Index: src/ic.h |
=================================================================== |
--- src/ic.h (revision 331) |
+++ src/ic.h (working copy) |
@@ -81,12 +81,8 @@ |
Code* target() { return GetTargetAtAddress(address()); } |
inline Address address(); |
- // Compute the state of the current inline cache. If the current |
- // inline cache is monomorphic, this might change the code cache in |
- // the receiver map and it might return a code object from the code |
- // cache in the receiver map that should be used as the new target. |
- static State ComputeCacheState(Code* target, Object* receiver, |
- Object* name, Object** new_target); |
+ // Compute the current IC state based on the target stub and the receiver. |
+ static State StateFrom(Code* target, Object* receiver); |
// Clear the inline cache to initial state. |
static void Clear(Address address); |
@@ -165,7 +161,7 @@ |
public: |
CallIC() : IC(EXTRA_CALL_FRAME) { ASSERT(target()->is_call_stub()); } |
- Object* LoadFunction(Handle<Object> object, Handle<String> name); |
+ Object* LoadFunction(State state, Handle<Object> object, Handle<String> name); |
// Code generator routines. |
@@ -183,6 +179,7 @@ |
// Update the inline cache and the global stub cache based on the |
// lookup result. |
void UpdateCaches(LookupResult* lookup, |
+ State state, |
Handle<Object> object, |
Handle<String> name); |
@@ -200,7 +197,7 @@ |
public: |
LoadIC() : IC(NO_EXTRA_FRAME) { ASSERT(target()->is_load_stub()); } |
- Object* Load(Handle<Object> object, Handle<String> name); |
+ Object* Load(State state, Handle<Object> object, Handle<String> name); |
// Code generator routines. |
static void GenerateInitialize(MacroAssembler* masm); |
@@ -222,6 +219,7 @@ |
// Update the inline cache and the global stub cache based on the |
// lookup result. |
void UpdateCaches(LookupResult* lookup, |
+ State state, |
Handle<Object> object, |
Handle<String> name); |
@@ -245,7 +243,7 @@ |
public: |
KeyedLoadIC() : IC(NO_EXTRA_FRAME) { ASSERT(target()->is_keyed_load_stub()); } |
- Object* Load(Handle<Object> object, Handle<Object> key); |
+ Object* Load(State state, Handle<Object> object, Handle<Object> key); |
// Code generator routines. |
static void GenerateMiss(MacroAssembler* masm); |
@@ -258,6 +256,7 @@ |
// Update the inline cache. |
void UpdateCaches(LookupResult* lookup, |
+ State state, |
Handle<Object> object, |
Handle<String> name); |
@@ -284,7 +283,8 @@ |
public: |
StoreIC() : IC(NO_EXTRA_FRAME) { ASSERT(target()->is_store_stub()); } |
- Object* Store(Handle<Object> object, |
+ Object* Store(State state, |
+ Handle<Object> object, |
Handle<String> name, |
Handle<Object> value); |
@@ -299,7 +299,7 @@ |
// Update the inline cache and the global stub cache based on the |
// lookup result. |
void UpdateCaches(LookupResult* lookup, |
- Handle<JSObject> receiver, |
+ State state, Handle<JSObject> receiver, |
Handle<String> name, |
Handle<Object> value); |
@@ -320,7 +320,8 @@ |
public: |
KeyedStoreIC() : IC(NO_EXTRA_FRAME) { } |
- Object* Store(Handle<Object> object, |
+ Object* Store(State state, |
+ Handle<Object> object, |
Handle<Object> name, |
Handle<Object> value); |
@@ -334,6 +335,7 @@ |
// Update the inline cache. |
void UpdateCaches(LookupResult* lookup, |
+ State state, |
Handle<JSObject> receiver, |
Handle<String> name, |
Handle<Object> value); |