| Index: xz/src/liblzma/lz/lz_decoder.h
|
| ===================================================================
|
| --- xz/src/liblzma/lz/lz_decoder.h (revision 0)
|
| +++ xz/src/liblzma/lz/lz_decoder.h (revision 0)
|
| @@ -0,0 +1,234 @@
|
| +///////////////////////////////////////////////////////////////////////////////
|
| +//
|
| +/// \file lz_decoder.h
|
| +/// \brief LZ out window
|
| +///
|
| +// Authors: Igor Pavlov
|
| +// Lasse Collin
|
| +//
|
| +// This file has been put into the public domain.
|
| +// You can do whatever you want with this file.
|
| +//
|
| +///////////////////////////////////////////////////////////////////////////////
|
| +
|
| +#ifndef LZMA_LZ_DECODER_H
|
| +#define LZMA_LZ_DECODER_H
|
| +
|
| +#include "common.h"
|
| +
|
| +
|
| +typedef struct {
|
| + /// Pointer to the dictionary buffer. It can be an allocated buffer
|
| + /// internal to liblzma, or it can a be a buffer given by the
|
| + /// application when in single-call mode (not implemented yet).
|
| + uint8_t *buf;
|
| +
|
| + /// Write position in dictionary. The next byte will be written to
|
| + /// buf[pos].
|
| + size_t pos;
|
| +
|
| + /// Indicates how full the dictionary is. This is used by
|
| + /// dict_is_distance_valid() to detect corrupt files that would
|
| + /// read beyond the beginning of the dictionary.
|
| + size_t full;
|
| +
|
| + /// Write limit
|
| + size_t limit;
|
| +
|
| + /// Size of the dictionary
|
| + size_t size;
|
| +
|
| + /// True when dictionary should be reset before decoding more data.
|
| + bool need_reset;
|
| +
|
| +} lzma_dict;
|
| +
|
| +
|
| +typedef struct {
|
| + size_t dict_size;
|
| + const uint8_t *preset_dict;
|
| + size_t preset_dict_size;
|
| +} lzma_lz_options;
|
| +
|
| +
|
| +typedef struct {
|
| + /// Data specific to the LZ-based decoder
|
| + lzma_coder *coder;
|
| +
|
| + /// Function to decode from in[] to *dict
|
| + lzma_ret (*code)(lzma_coder *restrict coder,
|
| + lzma_dict *restrict dict, const uint8_t *restrict in,
|
| + size_t *restrict in_pos, size_t in_size);
|
| +
|
| + void (*reset)(lzma_coder *coder, const void *options);
|
| +
|
| + /// Set the uncompressed size
|
| + void (*set_uncompressed)(lzma_coder *coder,
|
| + lzma_vli uncompressed_size);
|
| +
|
| + /// Free allocated resources
|
| + void (*end)(lzma_coder *coder, lzma_allocator *allocator);
|
| +
|
| +} lzma_lz_decoder;
|
| +
|
| +
|
| +#define LZMA_LZ_DECODER_INIT \
|
| + (lzma_lz_decoder){ \
|
| + .coder = NULL, \
|
| + .code = NULL, \
|
| + .reset = NULL, \
|
| + .set_uncompressed = NULL, \
|
| + .end = NULL, \
|
| + }
|
| +
|
| +
|
| +extern lzma_ret lzma_lz_decoder_init(lzma_next_coder *next,
|
| + lzma_allocator *allocator, const lzma_filter_info *filters,
|
| + lzma_ret (*lz_init)(lzma_lz_decoder *lz,
|
| + lzma_allocator *allocator, const void *options,
|
| + lzma_lz_options *lz_options));
|
| +
|
| +extern uint64_t lzma_lz_decoder_memusage(size_t dictionary_size);
|
| +
|
| +extern void lzma_lz_decoder_uncompressed(
|
| + lzma_coder *coder, lzma_vli uncompressed_size);
|
| +
|
| +
|
| +//////////////////////
|
| +// Inline functions //
|
| +//////////////////////
|
| +
|
| +/// Get a byte from the history buffer.
|
| +static inline uint8_t
|
| +dict_get(const lzma_dict *const dict, const uint32_t distance)
|
| +{
|
| + return dict->buf[dict->pos - distance - 1
|
| + + (distance < dict->pos ? 0 : dict->size)];
|
| +}
|
| +
|
| +
|
| +/// Test if dictionary is empty.
