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Issue 2950003: Virtually dispatched scavengers (Closed)

Created:
10 years, 5 months ago by Vyacheslav Egorov (Chromium)
Modified:
9 years, 7 months ago
CC:
v8-dev
Visibility:
Public.

Description

Virtually dispatched scavengers Use virtually dispatched specialized scavengers instead of single generic ScavengeObjectSlow implementation. Rollback of r5041 with assertion checking callback alignment removed. Map space is iterated in a special fashion during scavenges so special callback alignment is not required. Committed: http://code.google.com/p/v8/source/detail?r=5047

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+358 lines, -159 lines) Patch
M src/bootstrapper.cc View 1 chunk +3 lines, -0 lines 0 comments Download
M src/factory.cc View 1 chunk +2 lines, -0 lines 0 comments Download
M src/heap.h View 3 chunks +7 lines, -14 lines 0 comments Download
M src/heap.cc View 11 chunks +306 lines, -141 lines 0 comments Download
M src/mark-compact.cc View 1 chunk +4 lines, -2 lines 0 comments Download
M src/objects.h View 3 chunks +10 lines, -1 line 0 comments Download
M src/objects.cc View 2 chunks +3 lines, -1 line 0 comments Download
M src/objects-inl.h View 1 chunk +15 lines, -0 lines 0 comments Download
M src/serialize.cc View 1 chunk +8 lines, -0 lines 0 comments Download

Messages

Total messages: 2 (0 generated)
Vyacheslav Egorov (Chromium)
10 years, 5 months ago (2010-07-13 07:56:34 UTC) #1
Mads Ager (chromium)
10 years, 5 months ago (2010-07-13 07:58:33 UTC) #2
OK, LGTM

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