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Issue 293023: Added infrastructure for optimizing new CanvasArray types in WebGL... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 11 years, 2 months ago
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1 // Copyright 2009 the V8 project authors. All rights reserved. 1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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338 338
339 339
340 Handle<String> SubString(Handle<String> str, int start, int end) { 340 Handle<String> SubString(Handle<String> str, int start, int end) {
341 CALL_HEAP_FUNCTION(str->Slice(start, end), String); 341 CALL_HEAP_FUNCTION(str->Slice(start, end), String);
342 } 342 }
343 343
344 344
345 Handle<Object> SetElement(Handle<JSObject> object, 345 Handle<Object> SetElement(Handle<JSObject> object,
346 uint32_t index, 346 uint32_t index,
347 Handle<Object> value) { 347 Handle<Object> value) {
348 if (object->HasPixelElements()) { 348 if (object->HasPixelElements() || object->HasExternalArrayElements()) {
349 if (!value->IsSmi() && !value->IsHeapNumber() && !value->IsUndefined()) { 349 if (!value->IsSmi() && !value->IsHeapNumber() && !value->IsUndefined()) {
350 bool has_exception; 350 bool has_exception;
351 Handle<Object> number = Execution::ToNumber(value, &has_exception); 351 Handle<Object> number = Execution::ToNumber(value, &has_exception);
352 if (has_exception) return Handle<Object>(); 352 if (has_exception) return Handle<Object>();
353 value = number; 353 value = number;
354 } 354 }
355 } 355 }
356 CALL_HEAP_FUNCTION(object->SetElement(index, *value), Object); 356 CALL_HEAP_FUNCTION(object->SetElement(index, *value), Object);
357 } 357 }
358 358
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757 Handle<Map> new_map = Factory::CopyMapDropTransitions(old_map); 757 Handle<Map> new_map = Factory::CopyMapDropTransitions(old_map);
758 obj->set_map(*new_map); 758 obj->set_map(*new_map);
759 new_map->set_needs_loading(true); 759 new_map->set_needs_loading(true);
760 // Store the lazy loading info in the constructor field. We'll 760 // Store the lazy loading info in the constructor field. We'll
761 // reestablish the constructor from the fixed array after loading. 761 // reestablish the constructor from the fixed array after loading.
762 new_map->set_constructor(*arr); 762 new_map->set_constructor(*arr);
763 ASSERT(!obj->IsLoaded()); 763 ASSERT(!obj->IsLoaded());
764 } 764 }
765 765
766 } } // namespace v8::internal 766 } } // namespace v8::internal
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