| Index: xz/src/liblzma/simple/ia64.c
|
| ===================================================================
|
| --- xz/src/liblzma/simple/ia64.c (revision 0)
|
| +++ xz/src/liblzma/simple/ia64.c (revision 0)
|
| @@ -0,0 +1,110 @@
|
| +///////////////////////////////////////////////////////////////////////////////
|
| +//
|
| +/// \file ia64.c
|
| +/// \brief Filter for IA64 (Itanium) binaries
|
| +///
|
| +// Authors: Igor Pavlov
|
| +// Lasse Collin
|
| +//
|
| +// This file has been put into the public domain.
|
| +// You can do whatever you want with this file.
|
| +//
|
| +///////////////////////////////////////////////////////////////////////////////
|
| +
|
| +#include "simple_private.h"
|
| +
|
| +
|
| +static size_t
|
| +ia64_code(lzma_simple *simple lzma_attribute((unused)),
|
| + uint32_t now_pos, bool is_encoder,
|
| + uint8_t *buffer, size_t size)
|
| +{
|
| + static const uint32_t BRANCH_TABLE[32] = {
|
| + 0, 0, 0, 0, 0, 0, 0, 0,
|
| + 0, 0, 0, 0, 0, 0, 0, 0,
|
| + 4, 4, 6, 6, 0, 0, 7, 7,
|
| + 4, 4, 0, 0, 4, 4, 0, 0
|
| + };
|
| +
|
| + size_t i;
|
| + for (i = 0; i + 16 <= size; i += 16) {
|
| + const uint32_t instr_template = buffer[i] & 0x1F;
|
| + const uint32_t mask = BRANCH_TABLE[instr_template];
|
| + uint32_t bit_pos = 5;
|
| +
|
| + for (size_t slot = 0; slot < 3; ++slot, bit_pos += 41) {
|
| + if (((mask >> slot) & 1) == 0)
|
| + continue;
|
| +
|
| + const size_t byte_pos = (bit_pos >> 3);
|
| + const uint32_t bit_res = bit_pos & 0x7;
|
| + uint64_t instruction = 0;
|
| +
|
| + for (size_t j = 0; j < 6; ++j)
|
| + instruction += (uint64_t)(
|
| + buffer[i + j + byte_pos])
|
| + << (8 * j);
|
| +
|
| + uint64_t inst_norm = instruction >> bit_res;
|
| +
|
| + if (((inst_norm >> 37) & 0xF) == 0x5
|
| + && ((inst_norm >> 9) & 0x7) == 0
|
| + /* && (inst_norm & 0x3F)== 0 */
|
| + ) {
|
| + uint32_t src = (uint32_t)(
|
| + (inst_norm >> 13) & 0xFFFFF);
|
| + src |= ((inst_norm >> 36) & 1) << 20;
|
| +
|
| + src <<= 4;
|
| +
|
| + uint32_t dest;
|
| + if (is_encoder)
|
| + dest = now_pos + (uint32_t)(i) + src;
|
| + else
|
| + dest = src - (now_pos + (uint32_t)(i));
|
| +
|
| + dest >>= 4;
|
| +
|
| + inst_norm &= ~((uint64_t)(0x8FFFFF) << 13);
|
| + inst_norm |= (uint64_t)(dest & 0xFFFFF) << 13;
|
| + inst_norm |= (uint64_t)(dest & 0x100000)
|
| + << (36 - 20);
|
| +
|
| + instruction &= (1 << bit_res) - 1;
|
| + instruction |= (inst_norm << bit_res);
|
| +
|
| + for (size_t j = 0; j < 6; j++)
|
| + buffer[i + j + byte_pos] = (uint8_t)(
|
| + instruction
|
| + >> (8 * j));
|
| + }
|
| + }
|
| + }
|
| +
|
| + return i;
|
| +}
|
| +
|
| +
|
| +static lzma_ret
|
| +ia64_coder_init(lzma_next_coder *next, lzma_allocator *allocator,
|
| + const lzma_filter_info *filters, bool is_encoder)
|
| +{
|
| + return lzma_simple_coder_init(next, allocator, filters,
|
| + &ia64_code, 0, 16, 16, is_encoder);
|
| +}
|
| +
|
| +
|
| +extern lzma_ret
|
| +lzma_simple_ia64_encoder_init(lzma_next_coder *next,
|
| + lzma_allocator *allocator, const lzma_filter_info *filters)
|
| +{
|
| + return ia64_coder_init(next, allocator, filters, true);
|
| +}
|
| +
|
| +
|
| +extern lzma_ret
|
| +lzma_simple_ia64_decoder_init(lzma_next_coder *next,
|
| + lzma_allocator *allocator, const lzma_filter_info *filters)
|
| +{
|
| + return ia64_coder_init(next, allocator, filters, false);
|
| +}
|
|
|
| Property changes on: xz/src/liblzma/simple/ia64.c
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
|
|
|
|
|