements
|
| +of the same integral or floating point type. The result is a vector
|
| +that contains half as many elements, of an integral or floating point type
|
| +whose size is twice as wide. In the case of @code{VEC_UNPACK_HI_EXPR} the
|
| +high @code{N/2} elements of the vector are extracted and widened (promoted).
|
| +In the case of @code{VEC_UNPACK_LO_EXPR} the low @code{N/2} elements of the
|
| +vector are extracted and widened (promoted).
|
| +
|
| +@item VEC_UNPACK_FLOAT_HI_EXPR
|
| +@itemx VEC_UNPACK_FLOAT_LO_EXPR
|
| +These nodes represent unpacking of the high and low parts of the input vector,
|
| +where the values are converted from fixed point to floating point. The
|
| +single operand is a vector that contains @code{N} elements of the same
|
| +integral type. The result is a vector that contains half as many elements
|
| +of a floating point type whose size is twice as wide. In the case of
|
| +@code{VEC_UNPACK_HI_EXPR} the high @code{N/2} elements of the vector are
|
| +extracted, converted and widened. In the case of @code{VEC_UNPACK_LO_EXPR}
|
| +the low @code{N/2} elements of the vector are extracted, converted and widened.
|
| +
|
| +@item VEC_PACK_TRUNC_EXPR
|
| +This node represents packing of truncated elements of the two input vectors
|
| +into the output vector. Input operands are vectors that contain the same
|
| +number of elements of the same integral or floating point type. The result
|
| +is a vector that contains twice as many elements of an integral or floating
|
| +point type whose size is half as wide. The elements of the two vectors are
|
| +demoted and merged (concatenated) to form the output vector.
|
| +
|
| +@item VEC_PACK_SAT_EXPR
|
| +This node represents packing of elements of the two input vectors into the
|
| +output vector using saturation. Input operands are vectors that contain
|
| +the same number of elements of the same integral type. The result is a
|
| +vector that contains twice as many elements of an integral type whose size
|
| +is half as wide. The elements of the two vectors are demoted and merged
|
| +(concatenated) to form the output vector.
|
| +
|
| +@item VEC_PACK_FIX_TRUNC_EXPR
|
| +This node represents packing of elements of the two input vectors into the
|
| +output vector, where the values are converted from floating point
|
| +to fixed point. Input operands are vectors that contain the same number
|
| +of elements of a floating point type. The result is a vector that contains
|
| +twice as many elements of an integral type whose size is half as wide. The
|
| +elements of the two vectors are merged (concatenated) to form the output
|
| +vector.
|
| +
|
| +@item VEC_EXTRACT_EVEN_EXPR
|
| +@itemx VEC_EXTRACT_ODD_EXPR
|
| +These nodes represent extracting of the even/odd elements of the two input
|
| +vectors, respectively. Their operands and result are vectors that contain the
|
| +same number of elements of the same type.
|
| +
|
| +@item VEC_INTERLEAVE_HIGH_EXPR
|
| +@itemx VEC_INTERLEAVE_LOW_EXPR
|
| +These nodes represent merging and interleaving of the high/low elements of the
|
| +two input vectors, respectively. The operands and the result are vectors that
|
| +contain the same number of elements (@code{N}) of the same type.
|
| +In the case of @code{VEC_INTERLEAVE_HIGH_EXPR}, the high @code{N/2} elements of
|
| +the first input vector are interleaved with the high @code{N/2} elements of the
|
| +second input vector. In the case of @code{VEC_INTERLEAVE_LOW_EXPR}, the low
|
| +@code{N/2} elements of the first input vector are interleaved with the low
|
| +@code{N/2} elements of the second input vector.
|
| +
|
| +@end table
|
| +
|
| +
|
| +@c ---------------------------------------------------------------------
|
| +@c Statements
|
| +@c ---------------------------------------------------------------------
|
| +
|
| @node Statements
|
| @section Statements
|
| @cindex Statements
|
| @@ -58,13 +1796,126 @@ a reference to a volatile object is converted into a
|
| There are also several varieties of complex statements.
|
|
|
| @menu
|
| +* Basic Statements::
|
| * Blocks::
|
| * Statement Sequences::
|
| * Empty Statements::
|
| * Jumps::
|
| * Cleanups::
|
| +* OpenMP::
|
| @end menu
|
|
|
| +@node Basic Statements
|
| +@subsection Basic Statements
|
| +@cindex Basic Statements
|
| +
|
| +@table @code
|
| +@item ASM_EXPR
|
| +
|
| +Used to represent an inline assembly statement. For an inline assembly
|
| +statement like:
|
| +@smallexample
|
| +asm ("mov x, y");
|
| +@end smallexample
|
| +The @code{ASM_STRING} macro will return a @code{STRING_CST} node for
|
| +@code{"mov x, y"}. If the original statement made use of the
|
| +extended-assembly syntax, then @code{ASM_OUTPUTS},
|
| +@code{ASM_INPUTS}, and @code{ASM_CLOBBERS} will be the outputs, inputs,
|
| +and clobbers for the statement, represented as @code{STRING_CST} nodes.
|
| +The extended-assembly syntax looks like:
|
| +@smallexample
|
| +asm ("fsinx %1,%0" : "=f" (result) : "f" (angle));
|
| +@end smallexample
|
| +The first string is the @code{ASM_STRING}, containing the instruction
|
| +template. The next two strings are the output and inputs, respectively;
|
| +this statement has no clobbers. As this example indicates, ``plain''
|
| +assembly statements are merely a special case of extended assembly
|
| +statements; they have no cv-qualifiers, outputs, inputs, or clobbers.
|
| +All of the strings will be @code{NUL}-terminated, and will contain no
|
| +embedded @code{NUL}-characters.
|
| +
|
| +If the assembly statement is declared @code{volatile}, or if the
|
| +statement was not an extended assembly statement, and is therefore
|
| +implicitly volatile, then the predicate @code{ASM_VOLATILE_P} will hold
|
| +of the @code{ASM_EXPR}.
|
| +
|
| +@item DECL_EXPR
|
| +
|
| +Used to represent a local declaration. The @code{DECL_EXPR_DECL} macro
|
| +can be used to obtain the entity declared. This declaration may be a
|
| +@code{LABEL_DECL}, indicating that the label declared is a local label.
|
| +(As an extension, GCC allows the declaration of labels with scope.) In
|
| +C, this declaration may be a @code{FUNCTION_DECL}, indicating the
|
| +use of the GCC nested function extension. For more information,
|
| +@pxref{Functions}.
|
| +
|
| +@item LABEL_EXPR
|
| +
|
| +Used to represent a label. The @code{LABEL_DECL} declared by this
|
| +statement can be obtained with the @code{LABEL_EXPR_LABEL} macro. The
|
| +@code{IDENTIFIER_NODE} giving the name of the label can be obtained from
|
| +the @code{LABEL_DECL} with @code{DECL_NAME}.
|
| +
|
| +@item GOTO_EXPR
|
| +
|
| +Used to represent a @code{goto} statement. The @code{GOTO_DESTINATION} will
|
| +usually be a @code{LABEL_DECL}. However, if the ``computed goto'' extension
|
| +has been used, the @code{GOTO_DESTINATION} will be an arbitrary expression
|
| +indicating the destination. This expression will always have pointer type.
|
| +
|
| +@item RETURN_EXPR
|
| +
|
| +Used to represent a @code{return} statement. Operand 0 represents the
|
| +value to return. It should either be the @code{RESULT_DECL} for the
|
| +containing function, or a @code{MODIFY_EXPR} or @code{INIT_EXPR}
|
| +setting the function's @code{RESULT_DECL}. It will be
|
| +@code{NULL_TREE} if the statement was just
|
| +@smallexample
|
| +return;
|
| +@end smallexample
|
| +
|
| +@item LOOP_EXPR
|
| +These nodes represent ``infinite'' loops. The @code{LOOP_EXPR_BODY}
|
| +represents the body of the loop. It should be executed forever, unless
|
| +an @code{EXIT_EXPR} is encountered.
|
| +
|
| +@item EXIT_EXPR
|
| +These nodes represent conditional exits from the nearest enclosing
|
| +@code{LOOP_EXPR}. The single operand is the condition; if it is
|
| +nonzero, then the loop should be exited. An @code{EXIT_EXPR} will only
|
| +appear within a @code{LOOP_EXPR}.
|
| +
|
| +@item SWITCH_STMT
|
| +
|
| +Used to represent a @code{switch} statement. The @code{SWITCH_STMT_COND}
|
| +is the expression on which the switch is occurring. See the documentation
|
| +for an @code{IF_STMT} for more information on the representation used
|
| +for the condition. The @code{SWITCH_STMT_BODY} is the body of the switch
|
| +statement. The @code{SWITCH_STMT_TYPE} is the original type of switch
|
| +expression as given in the source, before any compiler conversions.
|
| +
|
| +@item CASE_LABEL_EXPR
|
| +
|
| +Use to represent a @code{case} label, range of @code{case} labels, or a
|
| +@code{default} label. If @code{CASE_LOW} is @code{NULL_TREE}, then this is a
|
| +@code{default} label. Otherwise, if @code{CASE_HIGH} is @code{NULL_TREE}, then
|
| +this is an ordinary @code{case} label. In this case, @code{CASE_LOW} is
|
| +an expression giving the value of the label. Both @code{CASE_LOW} and
|
| +@code{CASE_HIGH} are @code{INTEGER_CST} nodes. These values will have
|
| +the same type as the condition expression in the switch statement.
