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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/tools/player_x11/gles_video_renderer.h" | 5 #include "media/tools/player_x11/gles_video_renderer.h" |
| 6 | 6 |
| 7 #include <dlfcn.h> | 7 #include <dlfcn.h> |
| 8 #include <EGL/eglext.h> | 8 #include <EGL/eglext.h> |
| 9 #include <X11/Xutil.h> | 9 #include <X11/Xutil.h> |
| 10 #include <X11/extensions/Xrender.h> | 10 #include <X11/extensions/Xrender.h> |
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| 439 memset(strides, 0, sizeof(strides)); | 439 memset(strides, 0, sizeof(strides)); |
| 440 media::VideoFrame:: CreateFrameExternal( | 440 media::VideoFrame:: CreateFrameExternal( |
| 441 media::VideoFrame::TYPE_EGL_IMAGE, | 441 media::VideoFrame::TYPE_EGL_IMAGE, |
| 442 media::VideoFrame::RGB565, | 442 media::VideoFrame::RGB565, |
| 443 width(), height(), 3, | 443 width(), height(), 3, |
| 444 data, strides, | 444 data, strides, |
| 445 kZero, kZero, | 445 kZero, kZero, |
| 446 egl_image, | 446 egl_image, |
| 447 &video_frame); | 447 &video_frame); |
| 448 egl_frames_.push_back(std::make_pair(video_frame, texture)); | 448 egl_frames_.push_back(std::make_pair(video_frame, texture)); |
| 449 GetDecoder()->FillThisBuffer(video_frame); | 449 ReadInput(video_frame); |
| 450 } | 450 } |
| 451 | 451 |
| 452 GLuint program = glCreateProgram(); | 452 GLuint program = glCreateProgram(); |
| 453 | 453 |
| 454 // Create shader for EGL image | 454 // Create shader for EGL image |
| 455 CreateShader(program, GL_VERTEX_SHADER, | 455 CreateShader(program, GL_VERTEX_SHADER, |
| 456 kVertexShader, sizeof(kVertexShader)); | 456 kVertexShader, sizeof(kVertexShader)); |
| 457 CreateShader(program, GL_FRAGMENT_SHADER, | 457 CreateShader(program, GL_FRAGMENT_SHADER, |
| 458 kFragmentShaderEgl, sizeof(kFragmentShaderEgl)); | 458 kFragmentShaderEgl, sizeof(kFragmentShaderEgl)); |
| 459 LinkProgram(program); | 459 LinkProgram(program); |
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| 514 | 514 |
| 515 int pos_location = glGetAttribLocation(program, "in_pos"); | 515 int pos_location = glGetAttribLocation(program, "in_pos"); |
| 516 glEnableVertexAttribArray(pos_location); | 516 glEnableVertexAttribArray(pos_location); |
| 517 glVertexAttribPointer(pos_location, 2, GL_FLOAT, GL_FALSE, 0, kVertices); | 517 glVertexAttribPointer(pos_location, 2, GL_FLOAT, GL_FALSE, 0, kVertices); |
| 518 | 518 |
| 519 int tc_location = glGetAttribLocation(program, "in_tc"); | 519 int tc_location = glGetAttribLocation(program, "in_tc"); |
| 520 glEnableVertexAttribArray(tc_location); | 520 glEnableVertexAttribArray(tc_location); |
| 521 glVertexAttribPointer(tc_location, 2, GL_FLOAT, GL_FALSE, 0, | 521 glVertexAttribPointer(tc_location, 2, GL_FLOAT, GL_FALSE, 0, |
| 522 kTextureCoords); | 522 kTextureCoords); |
| 523 } | 523 } |
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