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| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without | 
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are | 
| 4 // met: | 4 // met: | 
| 5 // | 5 // | 
| 6 //     * Redistributions of source code must retain the above copyright | 6 //     * Redistributions of source code must retain the above copyright | 
| 7 //       notice, this list of conditions and the following disclaimer. | 7 //       notice, this list of conditions and the following disclaimer. | 
| 8 //     * Redistributions in binary form must reproduce the above | 8 //     * Redistributions in binary form must reproduce the above | 
| 9 //       copyright notice, this list of conditions and the following | 9 //       copyright notice, this list of conditions and the following | 
| 10 //       disclaimer in the documentation and/or other materials provided | 10 //       disclaimer in the documentation and/or other materials provided | 
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| 136   Map* map = GetCodeCacheMapForObject(receiver); | 136   Map* map = GetCodeCacheMapForObject(receiver); | 
| 137 | 137 | 
| 138   // Decide whether the inline cache failed because of changes to the | 138   // Decide whether the inline cache failed because of changes to the | 
| 139   // receiver itself or changes to one of its prototypes. | 139   // receiver itself or changes to one of its prototypes. | 
| 140   // | 140   // | 
| 141   // If there are changes to the receiver itself, the map of the | 141   // If there are changes to the receiver itself, the map of the | 
| 142   // receiver will have changed and the current target will not be in | 142   // receiver will have changed and the current target will not be in | 
| 143   // the receiver map's code cache.  Therefore, if the current target | 143   // the receiver map's code cache.  Therefore, if the current target | 
| 144   // is in the receiver map's code cache, the inline cache failed due | 144   // is in the receiver map's code cache, the inline cache failed due | 
| 145   // to prototype check failure. | 145   // to prototype check failure. | 
| 146   if (map->IncludedInCodeCache(target)) { | 146   int index = map->IndexInCodeCache(target); | 
|  | 147   if (index >= 0) { | 
| 147     // For keyed load/store, the most likely cause of cache failure is | 148     // For keyed load/store, the most likely cause of cache failure is | 
| 148     // that the key has changed.  We do not distinguish between | 149     // that the key has changed.  We do not distinguish between | 
| 149     // prototype and non-prototype failures for keyed access. | 150     // prototype and non-prototype failures for keyed access. | 
| 150     Code::Kind kind = target->kind(); | 151     Code::Kind kind = target->kind(); | 
| 151     if (kind == Code::KEYED_LOAD_IC || kind == Code::KEYED_STORE_IC) { | 152     if (kind == Code::KEYED_LOAD_IC || kind == Code::KEYED_STORE_IC) { | 
| 152       return MONOMORPHIC; | 153       return MONOMORPHIC; | 
| 153     } | 154     } | 
| 154 | 155 | 
| 155     // Clear the code cache for this map to avoid hitting the same | 156     // Remove the target from the code cache to avoid hitting the same | 
| 156     // invalid stub again.  It seems likely that most of the code in | 157     // invalid stub again. | 
| 157     // the cache is invalid if one of the stubs is so we flush the | 158     map->RemoveFromCodeCache(index); | 
| 158     // entire code cache. |  | 
| 159     map->ClearCodeCache(); |  | 
| 160 | 159 | 
| 161     return MONOMORPHIC_PROTOTYPE_FAILURE; | 160     return MONOMORPHIC_PROTOTYPE_FAILURE; | 
| 162   } | 161   } | 
| 163 | 162 | 
| 164   // The builtins object is special.  It only changes when JavaScript | 163   // The builtins object is special.  It only changes when JavaScript | 
| 165   // builtins are loaded lazily.  It is important to keep inline | 164   // builtins are loaded lazily.  It is important to keep inline | 
| 166   // caches for the builtins object monomorphic.  Therefore, if we get | 165   // caches for the builtins object monomorphic.  Therefore, if we get | 
| 167   // an inline cache miss for the builtins object after lazily loading | 166   // an inline cache miss for the builtins object after lazily loading | 
| 168   // JavaScript builtins, we clear the code cache and return | 167   // JavaScript builtins, we clear the code cache and return | 
| 169   // uninitialized as the state to force the inline cache back to | 168   // uninitialized as the state to force the inline cache back to | 
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| 1156 #undef ADDR | 1155 #undef ADDR | 
| 1157 }; | 1156 }; | 
| 1158 | 1157 | 
| 1159 | 1158 | 
| 1160 Address IC::AddressFromUtilityId(IC::UtilityId id) { | 1159 Address IC::AddressFromUtilityId(IC::UtilityId id) { | 
| 1161   return IC_utilities[id]; | 1160   return IC_utilities[id]; | 
| 1162 } | 1161 } | 
| 1163 | 1162 | 
| 1164 | 1163 | 
| 1165 } }  // namespace v8::internal | 1164 } }  // namespace v8::internal | 
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