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| 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |  | 
| 2 // Use of this source code is governed by a BSD-style license that can be |  | 
| 3 // found in the LICENSE file. |  | 
| 4 |  | 
| 5 #include "gfx/canvas.h" |  | 
| 6 |  | 
| 7 #include <limits> |  | 
| 8 |  | 
| 9 #include "base/i18n/rtl.h" |  | 
| 10 #include "base/logging.h" |  | 
| 11 #include "gfx/font.h" |  | 
| 12 #include "gfx/rect.h" |  | 
| 13 #include "third_party/skia/include/core/SkShader.h" |  | 
| 14 |  | 
| 15 #if defined(OS_WIN) |  | 
| 16 #include "gfx/canvas_paint.h" |  | 
| 17 #endif |  | 
| 18 |  | 
| 19 namespace gfx { |  | 
| 20 |  | 
| 21 bool Canvas::GetClipRect(gfx::Rect* r) { |  | 
| 22   SkRect clip; |  | 
| 23   if (!getClipBounds(&clip)) { |  | 
| 24     if (r) |  | 
| 25       r->SetRect(0, 0, 0, 0); |  | 
| 26     return false; |  | 
| 27   } |  | 
| 28   r->SetRect(SkScalarRound(clip.fLeft), SkScalarRound(clip.fTop), |  | 
| 29              SkScalarRound(clip.fRight - clip.fLeft), |  | 
| 30              SkScalarRound(clip.fBottom - clip.fTop)); |  | 
| 31   return true; |  | 
| 32 } |  | 
| 33 |  | 
| 34 bool Canvas::ClipRectInt(int x, int y, int w, int h) { |  | 
| 35   SkRect new_clip; |  | 
| 36   new_clip.set(SkIntToScalar(x), SkIntToScalar(y), |  | 
| 37                SkIntToScalar(x + w), SkIntToScalar(y + h)); |  | 
| 38   return clipRect(new_clip); |  | 
| 39 } |  | 
| 40 |  | 
| 41 bool Canvas::IntersectsClipRectInt(int x, int y, int w, int h) { |  | 
| 42   SkRect clip; |  | 
| 43   return getClipBounds(&clip) && |  | 
| 44       clip.intersect(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(x + w), |  | 
| 45                      SkIntToScalar(y + h)); |  | 
| 46 } |  | 
| 47 |  | 
| 48 void Canvas::TranslateInt(int x, int y) { |  | 
| 49   translate(SkIntToScalar(x), SkIntToScalar(y)); |  | 
| 50 } |  | 
| 51 |  | 
| 52 void Canvas::ScaleInt(int x, int y) { |  | 
| 53   scale(SkIntToScalar(x), SkIntToScalar(y)); |  | 
| 54 } |  | 
| 55 |  | 
| 56 void Canvas::FillRectInt(const SkColor& color, int x, int y, int w, int h) { |  | 
| 57   SkPaint paint; |  | 
| 58   paint.setColor(color); |  | 
| 59   paint.setStyle(SkPaint::kFill_Style); |  | 
| 60   paint.setXfermodeMode(SkXfermode::kSrcOver_Mode); |  | 
| 61   FillRectInt(x, y, w, h, paint); |  | 
| 62 } |  | 
| 63 |  | 
| 64 void Canvas::FillRectInt(int x, int y, int w, int h, const SkPaint& paint) { |  | 
| 65   SkIRect rc = {x, y, x + w, y + h}; |  | 
| 66   drawIRect(rc, paint); |  | 
| 67 } |  | 
| 68 |  | 
| 69 void Canvas::DrawRectInt(const SkColor& color, int x, int y, int w, int h) { |  | 
| 70   DrawRectInt(color, x, y, w, h, SkXfermode::kSrcOver_Mode); |  | 
| 71 } |  | 
| 72 |  | 
| 73 void Canvas::DrawRectInt(const SkColor& color, int x, int y, int w, int h, |  | 
| 74                          SkXfermode::Mode mode) { |  | 
| 75   SkPaint paint; |  | 
| 76   paint.setColor(color); |  | 
| 77   paint.setStyle(SkPaint::kStroke_Style); |  | 
| 78   // Set a stroke width of 0, which will put us down the stroke rect path.  If |  | 
| 79   // we set a stroke width of 1, for example, this will internally create a |  | 
| 80   // path and fill it, which causes problems near the edge of the canvas. |  | 
| 81   paint.setStrokeWidth(SkIntToScalar(0)); |  | 
| 82   paint.setXfermodeMode(mode); |  | 
| 83 |  | 
| 84   SkIRect rc = {x, y, x + w, y + h}; |  | 
| 85   drawIRect(rc, paint); |  | 
| 86 } |  | 
| 87 |  | 
| 88 void Canvas::DrawLineInt(const SkColor& color, int x1, int y1, int x2, int y2) { |  | 
| 89   SkPaint paint; |  | 
| 90   paint.setColor(color); |  | 
