Index: src/heap.cc |
diff --git a/src/heap.cc b/src/heap.cc |
index 9d6e13a6536868c4ae72e6890a5c2f8ecd717610..32ebf544879acc418717681dfa152d71cbb33c7d 100644 |
--- a/src/heap.cc |
+++ b/src/heap.cc |
@@ -131,7 +131,6 @@ int Heap::high_survival_rate_period_length_ = 0; |
double Heap::survival_rate_ = 0; |
Heap::SurvivalRateTrend Heap::previous_survival_rate_trend_ = Heap::STABLE; |
Heap::SurvivalRateTrend Heap::survival_rate_trend_ = Heap::STABLE; |
-bool Heap::bumped_old_gen_limits_ = false; |
#ifdef DEBUG |
bool Heap::allocation_allowed_ = true; |
@@ -666,7 +665,6 @@ void Heap::PerformGarbageCollection(AllocationSpace space, |
// space for the mutation speed. |
old_gen_promotion_limit_ *= 2; |
old_gen_allocation_limit_ *= 2; |
- bumped_old_gen_limits_ = true; |
} |
old_gen_exhausted_ = false; |
@@ -676,19 +674,6 @@ void Heap::PerformGarbageCollection(AllocationSpace space, |
tracer_ = NULL; |
UpdateSurvivalRateTrend(start_new_space_size); |
- |
- if (bumped_old_gen_limits_ && |
- !IsHighSurvivalRate() && |
- !IsIncreasingSurvivalTrend()) { |
- // We previously observed high survival rates in young space and decided |
- // to bump old space allocation limits to trade the space for the speed |
- // but now survival rates are dropping which indicates that mutator |
- // finished updating tenured data structure. So we can decrease old space |
- // limits to guarantee an early full GC cycle and reduce memory footprint. |
- old_gen_promotion_limit_ /= 2; |
- old_gen_allocation_limit_ /= 2; |
- bumped_old_gen_limits_ = false; |
- } |
} |
Counters::objs_since_last_young.Set(0); |