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Side by Side Diff: remoting/host/client_connection.cc

Issue 2829018: Fix thread usage in chromoting host (Closed)
Patch Set: removed useless test Created 10 years, 5 months ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "remoting/host/client_connection.h" 5 #include "remoting/host/client_connection.h"
6 6
7 #include "google/protobuf/message.h" 7 #include "google/protobuf/message.h"
8 #include "media/base/data_buffer.h" 8 #include "media/base/data_buffer.h"
9 #include "remoting/base/protocol_decoder.h" 9 #include "remoting/base/protocol_decoder.h"
10 #include "remoting/base/protocol_util.h" 10 #include "remoting/base/protocol_util.h"
(...skipping 20 matching lines...) Expand all
31 } 31 }
32 32
33 ClientConnection::~ClientConnection() { 33 ClientConnection::~ClientConnection() {
34 // TODO(hclam): When we shut down the viewer we may have to close the 34 // TODO(hclam): When we shut down the viewer we may have to close the
35 // jingle channel. 35 // jingle channel.
36 } 36 }
37 37
38 void ClientConnection::SendInitClientMessage(int width, int height) { 38 void ClientConnection::SendInitClientMessage(int width, int height) {
39 DCHECK_EQ(loop_, MessageLoop::current()); 39 DCHECK_EQ(loop_, MessageLoop::current());
40 DCHECK(!update_stream_size_); 40 DCHECK(!update_stream_size_);
41 DCHECK(channel_.get()); 41
42 // If we are disconnected then return.
43 if (!channel_)
44 return;
42 45
43 HostMessage msg; 46 HostMessage msg;
44 msg.mutable_init_client()->set_width(width); 47 msg.mutable_init_client()->set_width(width);
45 msg.mutable_init_client()->set_height(height); 48 msg.mutable_init_client()->set_height(height);
46 DCHECK(msg.IsInitialized()); 49 DCHECK(msg.IsInitialized());
47 channel_->Write(SerializeAndFrameMessage(msg)); 50 channel_->Write(SerializeAndFrameMessage(msg));
48 } 51 }
49 52
50 void ClientConnection::SendBeginUpdateStreamMessage() { 53 void ClientConnection::SendBeginUpdateStreamMessage() {
51 DCHECK_EQ(loop_, MessageLoop::current()); 54 DCHECK_EQ(loop_, MessageLoop::current());
52 DCHECK(channel_.get()); 55
56 // If we are disconnected then return.
57 if (!channel_)
58 return;
53 59
54 HostMessage msg; 60 HostMessage msg;
55 msg.mutable_begin_update_stream(); 61 msg.mutable_begin_update_stream();
56 DCHECK(msg.IsInitialized()); 62 DCHECK(msg.IsInitialized());
57 63
58 scoped_refptr<DataBuffer> data = SerializeAndFrameMessage(msg); 64 scoped_refptr<DataBuffer> data = SerializeAndFrameMessage(msg);
59 DCHECK(!update_stream_size_); 65 DCHECK(!update_stream_size_);
60 update_stream_size_ += data->GetDataSize(); 66 update_stream_size_ += data->GetDataSize();
61 channel_->Write(data); 67 channel_->Write(data);
62 } 68 }
63 69
64 void ClientConnection::SendUpdateStreamPacketMessage( 70 void ClientConnection::SendUpdateStreamPacketMessage(
65 const UpdateStreamPacketHeader* header, 71 const UpdateStreamPacketHeader* header,
66 scoped_refptr<DataBuffer> data) { 72 scoped_refptr<DataBuffer> data) {
67 DCHECK_EQ(loop_, MessageLoop::current()); 73 DCHECK_EQ(loop_, MessageLoop::current());
68 DCHECK(channel_.get()); 74
75 // If we are disconnected then return.
76 if (!channel_)
77 return;
69 78
70 HostMessage msg; 79 HostMessage msg;
71 msg.mutable_update_stream_packet()->mutable_header()->CopyFrom(*header); 80 msg.mutable_update_stream_packet()->mutable_header()->CopyFrom(*header);
72 // TODO(hclam): This introduce one memory copy. Eliminate it. 81 // TODO(hclam): This introduce one memory copy. Eliminate it.
