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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_H_ | 5 #ifndef NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_H_ |
| 6 #define NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_H_ | 6 #define NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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| 22 | 22 |
| 23 namespace net { | 23 namespace net { |
| 24 | 24 |
| 25 class AddressList; | 25 class AddressList; |
| 26 class ClientSocketHandle; | 26 class ClientSocketHandle; |
| 27 class HttpStream; | 27 class HttpStream; |
| 28 class IOBuffer;; | 28 class IOBuffer;; |
| 29 | 29 |
| 30 class HttpProxyClientSocket : public ClientSocket { | 30 class HttpProxyClientSocket : public ClientSocket { |
| 31 public: | 31 public: |
| 32 // Takes ownership of |transport_socket|, which should already be connected | 32 // Takes ownership of |auth| and |transport_socket|, which should already be |
| 33 // by the time Connect() is called. If tunnel is true then on Connect() | 33 // connected by the time Connect() is called. If tunnel is true then on |
| 34 // this socket will establish an Http tunnel. | 34 // Connect() this socket will establish an Http tunnel. |
| 35 HttpProxyClientSocket(ClientSocketHandle* transport_socket, | 35 HttpProxyClientSocket(ClientSocketHandle* transport_socket, |
| 36 const GURL& request_url, const HostPortPair& endpoint, | 36 const GURL& request_url, const HostPortPair& endpoint, |
| 37 const scoped_refptr<HttpAuthController>& auth, | 37 HttpAuthController* auth, bool tunnel); |
| 38 bool tunnel); | |
| 39 | 38 |
| 40 // On destruction Disconnect() is called. | 39 // On destruction Disconnect() is called. |
| 41 virtual ~HttpProxyClientSocket(); | 40 virtual ~HttpProxyClientSocket(); |
| 42 | 41 |
| 43 // If Connect (or its callback) returns PROXY_AUTH_REQUESTED, then | 42 // If Connect (or its callback) returns PROXY_AUTH_REQUESTED, then |
| 44 // credentials should be added to the HttpAuthController before calling | 43 // credentials should be added to the HttpAuthController before calling |
| 45 // RestartWithAuth. | 44 // RestartWithAuth. |
| 46 int RestartWithAuth(CompletionCallback* callback); | 45 int RestartWithAuth(const std::wstring& username, |
| 46 const std::wstring& password, |
| 47 CompletionCallback* callback); |
| 47 | 48 |
| 48 // Indicates if RestartWithAuth needs to be called. i.e. if Connect | 49 // Indicates if RestartWithAuth needs to be called. i.e. if Connect |
| 49 // returned PROXY_AUTH_REQUESTED. Only valid after Connect has been called. | 50 // returned PROXY_AUTH_REQUESTED. Only valid after Connect has been called. |
| 50 bool NeedsRestartWithAuth() const; | 51 bool NeedsRestartWithAuth() const; |
| 51 | 52 |
| 52 const HttpResponseInfo* GetResponseInfo() const { | 53 const HttpResponseInfo* GetResponseInfo() const { |
| 53 return response_.headers ? &response_ : NULL; | 54 return response_.headers ? &response_ : NULL; |
| 54 } | 55 } |
| 55 | 56 |
| 57 // Release the auth controller back to the caller. This is used when |
| 58 // we need to continue the auth conversation, but the connection doesn't |
| 59 // support keep alive. |
| 60 HttpAuthController* ReleaseAuthController() { |
| 61 return auth_.release(); |
| 62 } |
| 63 |
| 56 // ClientSocket methods: | 64 // ClientSocket methods: |
| 57 | 65 |
| 58 // Authenticates to the Http Proxy and then passes data freely. | 66 // Authenticates to the Http Proxy and then passes data freely. |
| 59 virtual int Connect(CompletionCallback* callback); | 67 virtual int Connect(CompletionCallback* callback); |
| 60 virtual void Disconnect(); | 68 virtual void Disconnect(); |
| 61 virtual bool IsConnected() const; | 69 virtual bool IsConnected() const; |
| 62 virtual bool IsConnectedAndIdle() const; | 70 virtual bool IsConnectedAndIdle() const; |
| 63 virtual const BoundNetLog& NetLog() const { return net_log_; } | 71 virtual const BoundNetLog& NetLog() const { return net_log_; } |
| 64 | 72 |
| 65 // Socket methods: | 73 // Socket methods: |
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| 123 | 131 |
| 124 scoped_ptr<HttpStream> http_stream_; | 132 scoped_ptr<HttpStream> http_stream_; |
| 125 scoped_refptr<IOBuffer> drain_buf_; | 133 scoped_refptr<IOBuffer> drain_buf_; |
| 126 | 134 |
| 127 // Stores the underlying socket. | 135 // Stores the underlying socket. |
| 128 const scoped_ptr<ClientSocketHandle> transport_; | 136 const scoped_ptr<ClientSocketHandle> transport_; |
| 129 | 137 |
| 130 // The hostname and port of the endpoint. This is not necessarily the one | 138 // The hostname and port of the endpoint. This is not necessarily the one |
| 131 // specified by the URL, due to Alternate-Protocol or fixed testing ports. | 139 // specified by the URL, due to Alternate-Protocol or fixed testing ports. |
| 132 const HostPortPair endpoint_; | 140 const HostPortPair endpoint_; |
| 133 scoped_refptr<HttpAuthController> auth_; | 141 scoped_ptr<HttpAuthController> auth_; |
| 134 const bool tunnel_; | 142 const bool tunnel_; |
| 135 | 143 |
| 136 std::string request_headers_; | 144 std::string request_headers_; |
| 137 | 145 |
| 138 const BoundNetLog net_log_; | 146 const BoundNetLog net_log_; |
| 139 | 147 |
| 140 DISALLOW_COPY_AND_ASSIGN(HttpProxyClientSocket); | 148 DISALLOW_COPY_AND_ASSIGN(HttpProxyClientSocket); |
| 141 }; | 149 }; |
| 142 | 150 |
| 143 } // namespace net | 151 } // namespace net |
| 144 | 152 |
| 145 #endif // NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_H_ | 153 #endif // NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_H_ |
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