| 91   paint.setStrokeWidth(SkIntToScalar(1)); |  | 
| 92   drawLine(SkIntToScalar(x1), SkIntToScalar(y1), SkIntToScalar(x2), |  | 
| 93            SkIntToScalar(y2), paint); |  | 
| 94 } |  | 
| 95 |  | 
| 96 void Canvas::DrawFocusRect(int x, int y, int width, int height) { |  | 
| 97   // Create a 2D bitmap containing alternating on/off pixels - we do this |  | 
| 98   // so that you never get two pixels of the same color around the edges |  | 
| 99   // of the focus rect (this may mean that opposing edges of the rect may |  | 
| 100   // have a dot pattern out of phase to each other). |  | 
| 101   static SkBitmap* dots = NULL; |  | 
| 102   if (!dots) { |  | 
| 103     int col_pixels = 32; |  | 
| 104     int row_pixels = 32; |  | 
| 105 |  | 
| 106     dots = new SkBitmap; |  | 
| 107     dots->setConfig(SkBitmap::kARGB_8888_Config, col_pixels, row_pixels); |  | 
| 108     dots->allocPixels(); |  | 
| 109     dots->eraseARGB(0, 0, 0, 0); |  | 
| 110 |  | 
| 111     uint32_t* dot = dots->getAddr32(0, 0); |  | 
| 112     for (int i = 0; i < row_pixels; i++) { |  | 
| 113       for (int u = 0; u < col_pixels; u++) { |  | 
| 114         if ((u % 2 + i % 2) % 2 != 0) { |  | 
| 115           dot[i * row_pixels + u] = SK_ColorGRAY; |  | 
| 116         } |  | 
| 117       } |  | 
| 118     } |  | 
| 119   } |  | 
| 120 |  | 
| 121   // First the horizontal lines. |  | 
| 122 |  | 
| 123   // Make a shader for the bitmap with an origin of the box we'll draw. This |  | 
| 124   // shader is refcounted and will have an initial refcount of 1. |  | 
| 125   SkShader* shader = SkShader::CreateBitmapShader( |  | 
| 126       *dots, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode); |  | 
| 127   // Assign the shader to the paint & release our reference. The paint will |  | 
| 128   // now own the shader and the shader will be destroyed when the paint goes |  | 
| 129   // out of scope. |  | 
| 130   SkPaint paint; |  | 
| 131   paint.setShader(shader); |  | 
| 132   shader->unref(); |  | 
| 133 |  | 
| 134   SkRect rect; |  | 
| 135   rect.set(SkIntToScalar(x), SkIntToScalar(y), |  | 
| 136            SkIntToScalar(x + width), SkIntToScalar(y + 1)); |  | 
| 137   drawRect(rect, paint); |  | 
| 138   rect.set(SkIntToScalar(x), SkIntToScalar(y + height - 1), |  | 
| 139            SkIntToScalar(x + width), SkIntToScalar(y + height)); |  | 
| 140   drawRect(rect, paint); |  | 
| 141 |  | 
| 142   rect.set(SkIntToScalar(x), SkIntToScalar(y), |  | 
| 143            SkIntToScalar(x + 1), SkIntToScalar(y + height)); |  | 
| 144   drawRect(rect, paint); |  | 
| 145   rect.set(SkIntToScalar(x + width - 1), SkIntToScalar(y), |  | 
| 146            SkIntToScalar(x + width), SkIntToScalar(y + height)); |  | 
| 147   drawRect(rect, paint); |  | 
| 148 } |  | 
| 149 |  | 
| 150 void Canvas::DrawBitmapInt(const SkBitmap& bitmap, int x, int y) { |  | 
| 151   drawBitmap(bitmap, SkIntToScalar(x), SkIntToScalar(y)); |  | 
| 152 } |  | 
| 153 |  | 
| 154 void Canvas::DrawBitmapInt(const SkBitmap& bitmap, int x, int y, |  | 
| 155                            const SkPaint& paint) { |  | 
| 156   drawBitmap(bitmap, SkIntToScalar(x), SkIntToScalar(y), &paint); |  | 
| 157 } |  | 
| 158 |  | 
| 159 void Canvas::DrawBitmapInt(const SkBitmap& bitmap, int src_x, int src_y, |  | 
| 160                            int src_w, int src_h, int dest_x, int dest_y, |  | 
| 161                            int dest_w, int dest_h, |  | 
| 162                            bool filter) { |  | 
| 163   SkPaint p; |  | 
| 164   DrawBitmapInt(bitmap, src_x, src_y, src_w, src_h, dest_x, dest_y, |  | 
| 165                 dest_w, dest_h, filter, p); |  | 
