Index: app/menus/menu_model.h |
=================================================================== |
--- app/menus/menu_model.h (revision 70178) |
+++ app/menus/menu_model.h (working copy) |
@@ -38,6 +38,14 @@ |
TYPE_SUBMENU |
}; |
+ class Delegate { |
+ public: |
+ // Invoked when an icon has been loaded from history. |
+ virtual void OnIconChanged(int model_index) {} |
sky
2011/01/04 21:51:15
model_index -> index. No where else does the API t
|
+ protected: |
+ virtual ~Delegate() {} |
+ }; |
+ |
// Returns true if any of the items within the model have icons. Not all |
// platforms support icons in menus natively and so this is a hint for |
// triggering a custom rendering mode. |
@@ -87,7 +95,7 @@ |
// Gets the icon for the item at the specified index, returning true if there |
// is an icon, false otherwise. |
- virtual bool GetIconAt(int index, SkBitmap* icon) const = 0; |
+ virtual bool GetIconAt(int index, SkBitmap* icon) = 0; |
// Returns the model for a menu item with a line of buttons at |index|. |
virtual ButtonMenuItemModel* GetButtonMenuItemAt(int index) const = 0; |
@@ -115,6 +123,9 @@ |
// Called when the menu is about to be shown. |
virtual void MenuWillShow() {} |
+ // Set the Delegate |
+ virtual void SetDelegate(Delegate* delegate) = 0; |
+ |
// Retrieves the model and index that contains a specific command id. Returns |
// true if an item with the specified command id is found. |model| is inout, |
// and specifies the model to start searching from. |