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Issue 2864021: Adding a new signature for WebGraphicsContext3DCommandBufferImpl::initialize(... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 10 years, 6 months ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #if defined(ENABLE_GPU) 5 #if defined(ENABLE_GPU)
6 6
7 #include "chrome/renderer/webgraphicscontext3d_command_buffer_impl.h" 7 #include "chrome/renderer/webgraphicscontext3d_command_buffer_impl.h"
8 8
9 #include <GLES2/gl2.h> 9 #include <GLES2/gl2.h>
10 10
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21 bound_fbo_(0) { 21 bound_fbo_(0) {
22 } 22 }
23 23
24 WebGraphicsContext3DCommandBufferImpl:: 24 WebGraphicsContext3DCommandBufferImpl::
25 ~WebGraphicsContext3DCommandBufferImpl() { 25 ~WebGraphicsContext3DCommandBufferImpl() {
26 if (context_) { 26 if (context_) {
27 ggl::DestroyContext(context_); 27 ggl::DestroyContext(context_);
28 } 28 }
29 } 29 }
30 30
31 // TODO(vangelis): Properly implement this method once the upstream WebKit
32 // changes have landed.
33 bool WebGraphicsContext3DCommandBufferImpl::initialize(
34 WebGraphicsContext3D::Attributes attributes,
35 WebKit::WebView*) {
36 return initialize(attributes);
37 }
38
31 bool WebGraphicsContext3DCommandBufferImpl::initialize( 39 bool WebGraphicsContext3DCommandBufferImpl::initialize(
32 WebGraphicsContext3D::Attributes attributes) { 40 WebGraphicsContext3D::Attributes attributes) {
33 RenderThread* render_thread = RenderThread::current(); 41 RenderThread* render_thread = RenderThread::current();
34 if (!render_thread) 42 if (!render_thread)
35 return false; 43 return false;
36 GpuChannelHost* host = render_thread->EstablishGpuChannelSync(); 44 GpuChannelHost* host = render_thread->EstablishGpuChannelSync();
37 if (!host) 45 if (!host)
38 return false; 46 return false;
39 DCHECK(host->ready()); 47 DCHECK(host->ready());
40 context_ = ggl::CreateOffscreenContext(host, NULL, gfx::Size(1, 1)); 48 context_ = ggl::CreateOffscreenContext(host, NULL, gfx::Size(1, 1));
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74 case GL_FLOAT: 82 case GL_FLOAT:
75 return sizeof(GLfloat); 83 return sizeof(GLfloat);
76 } 84 }
77 return 0; 85 return 0;
78 } 86 }
79 87
80 bool WebGraphicsContext3DCommandBufferImpl::isGLES2Compliant() { 88 bool WebGraphicsContext3DCommandBufferImpl::isGLES2Compliant() {
81 return true; 89 return true;
82 } 90 }
83 91
92 unsigned int WebGraphicsContext3DCommandBufferImpl::getPlatformTextureId() {
93 DCHECK(context_);
94 return ggl::GetParentTextureId(context_);
95 }
96
97 void WebGraphicsContext3DCommandBufferImpl::prepareTexture() {
98 // Copies the contents of the off-screen render target into the texture
99 // used by the compositor.
100 ggl::SwapBuffers(context_);
101 }
102
84 void WebGraphicsContext3DCommandBufferImpl::reshape(int width, int height) { 103 void WebGraphicsContext3DCommandBufferImpl::reshape(int width, int height) {
85 cached_width_ = width; 104 cached_width_ = width;
86 cached_height_ = height; 105 cached_height_ = height;
87 makeContextCurrent(); 106 makeContextCurrent();
88 107
89 ggl::ResizeOffscreenContext(context_, gfx::Size(width, height)); 108 ggl::ResizeOffscreenContext(context_, gfx::Size(width, height));
90 109
91 // Force a SwapBuffers to get the framebuffer to resize, even though 110 // Force a SwapBuffers to get the framebuffer to resize, even though
92 // we aren't directly rendering from the back buffer yet. 111 // we aren't directly rendering from the back buffer yet.
93 ggl::SwapBuffers(context_); 112 ggl::SwapBuffers(context_);
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796 glDeleteShader(shader); 815 glDeleteShader(shader);
797 } 816 }
798 817
799 void WebGraphicsContext3DCommandBufferImpl::deleteTexture(unsigned texture) { 818 void WebGraphicsContext3DCommandBufferImpl::deleteTexture(unsigned texture) {
800 makeContextCurrent(); 819 makeContextCurrent();
801 glDeleteTextures(1, &texture); 820 glDeleteTextures(1, &texture);
802 } 821 }
803 822
804 #endif // defined(ENABLE_GPU) 823 #endif // defined(ENABLE_GPU)
805 824
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