| 166 } |  | 
| 167 |  | 
| 168 void Canvas::DrawBitmapInt(const SkBitmap& bitmap, int src_x, int src_y, |  | 
| 169                            int src_w, int src_h, int dest_x, int dest_y, |  | 
| 170                            int dest_w, int dest_h, |  | 
| 171                            bool filter, const SkPaint& paint) { |  | 
| 172   DLOG_ASSERT(src_x + src_w < std::numeric_limits<int16_t>::max() && |  | 
| 173               src_y + src_h < std::numeric_limits<int16_t>::max()); |  | 
| 174   if (src_w <= 0 || src_h <= 0 || dest_w <= 0 || dest_h <= 0) { |  | 
| 175     NOTREACHED() << "Attempting to draw bitmap to/from an empty rect!"; |  | 
| 176     return; |  | 
| 177   } |  | 
| 178 |  | 
| 179   if (!IntersectsClipRectInt(dest_x, dest_y, dest_w, dest_h)) |  | 
| 180     return; |  | 
| 181 |  | 
| 182   SkRect dest_rect = { SkIntToScalar(dest_x), |  | 
| 183                        SkIntToScalar(dest_y), |  | 
| 184                        SkIntToScalar(dest_x + dest_w), |  | 
| 185                        SkIntToScalar(dest_y + dest_h) }; |  | 
| 186 |  | 
| 187   if (src_w == dest_w && src_h == dest_h) { |  | 
| 188     // Workaround for apparent bug in Skia that causes image to occasionally |  | 
| 189     // shift. |  | 
| 190     SkIRect src_rect = { src_x, src_y, src_x + src_w, src_y + src_h }; |  | 
| 191     drawBitmapRect(bitmap, &src_rect, dest_rect, &paint); |  | 
| 192     return; |  | 
| 193   } |  | 
| 194 |  | 
| 195   // Make a bitmap shader that contains the bitmap we want to draw. This is |  | 
| 196   // basically what SkCanvas.drawBitmap does internally, but it gives us |  | 
| 197   // more control over quality and will use the mipmap in the source image if |  | 
| 198   // it has one, whereas drawBitmap won't. |  | 
| 199   SkShader* shader = SkShader::CreateBitmapShader(bitmap, |  | 
| 200                                                   SkShader::kRepeat_TileMode, |  | 
| 201                                                   SkShader::kRepeat_TileMode); |  | 
| 202   SkMatrix shader_scale; |  | 
| 203   shader_scale.setScale(SkFloatToScalar(static_cast<float>(dest_w) / src_w), |  | 
| 204                         SkFloatToScalar(static_cast<float>(dest_h) / src_h)); |  | 
| 205   shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y)); |  | 
| 206   shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y)); |  | 
| 207   shader->setLocalMatrix(shader_scale); |  | 
| 208 |  | 
| 209   // Set up our paint to use the shader & release our reference (now just owned |  | 
| 210   // by the paint). |  | 
| 211   SkPaint p(paint); |  | 
| 212   p.setFilterBitmap(filter); |  | 
| 213   p.setShader(shader); |  | 
| 214   shader->unref(); |  | 
| 215 |  | 
| 216   // The rect will be filled by the bitmap. |  | 
| 217   drawRect(dest_rect, p); |  | 
| 218 } |  | 
| 219 |  | 
| 220 void Canvas::DrawStringInt(const std::wstring& text, |  | 
| 221                            const gfx::Font& font, |  | 
| 222                            const SkColor& color, |  | 
| 223                            int x, int y, int w, int h) { |  | 
| 224   DrawStringInt(text, font, color, x, y, w, h, |  | 
| 225                 gfx::Canvas::DefaultCanvasTextAlignment()); |  | 
| 226 } |  | 
| 227 |  | 
| 228 void Canvas::DrawStringInt(const std::wstring& text, |  | 
| 229                            const gfx::Font& font, |  | 
| 230                            const SkColor& color, |  | 
| 231                            const gfx::Rect& display_rect) { |  | 
| 232   DrawStringInt(text, font, color, display_rect.x(), display_rect.y(), |  | 
