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Add "has fast elements" bit to maps and use it in inlined keyed loads.
A potential issue with this change is creating lots of maps when
objects flip between fast/slow elements modes. We could add special
transitions to avoid this. Yet testing this on our benchmarks, gmail,
and wave seems to indicate that this is not a real problem.
Committed: http://code.google.com/p/v8/source/detail?r=4941
Total comments: 2
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