|
| +
|
| +Otherwise, if both @code{CASE_LOW} and @code{CASE_HIGH} are defined, the
|
| +statement is a range of case labels. Such statements originate with the
|
| +extension that allows users to write things of the form:
|
| +@smallexample
|
| +case 2 ... 5:
|
| +@end smallexample
|
| +The first value will be @code{CASE_LOW}, while the second will be
|
| +@code{CASE_HIGH}.
|
| +
|
| +@end table
|
| +
|
| +
|
| @node Blocks
|
| @subsection Blocks
|
| @cindex Blocks
|
| @@ -75,10 +1926,12 @@ versions of GCC was primarily used for the C statement-expression
|
| extension.
|
|
|
| Variables in a block are collected into @code{BIND_EXPR_VARS} in
|
| -declaration order. Any runtime initialization is moved out of
|
| -@code{DECL_INITIAL} and into a statement in the controlled block.
|
| -When gimplifying from C or C++, this initialization replaces the
|
| -@code{DECL_STMT}.
|
| +declaration order through their @code{TREE_CHAIN} field. Any runtime
|
| +initialization is moved out of @code{DECL_INITIAL} and into a
|
| +statement in the controlled block. When gimplifying from C or C++,
|
| +this initialization replaces the @code{DECL_STMT}. These variables
|
| +will never require cleanups. The scope of these variables is just the
|
| +body
|
|
|
| Variable-length arrays (VLAs) complicate this process, as their
|
| size often refers to variables initialized earlier in the block.
|
| @@ -177,3 +2030,1316 @@ reduces the freedom to move code across these edges. Therefore, the
|
| EH lowering pass which runs before most of the optimization passes
|
| eliminates these expressions by explicitly adding the cleanup to each
|
| edge. Rethrowing the exception is represented using @code{RESX_EXPR}.
|
| +
|
| +@node OpenMP
|
| +@subsection OpenMP
|
| +@tindex OMP_PARALLEL
|
| +@tindex OMP_FOR
|
| +@tindex OMP_SECTIONS
|
| +@tindex OMP_SINGLE
|
| +@tindex OMP_SECTION
|
| +@tindex OMP_MASTER
|
| +@tindex OMP_ORDERED
|
| +@tindex OMP_CRITICAL
|
| +@tindex OMP_RETURN
|
| +@tindex OMP_CONTINUE
|
| +@tindex OMP_ATOMIC
|
| +@tindex OMP_CLAUSE
|
| +
|
| +All the statements starting with @code{OMP_} represent directives and
|
| +clauses used by the OpenMP API @w{@uref{http://www.openmp.org/}}.
|
| +
|
| +@table @code
|
| +@item OMP_PARALLEL
|
| +
|
| +Represents @code{#pragma omp parallel [clause1 @dots{} clauseN]}. It
|
| +has four operands:
|
| +
|
| +Operand @code{OMP_PARALLEL_BODY} is valid while in GENERIC and
|
| +High GIMPLE forms. It contains the body of code to be executed
|
| +by all the threads. During GIMPLE lowering, this operand becomes
|
| +@code{NULL} and the body is emitted linearly after
|
| +@code{OMP_PARALLEL}.
|
| +
|
| +Operand @code{OMP_PARALLEL_CLAUSES} is the list of clauses
|
| +associated with the directive.
|
| +
|
| +Operand @code{OMP_PARALLEL_FN} is created by
|
| +@code{pass_lower_omp}, it contains the @code{FUNCTION_DECL}
|
| +for the function that will contain the body of the parallel
|
| +region.
|
| +
|
| +Operand @code{OMP_PARALLEL_DATA_ARG} is also created by
|
| +@code{pass_lower_omp}. If there are shared variables to be
|
| +communicated to the children threads, this operand will contain
|
| +the @code{VAR_DECL} that contains all the shared values and
|
| +variables.
|
| +
|
| +@item OMP_FOR
|
| +
|
| +Represents @code{#pragma omp for [clause1 @dots{} clauseN]}. It
|
| +has 5 operands:
|
| +
|
| +Operand @code{OMP_FOR_BODY} contains the loop body.
|
| +
|
| +Operand @code{OMP_FOR_CLAUSES} is the list of clauses
|
| +associated with the directive.
|
| +
|
| +Operand @code{OMP_FOR_INIT} is the loop initialization code of
|
| +the form @code{VAR = N1}.
|
| +
|
| +Operand @code{OMP_FOR_COND} is the loop conditional expression
|
| +of the form @code{VAR @{<,>,<=,>=@} N2}.
|
| +
|
| +Operand @code{OMP_FOR_INCR} is the loop index increment of the
|
| +form @code{VAR @{+=,-=@} INCR}.
|
| +
|
| +Operand @code{OMP_FOR_PRE_BODY} contains side-effect code from
|
| +operands @code{OMP_FOR_INIT}, @code{OMP_FOR_COND} and
|
| +@code{OMP_FOR_INC}. These side-effects are part of the
|
| +@code{OMP_FOR} block but must be evaluated before the start of
|
| +loop body.
|
| +
|
| +The loop index variable @code{VAR} must be a signed integer variable,
|
| +which is implicitly private to each thread. Bounds
|
| +@code{N1} and @code{N2} and the increment expression
|
| +@code{INCR} are required to be loop invariant integer
|
| +expressions that are evaluated without any synchronization. The
|
| +evaluation order, frequency of evaluation and side-effects are
|
| +unspecified by the standard.
|
| +
|
| +@item OMP_SECTIONS
|
| +
|
| +Represents @code{#pragma omp sections [clause1 @dots{} clauseN]}.
|
| +
|
| +Operand @code{OMP_SECTIONS_BODY} contains the sections body,
|
| +which in turn contains a set of @code{OMP_SECTION} nodes for
|
| +each of the concurrent sections delimited by @code{#pragma omp
|
| +section}.
|
| +
|
| +Operand @code{OMP_SECTIONS_CLAUSES} is the list of clauses
|
| +associated with the directive.
|
| +
|
| +@item OMP_SECTION
|
| +
|
| +Section delimiter for @code{OMP_SECTIONS}.
|
| +
|
| +@item OMP_SINGLE
|
| +
|
| +Represents @code{#pragma omp single}.
|
| +
|
| +Operand @code{OMP_SINGLE_BODY} contains the body of code to be
|
| +executed by a single thread.
|
| +
|
| +Operand @code{OMP_SINGLE_CLAUSES} is the list of clauses
|
| +associated with the directive.
|
| +
|
| +@item OMP_MASTER
|
| +
|
| +Represents @code{#pragma omp master}.
|
| +
|
| +Operand @code{OMP_MASTER_BODY} contains the body of code to be
|
| +executed by the master thread.
|
| +
|
| +@item OMP_ORDERED
|
| +
|
| +Represents @code{#pragma omp ordered}.
|
| +
|
| +Operand @code{OMP_ORDERED_BODY} contains the body of code to be
|
| +executed in the sequential order dictated by the loop index
|
| +variable.
|
| +
|
| +@item OMP_CRITICAL
|
| +
|
| +Represents @code{#pragma omp critical [name]}.
|
| +
|
| +Operand @code{OMP_CRITICAL_BODY} is the critical section.
|
| +
|
| +Operand @code{OMP_CRITICAL_NAME} is an optional identifier to
|
| +label the critical section.
|
| +
|
| +@item OMP_RETURN
|
| +
|
| +This does not represent any OpenMP directive, it is an artificial
|
| +marker to indicate the end of the body of an OpenMP@. It is used
|
| +by the flow graph (@code{tree-cfg.c}) and OpenMP region
|
| +building code (@code{omp-low.c}).
|
| +
|
| +@item OMP_CONTINUE
|
| +
|
| +Similarly, this instruction does not represent an OpenMP
|
| +directive, it is used by @code{OMP_FOR} and
|
| +@code{OMP_SECTIONS} to mark the place where the code needs to
|
| +loop to the next iteration (in the case of @code{OMP_FOR}) or
|
| +the next section (in the case of @code{OMP_SECTIONS}).
|
| +
|
| +In some cases, @code{OMP_CONTINUE} is placed right before
|
| +@code{OMP_RETURN}. But if there are cleanups that need to
|
| +occur right after the looping body, it will be emitted between
|
| +@code{OMP_CONTINUE} and @code{OMP_RETURN}.
|
| +
|
| +@item OMP_ATOMIC
|
| +
|
| +Represents @code{#pragma omp atomic}.
|
| +
|
| +Operand 0 is the address at which the atomic operation is to be
|
| +performed.
|
| +
|
| +Operand 1 is the expression to evaluate. The gimplifier tries
|
| +three alternative code generation strategies. Whenever possible,
|
| +an atomic update built-in is used. If that fails, a
|
| +compare-and-swap loop is attempted. If that also fails, a
|
| +regular critical section around the expression is used.