| 233                 display_rect.width(), display_rect.height()); |  | 
| 234 } |  | 
| 235 |  | 
| 236 void Canvas::TileImageInt(const SkBitmap& bitmap, int x, int y, int w, int h) { |  | 
| 237   TileImageInt(bitmap, 0, 0, x, y, w, h); |  | 
| 238 } |  | 
| 239 |  | 
| 240 void Canvas::TileImageInt(const SkBitmap& bitmap, int src_x, int src_y, |  | 
| 241                           int dest_x, int dest_y, int w, int h) { |  | 
| 242   if (!IntersectsClipRectInt(dest_x, dest_y, w, h)) |  | 
| 243     return; |  | 
| 244 |  | 
| 245   SkPaint paint; |  | 
| 246 |  | 
| 247   SkShader* shader = SkShader::CreateBitmapShader(bitmap, |  | 
| 248                                                   SkShader::kRepeat_TileMode, |  | 
| 249                                                   SkShader::kRepeat_TileMode); |  | 
| 250   paint.setShader(shader); |  | 
| 251   paint.setXfermodeMode(SkXfermode::kSrcOver_Mode); |  | 
| 252 |  | 
| 253   // CreateBitmapShader returns a Shader with a reference count of one, we |  | 
| 254   // need to unref after paint takes ownership of the shader. |  | 
| 255   shader->unref(); |  | 
| 256   save(); |  | 
| 257   translate(SkIntToScalar(dest_x - src_x), SkIntToScalar(dest_y - src_y)); |  | 
| 258   ClipRectInt(src_x, src_y, w, h); |  | 
| 259   drawPaint(paint); |  | 
| 260   restore(); |  | 
| 261 } |  | 
| 262 |  | 
| 263 SkBitmap Canvas::ExtractBitmap() const { |  | 
| 264   const SkBitmap& device_bitmap = getDevice()->accessBitmap(false); |  | 
| 265 |  | 
| 266   // Make a bitmap to return, and a canvas to draw into it. We don't just want |  | 
| 267   // to call extractSubset or the copy constuctor, since we want an actual copy |  | 
| 268   // of the bitmap. |  | 
| 269   SkBitmap result; |  | 
| 270   device_bitmap.copyTo(&result, SkBitmap::kARGB_8888_Config); |  | 
| 271   return result; |  | 
| 272 } |  | 
| 273 |  | 
| 274 Canvas* Canvas::AsCanvas() { |  | 
| 275   return this; |  | 
| 276 } |  | 
| 277 |  | 
| 278 // static |  | 
| 279 int Canvas::DefaultCanvasTextAlignment() { |  | 
| 280   if (!base::i18n::IsRTL()) |  | 
| 281     return gfx::Canvas::TEXT_ALIGN_LEFT; |  | 
| 282   return gfx::Canvas::TEXT_ALIGN_RIGHT; |  | 
| 283 } |  | 
| 284 |  | 
| 285 //////////////////////////////////////////////////////////////////////////////// |  | 
| 286 // Canvas2, public: |  | 
| 287 |  | 
| 288 Canvas2* Canvas2::CreateCanvas() { |  | 
| 289   return new Canvas; |  | 
| 290 } |  | 
| 291 |  | 
| 292 Canvas2* Canvas2::CreateCanvas(int width, int height, bool is_opaque) { |  | 
| 293   return new Canvas(width, height, is_opaque); |  | 
| 294 } |  | 
| 295 |  | 
| 296 #if defined(OS_WIN) |  | 
| 297 // TODO(beng): move to canvas_win.cc, etc. |  | 
| 298 class CanvasPaintWin : public CanvasPaint, public CanvasPaint2 { |  | 
| 299  public: |  | 
| 300   CanvasPaintWin(gfx::NativeView view) : CanvasPaint(view) {} |  | 
| 301 |  | 
| 302   // Overridden from CanvasPaint2: |  | 
| 303   virtual bool IsValid() const { |  | 
| 304     return isEmpty(); |  | 
| 305   } |  | 
| 306 |  | 
| 307   virtual gfx::Rect GetInvalidRect() const { |  | 
| 308     return gfx::Rect(paintStruct().rcPaint); |  | 
| 309   } |  | 
| 310 |  | 
| 311   virtual Canvas2* AsCanvas2() { |  | 
| 312     return this; |  | 
| 313   } |  | 
| 314 }; |  | 
| 315 #endif |  | 
| 316 |  | 
| 317 CanvasPaint2* CanvasPaint2::CreateCanvasPaint(gfx::NativeView view) { |  | 
| 318 #if defined(OS_WIN) |  | 
| 319   return new CanvasPaintWin(view); |  | 
| 320 #else |  | 
| 321   return NULL; |  | 
| 322 #endif |  | 
| 323 } |  | 
| 324 |  | 
| 325 }  // namespace gfx |  | 
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