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1 /* | 1 /* |
2 * Copyright 2009, Google Inc. | 2 * Copyright 2009, Google Inc. |
3 * All rights reserved. | 3 * All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions are | 6 * modification, are permitted provided that the following conditions are |
7 * met: | 7 * met: |
8 * | 8 * |
9 * * Redistributions of source code must retain the above copyright | 9 * * Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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57 #include "core/cross/event.h" | 57 #include "core/cross/event.h" |
58 #include "core/cross/event_callback.h" | 58 #include "core/cross/event_callback.h" |
59 #include "core/cross/event_manager.h" | 59 #include "core/cross/event_manager.h" |
60 #include "core/cross/lost_resource_callback.h" | 60 #include "core/cross/lost_resource_callback.h" |
61 #include "core/cross/render_event.h" | 61 #include "core/cross/render_event.h" |
62 #include "core/cross/render_surface.h" | 62 #include "core/cross/render_surface.h" |
63 #include "core/cross/tick_event.h" | 63 #include "core/cross/tick_event.h" |
64 #include "core/cross/timer.h" | 64 #include "core/cross/timer.h" |
65 #include "core/cross/timingtable.h" | 65 #include "core/cross/timingtable.h" |
66 #include "core/cross/transform.h" | 66 #include "core/cross/transform.h" |
| 67 #include "core/cross/cairo/image_2d.h" |
67 | 68 |
68 namespace o3d { | 69 namespace o3d { |
69 class MessageQueue; | 70 class MessageQueue; |
70 class Profiler; | 71 class Profiler; |
71 class State; | 72 class State; |
72 class Pack; | 73 class Pack; |
73 | 74 |
74 // The Client class is the main point of entry to O3D. It defines methods | 75 // The Client class is the main point of entry to O3D. It defines methods |
75 // for creating and deleting packs and internal use only methods for creating | 76 // for creating and deleting packs and internal use only methods for creating |
76 // most objects. Each new object created by the Client is assigned a unique ID | 77 // most objects. Each new object created by the Client is assigned a unique ID |
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535 | 536 |
536 RenderSurface::Ref offscreen_render_surface_; | 537 RenderSurface::Ref offscreen_render_surface_; |
537 RenderDepthStencilSurface::Ref offscreen_depth_render_surface_; | 538 RenderDepthStencilSurface::Ref offscreen_depth_render_surface_; |
538 | 539 |
539 DISALLOW_COPY_AND_ASSIGN(Client); | 540 DISALLOW_COPY_AND_ASSIGN(Client); |
540 }; // Client | 541 }; // Client |
541 | 542 |
542 } // namespace o3d | 543 } // namespace o3d |
543 | 544 |
544 #endif // O3D_CORE_CROSS_CLIENT_H_ | 545 #endif // O3D_CORE_CROSS_CLIENT_H_ |
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