|
| +
|
| +@item OMP_CLAUSE
|
| +
|
| +Represents clauses associated with one of the @code{OMP_} directives.
|
| +Clauses are represented by separate sub-codes defined in
|
| +@file{tree.h}. Clauses codes can be one of:
|
| +@code{OMP_CLAUSE_PRIVATE}, @code{OMP_CLAUSE_SHARED},
|
| +@code{OMP_CLAUSE_FIRSTPRIVATE},
|
| +@code{OMP_CLAUSE_LASTPRIVATE}, @code{OMP_CLAUSE_COPYIN},
|
| +@code{OMP_CLAUSE_COPYPRIVATE}, @code{OMP_CLAUSE_IF},
|
| +@code{OMP_CLAUSE_NUM_THREADS}, @code{OMP_CLAUSE_SCHEDULE},
|
| +@code{OMP_CLAUSE_NOWAIT}, @code{OMP_CLAUSE_ORDERED},
|
| +@code{OMP_CLAUSE_DEFAULT}, and @code{OMP_CLAUSE_REDUCTION}. Each code
|
| +represents the corresponding OpenMP clause.
|
| +
|
| +Clauses associated with the same directive are chained together
|
| +via @code{OMP_CLAUSE_CHAIN}. Those clauses that accept a list
|
| +of variables are restricted to exactly one, accessed with
|
| +@code{OMP_CLAUSE_VAR}. Therefore, multiple variables under the
|
| +same clause @code{C} need to be represented as multiple @code{C} clauses
|
| +chained together. This facilitates adding new clauses during
|
| +compilation.
|
| +
|
| +@end table
|
| +
|
| +@c ---------------------------------------------------------------------
|
| +@c Functions
|
| +@c ---------------------------------------------------------------------
|
| +
|
| +@node Functions
|
| +@section Functions
|
| +@cindex function
|
| +@tindex FUNCTION_DECL
|
| +
|
| +A function is represented by a @code{FUNCTION_DECL} node. It stores
|
| +the basic pieces of the function such as body, parameters, and return
|
| +type as well as information on the surrounding context, visibility,
|
| +and linkage.
|
| +
|
| +@menu
|
| +* Function Basics:: Function names, body, and parameters.
|
| +* Function Properties:: Context, linkage, etc.
|
| +@end menu
|
| +
|
| +@c ---------------------------------------------------------------------
|
| +@c Function Basics
|
| +@c ---------------------------------------------------------------------
|
| +
|
| +@node Function Basics
|
| +@subsection Function Basics
|
| +@findex DECL_NAME
|
| +@findex DECL_ASSEMBLER_NAME
|
| +@findex TREE_PUBLIC
|
| +@findex DECL_ARTIFICIAL
|
| +@findex DECL_FUNCTION_SPECIFIC_TARGET
|
| +@findex DECL_FUNCTION_SPECIFIC_OPTIMIZATION
|
| +
|
| +A function has four core parts: the name, the parameters, the result,
|
| +and the body. The following macros and functions access these parts
|
| +of a @code{FUNCTION_DECL} as well as other basic features:
|
| +@ftable @code
|
| +@item DECL_NAME
|
| +This macro returns the unqualified name of the function, as an
|
| +@code{IDENTIFIER_NODE}. For an instantiation of a function template,
|
| +the @code{DECL_NAME} is the unqualified name of the template, not
|
| +something like @code{f<int>}. The value of @code{DECL_NAME} is
|
| +undefined when used on a constructor, destructor, overloaded operator,
|
| +or type-conversion operator, or any function that is implicitly
|
| +generated by the compiler. See below for macros that can be used to
|
| +distinguish these cases.
|
| +
|
| +@item DECL_ASSEMBLER_NAME
|
| +This macro returns the mangled name of the function, also an
|
| +@code{IDENTIFIER_NODE}. This name does not contain leading underscores
|
| +on systems that prefix all identifiers with underscores. The mangled
|
| +name is computed in the same way on all platforms; if special processing
|
| +is required to deal with the object file format used on a particular
|
| +platform, it is the responsibility of the back end to perform those
|
| +modifications. (Of course, the back end should not modify
|
| +@code{DECL_ASSEMBLER_NAME} itself.)
|
| +
|
| +Using @code{DECL_ASSEMBLER_NAME} will cause additional memory to be
|
| +allocated (for the mangled name of the entity) so it should be used
|
| +only when emitting assembly code. It should not be used within the
|
| +optimizers to determine whether or not two declarations are the same,
|
| +even though some of the existing optimizers do use it in that way.
|
| +These uses will be removed over time.
|
| +
|
| +@item DECL_ARGUMENTS
|
| +This macro returns the @code{PARM_DECL} for the first argument to the
|
| +function. Subsequent @code{PARM_DECL} nodes can be obtained by
|
| +following the @code{TREE_CHAIN} links.
|
| +
|
| +@item DECL_RESULT
|
| +This macro returns the @code{RESULT_DECL} for the function.
|
| +
|
| +@item DECL_SAVED_TREE
|
| +This macro returns the complete body of the function.
|
| +
|
| +@item TREE_TYPE
|
| +This macro returns the @code{FUNCTION_TYPE} or @code{METHOD_TYPE} for
|
| +the function.
|
| +
|
| +@item DECL_INITIAL
|
| +A function that has a definition in the current translation unit will
|
| +have a non-@code{NULL} @code{DECL_INITIAL}. However, back ends should not make
|
| +use of the particular value given by @code{DECL_INITIAL}.
|
| +
|
| +It should contain a tree of @code{BLOCK} nodes that mirrors the scopes
|
| +that variables are bound in the function. Each block contains a list
|
| +of decls declared in a basic block, a pointer to a chain of blocks at
|
| +the next lower scope level, then a pointer to the next block at the
|
| +same level and a backpointer to the parent @code{BLOCK} or
|
| +@code{FUNCTION_DECL}. So given a function as follows:
|
| +
|
| +@smallexample
|
| +void foo()
|
| +@{
|
| + int a;
|
| + @{
|
| + int b;
|
| + @}
|
| + int c;
|
| +@}
|
| +@end smallexample
|
| +
|
| +you would get the following:
|
| +
|
| +@smallexample
|
| +tree foo = FUNCTION_DECL;
|
| +tree decl_a = VAR_DECL;
|
| +tree decl_b = VAR_DECL;
|
| +tree decl_c = VAR_DECL;
|
| +tree block_a = BLOCK;
|
| +tree block_b = BLOCK;
|
| +tree block_c = BLOCK;
|
| +BLOCK_VARS(block_a) = decl_a;
|
| +BLOCK_SUBBLOCKS(block_a) = block_b;
|
| +BLOCK_CHAIN(block_a) = block_c;
|
| +BLOCK_SUPERCONTEXT(block_a) = foo;
|
| +BLOCK_VARS(block_b) = decl_b;
|
| +BLOCK_SUPERCONTEXT(block_b) = block_a;
|
| +BLOCK_VARS(block_c) = decl_c;
|
| +BLOCK_SUPERCONTEXT(block_c) = foo;
|
| +DECL_INITIAL(foo) = block_a;
|
| +@end smallexample
|
| +
|
| +@end ftable
|
| +
|
| +@c ---------------------------------------------------------------------
|
| +@c Function Properties
|
| +@c ---------------------------------------------------------------------
|
| +
|
| +@node Function Properties
|
| +@subsection Function Properties
|
| +@cindex function properties
|
| +@cindex statements
|
| +
|
| +To determine the scope of a function, you can use the
|
| +@code{DECL_CONTEXT} macro. This macro will return the class
|
| +(either a @code{RECORD_TYPE} or a @code{UNION_TYPE}) or namespace (a
|
| +@code{NAMESPACE_DECL}) of which the function is a member. For a virtual
|
| +function, this macro returns the class in which the function was
|
| +actually defined, not the base class in which the virtual declaration
|
| +occurred.
|
| +
|
| +In C, the @code{DECL_CONTEXT} for a function maybe another function.
|
| +This representation indicates that the GNU nested function extension
|
| +is in use. For details on the semantics of nested functions, see the
|
| +GCC Manual. The nested function can refer to local variables in its
|
| +containing function. Such references are not explicitly marked in the
|
| +tree structure; back ends must look at the @code{DECL_CONTEXT} for the
|
| +referenced @code{VAR_DECL}. If the @code{DECL_CONTEXT} for the
|
| +referenced @code{VAR_DECL} is not the same as the function currently
|
| +being processed, and neither @code{DECL_EXTERNAL} nor
|
| +@code{TREE_STATIC} hold, then the reference is to a local variable in
|
| +a containing function, and the back end must take appropriate action.
|
| +
|
| +@ftable @code
|
| +@item DECL_EXTERNAL
|
| +This predicate holds if the function is undefined.
|
| +
|
| +@item TREE_PUBLIC
|
| +This predicate holds if the function has external linkage.
|
| +
|
| +@item TREE_STATIC
|
| +This predicate holds if the function has been defined.
|
| +
|
| +@item TREE_THIS_VOLATILE
|
| +This predicate holds if the function does not return normally.
|
| +
|
| +@item TREE_READONLY
|
| +This predicate holds if the function can only read its arguments.
