| Index: app/menus/button_menu_item_model.h
|
| diff --git a/app/menus/button_menu_item_model.h b/app/menus/button_menu_item_model.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..b8418d18e433ed28d4c9d39c669d6c4e735c06df
|
| --- /dev/null
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| +++ b/app/menus/button_menu_item_model.h
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| @@ -0,0 +1,103 @@
|
| +// Copyright (c) 2010 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef APP_MENUS_BUTTON_MENU_ITEM_MODEL_H_
|
| +#define APP_MENUS_BUTTON_MENU_ITEM_MODEL_H_
|
| +
|
| +#include <vector>
|
| +
|
| +#include "base/string16.h"
|
| +#include "third_party/skia/include/core/SkBitmap.h"
|
| +
|
| +namespace menus {
|
| +
|
| +// A model representing the rows of buttons that should be inserted in a button
|
| +// containing menu item.
|
| +//
|
| +// TODO(erg): There are still two major pieces missing from this model. It
|
| +// needs to be able to group buttons together so they all have the same
|
| +// width. ButtonSides needs to be used to communicate how buttons are squashed
|
| +// together.
|
| +class ButtonMenuItemModel {
|
| + public:
|
| + // Types of buttons.
|
| + enum ButtonType {
|
| + TYPE_SPACE,
|
| + TYPE_BUTTON
|
| + };
|
| +
|
| + // Which sides of the button are visible.
|
| + enum ButtonSides {
|
| + SIDE_NONE = 0,
|
| + SIDE_LEFT = 1 << 0,
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| + SIDE_RIGHT = 1 << 1,
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| + SIDE_BOTH = SIDE_LEFT | SIDE_RIGHT
|
| + };
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| +
|
| + class Delegate {
|
| + public:
|
| + // Some command ids have labels that change over time.
|
| + virtual bool IsLabelForCommandIdDynamic(int command_id) const {
|
| + return false;
|
| + }
|
| + virtual string16 GetLabelForCommandId(int command_id) const {
|
| + return string16();
|
| + }
|
| +
|
| + // Performs the action associated with the specified command id.
|
| + virtual void ExecuteCommand(int command_id) = 0;
|
| + };
|
| +
|
| + ButtonMenuItemModel(int string_id, ButtonMenuItemModel::Delegate* delegate);
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| +
|
| + // Adds a button that will emit |command_id|.
|
| + void AddItemWithStringId(int command_id, int string_id);
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| +
|
| + // Adds a button that has an icon instead of a label.
|
| + void AddItemWithImage(int command_id, int icon_idr);
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| +
|
| + // Adds a small horizontal space.
|
| + void AddSpace();
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| +
|
| + // Returns the number of items for iteration.
|
| + int GetItemCount() const;
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| +
|
| + // Returns what kind of item is at |index|.
|
| + ButtonType GetTypeAt(int index) const;
|
| +
|
| + // Changes a position into a command ID.
|
| + int GetCommandIdAt(int index) const;
|
| +
|
| + const string16& GetLabelAt(int index) const;
|
| +
|
| + // If the button at |index| should have an icon instead, returns true and
|
| + // sets the IDR |icon|.
|
| + bool GetIconAt(int index, int* icon) const;
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| +
|
| + // Called from implementations.
|
| + void ActivatedCommand(int command_id);
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| +
|
| + const string16& label() const { return item_label_; }
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| +
|
| + private:
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| + // The non-clickable label to the left of the buttons.
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| + string16 item_label_;
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| +
|
| + struct Item {
|
| + int command_id;
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| + ButtonType type;
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| + string16 label;
|
| + int sides;
|
| + int icon_idr;
|
| + };
|
| + std::vector<Item> items_;
|
| +
|
| + Delegate* delegate_;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(ButtonMenuItemModel);
|
| +};
|
| +
|
| +} // namespace menus
|
| +
|
| +#endif // APP_MENUS_BUTTON_MENU_ITEM_MODEL_H_
|
|
|