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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef NET_SOCKET_STREAM_SOCKET_STREAM_JOB_H_ | 5 #ifndef NET_SOCKET_STREAM_SOCKET_STREAM_JOB_H_ |
| 6 #define NET_SOCKET_STREAM_SOCKET_STREAM_JOB_H_ | 6 #define NET_SOCKET_STREAM_SOCKET_STREAM_JOB_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include <string> | 9 #include <string> |
| 10 | 10 |
| 11 #include "base/ref_counted.h" | 11 #include "base/ref_counted.h" |
| 12 #include "base/string16.h" |
| 12 #include "net/socket_stream/socket_stream.h" | 13 #include "net/socket_stream/socket_stream.h" |
| 13 | 14 |
| 14 class GURL; | 15 class GURL; |
| 15 | 16 |
| 16 namespace net { | 17 namespace net { |
| 17 | 18 |
| 18 // SocketStreamJob represents full-duplex communication over SocketStream. | 19 // SocketStreamJob represents full-duplex communication over SocketStream. |
| 19 // If a protocol (e.g. WebSocket protocol) needs to inspect/modify data | 20 // If a protocol (e.g. WebSocket protocol) needs to inspect/modify data |
| 20 // over SocketStream, you can implement protocol specific job (e.g. | 21 // over SocketStream, you can implement protocol specific job (e.g. |
| 21 // WebSocketJob) to do some work on data over SocketStream. | 22 // WebSocketJob) to do some work on data over SocketStream. |
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| 58 | 59 |
| 59 virtual bool SendData(const char* data, int len) { | 60 virtual bool SendData(const char* data, int len) { |
| 60 return socket_->SendData(data, len); | 61 return socket_->SendData(data, len); |
| 61 } | 62 } |
| 62 | 63 |
| 63 virtual void Close() { | 64 virtual void Close() { |
| 64 socket_->Close(); | 65 socket_->Close(); |
| 65 } | 66 } |
| 66 | 67 |
| 67 virtual void RestartWithAuth( | 68 virtual void RestartWithAuth( |
| 68 const std::wstring& username, | 69 const string16& username, |
| 69 const std::wstring& password) { | 70 const string16& password) { |
| 70 socket_->RestartWithAuth(username, password); | 71 socket_->RestartWithAuth(username, password); |
| 71 } | 72 } |
| 72 | 73 |
| 73 virtual void DetachDelegate() { | 74 virtual void DetachDelegate() { |
| 74 socket_->DetachDelegate(); | 75 socket_->DetachDelegate(); |
| 75 } | 76 } |
| 76 | 77 |
| 77 protected: | 78 protected: |
| 78 friend class base::RefCountedThreadSafe<SocketStreamJob>; | 79 friend class base::RefCountedThreadSafe<SocketStreamJob>; |
| 79 virtual ~SocketStreamJob() {} | 80 virtual ~SocketStreamJob() {} |
| 80 | 81 |
| 81 scoped_refptr<SocketStream> socket_; | 82 scoped_refptr<SocketStream> socket_; |
| 82 | 83 |
| 83 DISALLOW_COPY_AND_ASSIGN(SocketStreamJob); | 84 DISALLOW_COPY_AND_ASSIGN(SocketStreamJob); |
| 84 }; | 85 }; |
| 85 | 86 |
| 86 } // namespace net | 87 } // namespace net |
| 87 | 88 |
| 88 #endif // NET_SOCKET_STREAM_SOCKET_STREAM_JOB_H_ | 89 #endif // NET_SOCKET_STREAM_SOCKET_STREAM_JOB_H_ |
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