|
| +
|
| +@item DECL_PURE_P
|
| +This predicate holds if the function can only read its arguments, but
|
| +may also read global memory.
|
| +
|
| +@item DECL_VIRTUAL_P
|
| +This predicate holds if the function is virtual.
|
| +
|
| +@item DECL_ARTIFICIAL
|
| +This macro holds if the function was implicitly generated by the
|
| +compiler, rather than explicitly declared. In addition to implicitly
|
| +generated class member functions, this macro holds for the special
|
| +functions created to implement static initialization and destruction, to
|
| +compute run-time type information, and so forth.
|
| +
|
| +@item DECL_FUNCTION_SPECIFIC_TARGET
|
| +This macro returns a tree node that holds the target options that are
|
| +to be used to compile this particular function or @code{NULL_TREE} if
|
| +the function is to be compiled with the target options specified on
|
| +the command line.
|
| +
|
| +@item DECL_FUNCTION_SPECIFIC_OPTIMIZATION
|
| +This macro returns a tree node that holds the optimization options
|
| +that are to be used to compile this particular function or
|
| +@code{NULL_TREE} if the function is to be compiled with the
|
| +optimization options specified on the command line.
|
| +
|
| +@end ftable
|
| +
|
| +@subsubsection Statements
|
| +
|
| +There are tree nodes corresponding to all of the source-level
|
| +statement constructs, used within the C and C++ frontends. These are
|
| +enumerated here, together with a list of the various macros that can
|
| +be used to obtain information about them. There are a few macros that
|
| +can be used with all statements:
|
| +
|
| +@c ---------------------------------------------------------------------
|
| +@c Language-dependent trees
|
| +@c ---------------------------------------------------------------------
|
| +
|
| +@node Language-dependent trees
|
| +@section Language-dependent trees
|
| +@cindex language-dependent trees
|
| +
|
| +Front ends may wish to keep some state associated with various GENERIC
|
| +trees while parsing. To support this, trees provide a set of flags
|
| +that may be used by the front end. They are accessed using
|
| +@code{TREE_LANG_FLAG_n} where @samp{n} is currently 0 through 6.
|
| +
|
| +If necessary, a front end can use some language-dependent tree
|
| +codes in its GENERIC representation, so long as it provides a
|
| +hook for converting them to GIMPLE and doesn't expect them to
|
| +work with any (hypothetical) optimizers that run before the
|
| +conversion to GIMPLE@. The intermediate representation used while
|
| +parsing C and C++ looks very little like GENERIC, but the C and
|
| +C++ gimplifier hooks are perfectly happy to take it as input and
|
| +spit out GIMPLE@.
|
| +
|
| +
|
| +
|
| +@node C and C++ Trees
|
| +@section C and C++ Trees
|
| +
|
| +This section documents the internal representation used by GCC to
|
| +represent C and C++ source programs. When presented with a C or C++
|
| +source program, GCC parses the program, performs semantic analysis
|
| +(including the generation of error messages), and then produces the
|
| +internal representation described here. This representation contains a
|
| +complete representation for the entire translation unit provided as
|
| +input to the front end. This representation is then typically processed
|
| +by a code-generator in order to produce machine code, but could also be
|
| +used in the creation of source browsers, intelligent editors, automatic
|
| +documentation generators, interpreters, and any other programs needing
|
| +the ability to process C or C++ code.
|
| +
|
| +This section explains the internal representation. In particular, it
|
| +documents the internal representation for C and C++ source
|
| +constructs, and the macros, functions, and variables that can be used to
|
| +access these constructs. The C++ representation is largely a superset
|
| +of the representation used in the C front end. There is only one
|
| +construct used in C that does not appear in the C++ front end and that
|
| +is the GNU ``nested function'' extension. Many of the macros documented
|
| +here do not apply in C because the corresponding language constructs do
|
| +not appear in C@.
|
| +
|
| +The C and C++ front ends generate a mix of GENERIC trees and ones
|
| +specific to C and C++. These language-specific trees are higher-level
|
| +constructs than the ones in GENERIC to make the parser's job easier.
|
| +This section describes those trees that aren't part of GENERIC as well
|
| +as aspects of GENERIC trees that are treated in a language-specific
|
| +manner.
|
| +
|
| +If you are developing a ``back end'', be it is a code-generator or some
|
| +other tool, that uses this representation, you may occasionally find
|
| +that you need to ask questions not easily answered by the functions and
|
| +macros available here. If that situation occurs, it is quite likely
|
| +that GCC already supports the functionality you desire, but that the
|
| +interface is simply not documented here. In that case, you should ask
|
| +the GCC maintainers (via mail to @email{gcc@@gcc.gnu.org}) about
|
| +documenting the functionality you require. Similarly, if you find
|
| +yourself writing functions that do not deal directly with your back end,
|
| +but instead might be useful to other people using the GCC front end, you
|
| +should submit your patches for inclusion in GCC@.
|
| +
|
| +@menu
|
| +* Types for C++:: Fundamental and aggregate types.
|
| +* Namespaces:: Namespaces.
|
| +* Classes:: Classes.
|
| +* Functions for C++:: Overloading and accessors for C++.
|
| +* Statements for C++:: Statements specific to C and C++.
|
| +* C++ Expressions:: From @code{typeid} to @code{throw}.
|
| +@end menu
|
| +
|
| +@node Types for C++
|
| +@subsection Types for C++
|
| +@tindex UNKNOWN_TYPE
|
| +@tindex TYPENAME_TYPE
|
| +@tindex TYPEOF_TYPE
|
| +@findex CP_TYPE_QUALS
|
| +@findex TYPE_UNQUALIFIED
|
| +@findex TYPE_QUAL_CONST
|
| +@findex TYPE_QUAL_VOLATILE
|
| +@findex TYPE_QUAL_RESTRICT
|
| +@findex TYPE_MAIN_VARIANT
|
| +@cindex qualified type
|
| +@findex TYPE_SIZE
|
| +@findex TYPE_ALIGN
|
| +@findex TYPE_PRECISION
|
| +@findex TYPE_ARG_TYPES
|
| +@findex TYPE_METHOD_BASETYPE
|
| +@findex TYPE_PTRMEM_P
|
| +@findex TYPE_OFFSET_BASETYPE
|
| +@findex TREE_TYPE
|
| +@findex TYPE_CONTEXT
|
| +@findex TYPE_NAME
|
| +@findex TYPENAME_TYPE_FULLNAME
|
| +@findex TYPE_FIELDS
|
| +@findex TYPE_PTROBV_P
|
| +
|
| +In C++, an array type is not qualified; rather the type of the array
|
| +elements is qualified. This situation is reflected in the intermediate
|
| +representation. The macros described here will always examine the
|
| +qualification of the underlying element type when applied to an array
|
| +type. (If the element type is itself an array, then the recursion
|
| +continues until a non-array type is found, and the qualification of this
|
| +type is examined.) So, for example, @code{CP_TYPE_CONST_P} will hold of
|
| +the type @code{const int ()[7]}, denoting an array of seven @code{int}s.
|
| +
|
| +The following functions and macros deal with cv-qualification of types:
|
| +@ftable @code
|
| +@item CP_TYPE_QUALS
|
| +This macro returns the set of type qualifiers applied to this type.
|
| +This value is @code{TYPE_UNQUALIFIED} if no qualifiers have been
|
| +applied. The @code{TYPE_QUAL_CONST} bit is set if the type is
|
| +@code{const}-qualified. The @code{TYPE_QUAL_VOLATILE} bit is set if the
|
| +type is @code{volatile}-qualified. The @code{TYPE_QUAL_RESTRICT} bit is
|
| +set if the type is @code{restrict}-qualified.
|
| +
|
| +@item CP_TYPE_CONST_P
|
| +This macro holds if the type is @code{const}-qualified.
|
| +
|
| +@item CP_TYPE_VOLATILE_P
|
| +This macro holds if the type is @code{volatile}-qualified.
|
| +
|
| +@item CP_TYPE_RESTRICT_P
|
| +This macro holds if the type is @code{restrict}-qualified.
|
| +
|
| +@item CP_TYPE_CONST_NON_VOLATILE_P
|
| +This predicate holds for a type that is @code{const}-qualified, but
|
| +@emph{not} @code{volatile}-qualified; other cv-qualifiers are ignored as
|
| +well: only the @code{const}-ness is tested.
|
| +
|
| +@end ftable
|
| +
|
| +A few other macros and functions are usable with all types:
|
| +@ftable @code
|
| +@item TYPE_SIZE
|
| +The number of bits required to represent the type, represented as an
|
| +@code{INTEGER_CST}. For an incomplete type, @code{TYPE_SIZE} will be
|
| +@code{NULL_TREE}.
|
| +
|
| +@item TYPE_ALIGN
|
| +The alignment of the type, in bits, represented as an @code{int}.
|
| +
|
| +@item TYPE_NAME
|
| +This macro returns a declaration (in the form of a @code{TYPE_DECL}) for
|
| +the type. (Note this macro does @emph{not} return an
|
| +@code{IDENTIFIER_NODE}, as you might expect, given its name!) You can
|
| +look at the @code{DECL_NAME} of the @code{TYPE_DECL} to obtain the
|
| +actual name of the type. The @code{TYPE_NAME} will be @code{NULL_TREE}
|
| +for a type that is not a built-in type, the result of a typedef, or a
|
| +named class type.
