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Issue 293023: Added infrastructure for optimizing new CanvasArray types in WebGL... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 11 years, 2 months ago
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1 // Copyright 2009 the V8 project authors. All rights reserved. 1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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200 200
201 // Is the value the minimum smi value (since we are using 201 // Is the value the minimum smi value (since we are using
202 // two's complement numbers, negating the value is known to yield 202 // two's complement numbers, negating the value is known to yield
203 // a non-smi value). 203 // a non-smi value).
204 Condition CheckIsMinSmi(Register src); 204 Condition CheckIsMinSmi(Register src);
205 205
206 // Checks whether an 32-bit integer value is a valid for conversion 206 // Checks whether an 32-bit integer value is a valid for conversion
207 // to a smi. 207 // to a smi.
208 Condition CheckInteger32ValidSmiValue(Register src); 208 Condition CheckInteger32ValidSmiValue(Register src);
209 209
210 // Checks whether an 32-bit unsigned integer value is a valid for
211 // conversion to a smi.
212 Condition CheckUInteger32ValidSmiValue(Register src);
213
210 // Test-and-jump functions. Typically combines a check function 214 // Test-and-jump functions. Typically combines a check function
211 // above with a conditional jump. 215 // above with a conditional jump.
212 216
213 // Jump if the value cannot be represented by a smi. 217 // Jump if the value cannot be represented by a smi.
214 void JumpIfNotValidSmiValue(Register src, Label* on_invalid); 218 void JumpIfNotValidSmiValue(Register src, Label* on_invalid);
215 219
220 // Jump if the unsigned integer value cannot be represented by a smi.
221 void JumpIfUIntNotValidSmiValue(Register src, Label* on_invalid);
222
216 // Jump to label if the value is a tagged smi. 223 // Jump to label if the value is a tagged smi.
217 void JumpIfSmi(Register src, Label* on_smi); 224 void JumpIfSmi(Register src, Label* on_smi);
218 225
219 // Jump to label if the value is not a tagged smi. 226 // Jump to label if the value is not a tagged smi.
220 void JumpIfNotSmi(Register src, Label* on_not_smi); 227 void JumpIfNotSmi(Register src, Label* on_not_smi);
221 228
222 // Jump to label if the value is not a positive tagged smi. 229 // Jump to label if the value is not a positive tagged smi.
223 void JumpIfNotPositiveSmi(Register src, Label* on_not_smi); 230 void JumpIfNotPositiveSmi(Register src, Label* on_not_smi);
224 231
225 // Jump to label if the value, which must be a tagged smi, has value equal 232 // Jump to label if the value, which must be a tagged smi, has value equal
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491 Register scratch, 498 Register scratch,
492 Label* gc_required, 499 Label* gc_required,
493 AllocationFlags flags); 500 AllocationFlags flags);
494 501
495 // Undo allocation in new space. The object passed and objects allocated after 502 // Undo allocation in new space. The object passed and objects allocated after
496 // it will no longer be allocated. Make sure that no pointers are left to the 503 // it will no longer be allocated. Make sure that no pointers are left to the
497 // object(s) no longer allocated as they would be invalid when allocation is 504 // object(s) no longer allocated as they would be invalid when allocation is
498 // un-done. 505 // un-done.
499 void UndoAllocationInNewSpace(Register object); 506 void UndoAllocationInNewSpace(Register object);
500 507
508 // Allocate a heap number in new space with undefined value. Returns
509 // tagged pointer in result register, or jumps to gc_required if new
510 // space is full.
511 void AllocateHeapNumber(Register result,
512 Register scratch,
513 Label* gc_required);
514
501 // --------------------------------------------------------------------------- 515 // ---------------------------------------------------------------------------
502 // Support functions. 516 // Support functions.
503 517
504 // Check if result is zero and op is negative. 518 // Check if result is zero and op is negative.
505 void NegativeZeroTest(Register result, Register op, Label* then_label); 519 void NegativeZeroTest(Register result, Register op, Label* then_label);
506 520
507 // Check if result is zero and op is negative in code using jump targets. 521 // Check if result is zero and op is negative in code using jump targets.
508 void NegativeZeroTest(CodeGenerator* cgen, 522 void NegativeZeroTest(CodeGenerator* cgen,
509 Register result, 523 Register result,
510 Register op, 524 Register op,
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693 } \ 707 } \
694 masm-> 708 masm->
695 #else 709 #else
696 #define ACCESS_MASM(masm) masm-> 710 #define ACCESS_MASM(masm) masm->
697 #endif 711 #endif
698 712
699 713
700 } } // namespace v8::internal 714 } } // namespace v8::internal
701 715
702 #endif // V8_X64_MACRO_ASSEMBLER_X64_H_ 716 #endif // V8_X64_MACRO_ASSEMBLER_X64_H_
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