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| 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/views/theme_helpers.h" | 5 #include "chrome/browser/views/theme_helpers.h" |
| 6 | 6 |
| 7 #include <atlbase.h> | 7 #include <atlbase.h> |
| 8 #include <atlapp.h> | 8 #include <atlapp.h> |
| 9 #include <atltheme.h> | 9 #include <atltheme.h> |
| 10 | 10 |
| 11 #include "base/logging.h" | 11 #include "base/logging.h" |
| 12 #include "gfx/canvas.h" | 12 #include "gfx/canvas_skia.h" |
| 13 #include "skia/ext/bitmap_platform_device_win.h" | 13 #include "skia/ext/bitmap_platform_device_win.h" |
| 14 #include "third_party/skia/include/effects/SkGradientShader.h" | 14 #include "third_party/skia/include/effects/SkGradientShader.h" |
| 15 | 15 |
| 16 void GetRebarGradientColors(int width, int x1, int x2, | 16 void GetRebarGradientColors(int width, int x1, int x2, |
| 17 SkColor* c1, SkColor* c2) { | 17 SkColor* c1, SkColor* c2) { |
| 18 DCHECK(c1 && c2) << | 18 DCHECK(c1 && c2) << |
| 19 "ThemeHelpers::GetRebarGradientColors - c1 or c2 is NULL!"; | 19 "ThemeHelpers::GetRebarGradientColors - c1 or c2 is NULL!"; |
| 20 | 20 |
| 21 // To get the colors we need, we draw a horizontal gradient using | 21 // To get the colors we need, we draw a horizontal gradient using |
| 22 // DrawThemeBackground, then extract the pixel values from and return | 22 // DrawThemeBackground, then extract the pixel values from and return |
| 23 // those so calling code can use them to create gradient brushes for use in | 23 // those so calling code can use them to create gradient brushes for use in |
| 24 // rendering in other directions. | 24 // rendering in other directions. |
| 25 | 25 |
| 26 gfx::Canvas canvas(width, 1, true); | 26 gfx::CanvasSkia canvas(width, 1, true); |
| 27 | 27 |
| 28 // Render the Rebar gradient into the DIB | 28 // Render the Rebar gradient into the DIB |
| 29 CTheme theme; | 29 CTheme theme; |
| 30 if (theme.IsThemingSupported()) | 30 if (theme.IsThemingSupported()) |
| 31 theme.OpenThemeData(NULL, L"REBAR"); | 31 theme.OpenThemeData(NULL, L"REBAR"); |
| 32 // On Windows XP+, if using a Theme, we can ask the theme to render the | 32 // On Windows XP+, if using a Theme, we can ask the theme to render the |
| 33 // gradient for us. | 33 // gradient for us. |
| 34 if (!theme.IsThemeNull()) { | 34 if (!theme.IsThemeNull()) { |
| 35 HDC dc = canvas.beginPlatformPaint(); | 35 HDC dc = canvas.beginPlatformPaint(); |
| 36 RECT rect = { 0, 0, width, 1 }; | 36 RECT rect = { 0, 0, width, 1 }; |
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| 83 if (!theme.IsThemeNull()) { | 83 if (!theme.IsThemeNull()) { |
| 84 *dark_color = SkColorSetARGB(60, 0, 0, 0); | 84 *dark_color = SkColorSetARGB(60, 0, 0, 0); |
| 85 } else { | 85 } else { |
| 86 COLORREF shadow_ref = ::GetSysColor(COLOR_3DSHADOW); | 86 COLORREF shadow_ref = ::GetSysColor(COLOR_3DSHADOW); |
| 87 *dark_color = SkColorSetARGB(175, | 87 *dark_color = SkColorSetARGB(175, |
| 88 GetRValue(shadow_ref), | 88 GetRValue(shadow_ref), |
| 89 GetGValue(shadow_ref), | 89 GetGValue(shadow_ref), |
| 90 GetBValue(shadow_ref)); | 90 GetBValue(shadow_ref)); |
| 91 } | 91 } |
| 92 } | 92 } |
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