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| 1 /* | 1 /* |
| 2 * Copyright 2009, Google Inc. | 2 * Copyright 2009, Google Inc. |
| 3 * All rights reserved. | 3 * All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions are | 6 * modification, are permitted provided that the following conditions are |
| 7 * met: | 7 * met: |
| 8 * | 8 * |
| 9 * * Redistributions of source code must retain the above copyright | 9 * * Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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| 57 #include "core/cross/event.h" | 57 #include "core/cross/event.h" |
| 58 #include "core/cross/event_callback.h" | 58 #include "core/cross/event_callback.h" |
| 59 #include "core/cross/event_manager.h" | 59 #include "core/cross/event_manager.h" |
| 60 #include "core/cross/lost_resource_callback.h" | 60 #include "core/cross/lost_resource_callback.h" |
| 61 #include "core/cross/render_event.h" | 61 #include "core/cross/render_event.h" |
| 62 #include "core/cross/render_surface.h" | 62 #include "core/cross/render_surface.h" |
| 63 #include "core/cross/tick_event.h" | 63 #include "core/cross/tick_event.h" |
| 64 #include "core/cross/timer.h" | 64 #include "core/cross/timer.h" |
| 65 #include "core/cross/timingtable.h" | 65 #include "core/cross/timingtable.h" |
| 66 #include "core/cross/transform.h" | 66 #include "core/cross/transform.h" |
| 67 #include "core/cross/cairo/image_2d.h" |
| 67 | 68 |
| 68 namespace o3d { | 69 namespace o3d { |
| 69 class MessageQueue; | 70 class MessageQueue; |
| 70 class Profiler; | 71 class Profiler; |
| 71 class State; | 72 class State; |
| 72 class Pack; | 73 class Pack; |
| 73 | 74 |
| 74 // The Client class is the main point of entry to O3D. It defines methods | 75 // The Client class is the main point of entry to O3D. It defines methods |
| 75 // for creating and deleting packs and internal use only methods for creating | 76 // for creating and deleting packs and internal use only methods for creating |
| 76 // most objects. Each new object created by the Client is assigned a unique ID | 77 // most objects. Each new object created by the Client is assigned a unique ID |
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| 535 | 536 |
| 536 RenderSurface::Ref offscreen_render_surface_; | 537 RenderSurface::Ref offscreen_render_surface_; |
| 537 RenderDepthStencilSurface::Ref offscreen_depth_render_surface_; | 538 RenderDepthStencilSurface::Ref offscreen_depth_render_surface_; |
| 538 | 539 |
| 539 DISALLOW_COPY_AND_ASSIGN(Client); | 540 DISALLOW_COPY_AND_ASSIGN(Client); |
| 540 }; // Client | 541 }; // Client |
| 541 | 542 |
| 542 } // namespace o3d | 543 } // namespace o3d |
| 543 | 544 |
| 544 #endif // O3D_CORE_CROSS_CLIENT_H_ | 545 #endif // O3D_CORE_CROSS_CLIENT_H_ |
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