Index: net/spdy/spdy_session.h |
diff --git a/net/spdy/spdy_session.h b/net/spdy/spdy_session.h |
index 39fe56bb7e05c02352beea9a6afe09293b32f846..68094d7d24caa264f46997f89a77f4460fb11d8a 100644 |
--- a/net/spdy/spdy_session.h |
+++ b/net/spdy/spdy_session.h |
@@ -188,8 +188,7 @@ class SpdySession : public base::RefCounted<SpdySession>, |
PendingCreateStreamQueue; |
typedef std::map<int, scoped_refptr<SpdyStream> > ActiveStreamMap; |
// Only HTTP push a stream. |
- typedef std::list<scoped_refptr<SpdyStream> > ActivePushedStreamList; |
- typedef std::map<std::string, scoped_refptr<SpdyStream> > PendingStreamMap; |
+ typedef std::map<std::string, scoped_refptr<SpdyStream> > PushedStreamMap; |
typedef std::priority_queue<SpdyIOBuffer> OutputQueue; |
virtual ~SpdySession(); |
@@ -213,7 +212,7 @@ class SpdySession : public base::RefCounted<SpdySession>, |
const linked_ptr<spdy::SpdyHeaderBlock>& headers); |
void OnSynReply(const spdy::SpdySynReplyControlFrame& frame, |
const linked_ptr<spdy::SpdyHeaderBlock>& headers); |
- void OnFin(const spdy::SpdyRstStreamControlFrame& frame); |
+ void OnRst(const spdy::SpdyRstStreamControlFrame& frame); |
void OnGoAway(const spdy::SpdyGoAwayControlFrame& frame); |
void OnSettings(const spdy::SpdySettingsControlFrame& frame); |
void OnWindowUpdate(const spdy::SpdyWindowUpdateControlFrame& frame); |
@@ -310,13 +309,9 @@ class SpdySession : public base::RefCounted<SpdySession>, |
// them into a separate ActiveStreamMap, and not deliver network events to |
// them? |
ActiveStreamMap active_streams_; |
- // List of all the streams that have already started to be pushed by the |
+ // Map of all the streams that have already started to be pushed by the |
// server, but do not have consumers yet. |
- ActivePushedStreamList pushed_streams_; |
- // List of streams declared in X-Associated-Content headers, but do not have |
- // consumers yet. |
- // The key is a string representing the path of the URI being pushed. |
- PendingStreamMap pending_streams_; |
+ PushedStreamMap unclaimed_pushed_streams_; |
// As we gather data to be sent, we put it into the output queue. |
OutputQueue queue_; |