73 msg.mutable_update_stream_packet()->set_data( 82 msg.mutable_update_stream_packet()->set_data(
74 data->GetData(), data->GetDataSize()); 83 data->GetData(), data->GetDataSize());
75 DCHECK(msg.IsInitialized()); 84 DCHECK(msg.IsInitialized());
76 85
77 scoped_refptr<DataBuffer> encoded_data = SerializeAndFrameMessage(msg); 86 scoped_refptr<DataBuffer> encoded_data = SerializeAndFrameMessage(msg);
78 update_stream_size_ += data->GetDataSize(); 87 update_stream_size_ += data->GetDataSize();
79 channel_->Write(encoded_data); 88 channel_->Write(encoded_data);
80 } 89 }
81 90
82 void ClientConnection::SendEndUpdateStreamMessage() { 91 void ClientConnection::SendEndUpdateStreamMessage() {
83 DCHECK_EQ(loop_, MessageLoop::current()); 92 DCHECK_EQ(loop_, MessageLoop::current());
84 DCHECK(channel_.get()); 93
94 // If we are disconnected then return.
95 if (!channel_)
96 return;
85 97
86 HostMessage msg; 98 HostMessage msg;
87 msg.mutable_end_update_stream(); 99 msg.mutable_end_update_stream();
88 DCHECK(msg.IsInitialized()); 100 DCHECK(msg.IsInitialized());
89 101
90 scoped_refptr<DataBuffer> data = SerializeAndFrameMessage(msg); 102 scoped_refptr<DataBuffer> data = SerializeAndFrameMessage(msg);
91 update_stream_size_ += data->GetDataSize(); 103 update_stream_size_ += data->GetDataSize();
92 channel_->Write(data); 104 channel_->Write(data);
93 105
94 // Here's some logic to help finding the average update stream size. 106 // Here's some logic to help finding the average update stream size.
(...skipping 14 matching lines...) Expand all
109 return 0; 121 return 0;
110 int average_size = size_in_queue_ / size_queue_.size(); 122 int average_size = size_in_queue_ / size_queue_.size();
111 if (!average_size) 123 if (!average_size)
112 return 0; 124 return 0;
113 return channel_->write_buffer_size() / average_size; 125 return channel_->write_buffer_size() / average_size;
114 } 126 }
115 127
116 void ClientConnection::Disconnect() { 128 void ClientConnection::Disconnect() {
117 DCHECK_EQ(loop_, MessageLoop::current()); 129 DCHECK_EQ(loop_, MessageLoop::current());
118 130
119 DCHECK(channel_.get()); 131 // If there is a channel then close it and release the reference.
120 channel_->Close(); 132 if (channel_) {
133 channel_->Close();
134 channel_ = NULL;
135 }
121 } 136 }
122 137
123 void ClientConnection::OnStateChange(JingleChannel* channel, 138 void ClientConnection::OnStateChange(JingleChannel* channel,
124 JingleChannel::State state) { 139 JingleChannel::State state) {
125 DCHECK(channel); 140 DCHECK(channel);
126 loop_->PostTask(FROM_HERE, 141 loop_->PostTask(FROM_HERE,
127 NewRunnableMethod(this, &ClientConnection::StateChangeTask, state)); 142 NewRunnableMethod(this, &ClientConnection::StateChangeTask, state));
128 } 143 }
129 144
130 void ClientConnection::OnPacketReceived(JingleChannel* channel, 145 void ClientConnection::OnPacketReceived(JingleChannel* channel,
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
164 DCHECK(decoder_.get()); 179 DCHECK(decoder_.get());
165 ClientMessageList list; 180 ClientMessageList list;
166 decoder_->ParseClientMessages(data, &list); 181 decoder_->ParseClientMessages(data, &list);
167 182
168 // Then submit the messages to the handler. 183 // Then submit the messages to the handler.
169 DCHECK(handler_); 184 DCHECK(handler_);
170 handler_->HandleMessages(this, &list); 185 handler_->HandleMessages(this, &list);
171 } 186 }
172 187
173 } // namespace remoting 188 } // namespace remoting
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