|
| +
|
| +@item CP_INTEGRAL_TYPE
|
| +This predicate holds if the type is an integral type. Notice that in
|
| +C++, enumerations are @emph{not} integral types.
|
| +
|
| +@item ARITHMETIC_TYPE_P
|
| +This predicate holds if the type is an integral type (in the C++ sense)
|
| +or a floating point type.
|
| +
|
| +@item CLASS_TYPE_P
|
| +This predicate holds for a class-type.
|
| +
|
| +@item TYPE_BUILT_IN
|
| +This predicate holds for a built-in type.
|
| +
|
| +@item TYPE_PTRMEM_P
|
| +This predicate holds if the type is a pointer to data member.
|
| +
|
| +@item TYPE_PTR_P
|
| +This predicate holds if the type is a pointer type, and the pointee is
|
| +not a data member.
|
| +
|
| +@item TYPE_PTRFN_P
|
| +This predicate holds for a pointer to function type.
|
| +
|
| +@item TYPE_PTROB_P
|
| +This predicate holds for a pointer to object type. Note however that it
|
| +does not hold for the generic pointer to object type @code{void *}. You
|
| +may use @code{TYPE_PTROBV_P} to test for a pointer to object type as
|
| +well as @code{void *}.
|
| +
|
| +@end ftable
|
| +
|
| +The table below describes types specific to C and C++ as well as
|
| +language-dependent info about GENERIC types.
|
| +
|
| +@table @code
|
| +
|
| +@item POINTER_TYPE
|
| +Used to represent pointer types, and pointer to data member types. If
|
| +@code{TREE_TYPE}
|
| +is a pointer to data member type, then @code{TYPE_PTRMEM_P} will hold.
|
| +For a pointer to data member type of the form @samp{T X::*},
|
| +@code{TYPE_PTRMEM_CLASS_TYPE} will be the type @code{X}, while
|
| +@code{TYPE_PTRMEM_POINTED_TO_TYPE} will be the type @code{T}.
|
| +
|
| +@item RECORD_TYPE
|
| +Used to represent @code{struct} and @code{class} types in C and C++. If
|
| +@code{TYPE_PTRMEMFUNC_P} holds, then this type is a pointer-to-member
|
| +type. In that case, the @code{TYPE_PTRMEMFUNC_FN_TYPE} is a
|
| +@code{POINTER_TYPE} pointing to a @code{METHOD_TYPE}. The
|
| +@code{METHOD_TYPE} is the type of a function pointed to by the
|
| +pointer-to-member function. If @code{TYPE_PTRMEMFUNC_P} does not hold,
|
| +this type is a class type. For more information, see @pxref{Classes}.
|
| +
|
| +@item UNKNOWN_TYPE
|
| +This node is used to represent a type the knowledge of which is
|
| +insufficient for a sound processing.
|
| +
|
| +@item TYPENAME_TYPE
|
| +Used to represent a construct of the form @code{typename T::A}. The
|
| +@code{TYPE_CONTEXT} is @code{T}; the @code{TYPE_NAME} is an
|
| +@code{IDENTIFIER_NODE} for @code{A}. If the type is specified via a
|
| +template-id, then @code{TYPENAME_TYPE_FULLNAME} yields a
|
| +@code{TEMPLATE_ID_EXPR}. The @code{TREE_TYPE} is non-@code{NULL} if the
|
| +node is implicitly generated in support for the implicit typename
|
| +extension; in which case the @code{TREE_TYPE} is a type node for the
|
| +base-class.
|
| +
|
| +@item TYPEOF_TYPE
|
| +Used to represent the @code{__typeof__} extension. The
|
| +@code{TYPE_FIELDS} is the expression the type of which is being
|
| +represented.
|
| +
|
| +@end table
|
| +
|
| +
|
| +@c ---------------------------------------------------------------------
|
| +@c Namespaces
|
| +@c ---------------------------------------------------------------------
|
| +
|
| +@node Namespaces
|
| +@subsection Namespaces
|
| +@cindex namespace, scope
|
| +@tindex NAMESPACE_DECL
|
| +
|
| +The root of the entire intermediate representation is the variable
|
| +@code{global_namespace}. This is the namespace specified with @code{::}
|
| +in C++ source code. All other namespaces, types, variables, functions,
|
| +and so forth can be found starting with this namespace.
|
| +
|
| +However, except for the fact that it is distinguished as the root of the
|
| +representation, the global namespace is no different from any other
|
| +namespace. Thus, in what follows, we describe namespaces generally,
|
| +rather than the global namespace in particular.
|
| +
|
| +A namespace is represented by a @code{NAMESPACE_DECL} node.
|
| +
|
| +The following macros and functions can be used on a @code{NAMESPACE_DECL}:
|
| +
|
| +@ftable @code
|
| +@item DECL_NAME
|
| +This macro is used to obtain the @code{IDENTIFIER_NODE} corresponding to
|
| +the unqualified name of the name of the namespace (@pxref{Identifiers}).
|
| +The name of the global namespace is @samp{::}, even though in C++ the
|
| +global namespace is unnamed. However, you should use comparison with
|
| +@code{global_namespace}, rather than @code{DECL_NAME} to determine
|
| +whether or not a namespace is the global one. An unnamed namespace
|
| +will have a @code{DECL_NAME} equal to @code{anonymous_namespace_name}.
|
| +Within a single translation unit, all unnamed namespaces will have the
|
| +same name.
|
| +
|
| +@item DECL_CONTEXT
|
| +This macro returns the enclosing namespace. The @code{DECL_CONTEXT} for
|
| +the @code{global_namespace} is @code{NULL_TREE}.
|
| +
|
| +@item DECL_NAMESPACE_ALIAS
|
| +If this declaration is for a namespace alias, then
|
| +@code{DECL_NAMESPACE_ALIAS} is the namespace for which this one is an
|
| +alias.
|
| +
|
| +Do not attempt to use @code{cp_namespace_decls} for a namespace which is
|
| +an alias. Instead, follow @code{DECL_NAMESPACE_ALIAS} links until you
|
| +reach an ordinary, non-alias, namespace, and call
|
| +@code{cp_namespace_decls} there.
|
| +
|
| +@item DECL_NAMESPACE_STD_P
|
| +This predicate holds if the namespace is the special @code{::std}
|
| +namespace.
|
| +
|
| +@item cp_namespace_decls
|
| +This function will return the declarations contained in the namespace,
|
| +including types, overloaded functions, other namespaces, and so forth.
|
| +If there are no declarations, this function will return
|
| +@code{NULL_TREE}. The declarations are connected through their
|
| +@code{TREE_CHAIN} fields.
|
| +
|
| +Although most entries on this list will be declarations,
|
| +@code{TREE_LIST} nodes may also appear. In this case, the
|
| +@code{TREE_VALUE} will be an @code{OVERLOAD}. The value of the
|
| +@code{TREE_PURPOSE} is unspecified; back ends should ignore this value.
|
| +As with the other kinds of declarations returned by
|
| +@code{cp_namespace_decls}, the @code{TREE_CHAIN} will point to the next
|
| +declaration in this list.
|
| +
|
| +For more information on the kinds of declarations that can occur on this
|
| +list, @xref{Declarations}. Some declarations will not appear on this
|
| +list. In particular, no @code{FIELD_DECL}, @code{LABEL_DECL}, or
|
| +@code{PARM_DECL} nodes will appear here.
|
| +
|
| +This function cannot be used with namespaces that have
|
| +@code{DECL_NAMESPACE_ALIAS} set.
|
| +
|
| +@end ftable
|
| +
|
| +@c ---------------------------------------------------------------------
|
| +@c Classes
|
| +@c ---------------------------------------------------------------------
|
| +
|
| +@node Classes
|
| +@subsection Classes
|
| +@cindex class, scope
|
| +@tindex RECORD_TYPE
|
| +@tindex UNION_TYPE
|
| +@findex CLASSTYPE_DECLARED_CLASS
|
| +@findex TYPE_BINFO
|
| +@findex BINFO_TYPE
|
| +@findex TYPE_FIELDS
|
| +@findex TYPE_VFIELD
|
| +@findex TYPE_METHODS
|
| +
|
| +Besides namespaces, the other high-level scoping construct in C++ is the
|
| +class. (Throughout this manual the term @dfn{class} is used to mean the
|
| +types referred to in the ANSI/ISO C++ Standard as classes; these include
|
| +types defined with the @code{class}, @code{struct}, and @code{union}
|
| +keywords.)
|
| +
|
| +A class type is represented by either a @code{RECORD_TYPE} or a
|
| +@code{UNION_TYPE}. A class declared with the @code{union} tag is
|
| +represented by a @code{UNION_TYPE}, while classes declared with either
|
| +the @code{struct} or the @code{class} tag are represented by
|
| +@code{RECORD_TYPE}s. You can use the @code{CLASSTYPE_DECLARED_CLASS}
|
| +macro to discern whether or not a particular type is a @code{class} as
|
| +opposed to a @code{struct}. This macro will be true only for classes
|
| +declared with the @code{class} tag.
