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Side by Side Diff: net/base/listen_socket.h

Issue 2868036: Brushed up listen socket: (Closed)
Patch Set: Lint. Created 10 years, 5 months ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // TCP/IP server that handles IO asynchronously in the specified MessageLoop. 5 // TCP/IP server that handles IO asynchronously in the specified MessageLoop.
6 // These objects are NOT thread safe. They use WSAEVENT handles to monitor 6 // These objects are NOT thread safe. They use WSAEVENT handles to monitor
7 // activity in a given MessageLoop. This means that callbacks will 7 // activity in a given MessageLoop. This means that callbacks will
8 // happen in that loop's thread always and that all other methods (including 8 // happen in that loop's thread always and that all other methods (including
9 // constructors and destructors) should also be called from the same thread. 9 // constructors and destructors) should also be called from the same thread.
10 10
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44 // to split up the listener from the connected socket. Perhaps this class 44 // to split up the listener from the connected socket. Perhaps this class
45 // should be split up similarly. 45 // should be split up similarly.
46 class ListenSocketDelegate { 46 class ListenSocketDelegate {
47 public: 47 public:
48 virtual ~ListenSocketDelegate() {} 48 virtual ~ListenSocketDelegate() {}
49 49
50 // server is the original listening Socket, connection is the new 50 // server is the original listening Socket, connection is the new
51 // Socket that was created. Ownership of connection is transferred 51 // Socket that was created. Ownership of connection is transferred
52 // to the delegate with this call. 52 // to the delegate with this call.
53 virtual void DidAccept(ListenSocket *server, ListenSocket *connection) = 0; 53 virtual void DidAccept(ListenSocket *server, ListenSocket *connection) = 0;
54 virtual void DidRead(ListenSocket *connection, const std::string& data) = 0; 54 virtual void DidRead(ListenSocket *connection,
55 const char* data,
56 int len) = 0;
55 virtual void DidClose(ListenSocket *sock) = 0; 57 virtual void DidClose(ListenSocket *sock) = 0;
56 }; 58 };
57 59
58 // Listen on port for the specified IP address. Use 127.0.0.1 to only 60 // Listen on port for the specified IP address. Use 127.0.0.1 to only
59 // accept local connections. 61 // accept local connections.
60 static ListenSocket* Listen(std::string ip, int port, 62 static ListenSocket* Listen(std::string ip, int port,
61 ListenSocketDelegate* del); 63 ListenSocketDelegate* del);
62 64
63 // Send data to the socket. 65 // Send data to the socket.
64 void Send(const char* bytes, int len, bool append_linefeed = false); 66 void Send(const char* bytes, int len, bool append_linefeed = false);
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119 ListenSocketDelegate *socket_delegate_; 121 ListenSocketDelegate *socket_delegate_;
120 122
121 private: 123 private:
122 bool reads_paused_; 124 bool reads_paused_;
123 bool has_pending_reads_; 125 bool has_pending_reads_;
124 126
125 DISALLOW_COPY_AND_ASSIGN(ListenSocket); 127 DISALLOW_COPY_AND_ASSIGN(ListenSocket);
126 }; 128 };
127 129
128 #endif // NET_BASE_LISTEN_SOCKET_H_ 130 #endif // NET_BASE_LISTEN_SOCKET_H_
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