| Index: views/controls/table/native_table_win.cc
|
| ===================================================================
|
| --- views/controls/table/native_table_win.cc (revision 50452)
|
| +++ views/controls/table/native_table_win.cc (working copy)
|
| @@ -12,7 +12,7 @@
|
| #include "app/table_model.h"
|
| #include "base/logging.h"
|
| #include "base/win_util.h"
|
| -#include "gfx/canvas.h"
|
| +#include "gfx/canvas_skia.h"
|
| #include "gfx/favicon_size.h"
|
| #include "gfx/icon_util.h"
|
| #include "skia/ext/skia_utils_win.h"
|
| @@ -389,7 +389,7 @@
|
| // We create 2 phony images because we are going to switch images at every
|
| // refresh in order to force a refresh of the icon area (somehow the clip
|
| // rect does not include the icon).
|
| - gfx::Canvas canvas(kImageSize, kImageSize, false);
|
| + gfx::CanvasSkia canvas(kImageSize, kImageSize, false);
|
| // Make the background completely transparent.
|
| canvas.drawColor(SK_ColorBLACK, SkXfermode::kClear_Mode);
|
| HICON empty_icon =
|
| @@ -508,8 +508,8 @@
|
| client_rect.top += content_offset_;
|
| // Make sure the region need to paint is visible.
|
| if (IntersectRect(&intersection, &icon_rect, &client_rect)) {
|
| - gfx::Canvas canvas(icon_rect.right - icon_rect.left,
|
| - icon_rect.bottom - icon_rect.top, false);
|
| + gfx::CanvasSkia canvas(icon_rect.right - icon_rect.left,
|
| + icon_rect.bottom - icon_rect.top, false);
|
|
|
| // It seems the state in nmcd.uItemState is not correct.
|
| // We'll retrieve it explicitly.
|
|
|