|
| +
|
| +Almost all non-function members are available on the @code{TYPE_FIELDS}
|
| +list. Given one member, the next can be found by following the
|
| +@code{TREE_CHAIN}. You should not depend in any way on the order in
|
| +which fields appear on this list. All nodes on this list will be
|
| +@samp{DECL} nodes. A @code{FIELD_DECL} is used to represent a non-static
|
| +data member, a @code{VAR_DECL} is used to represent a static data
|
| +member, and a @code{TYPE_DECL} is used to represent a type. Note that
|
| +the @code{CONST_DECL} for an enumeration constant will appear on this
|
| +list, if the enumeration type was declared in the class. (Of course,
|
| +the @code{TYPE_DECL} for the enumeration type will appear here as well.)
|
| +There are no entries for base classes on this list. In particular,
|
| +there is no @code{FIELD_DECL} for the ``base-class portion'' of an
|
| +object.
|
| +
|
| +The @code{TYPE_VFIELD} is a compiler-generated field used to point to
|
| +virtual function tables. It may or may not appear on the
|
| +@code{TYPE_FIELDS} list. However, back ends should handle the
|
| +@code{TYPE_VFIELD} just like all the entries on the @code{TYPE_FIELDS}
|
| +list.
|
| +
|
| +The function members are available on the @code{TYPE_METHODS} list.
|
| +Again, subsequent members are found by following the @code{TREE_CHAIN}
|
| +field. If a function is overloaded, each of the overloaded functions
|
| +appears; no @code{OVERLOAD} nodes appear on the @code{TYPE_METHODS}
|
| +list. Implicitly declared functions (including default constructors,
|
| +copy constructors, assignment operators, and destructors) will appear on
|
| +this list as well.
|
| +
|
| +Every class has an associated @dfn{binfo}, which can be obtained with
|
| +@code{TYPE_BINFO}. Binfos are used to represent base-classes. The
|
| +binfo given by @code{TYPE_BINFO} is the degenerate case, whereby every
|
| +class is considered to be its own base-class. The base binfos for a
|
| +particular binfo are held in a vector, whose length is obtained with
|
| +@code{BINFO_N_BASE_BINFOS}. The base binfos themselves are obtained
|
| +with @code{BINFO_BASE_BINFO} and @code{BINFO_BASE_ITERATE}. To add a
|
| +new binfo, use @code{BINFO_BASE_APPEND}. The vector of base binfos can
|
| +be obtained with @code{BINFO_BASE_BINFOS}, but normally you do not need
|
| +to use that. The class type associated with a binfo is given by
|
| +@code{BINFO_TYPE}. It is not always the case that @code{BINFO_TYPE
|
| +(TYPE_BINFO (x))}, because of typedefs and qualified types. Neither is
|
| +it the case that @code{TYPE_BINFO (BINFO_TYPE (y))} is the same binfo as
|
| +@code{y}. The reason is that if @code{y} is a binfo representing a
|
| +base-class @code{B} of a derived class @code{D}, then @code{BINFO_TYPE
|
| +(y)} will be @code{B}, and @code{TYPE_BINFO (BINFO_TYPE (y))} will be
|
| +@code{B} as its own base-class, rather than as a base-class of @code{D}.
|
| +
|
| +The access to a base type can be found with @code{BINFO_BASE_ACCESS}.
|
| +This will produce @code{access_public_node}, @code{access_private_node}
|
| +or @code{access_protected_node}. If bases are always public,
|
| +@code{BINFO_BASE_ACCESSES} may be @code{NULL}.
|
| +
|
| +@code{BINFO_VIRTUAL_P} is used to specify whether the binfo is inherited
|
| +virtually or not. The other flags, @code{BINFO_MARKED_P} and
|
| +@code{BINFO_FLAG_1} to @code{BINFO_FLAG_6} can be used for language
|
| +specific use.
|
| +
|
| +The following macros can be used on a tree node representing a class-type.
|
| +
|
| +@ftable @code
|
| +@item LOCAL_CLASS_P
|
| +This predicate holds if the class is local class @emph{i.e.}@: declared
|
| +inside a function body.
|
| +
|
| +@item TYPE_POLYMORPHIC_P
|
| +This predicate holds if the class has at least one virtual function
|
| +(declared or inherited).
|
| +
|
| +@item TYPE_HAS_DEFAULT_CONSTRUCTOR
|
| +This predicate holds whenever its argument represents a class-type with
|
| +default constructor.
|
| +
|
| +@item CLASSTYPE_HAS_MUTABLE
|
| +@itemx TYPE_HAS_MUTABLE_P
|
| +These predicates hold for a class-type having a mutable data member.
|
| +
|
| +@item CLASSTYPE_NON_POD_P
|
| +This predicate holds only for class-types that are not PODs.
|
| +
|
| +@item TYPE_HAS_NEW_OPERATOR
|
| +This predicate holds for a class-type that defines
|
| +@code{operator new}.
|
| +
|
| +@item TYPE_HAS_ARRAY_NEW_OPERATOR
|
| +This predicate holds for a class-type for which
|
| +@code{operator new[]} is defined.
|
| +
|
| +@item TYPE_OVERLOADS_CALL_EXPR
|
| +This predicate holds for class-type for which the function call
|
| +@code{operator()} is overloaded.
|
| +
|
| +@item TYPE_OVERLOADS_ARRAY_REF
|
| +This predicate holds for a class-type that overloads
|
| +@code{operator[]}
|
| +
|
| +@item TYPE_OVERLOADS_ARROW
|
| +This predicate holds for a class-type for which @code{operator->} is
|
| +overloaded.
|
| +
|
| +@end ftable
|
| +
|
| +@node Functions for C++
|
| +@subsection Functions for C++
|
| +@cindex function
|
| +@tindex FUNCTION_DECL
|
| +@tindex OVERLOAD
|
| +@findex OVL_CURRENT
|
| +@findex OVL_NEXT
|
| +
|
| +A function is represented by a @code{FUNCTION_DECL} node. A set of
|
| +overloaded functions is sometimes represented by an @code{OVERLOAD} node.
|
| +
|
| +An @code{OVERLOAD} node is not a declaration, so none of the
|
| +@samp{DECL_} macros should be used on an @code{OVERLOAD}. An
|
| +@code{OVERLOAD} node is similar to a @code{TREE_LIST}. Use
|
| +@code{OVL_CURRENT} to get the function associated with an
|
| +@code{OVERLOAD} node; use @code{OVL_NEXT} to get the next
|
| +@code{OVERLOAD} node in the list of overloaded functions. The macros
|
| +@code{OVL_CURRENT} and @code{OVL_NEXT} are actually polymorphic; you can
|
| +use them to work with @code{FUNCTION_DECL} nodes as well as with
|
| +overloads. In the case of a @code{FUNCTION_DECL}, @code{OVL_CURRENT}
|
| +will always return the function itself, and @code{OVL_NEXT} will always
|
| +be @code{NULL_TREE}.
|
| +
|
| +To determine the scope of a function, you can use the
|
| +@code{DECL_CONTEXT} macro. This macro will return the class
|
| +(either a @code{RECORD_TYPE} or a @code{UNION_TYPE}) or namespace (a
|
| +@code{NAMESPACE_DECL}) of which the function is a member. For a virtual
|
| +function, this macro returns the class in which the function was
|
| +actually defined, not the base class in which the virtual declaration
|
| +occurred.
|
| +
|
| +If a friend function is defined in a class scope, the
|
| +@code{DECL_FRIEND_CONTEXT} macro can be used to determine the class in
|
| +which it was defined. For example, in
|
| +@smallexample
|
| +class C @{ friend void f() @{@} @};
|
| +@end smallexample
|
| +@noindent
|
| +the @code{DECL_CONTEXT} for @code{f} will be the
|
| +@code{global_namespace}, but the @code{DECL_FRIEND_CONTEXT} will be the
|
| +@code{RECORD_TYPE} for @code{C}.
|
| +
|
| +
|
| +The following macros and functions can be used on a @code{FUNCTION_DECL}:
|
| +@ftable @code
|
| +@item DECL_MAIN_P
|
| +This predicate holds for a function that is the program entry point
|
| +@code{::code}.
|
| +
|
| +@item DECL_LOCAL_FUNCTION_P
|
| +This predicate holds if the function was declared at block scope, even
|
| +though it has a global scope.
|
| +
|
| +@item DECL_ANTICIPATED
|
| +This predicate holds if the function is a built-in function but its
|
| +prototype is not yet explicitly declared.
|
| +
|
| +@item DECL_EXTERN_C_FUNCTION_P
|
| +This predicate holds if the function is declared as an
|
| +`@code{extern "C"}' function.
|
| +
|
| +@item DECL_LINKONCE_P
|
| +This macro holds if multiple copies of this function may be emitted in
|
| +various translation units. It is the responsibility of the linker to
|
| +merge the various copies. Template instantiations are the most common
|
| +example of functions for which @code{DECL_LINKONCE_P} holds; G++
|
| +instantiates needed templates in all translation units which require them,
|
| +and then relies on the linker to remove duplicate instantiations.
|
| +
|
| +FIXME: This macro is not yet implemented.
