| Index: src/runtime.cc
|
| ===================================================================
|
| --- src/runtime.cc (revision 5112)
|
| +++ src/runtime.cc (working copy)
|
| @@ -212,23 +212,42 @@
|
| Handle<Context> context,
|
| Handle<FixedArray> constant_properties,
|
| bool* is_result_from_cache) {
|
| - int number_of_properties = constant_properties->length() / 2;
|
| + int properties_length = constant_properties->length();
|
| + int number_of_properties = properties_length / 2;
|
| if (FLAG_canonicalize_object_literal_maps) {
|
| - // First find prefix of consecutive symbol keys.
|
| + // Check that there are only symbols and array indices among keys.
|
| int number_of_symbol_keys = 0;
|
| - while ((number_of_symbol_keys < number_of_properties) &&
|
| - (constant_properties->get(number_of_symbol_keys*2)->IsSymbol())) {
|
| - number_of_symbol_keys++;
|
| + for (int p = 0; p != properties_length; p += 2) {
|
| + Object* key = constant_properties->get(p);
|
| + uint32_t element_index = 0;
|
| + if (key->IsSymbol()) {
|
| + number_of_symbol_keys++;
|
| + } else if (key->ToArrayIndex(&element_index)) {
|
| + // An index key does not require space in the property backing store.
|
| + number_of_properties--;
|
| + } else {
|
| + // Bail out as a non-symbol non-index key makes caching impossible.
|
| + // ASSERT to make sure that the if condition after the loop is false.
|
| + ASSERT(number_of_symbol_keys != number_of_properties);
|
| + break;
|
| + }
|
| }
|
| - // Based on the number of prefix symbols key we decide whether
|
| - // to use the map cache in the global context.
|
| + // If we only have symbols and array indices among keys then we can
|
| + // use the map cache in the global context.
|
| const int kMaxKeys = 10;
|
| if ((number_of_symbol_keys == number_of_properties) &&
|
| (number_of_symbol_keys < kMaxKeys)) {
|
| // Create the fixed array with the key.
|
| Handle<FixedArray> keys = Factory::NewFixedArray(number_of_symbol_keys);
|
| - for (int i = 0; i < number_of_symbol_keys; i++) {
|
| - keys->set(i, constant_properties->get(i*2));
|
| + if (number_of_symbol_keys > 0) {
|
| + int index = 0;
|
| + for (int p = 0; p < properties_length; p += 2) {
|
| + Object* key = constant_properties->get(p);
|
| + if (key->IsSymbol()) {
|
| + keys->set(index++, key);
|
| + }
|
| + }
|
| + ASSERT(index == number_of_symbol_keys);
|
| }
|
| *is_result_from_cache = true;
|
| return Factory::ObjectLiteralMapFromCache(context, keys);
|
|
|