DescriptionAdded support for allowing a parent GGL context to be destroyed before all of its children.
I made the parent_ pointer a WeakPtr. It is correct to not free the offscreen texture ID if the parent is destroyed first. It is freed as part of the parent's destruction.
TEST=trybot
BUG=47594
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=51139
Patch Set 1 #
Messages
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