|
| +
|
| +@item DECL_FUNCTION_MEMBER_P
|
| +This macro holds if the function is a member of a class, rather than a
|
| +member of a namespace.
|
| +
|
| +@item DECL_STATIC_FUNCTION_P
|
| +This predicate holds if the function a static member function.
|
| +
|
| +@item DECL_NONSTATIC_MEMBER_FUNCTION_P
|
| +This macro holds for a non-static member function.
|
| +
|
| +@item DECL_CONST_MEMFUNC_P
|
| +This predicate holds for a @code{const}-member function.
|
| +
|
| +@item DECL_VOLATILE_MEMFUNC_P
|
| +This predicate holds for a @code{volatile}-member function.
|
| +
|
| +@item DECL_CONSTRUCTOR_P
|
| +This macro holds if the function is a constructor.
|
| +
|
| +@item DECL_NONCONVERTING_P
|
| +This predicate holds if the constructor is a non-converting constructor.
|
| +
|
| +@item DECL_COMPLETE_CONSTRUCTOR_P
|
| +This predicate holds for a function which is a constructor for an object
|
| +of a complete type.
|
| +
|
| +@item DECL_BASE_CONSTRUCTOR_P
|
| +This predicate holds for a function which is a constructor for a base
|
| +class sub-object.
|
| +
|
| +@item DECL_COPY_CONSTRUCTOR_P
|
| +This predicate holds for a function which is a copy-constructor.
|
| +
|
| +@item DECL_DESTRUCTOR_P
|
| +This macro holds if the function is a destructor.
|
| +
|
| +@item DECL_COMPLETE_DESTRUCTOR_P
|
| +This predicate holds if the function is the destructor for an object a
|
| +complete type.
|
| +
|
| +@item DECL_OVERLOADED_OPERATOR_P
|
| +This macro holds if the function is an overloaded operator.
|
| +
|
| +@item DECL_CONV_FN_P
|
| +This macro holds if the function is a type-conversion operator.
|
| +
|
| +@item DECL_GLOBAL_CTOR_P
|
| +This predicate holds if the function is a file-scope initialization
|
| +function.
|
| +
|
| +@item DECL_GLOBAL_DTOR_P
|
| +This predicate holds if the function is a file-scope finalization
|
| +function.
|
| +
|
| +@item DECL_THUNK_P
|
| +This predicate holds if the function is a thunk.
|
| +
|
| +These functions represent stub code that adjusts the @code{this} pointer
|
| +and then jumps to another function. When the jumped-to function
|
| +returns, control is transferred directly to the caller, without
|
| +returning to the thunk. The first parameter to the thunk is always the
|
| +@code{this} pointer; the thunk should add @code{THUNK_DELTA} to this
|
| +value. (The @code{THUNK_DELTA} is an @code{int}, not an
|
| +@code{INTEGER_CST}.)
|
| +
|
| +Then, if @code{THUNK_VCALL_OFFSET} (an @code{INTEGER_CST}) is nonzero
|
| +the adjusted @code{this} pointer must be adjusted again. The complete
|
| +calculation is given by the following pseudo-code:
|
| +
|
| +@smallexample
|
| +this += THUNK_DELTA
|
| +if (THUNK_VCALL_OFFSET)
|
| + this += (*((ptrdiff_t **) this))[THUNK_VCALL_OFFSET]
|
| +@end smallexample
|
| +
|
| +Finally, the thunk should jump to the location given
|
| +by @code{DECL_INITIAL}; this will always be an expression for the
|
| +address of a function.
|
| +
|
| +@item DECL_NON_THUNK_FUNCTION_P
|
| +This predicate holds if the function is @emph{not} a thunk function.
|
| +
|
| +@item GLOBAL_INIT_PRIORITY
|
| +If either @code{DECL_GLOBAL_CTOR_P} or @code{DECL_GLOBAL_DTOR_P} holds,
|
| +then this gives the initialization priority for the function. The
|
| +linker will arrange that all functions for which
|
| +@code{DECL_GLOBAL_CTOR_P} holds are run in increasing order of priority
|
| +before @code{main} is called. When the program exits, all functions for
|
| +which @code{DECL_GLOBAL_DTOR_P} holds are run in the reverse order.
|
| +
|
| +@item TYPE_RAISES_EXCEPTIONS
|
| +This macro returns the list of exceptions that a (member-)function can
|
| +raise. The returned list, if non @code{NULL}, is comprised of nodes
|
| +whose @code{TREE_VALUE} represents a type.
|
| +
|
| +@item TYPE_NOTHROW_P
|
| +This predicate holds when the exception-specification of its arguments
|
| +is of the form `@code{()}'.
|
| +
|
| +@item DECL_ARRAY_DELETE_OPERATOR_P
|
| +This predicate holds if the function an overloaded
|
| +@code{operator delete[]}.
|
| +
|
| +@end ftable
|
| +
|
| +@c ---------------------------------------------------------------------
|
| +@c Function Bodies
|
| +@c ---------------------------------------------------------------------
|
| +
|
| +@node Statements for C++
|
| +@subsection Statements for C++
|
| +@cindex statements
|
| +@tindex BREAK_STMT
|
| +@tindex CLEANUP_STMT
|
| +@findex CLEANUP_DECL
|
| +@findex CLEANUP_EXPR
|
| +@tindex CONTINUE_STMT
|
| +@tindex DECL_STMT
|
| +@findex DECL_STMT_DECL
|
| +@tindex DO_STMT
|
| +@findex DO_BODY
|
| +@findex DO_COND
|
| +@tindex EMPTY_CLASS_EXPR
|
| +@tindex EXPR_STMT
|
| +@findex EXPR_STMT_EXPR
|
| +@tindex FOR_STMT
|
| +@findex FOR_INIT_STMT
|
| +@findex FOR_COND
|
| +@findex FOR_EXPR
|
| +@findex FOR_BODY
|
| +@tindex HANDLER
|
| +@tindex IF_STMT
|
| +@findex IF_COND
|
| +@findex THEN_CLAUSE
|
| +@findex ELSE_CLAUSE
|
| +@tindex RETURN_STMT
|
| +@findex RETURN_EXPR
|
| +@tindex SUBOBJECT
|
| +@findex SUBOBJECT_CLEANUP
|
| +@tindex SWITCH_STMT
|
| +@findex SWITCH_COND
|
| +@findex SWITCH_BODY
|
| +@tindex TRY_BLOCK
|
| +@findex TRY_STMTS
|
| +@findex TRY_HANDLERS
|
| +@findex HANDLER_PARMS
|
| +@findex HANDLER_BODY
|
| +@findex USING_STMT
|
| +@tindex WHILE_STMT
|
| +@findex WHILE_BODY
|
| +@findex WHILE_COND
|
| +
|
| +A function that has a definition in the current translation unit will
|
| +have a non-@code{NULL} @code{DECL_INITIAL}. However, back ends should not make
|
| +use of the particular value given by @code{DECL_INITIAL}.
|
| +
|
| +The @code{DECL_SAVED_TREE} macro will give the complete body of the
|
| +function.
|
| +
|
| +@subsubsection Statements
|
| +
|
| +There are tree nodes corresponding to all of the source-level
|
| +statement constructs, used within the C and C++ frontends. These are
|
| +enumerated here, together with a list of the various macros that can
|
| +be used to obtain information about them. There are a few macros that
|
| +can be used with all statements:
|
| +
|
| +@ftable @code
|
| +@item STMT_IS_FULL_EXPR_P
|
| +In C++, statements normally constitute ``full expressions''; temporaries
|
| +created during a statement are destroyed when the statement is complete.
|
| +However, G++ sometimes represents expressions by statements; these
|
| +statements will not have @code{STMT_IS_FULL_EXPR_P} set. Temporaries
|
| +created during such statements should be destroyed when the innermost
|
| +enclosing statement with @code{STMT_IS_FULL_EXPR_P} set is exited.
|
| +
|
| +@end ftable
|
| +
|
| +Here is the list of the various statement nodes, and the macros used to
|
| +access them. This documentation describes the use of these nodes in
|
| +non-template functions (including instantiations of template functions).
|
| +In template functions, the same nodes are used, but sometimes in
|
| +slightly different ways.
|
| +
|
| +Many of the statements have substatements. For example, a @code{while}
|
| +loop will have a body, which is itself a statement. If the substatement
|
| +is @code{NULL_TREE}, it is considered equivalent to a statement
|
| +consisting of a single @code{;}, i.e., an expression statement in which
|
| +the expression has been omitted. A substatement may in fact be a list
|
| +of statements, connected via their @code{TREE_CHAIN}s. So, you should
|
| +always process the statement tree by looping over substatements, like
|
| +this:
|
| +@smallexample
|
| +void process_stmt (stmt)
|
| + tree stmt;
|
| +@{
|
| + while (stmt)
|
| + @{
|
| + switch (TREE_CODE (stmt))
|
| + @{
|
| + case IF_STMT:
|
| + process_stmt (THEN_CLAUSE (stmt));
|
| + /* @r{More processing here.} */
|
| + break;
|
| +
|
| + @dots{}
|
| + @}
|
| +
|
| + stmt = TREE_CHAIN (stmt);
|
| + @}
|
| +@}
|
| +@end smallexample
|
| +In other words, while the @code{then} clause of an @code{if} statement
|
| +in C++ can be only one statement (although that one statement may be a
|
| +compound statement), the intermediate representation will sometimes use
|
| +several statements chained together.
