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1 // Copyright 2006-2009 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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1740 // load so the value is already masked down. | 1740 // load so the value is already masked down. |
1741 uint32_t char_mask; | 1741 uint32_t char_mask; |
1742 if (compiler->ascii()) { | 1742 if (compiler->ascii()) { |
1743 char_mask = String::kMaxAsciiCharCode; | 1743 char_mask = String::kMaxAsciiCharCode; |
1744 } else { | 1744 } else { |
1745 char_mask = String::kMaxUC16CharCode; | 1745 char_mask = String::kMaxUC16CharCode; |
1746 } | 1746 } |
1747 if ((mask & char_mask) == char_mask) need_mask = false; | 1747 if ((mask & char_mask) == char_mask) need_mask = false; |
1748 mask &= char_mask; | 1748 mask &= char_mask; |
1749 } else { | 1749 } else { |
1750 // For 2-character preloads in ASCII mode we also use a 16 bit load with | 1750 // For 2-character preloads in ASCII mode we also use a 16 bit load with |
Søren Thygesen Gjesse
2010/06/21 21:39:26
This comment should maybe cover both the ASCII and
| |
1751 // zero extend. | 1751 // zero extend. |
1752 if (details->characters() == 2 && compiler->ascii()) { | 1752 if (details->characters() == 2 && compiler->ascii()) { |
1753 if ((mask & 0x7f7f) == 0x7f7f) need_mask = false; | |
1754 } else if (details->characters() == 1 && !compiler->ascii()) { | |
1753 if ((mask & 0xffff) == 0xffff) need_mask = false; | 1755 if ((mask & 0xffff) == 0xffff) need_mask = false; |
1754 } else { | 1756 } else { |
1755 if (mask == 0xffffffff) need_mask = false; | 1757 if (mask == 0xffffffff) need_mask = false; |
1756 } | 1758 } |
1757 } | 1759 } |
1758 | 1760 |
1759 if (fall_through_on_failure) { | 1761 if (fall_through_on_failure) { |
1760 if (need_mask) { | 1762 if (need_mask) { |
1761 assembler->CheckCharacterAfterAnd(value, mask, on_possible_success); | 1763 assembler->CheckCharacterAfterAnd(value, mask, on_possible_success); |
1762 } else { | 1764 } else { |
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5258 node, | 5260 node, |
5259 data->capture_count, | 5261 data->capture_count, |
5260 pattern); | 5262 pattern); |
5261 } | 5263 } |
5262 | 5264 |
5263 | 5265 |
5264 int OffsetsVector::static_offsets_vector_[ | 5266 int OffsetsVector::static_offsets_vector_[ |
5265 OffsetsVector::kStaticOffsetsVectorSize]; | 5267 OffsetsVector::kStaticOffsetsVectorSize]; |
5266 | 5268 |
5267 }} // namespace v8::internal | 5269 }} // namespace v8::internal |
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