| Index: chrome/browser/views/browser_actions_container.cc
|
| diff --git a/chrome/browser/views/browser_actions_container.cc b/chrome/browser/views/browser_actions_container.cc
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| index f5ae48300648d2b57bfaa50da0709c039de884f3..52cc137b4c10aa994d06a32eb2aee75e7765b088 100644
|
| --- a/chrome/browser/views/browser_actions_container.cc
|
| +++ b/chrome/browser/views/browser_actions_container.cc
|
| @@ -203,88 +203,8 @@ void BrowserActionView::Layout() {
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|
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| void BrowserActionView::PaintChildren(gfx::Canvas* canvas) {
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| View::PaintChildren(canvas);
|
| -
|
| - const std::string& text = button_->browser_action_state()->badge_text();
|
| - if (text.empty())
|
| - return;
|
| -
|
| - const int kTextSize = 8;
|
| - const int kBottomMargin = 5;
|
| - const int kPadding = 2;
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| - const int kBadgeHeight = 11;
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| - const int kMaxTextWidth = 23;
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| - const int kCenterAlignThreshold = 20; // at than width, we center align
|
| -
|
| - canvas->save();
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| -
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| - SkTypeface* typeface = SkTypeface::CreateFromName("Arial", SkTypeface::kBold);
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| - SkPaint text_paint;
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| - text_paint.setAntiAlias(true);
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| - text_paint.setColor(SK_ColorWHITE);
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| - text_paint.setFakeBoldText(true);
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| - text_paint.setTextAlign(SkPaint::kLeft_Align);
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| - text_paint.setTextSize(SkIntToScalar(kTextSize));
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| - text_paint.setTypeface(typeface);
|
| -
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| - // Calculate text width. We clamp it to a max size.
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| - SkScalar text_width = text_paint.measureText(text.c_str(), text.size());
|
| - text_width = SkIntToScalar(
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| - std::min(kMaxTextWidth, SkScalarFloor(text_width)));
|
| -
|
| - // Cacluate badge size. It is clamped to a min width just because it looks
|
| - // silly if it is too skinny.
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| - int badge_width = SkScalarFloor(text_width) + kPadding * 2;
|
| - badge_width = std::max(kBadgeHeight, badge_width);
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| -
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| - // Paint the badge background color in the right location. It is usually
|
| - // right-aligned, but it can also be center-aligned if it is large.
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| - SkRect rect;
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| - rect.fBottom = SkIntToScalar(height() - kBottomMargin);
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| - rect.fTop = rect.fBottom - SkIntToScalar(kBadgeHeight);
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| - if (badge_width >= kCenterAlignThreshold) {
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| - rect.fLeft = SkIntToScalar((width() - badge_width) / 2);
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| - rect.fRight = rect.fLeft + SkIntToScalar(badge_width);
|
| - } else {
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| - rect.fRight = SkIntToScalar(width());
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| - rect.fLeft = rect.fRight - badge_width;
|
| - }
|
| -
|
| - SkPaint rect_paint;
|
| - rect_paint.setStyle(SkPaint::kFill_Style);
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| - rect_paint.setAntiAlias(true);
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| - rect_paint.setColor(
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| - button_->browser_action_state()->badge_background_color());
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| - canvas->drawRoundRect(rect, SkIntToScalar(2), SkIntToScalar(2), rect_paint);
|
| -
|
| - // Overlay the gradient. It is stretchy, so we do this in three parts.
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| - ResourceBundle& resource_bundle = ResourceBundle::GetSharedInstance();
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| - SkBitmap* gradient_left = resource_bundle.GetBitmapNamed(
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| - IDR_BROWSER_ACTION_BADGE_LEFT);
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| - SkBitmap* gradient_right = resource_bundle.GetBitmapNamed(
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| - IDR_BROWSER_ACTION_BADGE_RIGHT);
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| - SkBitmap* gradient_center = resource_bundle.GetBitmapNamed(
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| - IDR_BROWSER_ACTION_BADGE_CENTER);
|
| -
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| - canvas->drawBitmap(*gradient_left, rect.fLeft, rect.fTop);
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| - canvas->TileImageInt(*gradient_center,
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| - SkScalarFloor(rect.fLeft) + gradient_left->width(),
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| - SkScalarFloor(rect.fTop),
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| - SkScalarFloor(rect.width()) - gradient_left->width() -
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| - gradient_right->width(),
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| - SkScalarFloor(rect.height()));
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| - canvas->drawBitmap(*gradient_right,
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| - rect.fRight - SkIntToScalar(gradient_right->width()), rect.fTop);
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| -
|
| - // Finally, draw the text centered within the badge. We set a clip in case the
|
| - // text was too large.
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| - rect.fLeft += kPadding;
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| - rect.fRight -= kPadding;
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| - canvas->clipRect(rect);
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| - canvas->drawText(text.c_str(), text.size(),
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| - rect.fLeft + (rect.width() - text_width) / 2,
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| - rect.fTop + kTextSize + 1,
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| - text_paint);
|
| - canvas->restore();
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| + button_->browser_action_state()->PaintBadge(canvas,
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| + gfx::Rect(width(), height()));
|
| }
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