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1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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2235 void FullCodeGenerator::EmitRandomHeapNumber(ZoneList<Expression*>* args) { | 2235 void FullCodeGenerator::EmitRandomHeapNumber(ZoneList<Expression*>* args) { |
2236 ASSERT(args->length() == 0); | 2236 ASSERT(args->length() == 0); |
2237 | 2237 |
2238 Label slow_allocate_heapnumber; | 2238 Label slow_allocate_heapnumber; |
2239 Label heapnumber_allocated; | 2239 Label heapnumber_allocated; |
2240 | 2240 |
2241 __ AllocateHeapNumber(edi, ebx, ecx, &slow_allocate_heapnumber); | 2241 __ AllocateHeapNumber(edi, ebx, ecx, &slow_allocate_heapnumber); |
2242 __ jmp(&heapnumber_allocated); | 2242 __ jmp(&heapnumber_allocated); |
2243 | 2243 |
2244 __ bind(&slow_allocate_heapnumber); | 2244 __ bind(&slow_allocate_heapnumber); |
2245 // To allocate a heap number, and ensure that it is not a smi, we | 2245 // Allocate a heap number. |
2246 // call the runtime function FUnaryMinus on 0, returning the double | 2246 __ CallRuntime(Runtime::kNumberAlloc, 0); |
2247 // -0.0. A new, distinct heap number is returned each time. | |
2248 __ push(Immediate(Smi::FromInt(0))); | |
2249 __ CallRuntime(Runtime::kNumberUnaryMinus, 1); | |
2250 __ mov(edi, eax); | 2247 __ mov(edi, eax); |
2251 | 2248 |
2252 __ bind(&heapnumber_allocated); | 2249 __ bind(&heapnumber_allocated); |
2253 | 2250 |
2254 __ PrepareCallCFunction(0, ebx); | 2251 __ PrepareCallCFunction(0, ebx); |
2255 __ CallCFunction(ExternalReference::random_uint32_function(), 0); | 2252 __ CallCFunction(ExternalReference::random_uint32_function(), 0); |
2256 | 2253 |
2257 // Convert 32 random bits in eax to 0.(32 random bits) in a double | 2254 // Convert 32 random bits in eax to 0.(32 random bits) in a double |
2258 // by computing: | 2255 // by computing: |
2259 // ( 1.(20 0s)(32 random bits) x 2^20 ) - (1.0 x 2^20)). | 2256 // ( 1.(20 0s)(32 random bits) x 2^20 ) - (1.0 x 2^20)). |
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3255 // And return. | 3252 // And return. |
3256 __ ret(0); | 3253 __ ret(0); |
3257 } | 3254 } |
3258 | 3255 |
3259 | 3256 |
3260 #undef __ | 3257 #undef __ |
3261 | 3258 |
3262 } } // namespace v8::internal | 3259 } } // namespace v8::internal |
3263 | 3260 |
3264 #endif // V8_TARGET_ARCH_IA32 | 3261 #endif // V8_TARGET_ARCH_IA32 |
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