|
| +
|
| +@table @code
|
| +@item BREAK_STMT
|
| +
|
| +Used to represent a @code{break} statement. There are no additional
|
| +fields.
|
| +
|
| +@item CLEANUP_STMT
|
| +
|
| +Used to represent an action that should take place upon exit from the
|
| +enclosing scope. Typically, these actions are calls to destructors for
|
| +local objects, but back ends cannot rely on this fact. If these nodes
|
| +are in fact representing such destructors, @code{CLEANUP_DECL} will be
|
| +the @code{VAR_DECL} destroyed. Otherwise, @code{CLEANUP_DECL} will be
|
| +@code{NULL_TREE}. In any case, the @code{CLEANUP_EXPR} is the
|
| +expression to execute. The cleanups executed on exit from a scope
|
| +should be run in the reverse order of the order in which the associated
|
| +@code{CLEANUP_STMT}s were encountered.
|
| +
|
| +@item CONTINUE_STMT
|
| +
|
| +Used to represent a @code{continue} statement. There are no additional
|
| +fields.
|
| +
|
| +@item CTOR_STMT
|
| +
|
| +Used to mark the beginning (if @code{CTOR_BEGIN_P} holds) or end (if
|
| +@code{CTOR_END_P} holds of the main body of a constructor. See also
|
| +@code{SUBOBJECT} for more information on how to use these nodes.
|
| +
|
| +@item DO_STMT
|
| +
|
| +Used to represent a @code{do} loop. The body of the loop is given by
|
| +@code{DO_BODY} while the termination condition for the loop is given by
|
| +@code{DO_COND}. The condition for a @code{do}-statement is always an
|
| +expression.
|
| +
|
| +@item EMPTY_CLASS_EXPR
|
| +
|
| +Used to represent a temporary object of a class with no data whose
|
| +address is never taken. (All such objects are interchangeable.) The
|
| +@code{TREE_TYPE} represents the type of the object.
|
| +
|
| +@item EXPR_STMT
|
| +
|
| +Used to represent an expression statement. Use @code{EXPR_STMT_EXPR} to
|
| +obtain the expression.
|
| +
|
| +@item FOR_STMT
|
| +
|
| +Used to represent a @code{for} statement. The @code{FOR_INIT_STMT} is
|
| +the initialization statement for the loop. The @code{FOR_COND} is the
|
| +termination condition. The @code{FOR_EXPR} is the expression executed
|
| +right before the @code{FOR_COND} on each loop iteration; often, this
|
| +expression increments a counter. The body of the loop is given by
|
| +@code{FOR_BODY}. Note that @code{FOR_INIT_STMT} and @code{FOR_BODY}
|
| +return statements, while @code{FOR_COND} and @code{FOR_EXPR} return
|
| +expressions.
|
| +
|
| +@item HANDLER
|
| +
|
| +Used to represent a C++ @code{catch} block. The @code{HANDLER_TYPE}
|
| +is the type of exception that will be caught by this handler; it is
|
| +equal (by pointer equality) to @code{NULL} if this handler is for all
|
| +types. @code{HANDLER_PARMS} is the @code{DECL_STMT} for the catch
|
| +parameter, and @code{HANDLER_BODY} is the code for the block itself.
|
| +
|
| +@item IF_STMT
|
| +
|
| +Used to represent an @code{if} statement. The @code{IF_COND} is the
|
| +expression.
|
| +
|
| +If the condition is a @code{TREE_LIST}, then the @code{TREE_PURPOSE} is
|
| +a statement (usually a @code{DECL_STMT}). Each time the condition is
|
| +evaluated, the statement should be executed. Then, the
|
| +@code{TREE_VALUE} should be used as the conditional expression itself.
|
| +This representation is used to handle C++ code like this:
|
| +
|
| +C++ distinguishes between this and @code{COND_EXPR} for handling templates.
|
| +
|
| +@smallexample
|
| +if (int i = 7) @dots{}
|
| +@end smallexample
|
| +
|
| +where there is a new local variable (or variables) declared within the
|
| +condition.
|
| +
|
| +The @code{THEN_CLAUSE} represents the statement given by the @code{then}
|
| +condition, while the @code{ELSE_CLAUSE} represents the statement given
|
| +by the @code{else} condition.
|
| +
|
| +@item SUBOBJECT
|
| +
|
| +In a constructor, these nodes are used to mark the point at which a
|
| +subobject of @code{this} is fully constructed. If, after this point, an
|
| +exception is thrown before a @code{CTOR_STMT} with @code{CTOR_END_P} set
|
| +is encountered, the @code{SUBOBJECT_CLEANUP} must be executed. The
|
| +cleanups must be executed in the reverse order in which they appear.
|
| +
|
| +@item SWITCH_STMT
|
| +
|
| +Used to represent a @code{switch} statement. The @code{SWITCH_STMT_COND}
|
| +is the expression on which the switch is occurring. See the documentation
|
| +for an @code{IF_STMT} for more information on the representation used
|
| +for the condition. The @code{SWITCH_STMT_BODY} is the body of the switch
|
| +statement. The @code{SWITCH_STMT_TYPE} is the original type of switch
|
| +expression as given in the source, before any compiler conversions.
|
| +
|
| +@item TRY_BLOCK
|
| +Used to represent a @code{try} block. The body of the try block is
|
| +given by @code{TRY_STMTS}. Each of the catch blocks is a @code{HANDLER}
|
| +node. The first handler is given by @code{TRY_HANDLERS}. Subsequent
|
| +handlers are obtained by following the @code{TREE_CHAIN} link from one
|
| +handler to the next. The body of the handler is given by
|
| +@code{HANDLER_BODY}.
|
| +
|
| +If @code{CLEANUP_P} holds of the @code{TRY_BLOCK}, then the
|
| +@code{TRY_HANDLERS} will not be a @code{HANDLER} node. Instead, it will
|
| +be an expression that should be executed if an exception is thrown in
|
| +the try block. It must rethrow the exception after executing that code.
|
| +And, if an exception is thrown while the expression is executing,
|
| +@code{terminate} must be called.
|
| +
|
| +@item USING_STMT
|
| +Used to represent a @code{using} directive. The namespace is given by
|
| +@code{USING_STMT_NAMESPACE}, which will be a NAMESPACE_DECL@. This node
|
| +is needed inside template functions, to implement using directives
|
| +during instantiation.
|
| +
|
| +@item WHILE_STMT
|
| +
|
| +Used to represent a @code{while} loop. The @code{WHILE_COND} is the
|
| +termination condition for the loop. See the documentation for an
|
| +@code{IF_STMT} for more information on the representation used for the
|
| +condition.
|
| +
|
| +The @code{WHILE_BODY} is the body of the loop.
|
| +
|
| +@end table
|
| +
|
| +@node C++ Expressions
|
| +@subsection C++ Expressions
|
| +
|
| +This section describes expressions specific to the C and C++ front
|
| +ends.
|
| +
|
| +@table @code
|
| +@item TYPEID_EXPR
|
| +
|
| +Used to represent a @code{typeid} expression.
|
| +
|
| +@item NEW_EXPR
|
| +@itemx VEC_NEW_EXPR
|
| +
|
| +Used to represent a call to @code{new} and @code{new[]} respectively.
|
| +
|
| +@item DELETE_EXPR
|
| +@itemx VEC_DELETE_EXPR
|
| +
|
| +Used to represent a call to @code{delete} and @code{delete[]} respectively.
|
| +
|
| +@item MEMBER_REF
|
| +
|
| +Represents a reference to a member of a class.
|
| +
|
| +@item THROW_EXPR
|
| +
|
| +Represents an instance of @code{throw} in the program. Operand 0,
|
| +which is the expression to throw, may be @code{NULL_TREE}.
|
| +
|
| +
|
| +@item AGGR_INIT_EXPR
|
| +An @code{AGGR_INIT_EXPR} represents the initialization as the return
|
| +value of a function call, or as the result of a constructor. An
|
| +@code{AGGR_INIT_EXPR} will only appear as a full-expression, or as the
|
| +second operand of a @code{TARGET_EXPR}. @code{AGGR_INIT_EXPR}s have
|
| +a representation similar to that of @code{CALL_EXPR}s. You can use
|
| +the @code{AGGR_INIT_EXPR_FN} and @code{AGGR_INIT_EXPR_ARG} macros to access
|
| +the function to call and the arguments to pass.
|
| +
|
| +If @code{AGGR_INIT_VIA_CTOR_P} holds of the @code{AGGR_INIT_EXPR}, then
|
| +the initialization is via a constructor call. The address of the
|
| +@code{AGGR_INIT_EXPR_SLOT} operand, which is always a @code{VAR_DECL},
|
| +is taken, and this value replaces the first argument in the argument
|
| +list.
|
| +
|
| +In either case, the expression is void.
|
| +
|
| +
|
| +@end table
|
| +
|
| +
|
| +@node Java Trees
|
| +@section Java Trees
|
|
|