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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "views/controls/tree/tree_view.h" | 5 #include "views/controls/tree/tree_view.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "app/l10n_util.h" | 9 #include "app/l10n_util.h" |
10 #include "app/l10n_util_win.h" | 10 #include "app/l10n_util_win.h" |
11 #include "app/resource_bundle.h" | 11 #include "app/resource_bundle.h" |
12 #include "base/i18n/rtl.h" | 12 #include "base/i18n/rtl.h" |
13 #include "base/keyboard_codes.h" | 13 #include "base/keyboard_codes.h" |
14 #include "base/stl_util-inl.h" | 14 #include "base/stl_util-inl.h" |
15 #include "base/win_util.h" | 15 #include "base/win_util.h" |
16 #include "gfx/canvas.h" | 16 #include "gfx/canvas_skia.h" |
17 #include "gfx/canvas_paint.h" | 17 #include "gfx/canvas_skia_paint.h" |
18 #include "gfx/favicon_size.h" | 18 #include "gfx/favicon_size.h" |
19 #include "gfx/icon_util.h" | 19 #include "gfx/icon_util.h" |
20 #include "gfx/point.h" | 20 #include "gfx/point.h" |
21 #include "grit/app_resources.h" | 21 #include "grit/app_resources.h" |
22 #include "views/focus/focus_manager.h" | 22 #include "views/focus/focus_manager.h" |
23 #include "views/widget/widget.h" | 23 #include "views/widget/widget.h" |
24 | 24 |
25 namespace views { | 25 namespace views { |
26 | 26 |
27 TreeView::TreeView() | 27 TreeView::TreeView() |
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681 ImageList_AddIcon(image_list, h_opened_icon); | 681 ImageList_AddIcon(image_list, h_opened_icon); |
682 DestroyIcon(h_closed_icon); | 682 DestroyIcon(h_closed_icon); |
683 DestroyIcon(h_opened_icon); | 683 DestroyIcon(h_opened_icon); |
684 for (size_t i = 0; i < model_images.size(); ++i) { | 684 for (size_t i = 0; i < model_images.size(); ++i) { |
685 HICON model_icon; | 685 HICON model_icon; |
686 | 686 |
687 // Need to resize the provided icons to be the same size as | 687 // Need to resize the provided icons to be the same size as |
688 // IDR_FOLDER_CLOSED if they aren't already. | 688 // IDR_FOLDER_CLOSED if they aren't already. |
689 if (model_images[i].width() != width || | 689 if (model_images[i].width() != width || |
690 model_images[i].height() != height) { | 690 model_images[i].height() != height) { |
691 gfx::Canvas canvas(width, height, false); | 691 gfx::CanvasSkia canvas(width, height, false); |
692 // Make the background completely transparent. | 692 // Make the background completely transparent. |
693 canvas.drawColor(SK_ColorBLACK, SkXfermode::kClear_Mode); | 693 canvas.drawColor(SK_ColorBLACK, SkXfermode::kClear_Mode); |
694 | 694 |
695 // Draw our icons into this canvas. | 695 // Draw our icons into this canvas. |
696 int height_offset = (height - model_images[i].height()) / 2; | 696 int height_offset = (height - model_images[i].height()) / 2; |
697 int width_offset = (width - model_images[i].width()) / 2; | 697 int width_offset = (width - model_images[i].width()) / 2; |
698 canvas.DrawBitmapInt(model_images[i], width_offset, height_offset); | 698 canvas.DrawBitmapInt(model_images[i], width_offset, height_offset); |
699 model_icon = IconUtil::CreateHICONFromSkBitmap(canvas.ExtractBitmap()); | 699 model_icon = IconUtil::CreateHICONFromSkBitmap(canvas.ExtractBitmap()); |
700 } else { | 700 } else { |
701 model_icon = IconUtil::CreateHICONFromSkBitmap(model_images[i]); | 701 model_icon = IconUtil::CreateHICONFromSkBitmap(model_images[i]); |
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732 | 732 |
733 // We handle the messages WM_ERASEBKGND and WM_PAINT such that we paint into | 733 // We handle the messages WM_ERASEBKGND and WM_PAINT such that we paint into |
734 // a DIB first and then perform a BitBlt from the DIB into the underlying | 734 // a DIB first and then perform a BitBlt from the DIB into the underlying |
735 // window's DC. This double buffering code prevents the tree view from | 735 // window's DC. This double buffering code prevents the tree view from |
736 // flickering during resize. | 736 // flickering during resize. |
737 switch (message) { | 737 switch (message) { |
738 case WM_ERASEBKGND: | 738 case WM_ERASEBKGND: |
739 return 1; | 739 return 1; |
740 | 740 |
741 case WM_PAINT: { | 741 case WM_PAINT: { |
742 gfx::CanvasPaint canvas(window); | 742 gfx::CanvasSkiaPaint canvas(window); |
743 if (canvas.isEmpty()) | 743 if (canvas.isEmpty()) |
744 return 0; | 744 return 0; |
745 | 745 |
746 HDC dc = canvas.beginPlatformPaint(); | 746 HDC dc = canvas.beginPlatformPaint(); |
747 if (base::i18n::IsRTL()) { | 747 if (base::i18n::IsRTL()) { |
748 // gfx::Canvas ends up configuring the DC with a mode of GM_ADVANCED. | 748 // gfx::CanvasSkia ends up configuring the DC with a mode of GM_ADVANCED
. |
749 // For some reason a graphics mode of ADVANCED triggers all the text | 749 // For some reason a graphics mode of ADVANCED triggers all the text |
750 // to be mirrored when RTL. Set the mode back to COMPATIBLE and | 750 // to be mirrored when RTL. Set the mode back to COMPATIBLE and |
751 // explicitly set the layout. Additionally SetWorldTransform and | 751 // explicitly set the layout. Additionally SetWorldTransform and |
752 // COMPATIBLE don't play nicely together. We need to use | 752 // COMPATIBLE don't play nicely together. We need to use |
753 // SetViewportOrgEx when using a mode of COMPATIBLE. | 753 // SetViewportOrgEx when using a mode of COMPATIBLE. |
754 // | 754 // |
755 // Reset the transform to the identify transform. Even though | 755 // Reset the transform to the identify transform. Even though |
756 // SetWorldTransform and COMPATIBLE don't play nicely, bits of the | 756 // SetWorldTransform and COMPATIBLE don't play nicely, bits of the |
757 // transform still carry over when we set the mode. | 757 // transform still carry over when we set the mode. |
758 XFORM xform = {0}; | 758 XFORM xform = {0}; |
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792 } | 792 } |
793 // Fall through and let the default handler process as well. | 793 // Fall through and let the default handler process as well. |
794 break; | 794 break; |
795 } | 795 } |
796 WNDPROC handler = tree->original_handler_; | 796 WNDPROC handler = tree->original_handler_; |
797 DCHECK(handler); | 797 DCHECK(handler); |
798 return CallWindowProc(handler, window, message, w_param, l_param); | 798 return CallWindowProc(handler, window, message, w_param, l_param); |
799 } | 799 } |
800 | 800 |
801 } // namespace views | 801 } // namespace views |
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