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Adds MapBufferSubData and MapTexSubImage2D.
This is only the internal command buffer implementation.
Connecting these functions publicly to PPAPI or whatever
will happen separate from this CL.
It's not clear to me where to put GL_READ_ONLY and GL_WRITE_ONLY
Probably the same place we expose these 2 functions to the public.
TEST=unit test
BUG=none
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=52263
Total comments: 4
Total comments: 2
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