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Side by Side Diff: ui/base/models/menu_model.h

Issue 2928005: Retrieve favicons from history as NavigationEntries are converted from TabNav... Base URL: http://src.chromium.org/svn/trunk/src/
Patch Set: Updated to compile against trunk. Created 9 years, 10 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_BASE_MODELS_MENU_MODEL_H_ 5 #ifndef UI_BASE_MODELS_MENU_MODEL_H_
6 #define UI_BASE_MODELS_MENU_MODEL_H_ 6 #define UI_BASE_MODELS_MENU_MODEL_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/scoped_ptr.h" 9 #include "base/scoped_ptr.h"
10 #include "base/string16.h" 10 #include "base/string16.h"
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29 TYPE_COMMAND, 29 TYPE_COMMAND,
30 TYPE_CHECK, 30 TYPE_CHECK,
31 TYPE_RADIO, 31 TYPE_RADIO,
32 TYPE_SEPARATOR, 32 TYPE_SEPARATOR,
33 TYPE_BUTTON_ITEM, 33 TYPE_BUTTON_ITEM,
34 TYPE_SUBMENU 34 TYPE_SUBMENU
35 }; 35 };
36 36
37 virtual ~MenuModel() {} 37 virtual ~MenuModel() {}
38 38
39 class Delegate {
sky 2011/02/22 18:28:28 Move this into its own file and call it MenuModelD
dill 2011/02/24 15:00:28 This should go in ui\base\models, correct? On 201
sky 2011/02/24 15:12:50 yes.
40 public:
41 // Invoked when an icon has been loaded from history.
42 virtual void OnIconChanged(int index) {}
43 protected:
44 virtual ~Delegate() {}
45 };
46
39 // Returns true if any of the items within the model have icons. Not all 47 // Returns true if any of the items within the model have icons. Not all
40 // platforms support icons in menus natively and so this is a hint for 48 // platforms support icons in menus natively and so this is a hint for
41 // triggering a custom rendering mode. 49 // triggering a custom rendering mode.
42 virtual bool HasIcons() const = 0; 50 virtual bool HasIcons() const = 0;
43 51
44 // Returns the index of the first item. This is 0 for most menus except the 52 // Returns the index of the first item. This is 0 for most menus except the
45 // system menu on Windows. |native_menu| is the menu to locate the start index 53 // system menu on Windows. |native_menu| is the menu to locate the start index
46 // within. It is guaranteed to be reset to a clean default state. 54 // within. It is guaranteed to be reset to a clean default state.
47 // IMPORTANT: If the model implementation returns something _other_ than 0 55 // IMPORTANT: If the model implementation returns something _other_ than 0
48 // here, it must offset the values for |index| it passes to the 56 // here, it must offset the values for |index| it passes to the
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78 86
79 // Returns the checked state of the item at the specified index. 87 // Returns the checked state of the item at the specified index.
80 virtual bool IsItemCheckedAt(int index) const = 0; 88 virtual bool IsItemCheckedAt(int index) const = 0;
81 89
82 // Returns the id of the group of radio items that the item at the specified 90 // Returns the id of the group of radio items that the item at the specified
83 // index belongs to. 91 // index belongs to.
84 virtual int GetGroupIdAt(int index) const = 0; 92 virtual int GetGroupIdAt(int index) const = 0;
85 93
86 // Gets the icon for the item at the specified index, returning true if there 94 // Gets the icon for the item at the specified index, returning true if there
87 // is an icon, false otherwise. 95 // is an icon, false otherwise.
88 virtual bool GetIconAt(int index, SkBitmap* icon) const = 0; 96 virtual bool GetIconAt(int index, SkBitmap* icon) = 0;
89 97
90 // Returns the model for a menu item with a line of buttons at |index|. 98 // Returns the model for a menu item with a line of buttons at |index|.
91 virtual ButtonMenuItemModel* GetButtonMenuItemAt(int index) const = 0; 99 virtual ButtonMenuItemModel* GetButtonMenuItemAt(int index) const = 0;
92 100
93 // Returns the enabled state of the item at the specified index. 101 // Returns the enabled state of the item at the specified index.
94 virtual bool IsEnabledAt(int index) const = 0; 102 virtual bool IsEnabledAt(int index) const = 0;
95 103
96 // Returns true if the menu item is visible. 104 // Returns true if the menu item is visible.
97 virtual bool IsVisibleAt(int index) const; 105 virtual bool IsVisibleAt(int index) const;
98 106
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109 // Called when the item has been activated with a given disposition (for the 117 // Called when the item has been activated with a given disposition (for the
110 // case where the activation involves a navigation). 118 // case where the activation involves a navigation).
111 virtual void ActivatedAtWithDisposition(int index, int disposition); 119 virtual void ActivatedAtWithDisposition(int index, int disposition);
112 120
113 // Called when the menu is about to be shown. 121 // Called when the menu is about to be shown.
114 virtual void MenuWillShow() {} 122 virtual void MenuWillShow() {}
115 123
116 // Called when the menu has been closed. 124 // Called when the menu has been closed.
117 virtual void MenuClosed() {} 125 virtual void MenuClosed() {}
118 126
127 // Set the Delegate
sky 2011/02/22 18:28:28 End with period, and mention not-owned.
128 virtual void SetDelegate(Delegate* delegate) = 0;
129
119 // Retrieves the model and index that contains a specific command id. Returns 130 // Retrieves the model and index that contains a specific command id. Returns
120 // true if an item with the specified command id is found. |model| is inout, 131 // true if an item with the specified command id is found. |model| is inout,
121 // and specifies the model to start searching from. 132 // and specifies the model to start searching from.
122 static bool GetModelAndIndexForCommandId(int command_id, MenuModel** model, 133 static bool GetModelAndIndexForCommandId(int command_id, MenuModel** model,
123 int* index); 134 int* index);
124 }; 135 };
125 136
126 } // namespace ui 137 } // namespace ui
127 138
128 #endif // UI_BASE_MODELS_MENU_MODEL_H_ 139 #endif // UI_BASE_MODELS_MENU_MODEL_H_
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