|
| +static inline bool
|
| +dict_is_empty(const lzma_dict *const dict)
|
| +{
|
| + return dict->full == 0;
|
| +}
|
| +
|
| +
|
| +/// Validate the match distance
|
| +static inline bool
|
| +dict_is_distance_valid(const lzma_dict *const dict, const size_t distance)
|
| +{
|
| + return dict->full > distance;
|
| +}
|
| +
|
| +
|
| +/// Repeat *len bytes at distance.
|
| +static inline bool
|
| +dict_repeat(lzma_dict *dict, uint32_t distance, uint32_t *len)
|
| +{
|
| + // Don't write past the end of the dictionary.
|
| + const size_t dict_avail = dict->limit - dict->pos;
|
| + uint32_t left = my_min(dict_avail, *len);
|
| + *len -= left;
|
| +
|
| + // Repeat a block of data from the history. Because memcpy() is faster
|
| + // than copying byte by byte in a loop, the copying process gets split
|
| + // into three cases.
|
| + if (distance < left) {
|
| + // Source and target areas overlap, thus we can't use
|
| + // memcpy() nor even memmove() safely.
|
| + do {
|
| + dict->buf[dict->pos] = dict_get(dict, distance);
|
| + ++dict->pos;
|
| + } while (--left > 0);
|
| +
|
| + } else if (distance < dict->pos) {
|
| + // The easiest and fastest case
|
| + memcpy(dict->buf + dict->pos,
|
| + dict->buf + dict->pos - distance - 1,
|
| + left);
|
| + dict->pos += left;
|
| +
|
| + } else {
|
| + // The bigger the dictionary, the more rare this
|
| + // case occurs. We need to "wrap" the dict, thus
|
| + // we might need two memcpy() to copy all the data.
|
| + assert(dict->full == dict->size);
|
| + const uint32_t copy_pos
|
| + = dict->pos - distance - 1 + dict->size;
|
| + uint32_t copy_size = dict->size - copy_pos;
|
| +
|
| + if (copy_size < left) {
|
| + memmove(dict->buf + dict->pos, dict->buf + copy_pos,
|
| + copy_size);
|
| + dict->pos += copy_size;
|
| + copy_size = left - copy_size;
|
| + memcpy(dict->buf + dict->pos, dict->buf, copy_size);
|
| + dict->pos += copy_size;
|
| + } else {
|
| + memmove(dict->buf + dict->pos, dict->buf + copy_pos,
|
| + left);
|
| + dict->pos += left;
|
| + }
|
| + }
|
| +
|
| + // Update how full the dictionary is.
|
| + if (dict->full < dict->pos)
|
| + dict->full = dict->pos;
|
| +
|
| + return unlikely(*len != 0);
|
| +}
|
| +
|
| +
|
| +/// Puts one byte into the dictionary. Returns true if the dictionary was
|
| +/// already full and the byte couldn't be added.
|
| +static inline bool
|
| +dict_put(lzma_dict *dict, uint8_t byte)
|
| +{
|
| + if (unlikely(dict->pos == dict->limit))
|
| + return true;
|
| +
|
| + dict->buf[dict->pos++] = byte;
|
| +
|
| + if (dict->pos > dict->full)
|
| + dict->full = dict->pos;
|
| +
|
| + return false;
|
| +}
|
| +
|
| +
|
| +/// Copies arbitrary amount of data into the dictionary.
|
| +static inline void
|
| +dict_write(lzma_dict *restrict dict, const uint8_t *restrict in,
|
| + size_t *restrict in_pos, size_t in_size,
|
| + size_t *restrict left)
|
| +{
|
| + // NOTE: If we are being given more data than the size of the
|
| + // dictionary, it could be possible to optimize the LZ decoder
|
| + // so that not everything needs to go through the dictionary.
|
| + // This shouldn't be very common thing in practice though, and
|
| + // the slowdown of one extra memcpy() isn't bad compared to how
|
| + // much time it would have taken if the data were compressed.
|
| +
|
| + if (in_size - *in_pos > *left)
|
| + in_size = *in_pos + *left;
|
| +
|
| + *left -= lzma_bufcpy(in, in_pos, in_size,
|
| + dict->buf, &dict->pos, dict->limit);
|
| +
|
| + if (dict->pos > dict->full)
|
| + dict->full = dict->pos;
|
| +
|
| + return;
|
| +}
|
| +
|
| +
|
| +static inline void
|
| +dict_reset(lzma_dict *dict)
|
| +{
|
| + dict->need_reset = true;
|
| + return;
|
| +}
|
| +
|
| +#endif
|
|
|
| Property changes on: xz/src/liblzma/lz/lz_decoder.h
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
|
|
|
|
|